Files
source/Strategic/XML_Army.cpp
T
Lesh 0f2aad2850 - army externalization
- bugfix: proper sam site marking for Strategic AI

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@633 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-14 14:32:32 +00:00

902 lines
27 KiB
C++

#ifdef PRECOMPILEDHEADERS
#include "Strategic All.h"
#include "XML.h"
#else
#include <stdio.h>
#include "XML.h"
#endif
#define MAX_CHAR_DATA_LENGTH 500
extern GARRISON_GROUP gOrigGarrisonGroup[ MAX_GARRISON_GROUPS ];
extern PATROL_GROUP gOrigPatrolGroup[ MAX_PATROL_GROUPS ];
extern ARMY_COMPOSITION gOrigArmyComp[ MAX_ARMY_COMPOSITIONS ];
extern INT32 giGarrisonArraySize;
extern INT32 giPatrolArraySize;
// Garrison externalization
typedef enum
{
GARRISON_ELEMENT_NONE = 0,
GARRISON_ELEMENT_GARRISON_INFO,
GARRISON_ELEMENT_GARRISON,
GARRISON_ELEMENT_SECTOR,
GARRISON_ELEMENT_COMPOSITION
} GARRISON_PARSE_STAGE;
typedef struct
{
UINT8 ubSectorID;
UINT8 ubComposition;
BOOLEAN fValidSector;
} garrisonInfo;
typedef struct
{
GARRISON_PARSE_STAGE curElement;
INT8 szCharData[MAX_CHAR_DATA_LENGTH+1];
garrisonInfo curGarrisonInfo;
UINT32 uiGarrisonCount;
UINT32 currentDepth;
UINT32 maxReadDepth;
} garrisonParseData;
static void XMLCALL
garrisonStartElementHandle(void *userData, const char *name, const char **atts)
{
garrisonParseData * pData = (garrisonParseData *) userData;
if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
{
if(strcmp(name, "GARRISON_INFO") == 0 && pData->curElement == GARRISON_ELEMENT_NONE)
{
pData->curElement = GARRISON_ELEMENT_GARRISON_INFO;
memset( gOrigGarrisonGroup, 0, sizeof(gOrigGarrisonGroup) );
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "GARRISON") == 0 && pData->curElement == GARRISON_ELEMENT_GARRISON_INFO)
{
pData->curElement = GARRISON_ELEMENT_GARRISON;
memset( &pData->curGarrisonInfo, 0, sizeof(garrisonInfo) );
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "Sector") == 0 && pData->curElement == GARRISON_ELEMENT_GARRISON)
{
pData->curElement = GARRISON_ELEMENT_SECTOR;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "Composition") == 0 && pData->curElement == GARRISON_ELEMENT_GARRISON)
{
pData->curElement = GARRISON_ELEMENT_COMPOSITION;
pData->maxReadDepth++; //we are not skipping this element
}
pData->szCharData[0] = '\0';
}
pData->currentDepth++;
}
static void XMLCALL
garrisonCharacterDataHandle(void *userData, const char *str, int len)
{
garrisonParseData * pData = (garrisonParseData *) userData;
if(pData->currentDepth <= pData->maxReadDepth && strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
}
static void XMLCALL
garrisonEndElementHandle(void *userData, const char *name)
{
garrisonParseData * pData = (garrisonParseData *) userData;
if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading
{
if(strcmp(name, "GARRISON_INFO") == 0 && pData->curElement == GARRISON_ELEMENT_GARRISON_INFO)
{
pData->curElement = GARRISON_ELEMENT_NONE;
giGarrisonArraySize = pData->uiGarrisonCount;
}
else if(strcmp(name, "GARRISON") == 0 && pData->curElement == GARRISON_ELEMENT_GARRISON)
