mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
15297 lines
439 KiB
Plaintext
15297 lines
439 KiB
Plaintext
# Microsoft Developer Studio Generated Dependency File, included by Tactical.mak
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".\Air Raid.cpp" : \
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"..\builddefines.h"\
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"..\cheats.h"\
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"..\Editor\EditorMercs.h"\
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"..\Editor\editscreen.h"\
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"..\Editor\Road Smoothing.h"\
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"..\Editor\Smoothing Utils.h"\
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"..\fade screen.h"\
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"..\gameloop.h"\
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"..\gamescreen.h"\
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"..\GameSettings.h"\
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"..\gameversion.h"\
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"..\ja2.h"\
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"..\jascreens.h"\
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"..\Language Defines.h"\
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"..\Laptop\aim.h"\
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|
"..\Laptop\AimMembers.h"\
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|
"..\laptop\bobbyr.h"\
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"..\Laptop\BobbyRMailOrder.h"\
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"..\Laptop\email.h"\
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|
"..\Laptop\files.h"\
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|
"..\Laptop\finances.h"\
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"..\Laptop\history.h"\
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"..\Laptop\LaptopSave.h"\
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"..\Laptop\mercs.h"\
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"..\Laptop\personnel.h"\
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"..\Laptop\Store Inventory.h"\
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"..\local.h"\
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"..\MessageBoxScreen.h"\
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"..\Options Screen.h"\
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"..\SaveLoadGame.h"\
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"..\SaveLoadScreen.h"\
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"..\screenids.h"\
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"..\SCREENS.H"\
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|
"..\standard gaming platform\button sound control.h"\
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"..\Standard Gaming Platform\Button System.h"\
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|
"..\Standard Gaming Platform\container.h"\
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"..\Standard Gaming Platform\Cursor Control.h"\
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|
"..\Standard Gaming Platform\Debug.h"\
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|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
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|
"..\Standard Gaming Platform\DirectX Common.h"\
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|
"..\Standard Gaming Platform\english.h"\
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|
"..\standard gaming platform\expat.h"\
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|
"..\Standard Gaming Platform\FileMan.h"\
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|
"..\Standard Gaming Platform\font.h"\
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|
"..\Standard Gaming Platform\himage.h"\
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|
"..\Standard Gaming Platform\imgfmt.h"\
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|
"..\Standard Gaming Platform\Input.h"\
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|
"..\Standard Gaming Platform\line.h"\
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|
"..\Standard Gaming Platform\MemMan.h"\
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|
"..\Standard Gaming Platform\mousesystem.h"\
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"..\Standard Gaming Platform\mousesystem_macros.h"\
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|
"..\standard gaming platform\mss.h"\
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|
"..\Standard Gaming Platform\Mutex Manager.h"\
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|
"..\Standard Gaming Platform\random.h"\
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"..\Standard Gaming Platform\sgp.h"\
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|
"..\Standard Gaming Platform\shading.h"\
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"..\Standard Gaming Platform\soundman.h"\
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|
"..\Standard Gaming Platform\timer.h"\
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|
"..\Standard Gaming Platform\TopicIDs.h"\
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|
"..\Standard Gaming Platform\TopicOps.h"\
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"..\Standard Gaming Platform\Video.h"\
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|
"..\Standard Gaming Platform\vobject.h"\
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"..\Standard Gaming Platform\vobject_blitters.h"\
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"..\Standard Gaming Platform\vsurface.h"\
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"..\Standard Gaming Platform\WCheck.h"\
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"..\Strategic\Assignments.h"\
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"..\Strategic\Auto Resolve.h"\
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"..\Strategic\Campaign Types.h"\
