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** Big Maps Projects code (incl. Multiplayer v1.5 ** ********************************************************** - Merged Big Maps Project code from BMP+MP trunk (Revision: 3340) o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP - Before THIS merge, I made a branch of the existing 1.13 source o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src - Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago - I will add VS 2010 projects and solution file in the next few days git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
30 lines
422 B
C++
30 lines
422 B
C++
#ifndef _HPTIMER_
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#define _HPTIMER_
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#ifdef WIN32
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#include <Windows.h>
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#elif __linux__
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#include <sys/time.h>
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#endif
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class CHPTimer
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{
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public:
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CHPTimer();
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~CHPTimer();
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void startTimer();
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void stopTimer();
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double getElapsedTimeInSeconds();
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protected:
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#ifdef WIN32
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LARGE_INTEGER ticksPerSecond;
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LARGE_INTEGER tick,tick2;
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#elif __linux__
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timeval t1,t2;
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#endif
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};
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#endif // _HPTIMER_
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