{
pData->curElement = GARRISON_ELEMENT_GARRISON_INFO;
if ( pData->curGarrisonInfo.fValidSector && pData->uiGarrisonCount < MAX_GARRISON_GROUPS )
{
gOrigGarrisonGroup[ pData->uiGarrisonCount ].ubSectorID = pData->curGarrisonInfo.ubSectorID;
gOrigGarrisonGroup[ pData->uiGarrisonCount ].ubComposition = pData->curGarrisonInfo.ubComposition;
pData->uiGarrisonCount++;
}
}
else if(strcmp(name, "Sector") == 0 && pData->curElement == GARRISON_ELEMENT_SECTOR)
{
UINT8 x, y;
pData->curElement = GARRISON_ELEMENT_GARRISON;
y = (UINT8)pData->szCharData[0] & 0x1F;
x = (UINT8)atol(&pData->szCharData[1]);
if ( x > 0 && x <= 16 && y > 0 && y <= 16 )
{
pData->curGarrisonInfo.fValidSector = TRUE;
pData->curGarrisonInfo.ubSectorID = SECTOR(x,y);
}
else
{
pData->curGarrisonInfo.fValidSector = FALSE;
}
}
else if(strcmp(name, "Composition") == 0 && pData->curElement == GARRISON_ELEMENT_COMPOSITION)
{
pData->curElement = GARRISON_ELEMENT_GARRISON;
pData->curGarrisonInfo.ubComposition = (UINT8) atol(pData->szCharData);
}
pData->maxReadDepth--;
}
pData->currentDepth--;
}
BOOLEAN ReadInGarrisonInfo(STR fileName)
{
HWFILE hFile;
UINT32 uiBytesRead;
UINT32 uiFSize;
CHAR8 * lpcBuffer;
XML_Parser parser = XML_ParserCreate(NULL);
garrisonParseData pData;
// Open weapons file
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
if ( !hFile )
return( FALSE );
uiFSize = FileGetSize(hFile);
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
//Read in block
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
{
MemFree(lpcBuffer);
return( FALSE );
}
lpcBuffer[uiFSize] = 0; //add a null terminator
FileClose( hFile );
XML_SetElementHandler(parser, garrisonStartElementHandle, garrisonEndElementHandle);
XML_SetCharacterDataHandler(parser, garrisonCharacterDataHandle);
memset(&pData,0,sizeof(pData));
XML_SetUserData(parser, &pData);
giGarrisonArraySize = 0;
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
{
CHAR8 errorBuf[511];
sprintf(errorBuf, "XML Parser Error in GarrisonGroups.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
LiveMessage(errorBuf);
MemFree(lpcBuffer);
return FALSE;
}
MemFree(lpcBuffer);
XML_ParserFree(parser);
return TRUE;
}
BOOLEAN WriteInGarrisonInfo(STR fileName)
{
HWFILE hFile;
hFile = FileOpen( fileName, FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE );
if ( !hFile )
return( FALSE );
{
INT8 cnt;
FilePrintf(hFile,"<GARRISON_INFO>\r\n");
for(cnt = 0; cnt < 57; cnt++)
{
FilePrintf(hFile,"\t<GARRISON>\r\n");
FilePrintf(hFile,"\t\t<Sector>%c%d</Sector>\r\n",
(gOrigGarrisonGroup[cnt].ubSectorID / 16 + 0x41),
(gOrigGarrisonGroup[cnt].ubSectorID % 16 + 1));
FilePrintf(hFile,"\t\t<Composition>%d</Composition>\r\n",
gOrigGarrisonGroup[cnt].ubComposition);
FilePrintf(hFile,"\t</GARRISON>\r\n");
}
FilePrintf(hFile,"</GARRISON_INFO>\r\n");
}
FileClose( hFile );
return TRUE;
}
// Patrol externalization
typedef enum
{
PATROL_ELEMENT_NONE = 0,
PATROL_ELEMENT_PATROL_INFO,
PATROL_ELEMENT_PATROL,
PATROL_ELEMENT_SIZE,
PATROL_ELEMENT_PRIORITY,
PATROL_ELEMENT_WAYPOINTS,
