Files
source/MPJoinScreen.h
T
Wanne 47db604b50 *** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:01:45 +00:00

31 lines
492 B
C++

#ifndef _MP_JOIN_SCREEN_H_
#define _MP_JOIN_SCREEN_H_
#include "VFS/vfs.h"
#ifdef USE_VFS
class CPropertyContainer;
class CUniqueServerId
{
public:
utf8string const& GetServerId(vfs::Path dir, CPropertyContainer* props = NULL);
private:
utf8string _id;
};
extern CUniqueServerId s_ServerId;
#endif
UINT32 MPJoinScreenInit( void );
UINT32 MPJoinScreenHandle( void );
UINT32 MPJoinScreenShutdown( void );
void SaveJoinSettings(bool ReSaving);
#endif