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* Fixing upper/lower case for includes types.h, zconf.h and zlib.h were renamed so that global includes like Types.h are not used.
29 lines
1022 B
C
29 lines
1022 B
C
#ifndef _SOLDIER_FUNCTIONS_H
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#define _SOLDIER_FUNCTIONS_H
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#include "Soldier Control.h"
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void ContinueMercMovement( SOLDIERTYPE *pSoldier );
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BOOLEAN IsValidStance( SOLDIERTYPE *pSoldier, INT8 bNewStance );
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void SelectMoveAnimationFromStance( SOLDIERTYPE *pSoldier );
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BOOLEAN IsValidMovementMode( SOLDIERTYPE *pSoldier, INT16 usMovementMode );
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FLOAT CalcSoldierNextBleed( SOLDIERTYPE *pSoldier );
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FLOAT CalcSoldierNextUnmovingBleed( SOLDIERTYPE *pSoldier );
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void SoldierCollapse( SOLDIERTYPE *pSoldier );
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BOOLEAN ReevaluateEnemyStance( SOLDIERTYPE *pSoldier, UINT16 usAnimState );
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void HandlePlacingRoofMarker( SOLDIERTYPE *pSoldier, INT32 sGridNo, BOOLEAN fSet, BOOLEAN fForce );
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void PickPickupAnimation( SOLDIERTYPE *pSoldier, INT32 iItemIndex, INT32 sGridNo, INT8 bZLevel );
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void MercStealFromMerc( SOLDIERTYPE *pSoldier, SOLDIERTYPE *pTarget );
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void HandleCrowShadowVisibility( SOLDIERTYPE *pSoldier );
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BOOLEAN DoesSoldierWearGasMask(SOLDIERTYPE *pSoldier);//dnl ch40 200909
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#endif
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