PATROL_ELEMENT_SECTOR1,
PATROL_ELEMENT_SECTOR2,
PATROL_ELEMENT_SECTOR3,
PATROL_ELEMENT_SECTOR4
} PATROL_PARSE_STAGE;
typedef struct
{
BOOLEAN fErrorState;
INT8 bSize;
INT8 bPriority;
UINT8 ubSectorID[4];
} patrolInfo;
typedef struct
{
PATROL_PARSE_STAGE curElement;
INT8 szCharData[MAX_CHAR_DATA_LENGTH+1];
patrolInfo curPatrolInfo;
UINT32 uiPatrolCount;
UINT32 currentDepth;
UINT32 maxReadDepth;
} patrolParseData;
static void XMLCALL
patrolStartElementHandle(void *userData, const char *name, const char **atts)
{
patrolParseData * pData = (patrolParseData *) userData;
if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
{
if(strcmp(name, "PATROL_INFO") == 0 && pData->curElement == PATROL_ELEMENT_NONE)
{
pData->curElement = PATROL_ELEMENT_PATROL_INFO;
memset( gOrigPatrolGroup, 0, sizeof(gOrigPatrolGroup) );
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "PATROL") == 0 && pData->curElement == PATROL_ELEMENT_PATROL_INFO)
{
pData->curElement = PATROL_ELEMENT_PATROL;
memset( &pData->curPatrolInfo, 0, sizeof(patrolInfo) );
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "Size") == 0 && pData->curElement == PATROL_ELEMENT_PATROL)
{
pData->curElement = PATROL_ELEMENT_SIZE;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "Priority") == 0 && pData->curElement == PATROL_ELEMENT_PATROL)
{
pData->curElement = PATROL_ELEMENT_PRIORITY;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "Waypoints") == 0 && pData->curElement == PATROL_ELEMENT_PATROL)
{
pData->curElement = PATROL_ELEMENT_WAYPOINTS;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "Sector1") == 0 && pData->curElement == PATROL_ELEMENT_WAYPOINTS)
{
pData->curElement = PATROL_ELEMENT_SECTOR1;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "Sector2") == 0 && pData->curElement == PATROL_ELEMENT_WAYPOINTS)
{
pData->curElement = PATROL_ELEMENT_SECTOR2;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "Sector3") == 0 && pData->curElement == PATROL_ELEMENT_WAYPOINTS)
{
pData->curElement = PATROL_ELEMENT_SECTOR3;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "Sector4") == 0 && pData->curElement == PATROL_ELEMENT_WAYPOINTS)
{
pData->curElement = PATROL_ELEMENT_SECTOR4;
pData->maxReadDepth++; //we are not skipping this element
}
pData->szCharData[0] = '\0';
}
pData->currentDepth++;
}
static void XMLCALL
patrolCharacterDataHandle(void *userData, const char *str, int len)
{
patrolParseData * pData = (patrolParseData *) userData;
if(pData->currentDepth <= pData->maxReadDepth && strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
}
static void XMLCALL
patrolEndElementHandle(void *userData, const char *name)
{
patrolParseData * pData = (patrolParseData *) userData;
if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading
{
if(strcmp(name, "PATROL_INFO") == 0 && pData->curElement == PATROL_ELEMENT_PATROL_INFO)
{
pData->curElement = PATROL_ELEMENT_NONE;
giPatrolArraySize = pData->uiPatrolCount;
}
else if(strcmp(name, "PATROL") == 0 && pData->curElement == PATROL_ELEMENT_PATROL)
{