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"..\Strategic\Game Clock.h"\
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"..\Strategic\Game Event Hook.h"\
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"..\Strategic\Game Events.h"\
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"..\Strategic\Game Init.h"\
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"..\Strategic\Map Screen Helicopter.h"\
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"..\Strategic\Map Screen Interface Bottom.h"\
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"..\Strategic\Map Screen Interface Map Inventory.h"\
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"..\Strategic\Map Screen Interface Map.h"\
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"..\Strategic\Map Screen Interface.h"\
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"..\Strategic\mapscreen.h"\
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"..\strategic\meanwhile.h"\
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"..\Strategic\Merc Contract.h"\
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"..\Strategic\Player Command.h"\
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"..\Strategic\PreBattle Interface.h"\
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"..\Strategic\Queen Command.h"\
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"..\Strategic\Quests.h"\
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"..\Strategic\Scheduling.h"\
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"..\Strategic\Strategic AI.h"\
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"..\Strategic\Strategic Merc Handler.h"\
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"..\Strategic\Strategic Mines.h"\
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"..\Strategic\Strategic Movement.h"\
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"..\Strategic\Strategic Pathing.h"\
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"..\Strategic\Strategic Status.h"\
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"..\Strategic\Strategic Town Loyalty.h"\
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"..\Strategic\strategic town reputation.h"\
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"..\strategic\strategic turns.h"\
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"..\Strategic\strategic.h"\
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"..\Strategic\strategicmap.h"\
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"..\Strategic\Town Militia.h"\
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"..\Sys Globals.h"\
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"..\TacticalAI\ai.h"\
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"..\TacticalAI\AIList.h"\
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"..\TacticalAI\NPC.h"\
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"..\TacticalAI\QuestDebug.h"\
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"..\TileEngine\Buildings.h"\
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"..\TileEngine\environment.h"\
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"..\TileEngine\Exit Grids.h"\
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"..\tileengine\explosion control.h"\
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"..\TileEngine\Fog Of War.h"\
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"..\TileEngine\Interactive Tiles.h"\
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"..\TileEngine\Isometric Utils.h"\
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"..\tileengine\lighteffects.h"\
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"..\TileEngine\lighting.h"\
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"..\tileengine\overhead map.h"\
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"..\tileengine\phys math.h"\
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"..\tileengine\physics.h"\
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"..\TileEngine\pits.h"\
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"..\TileEngine\Radar Screen.h"\
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"..\TileEngine\render dirty.h"\
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"..\TileEngine\Render Fun.h"\
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"..\TileEngine\renderworld.h"\
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"..\TileEngine\SaveLoadMap.h"\
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"..\TileEngine\Smell.h"\
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"..\tileengine\smokeeffects.h"\
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"..\TileEngine\Structure Internals.h"\
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"..\TileEngine\structure.h"\
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"..\TileEngine\sysutil.h"\
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"..\TileEngine\Tile Animation.h"\
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"..\tileengine\tile cache.h"\
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"..\TileEngine\TileDat.h"\
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"..\TileEngine\tiledef.h"\
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"..\TileEngine\worlddef.h"\
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"..\TileEngine\worldman.h"\
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"..\Utils\Animated ProgressBar.h"\
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"..\Utils\cursors.h"\
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|
"..\Utils\Debug Control.h"\
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"..\utils\encrypted file.h"\
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|
"..\Utils\Event Manager.h"\
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"..\Utils\Event Pump.h"\
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"..\Utils\Font Control.h"\
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"..\utils\merctextbox.h"\
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"..\Utils\message.h"\
