Files
source/Standard Gaming Platform/TopicIDs.h
T

33 lines
1.1 KiB
C

#ifndef _TOPICIDS_H
#define _TOPICIDS_H
const unsigned INVALID_TOPIC = 0xffff;
const unsigned TOPIC_MEMORY_MANAGER = 24;
const unsigned TOPIC_FILE_MANAGER = 23;
const unsigned TOPIC_DATABASE_MANAGER = 22;
const unsigned TOPIC_GAME = 21;
const unsigned TOPIC_SGP = 20;
const unsigned TOPIC_VIDEO = 19;
const unsigned TOPIC_INPUT = 18;
const unsigned TOPIC_STACK_CONTAINERS = 17;
const unsigned TOPIC_LIST_CONTAINERS = 16;
const unsigned TOPIC_QUEUE_CONTAINERS = 15;
const unsigned TOPIC_PRILIST_CONTAINERS = 14;
const unsigned TOPIC_HIMAGE = 13;
const unsigned TOPIC_ORDLIST_CONTAINERS = 12;
const unsigned TOPIC_3DENGINE = 11;
const unsigned TOPIC_VIDEOOBJECT = 10;
const unsigned TOPIC_FONT_HANDLER = 9;
const unsigned TOPIC_VIDEOSURFACE = 8;
const unsigned TOPIC_MOUSE_SYSTEM = 7;
const unsigned TOPIC_BUTTON_HANDLER = 6;
const unsigned TOPIC_MUTEX = 5;
const unsigned TOPIC_JA2INTERRUPT = 4;
const unsigned TOPIC_JA2 = 3;
const unsigned TOPIC_BLIT_QUEUE = INVALID_TOPIC;
const unsigned TOPIC_JA2OPPLIST = 2;
const unsigned TOPIC_JA2AI = 1;
#endif // NUM_TOPICS_IDS