pData->curElement = PATROL_ELEMENT_PATROL_INFO;
if ( !pData->curPatrolInfo.fErrorState && pData->uiPatrolCount < MAX_PATROL_GROUPS )
{
gOrigPatrolGroup[ pData->uiPatrolCount ].bSize = pData->curPatrolInfo.bSize;
gOrigPatrolGroup[ pData->uiPatrolCount ].bPriority = pData->curPatrolInfo.bPriority;
gOrigPatrolGroup[ pData->uiPatrolCount ].ubSectorID[0] = pData->curPatrolInfo.ubSectorID[0];
gOrigPatrolGroup[ pData->uiPatrolCount ].ubSectorID[1] = pData->curPatrolInfo.ubSectorID[1];
gOrigPatrolGroup[ pData->uiPatrolCount ].ubSectorID[2] = pData->curPatrolInfo.ubSectorID[2];
gOrigPatrolGroup[ pData->uiPatrolCount ].ubSectorID[3] = pData->curPatrolInfo.ubSectorID[3];
pData->uiPatrolCount++;
}
}
else if(strcmp(name, "Size") == 0 && pData->curElement == PATROL_ELEMENT_SIZE)
{
pData->curElement = PATROL_ELEMENT_PATROL;
pData->curPatrolInfo.bSize = (INT8) atol(pData->szCharData);
}
else if(strcmp(name, "Priority") == 0 && pData->curElement == PATROL_ELEMENT_PRIORITY)
{
pData->curElement = PATROL_ELEMENT_PATROL;
pData->curPatrolInfo.bPriority = (INT8) atol(pData->szCharData);
if ( pData->curPatrolInfo.bPriority < 0 )
pData->curPatrolInfo.bPriority = 0;
else if ( pData->curPatrolInfo.bPriority > 100 )
pData->curPatrolInfo.bPriority = 100;
}
else if(strcmp(name, "Waypoints") == 0 && pData->curElement == PATROL_ELEMENT_WAYPOINTS)
{
pData->curElement = PATROL_ELEMENT_PATROL;
}
else if(strcmp(name, "Sector1") == 0 && pData->curElement == PATROL_ELEMENT_SECTOR1)
{
pData->curElement = PATROL_ELEMENT_WAYPOINTS;
if ( strcmp(pData->szCharData, "0") == 0 )
{
pData->curPatrolInfo.ubSectorID[0] = 0;
}
else
{
UINT8 x, y;
y = (UINT8)pData->szCharData[0] & 0x1F;
x = (UINT8)atol(&pData->szCharData[1]);
if ( x > 0 && x <= 16 && y > 0 && y <= 16 )
{
pData->curPatrolInfo.ubSectorID[0] = SECTOR(x,y);
}
else
{
pData->curPatrolInfo.fErrorState++;
}
}
}
else if(strcmp(name, "Sector2") == 0 && pData->curElement == PATROL_ELEMENT_SECTOR2)
{
pData->curElement = PATROL_ELEMENT_WAYPOINTS;
if ( strcmp(pData->szCharData, "0") == 0 )
{
pData->curPatrolInfo.ubSectorID[1] = 0;
}
else
{
UINT8 x, y;
y = (UINT8)pData->szCharData[0] & 0x1F;
x = (UINT8)atol(&pData->szCharData[1]);
if ( x > 0 && x <= 16 && y > 0 && y <= 16 )
{
pData->curPatrolInfo.ubSectorID[1] = SECTOR(x,y);
}
else
{
pData->curPatrolInfo.fErrorState++;
}
}
}
else if(strcmp(name, "Sector3") == 0 && pData->curElement == PATROL_ELEMENT_SECTOR3)
{
pData->curElement = PATROL_ELEMENT_WAYPOINTS;
if ( strcmp(pData->szCharData, "0") == 0 )
{
pData->curPatrolInfo.ubSectorID[2] = 0;
}
else
{
UINT8 x, y;
y = (UINT8)pData->szCharData[0] & 0x1F;
x = (UINT8)atol(&pData->szCharData[1]);
if ( x > 0 && x <= 16 && y > 0 && y <= 16 )
{
pData->curPatrolInfo.ubSectorID[2] = SECTOR(x,y);
}
else
{
pData->curPatrolInfo.fErrorState++;
}
}
}
else if(strcmp(name, "Sector4") == 0 && pData->curElement == PATROL_ELEMENT_SECTOR4)
{
pData->curElement = PATROL_ELEMENT_WAYPOINTS;
if ( strcmp(pData->szCharData, "0") == 0 )
{
pData->curPatrolInfo.ubSectorID[3] = 0;
}
else
{
UINT8 x, y;
y = (UINT8)pData->szCharData[0] & 0x1F;