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"..\Utils\Music Control.h"\
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"..\utils\popupbox.h"\
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|
"..\Utils\Sound Control.h"\
|
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"..\Utils\Text Input.h"\
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"..\Utils\Text.h"\
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"..\Utils\Timer Control.h"\
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"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
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|
|
|
|
|
".\Animation Cache.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Animation Control.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Animation Data.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Arms Dealer Init.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\ArmsDealerInvInit.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Auto Bandage.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\Boxing.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\bullets.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\Campaign.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Civ Quotes.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Dialogue Control.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\PreBattle Interface.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\DisplayCover.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\AI All.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIInternals.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\TileEngine\Map Edgepoints.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\utils\_ja25englishtext.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\faces.h"\
|
|
".\Handle Items.h"\
|
|
".\Handle UI.h"\
|
|
".\interface dialogue.h"\
|
|
".\interface panels.h"\
|
|
".\Interface.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Merc Hiring.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\rotting corpses.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical Save.h"\
|
|
".\TeamTurns.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Drugs And Alcohol.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\End Game.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\intro.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\PreBattle Interface.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Enemy Soldier Save.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\Enemy Soldier Save.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\Faces.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\fov.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\GAP.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Handle Doors.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
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|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Handle Items.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Handle UI Plan.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Handle UI.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Interface Control.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Interface Cursors.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Interface Dialogue.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\PreBattle Interface.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Interface Items.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Interface Panels.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Interface Utils.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\Interface.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Inventory Choosing.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\Items.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\Keys.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\LOS.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Map Information.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\edit_sys.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Merc Entering.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Merc Hiring.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Militia Control.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\PreBattle Interface.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\Morale.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\opplist.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
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|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
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|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\Overhead.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Creature Spreading.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\PreBattle Interface.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\PATHAI.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\pathaidebug.h"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\Points.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
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|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\QARRAY.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Real Time Input.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Rotting Corpses.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\ShopKeeper Interface.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\SkillCheck.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Soldier Add.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Soldier Ani.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Soldier Control.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Soldier Create.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\PreBattle Interface.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Soldier Find.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Soldier Init List.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Soldier Profile.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Soldier Tile.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Spread Burst.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\Squads.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Strategic Exit GUI.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Creature Spreading.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\PreBattle Interface.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Structure Wrap.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Tactical Save.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\Enemy Soldier Save.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
