Files
source/Tactical/Action Items.h
T

33 lines
755 B
C

#ifndef ACTION_ITEMS_H
#define ACTION_ITEMS_H
typedef enum
{
ACTION_ITEM_OPEN_DOOR = 1,
ACTION_ITEM_CLOSE_DOOR,
ACTION_ITEM_BLOW_UP,
ACTION_ITEM_SMALL_PIT,
ACTION_ITEM_LARGE_PIT,
ACTION_ITEM_TOGGLE_DOOR,
ACTION_ITEM_TOGGLE_ACTION1,
ACTION_ITEM_TOGGLE_ACTION2,
ACTION_ITEM_TOGGLE_ACTION3,
ACTION_ITEM_TOGGLE_ACTION4,
ACTION_ITEM_ENTER_BROTHEL,
ACTION_ITEM_EXIT_BROTHEL,
ACTION_ITEM_KINGPIN_ALARM,
ACTION_ITEM_SEX,
ACTION_ITEM_REVEAL_ROOM,
ACTION_ITEM_LOCAL_ALARM,
ACTION_ITEM_GLOBAL_ALARM,
ACTION_ITEM_KLAXON,
ACTION_ITEM_UNLOCK_DOOR,
ACTION_ITEM_TOGGLE_LOCK,
ACTION_ITEM_UNTRAP_DOOR,
ACTION_ITEM_TOGGLE_PRESSURE_ITEMS,
ACTION_ITEM_MUSEUM_ALARM,
ACTION_ITEM_BLOODCAT_ALARM
} ItemActionType;
#endif