x = (UINT8)atol(&pData->szCharData[1]);
if ( x > 0 && x <= 16 && y > 0 && y <= 16 )
{
pData->curPatrolInfo.ubSectorID[3] = SECTOR(x,y);
}
else
{
pData->curPatrolInfo.fErrorState++;
}
}
}
pData->maxReadDepth--;
}
pData->currentDepth--;
}
BOOLEAN ReadInPatrolInfo(STR fileName)
{
HWFILE hFile;
UINT32 uiBytesRead;
UINT32 uiFSize;
CHAR8 * lpcBuffer;
XML_Parser parser = XML_ParserCreate(NULL);
patrolParseData pData;
// Open weapons file
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
if ( !hFile )
return( FALSE );
uiFSize = FileGetSize(hFile);
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
//Read in block
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
{
MemFree(lpcBuffer);
return( FALSE );
}
lpcBuffer[uiFSize] = 0; //add a null terminator
FileClose( hFile );
XML_SetElementHandler(parser, patrolStartElementHandle, patrolEndElementHandle);
XML_SetCharacterDataHandler(parser, patrolCharacterDataHandle);
memset(&pData,0,sizeof(pData));
XML_SetUserData(parser, &pData);
giPatrolArraySize = 0;
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
{
CHAR8 errorBuf[511];
sprintf(errorBuf, "XML Parser Error in PatrolGroups.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
LiveMessage(errorBuf);
MemFree(lpcBuffer);
return FALSE;
}
MemFree(lpcBuffer);
XML_ParserFree(parser);
return TRUE;
}
BOOLEAN WriteInPatrolInfo(STR fileName)
{
HWFILE hFile;
hFile = FileOpen( fileName, FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE );
if ( !hFile )
return( FALSE );
{
INT8 cnt, i;
FilePrintf(hFile,"<PATROL_INFO>\r\n");
for(cnt = 0; cnt < 29; cnt++)
{
FilePrintf(hFile,"\t<PATROL>\r\n");
FilePrintf(hFile,"\t\t<Size>%d</Size>\r\n", gOrigPatrolGroup[cnt].bSize);
FilePrintf(hFile,"\t\t<Priority>%d</Priority>\r\n", gOrigPatrolGroup[cnt].bPriority);
FilePrintf(hFile,"\t\t<Waypoints>\r\n");
for (i=0; i<4; i++)
{
if ( gOrigPatrolGroup[cnt].ubSectorID[i] )
{
FilePrintf(hFile,"\t\t\t<Sector%d>%c%d</Sector%d>\r\n",
i+1,
(gOrigPatrolGroup[cnt].ubSectorID[i] / 16 + 0x41),
(gOrigPatrolGroup[cnt].ubSectorID[i] % 16 + 1),
i+1);
}
else
{
FilePrintf(hFile,"\t\t\t<Sector%d>0</Sector%d>\r\n", i+1, i+1);
}
}
FilePrintf(hFile,"\t\t</Waypoints>\r\n");
FilePrintf(hFile,"\t</PATROL>\r\n");
}
FilePrintf(hFile,"</PATROL_INFO>\r\n");
}
FileClose( hFile );
return TRUE;
}
// Army composition externalization
typedef enum
{
COMPOSITION_ELEMENT_NONE = 0,
COMPOSITION_ELEMENT_COMPOSITION_INFO,
COMPOSITION_ELEMENT_COMPOSITION,
COMPOSITION_ELEMENT_INDEX,
COMPOSITION_ELEMENT_PRIORITY,
COMPOSITION_ELEMENT_ELITE_PERCENTAGE,
COMPOSITION_ELEMENT_TROOP_PERCENTAGE,
COMPOSITION_ELEMENT_ADMIN_PERCENTAGE,
COMPOSITION_ELEMENT_DESIRED_POPULATION,
COMPOSITION_ELEMENT_START_POPULATION
} COMPOSITION_PARSE_STAGE;
typedef struct
{
INT32 iIndex;
INT8 bPriority;
INT8 bElitePercentage;
INT8 bTroopPercentage;
INT8 bAdminPercentage;
INT8 bDesiredPopulation;
INT8 bStartPopulation;
} compositionInfo;
typedef struct
{
COMPOSITION_PARSE_STAGE curElement;
INT8 szCharData[MAX_CHAR_DATA_LENGTH+1];
compositionInfo curCompositionInfo;