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|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Tactical Turns.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\TeamTurns.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
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|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
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|
"..\Strategic\Strategic Pathing.h"\
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|
"..\Strategic\Strategic Status.h"\
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|
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|
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|
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|
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|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
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|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
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|
"..\TileEngine\Interactive Tiles.h"\
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|
"..\TileEngine\Isometric Utils.h"\
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|
"..\tileengine\lighteffects.h"\
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|
"..\TileEngine\lighting.h"\
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|
"..\tileengine\overhead map.h"\
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|
"..\tileengine\phys math.h"\
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|
"..\tileengine\physics.h"\
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|
"..\TileEngine\pits.h"\
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|
"..\TileEngine\Radar Screen.h"\
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|
"..\TileEngine\render dirty.h"\
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|
"..\TileEngine\Render Fun.h"\
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|
"..\TileEngine\renderworld.h"\
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|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
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|
"..\TileEngine\TileDat.h"\
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|
"..\TileEngine\tiledef.h"\
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|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
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|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
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|
"..\Utils\utilities.h"\
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|
"..\utils\win util.h"\
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|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
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|
".\air raid.h"\
|
|
".\animation cache.h"\
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|
".\Animation Control.h"\
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|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
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|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
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|
".\interface control.h"\
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|
".\Interface Cursors.h"\
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|
".\interface dialogue.h"\
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|
".\Interface Items.h"\
|
|
".\interface panels.h"\
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|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
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|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\Turn Based Input.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\helpscreen.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\PreBattle Interface.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\strategic\quest debug system.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Ambient Control.h"\
|
|
"..\TileEngine\Ambient Types.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\utils\_ja25englishtext.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\UI Cursors.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\Vehicles.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
.\Weapons.cpp : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|
|
|
|
".\World Items.cpp" : \
|
|
"..\builddefines.h"\
|
|
"..\cheats.h"\
|
|
"..\Editor\EditorMercs.h"\
|
|
"..\Editor\editscreen.h"\
|
|
"..\Editor\Road Smoothing.h"\
|
|
"..\Editor\Smoothing Utils.h"\
|
|
"..\fade screen.h"\
|
|
"..\gameloop.h"\
|
|
"..\gamescreen.h"\
|
|
"..\GameSettings.h"\
|
|
"..\gameversion.h"\
|
|
"..\ja2.h"\
|
|
"..\jascreens.h"\
|
|
"..\Language Defines.h"\
|
|
"..\Laptop\aim.h"\
|
|
"..\Laptop\AimMembers.h"\
|
|
"..\laptop\bobbyr.h"\
|
|
"..\Laptop\BobbyRMailOrder.h"\
|
|
"..\Laptop\email.h"\
|
|
"..\Laptop\files.h"\
|
|
"..\Laptop\finances.h"\
|
|
"..\Laptop\history.h"\
|
|
"..\Laptop\LaptopSave.h"\
|
|
"..\Laptop\mercs.h"\
|
|
"..\Laptop\personnel.h"\
|
|
"..\Laptop\Store Inventory.h"\
|
|
"..\local.h"\
|
|
"..\MessageBoxScreen.h"\
|
|
"..\Options Screen.h"\
|
|
"..\SaveLoadGame.h"\
|
|
"..\SaveLoadScreen.h"\
|
|
"..\screenids.h"\
|
|
"..\SCREENS.H"\
|
|
"..\standard gaming platform\button sound control.h"\
|
|
"..\Standard Gaming Platform\Button System.h"\
|
|