INT32 iHighestIndex;
UINT32 currentDepth;
UINT32 maxReadDepth;
} compositionParseData;
static void XMLCALL
compositionStartElementHandle(void *userData, const char *name, const char **atts)
{
compositionParseData * pData = (compositionParseData *) userData;
if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
{
if(strcmp(name, "COMPOSITION_INFO") == 0 && pData->curElement == COMPOSITION_ELEMENT_NONE)
{
pData->curElement = COMPOSITION_ELEMENT_COMPOSITION_INFO;
memset( gOrigArmyComp, 0, sizeof(gOrigArmyComp) );
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "COMPOSITION") == 0 && pData->curElement == COMPOSITION_ELEMENT_COMPOSITION_INFO)
{
pData->curElement = COMPOSITION_ELEMENT_COMPOSITION;
memset( &pData->curCompositionInfo, 0, sizeof(compositionInfo) );
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "Index") == 0 && pData->curElement == COMPOSITION_ELEMENT_COMPOSITION)
{
pData->curElement = COMPOSITION_ELEMENT_INDEX;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "Priority") == 0 && pData->curElement == COMPOSITION_ELEMENT_COMPOSITION)
{
pData->curElement = COMPOSITION_ELEMENT_PRIORITY;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "ElitePercentage") == 0 && pData->curElement == COMPOSITION_ELEMENT_COMPOSITION)
{
pData->curElement = COMPOSITION_ELEMENT_ELITE_PERCENTAGE;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "TroopPercentage") == 0 && pData->curElement == COMPOSITION_ELEMENT_COMPOSITION)
{
pData->curElement = COMPOSITION_ELEMENT_TROOP_PERCENTAGE;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "AdminPercentage") == 0 && pData->curElement == COMPOSITION_ELEMENT_COMPOSITION)
{
pData->curElement = COMPOSITION_ELEMENT_ADMIN_PERCENTAGE;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "DesiredPopulation") == 0 && pData->curElement == COMPOSITION_ELEMENT_COMPOSITION)
{
pData->curElement = COMPOSITION_ELEMENT_DESIRED_POPULATION;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "StartPopulation") == 0 && pData->curElement == COMPOSITION_ELEMENT_COMPOSITION)
{
pData->curElement = COMPOSITION_ELEMENT_START_POPULATION;
pData->maxReadDepth++; //we are not skipping this element
}
pData->szCharData[0] = '\0';
}
pData->currentDepth++;
}
static void XMLCALL
compositionCharacterDataHandle(void *userData, const char *str, int len)
{
compositionParseData * pData = (compositionParseData *) userData;
if(pData->currentDepth <= pData->maxReadDepth && strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
}
static void XMLCALL
compositionEndElementHandle(void *userData, const char *name)
{
compositionParseData * pData = (compositionParseData *) userData;
if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading
{
if(strcmp(name, "COMPOSITION_INFO") == 0 && pData->curElement == COMPOSITION_ELEMENT_COMPOSITION_INFO)
{
pData->curElement = COMPOSITION_ELEMENT_NONE;
NUM_ARMY_COMPOSITIONS = (UINT8)(pData->iHighestIndex + 1);
}
else if(strcmp(name, "COMPOSITION") == 0 && pData->curElement == COMPOSITION_ELEMENT_COMPOSITION)
{
pData->curElement = COMPOSITION_ELEMENT_COMPOSITION_INFO;
if ( pData->curCompositionInfo.iIndex < MAX_ARMY_COMPOSITIONS )
{
gOrigArmyComp[ pData->curCompositionInfo.iIndex ].iReadability = pData->curCompositionInfo.iIndex;
gOrigArmyComp[ pData->curCompositionInfo.iIndex ].bPriority = pData->curCompositionInfo.bPriority;
gOrigArmyComp[ pData->curCompositionInfo.iIndex ].bElitePercentage = pData->curCompositionInfo.bElitePercentage;
gOrigArmyComp[ pData->curCompositionInfo.iIndex ].bTroopPercentage = pData->curCompositionInfo.bTroopPercentage;
gOrigArmyComp[ pData->curCompositionInfo.iIndex ].bAdminPercentage = pData->curCompositionInfo.bAdminPercentage;
gOrigArmyComp[ pData->curCompositionInfo.iIndex ].bDesiredPopulation = pData->curCompositionInfo.bDesiredPopulation;
gOrigArmyComp[ pData->curCompositionInfo.iIndex ].bStartPopulation = pData->curCompositionInfo.bStartPopulation;
}
}
else if(strcmp(name, "Index") == 0 && pData->curElement == COMPOSITION_ELEMENT_INDEX)
{
pData->curElement = COMPOSITION_ELEMENT_COMPOSITION;
pData->curCompositionInfo.iIndex = (INT32) atol(pData->szCharData);
if ( pData->curCompositionInfo.iIndex < MAX_ARMY_COMPOSITIONS )
{
if ( pData->curCompositionInfo.iIndex > pData->iHighestIndex )
{
pData->iHighestIndex = pData->curCompositionInfo.iIndex;
}
}
}
else if(strcmp(name, "Priority") == 0 && pData->curElement == COMPOSITION_ELEMENT_PRIORITY)
{
pData->curElement = COMPOSITION_ELEMENT_COMPOSITION;
pData->curCompositionInfo.bPriority = (INT8) atol(pData->szCharData);
if ( pData->curCompositionInfo.bPriority < 0 )
pData->curCompositionInfo.bPriority = 0;
else if ( pData->curCompositionInfo.bPriority > 100 )
pData->curCompositionInfo.bPriority = 100;
}
else if(strcmp(name, "ElitePercentage") == 0 && pData->curElement == COMPOSITION_ELEMENT_ELITE_PERCENTAGE)
{
pData->curElement = COMPOSITION_ELEMENT_COMPOSITION;
pData->curCompositionInfo.bElitePercentage = (INT8) atol(pData->szCharData);
if ( pData->curCompositionInfo.bElitePercentage < 0 )
pData->curCompositionInfo.bElitePercentage = 0;
else if ( pData->curCompositionInfo.bElitePercentage > 100 )
pData->curCompositionInfo.bElitePercentage = 100;
}
else if(strcmp(name, "TroopPercentage") == 0 && pData->curElement == COMPOSITION_ELEMENT_TROOP_PERCENTAGE)
{
pData->curElement = COMPOSITION_ELEMENT_COMPOSITION;
pData->curCompositionInfo.bTroopPercentage = (INT8) atol(pData->szCharData);
if ( pData->curCompositionInfo.bTroopPercentage < 0 )
pData->curCompositionInfo.bTroopPercentage = 0;
else if ( pData->curCompositionInfo.bTroopPercentage > 100 )
pData->curCompositionInfo.bTroopPercentage = 100;
}
else if(strcmp(name, "AdminPercentage") == 0 && pData->curElement == COMPOSITION_ELEMENT_ADMIN_PERCENTAGE)
{
pData->curElement = COMPOSITION_ELEMENT_COMPOSITION;
pData->curCompositionInfo.bAdminPercentage = (INT8) atol(pData->szCharData);
if ( pData->curCompositionInfo.bAdminPercentage < 0 )
pData->curCompositionInfo.bAdminPercentage = 0;
else if ( pData->curCompositionInfo.bAdminPercentage > 100 )
pData->curCompositionInfo.bAdminPercentage = 100;