"..\Standard Gaming Platform\container.h"\
|
|
"..\Standard Gaming Platform\Cursor Control.h"\
|
|
"..\Standard Gaming Platform\Debug.h"\
|
|
"..\Standard Gaming Platform\DirectDraw Calls.h"\
|
|
"..\Standard Gaming Platform\DirectX Common.h"\
|
|
"..\Standard Gaming Platform\english.h"\
|
|
"..\standard gaming platform\expat.h"\
|
|
"..\Standard Gaming Platform\FileMan.h"\
|
|
"..\Standard Gaming Platform\font.h"\
|
|
"..\Standard Gaming Platform\himage.h"\
|
|
"..\Standard Gaming Platform\imgfmt.h"\
|
|
"..\Standard Gaming Platform\Input.h"\
|
|
"..\Standard Gaming Platform\line.h"\
|
|
"..\Standard Gaming Platform\MemMan.h"\
|
|
"..\Standard Gaming Platform\mousesystem.h"\
|
|
"..\Standard Gaming Platform\mousesystem_macros.h"\
|
|
"..\standard gaming platform\mss.h"\
|
|
"..\Standard Gaming Platform\Mutex Manager.h"\
|
|
"..\Standard Gaming Platform\random.h"\
|
|
"..\Standard Gaming Platform\sgp.h"\
|
|
"..\Standard Gaming Platform\shading.h"\
|
|
"..\Standard Gaming Platform\soundman.h"\
|
|
"..\Standard Gaming Platform\timer.h"\
|
|
"..\Standard Gaming Platform\TopicIDs.h"\
|
|
"..\Standard Gaming Platform\TopicOps.h"\
|
|
"..\Standard Gaming Platform\Video.h"\
|
|
"..\Standard Gaming Platform\vobject.h"\
|
|
"..\Standard Gaming Platform\vobject_blitters.h"\
|
|
"..\Standard Gaming Platform\vsurface.h"\
|
|
"..\Standard Gaming Platform\WCheck.h"\
|
|
"..\Strategic\Assignments.h"\
|
|
"..\Strategic\Auto Resolve.h"\
|
|
"..\Strategic\Campaign Types.h"\
|
|
"..\Strategic\Game Clock.h"\
|
|
"..\Strategic\Game Event Hook.h"\
|
|
"..\Strategic\Game Events.h"\
|
|
"..\Strategic\Game Init.h"\
|
|
"..\Strategic\Map Screen Helicopter.h"\
|
|
"..\Strategic\Map Screen Interface Bottom.h"\
|
|
"..\Strategic\Map Screen Interface Map Inventory.h"\
|
|
"..\Strategic\Map Screen Interface Map.h"\
|
|
"..\Strategic\Map Screen Interface.h"\
|
|
"..\Strategic\mapscreen.h"\
|
|
"..\strategic\meanwhile.h"\
|
|
"..\Strategic\Merc Contract.h"\
|
|
"..\Strategic\Player Command.h"\
|
|
"..\Strategic\Queen Command.h"\
|
|
"..\Strategic\Quests.h"\
|
|
"..\Strategic\Scheduling.h"\
|
|
"..\Strategic\Strategic AI.h"\
|
|
"..\Strategic\Strategic Merc Handler.h"\
|
|
"..\Strategic\Strategic Mines.h"\
|
|
"..\Strategic\Strategic Movement.h"\
|
|
"..\Strategic\Strategic Pathing.h"\
|
|
"..\Strategic\Strategic Status.h"\
|
|
"..\Strategic\Strategic Town Loyalty.h"\
|
|
"..\Strategic\strategic town reputation.h"\
|
|
"..\strategic\strategic turns.h"\
|
|
"..\Strategic\strategic.h"\
|
|
"..\Strategic\strategicmap.h"\
|
|
"..\Strategic\Town Militia.h"\
|
|
"..\Sys Globals.h"\
|
|
"..\TacticalAI\ai.h"\
|
|
"..\TacticalAI\AIList.h"\
|
|
"..\TacticalAI\NPC.h"\
|
|
"..\TacticalAI\QuestDebug.h"\
|
|
"..\TileEngine\Buildings.h"\
|
|
"..\TileEngine\environment.h"\
|
|
"..\TileEngine\Exit Grids.h"\
|
|
"..\tileengine\explosion control.h"\
|
|
"..\TileEngine\Fog Of War.h"\
|
|
"..\TileEngine\Interactive Tiles.h"\
|
|
"..\TileEngine\Isometric Utils.h"\
|
|
"..\tileengine\lighteffects.h"\
|
|
"..\TileEngine\lighting.h"\
|
|
"..\tileengine\overhead map.h"\
|
|
"..\tileengine\phys math.h"\
|
|
"..\tileengine\physics.h"\
|
|
"..\TileEngine\pits.h"\
|
|
"..\TileEngine\Radar Screen.h"\
|
|
"..\TileEngine\render dirty.h"\
|
|
"..\TileEngine\Render Fun.h"\
|
|
"..\TileEngine\renderworld.h"\
|
|
"..\TileEngine\SaveLoadMap.h"\
|
|
"..\TileEngine\Smell.h"\
|
|
"..\tileengine\smokeeffects.h"\
|
|
"..\TileEngine\Structure Internals.h"\
|
|
"..\TileEngine\structure.h"\
|
|
"..\TileEngine\sysutil.h"\
|
|
"..\TileEngine\Tile Animation.h"\
|
|
"..\tileengine\tile cache.h"\
|
|
"..\TileEngine\TileDat.h"\
|
|
"..\TileEngine\tiledef.h"\
|
|
"..\TileEngine\worlddef.h"\
|
|
"..\TileEngine\worldman.h"\
|
|
"..\Utils\Animated ProgressBar.h"\
|
|
"..\Utils\cursors.h"\
|
|
"..\Utils\Debug Control.h"\
|
|
"..\utils\encrypted file.h"\
|
|
"..\Utils\Event Manager.h"\
|
|
"..\Utils\Event Pump.h"\
|
|
"..\Utils\Font Control.h"\
|
|
"..\utils\merctextbox.h"\
|
|
"..\Utils\message.h"\
|
|
"..\Utils\Music Control.h"\
|
|
"..\utils\popupbox.h"\
|
|
"..\Utils\Sound Control.h"\
|
|
"..\Utils\Text Input.h"\
|
|
"..\Utils\Text.h"\
|
|
"..\Utils\Timer Control.h"\
|
|
"..\Utils\utilities.h"\
|
|
"..\utils\win util.h"\
|
|
"..\utils\wordwrap.h"\
|
|
".\action items.h"\
|
|
".\air raid.h"\
|
|
".\animation cache.h"\
|
|
".\Animation Control.h"\
|
|
".\Animation Data.h"\
|
|
".\Arms Dealer Init.h"\
|
|
".\armsdealerinvinit.h"\
|
|
".\auto bandage.h"\
|
|
".\Boxing.h"\
|
|
".\bullets.h"\
|
|
".\Campaign.h"\
|
|
".\civ quotes.h"\
|
|
".\dialogue control.h"\
|
|
".\displaycover.h"\
|
|
".\drugs and alcohol.h"\
|
|
".\end game.h"\
|
|
".\faces.h"\
|
|
".\fov.h"\
|
|
".\gap.h"\
|
|
".\handle doors.h"\
|
|
".\Handle Items.h"\
|
|
".\handle ui plan.h"\
|
|
".\Handle UI.h"\
|
|
".\interface control.h"\
|
|
".\Interface Cursors.h"\
|
|
".\interface dialogue.h"\
|
|
".\Interface Items.h"\
|
|
".\interface panels.h"\
|
|
".\interface utils.h"\
|
|
".\Interface.h"\
|
|
".\Inventory Choosing.h"\
|
|
".\Item Types.h"\
|
|
".\Items.h"\
|
|
".\Keys.h"\
|
|
".\los.h"\
|
|
".\Map Information.h"\
|
|
".\merc entering.h"\
|
|
".\Merc Hiring.h"\
|
|
".\Militia Control.h"\
|
|
".\Morale.h"\
|
|
".\opplist.h"\
|
|
".\overhead types.h"\
|
|
".\Overhead.h"\
|
|
".\PATHAI.H"\
|
|
".\points.h"\
|
|
".\qarray.h"\
|
|
".\rotting corpses.h"\
|
|
".\rt time defines.h"\
|
|
".\ShopKeeper Interface.h"\
|
|
".\ShopKeeper Quotes.h"\
|
|
".\SkillCheck.h"\
|
|
".\Soldier Add.h"\
|
|
".\soldier ani.h"\
|
|
".\Soldier Control.h"\
|
|
".\Soldier Create.h"\
|
|
".\soldier find.h"\
|
|
".\soldier functions.h"\
|
|
".\Soldier Init List.h"\
|
|
".\Soldier macros.h"\
|
|
".\soldier profile type.h"\
|
|
".\Soldier Profile.h"\
|
|
".\soldier tile.h"\
|
|
".\Spread burst.h"\
|
|
".\Squads.h"\
|
|
".\Strategic Exit GUI.h"\
|
|
".\structure wrap.h"\
|
|
".\Tactical All.h"\
|
|
".\Tactical Save.h"\
|
|
".\tactical turns.h"\
|
|
".\TeamTurns.h"\
|
|
".\ui cursors.h"\
|
|
".\Vehicles.h"\
|
|
".\weapons.h"\
|
|
".\World Items.h"\
|
|
"c:\program files\microsoft visual studio\vc98\include\basetsd.h"\
|
|
|