}
else if(strcmp(name, "DesiredPopulation") == 0 && pData->curElement == COMPOSITION_ELEMENT_DESIRED_POPULATION)
{
pData->curElement = COMPOSITION_ELEMENT_COMPOSITION;
pData->curCompositionInfo.bDesiredPopulation = (INT8) atol(pData->szCharData);
if ( pData->curCompositionInfo.bDesiredPopulation < 0 )
pData->curCompositionInfo.bDesiredPopulation = 1;
}
else if(strcmp(name, "StartPopulation") == 0 && pData->curElement == COMPOSITION_ELEMENT_START_POPULATION)
{
pData->curElement = COMPOSITION_ELEMENT_COMPOSITION;
pData->curCompositionInfo.bStartPopulation = (INT8) atol(pData->szCharData);
if ( pData->curCompositionInfo.bStartPopulation < 0 )
pData->curCompositionInfo.bStartPopulation = 1;
}
pData->maxReadDepth--;
}
pData->currentDepth--;
}
BOOLEAN ReadInArmyCompositionInfo(STR fileName)
{
HWFILE hFile;
UINT32 uiBytesRead;
UINT32 uiFSize;
CHAR8 * lpcBuffer;
XML_Parser parser = XML_ParserCreate(NULL);
compositionParseData pData;
// Open weapons file
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
if ( !hFile )
return( FALSE );
uiFSize = FileGetSize(hFile);
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
//Read in block
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
{
MemFree(lpcBuffer);
return( FALSE );
}
lpcBuffer[uiFSize] = 0; //add a null terminator
FileClose( hFile );
XML_SetElementHandler(parser, compositionStartElementHandle, compositionEndElementHandle);
XML_SetCharacterDataHandler(parser, compositionCharacterDataHandle);
memset(&pData,0,sizeof(pData));
XML_SetUserData(parser, &pData);
NUM_ARMY_COMPOSITIONS = 0;
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
{
CHAR8 errorBuf[511];
sprintf(errorBuf, "XML Parser Error in ArmyComposition.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
LiveMessage(errorBuf);
MemFree(lpcBuffer);
return FALSE;
}
MemFree(lpcBuffer);
XML_ParserFree(parser);
return TRUE;
}
BOOLEAN WriteInArmyCompositionInfo(STR fileName)
{
HWFILE hFile;
hFile = FileOpen( fileName, FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE );
if ( !hFile )
return( FALSE );
{
INT8 cnt;
FilePrintf(hFile,"<COMPOSITION_INFO>\r\n");
for(cnt = 0; cnt < NUM_ARMY_COMPOSITIONS; cnt++)
{
FilePrintf(hFile,"\t<COMPOSITION>\r\n");
FilePrintf(hFile,"\t\t<Index>%d</Index>\r\n", gOrigArmyComp[cnt].iReadability );
FilePrintf(hFile,"\t\t<Priority>%d</Priority>\r\n", gOrigArmyComp[cnt].bPriority);
FilePrintf(hFile,"\t\t<ElitePercentage>%d</ElitePercentage>\r\n", gOrigArmyComp[cnt].bElitePercentage);
FilePrintf(hFile,"\t\t<TroopPercentage>%d</TroopPercentage>\r\n", gOrigArmyComp[cnt].bTroopPercentage);
FilePrintf(hFile,"\t\t<AdminPercentage>%d</AdminPercentage>\r\n", gOrigArmyComp[cnt].bAdminPercentage);
FilePrintf(hFile,"\t\t<DesiredPopulation>%d</DesiredPopulation>\r\n", gOrigArmyComp[cnt].bDesiredPopulation);
FilePrintf(hFile,"\t\t<StartPopulation>%d</StartPopulation>\r\n", gOrigArmyComp[cnt].bStartPopulation);
FilePrintf(hFile,"\t</COMPOSITION>\r\n");
}
FilePrintf(hFile,"</COMPOSITION_INFO>\r\n");
}
FileClose( hFile );
return TRUE;
}