mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
* 2006/05/01 * * Little Alien * * Developed in VS 2003 * ********************************************************* Source: - Added militia control in tactical (can be turned on/off in ja2.ini file) - Aiming/readying gun: show in red points needed for readying gun Data: - Added new ja2.ini git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@46 3b4a5df2-a311-0410-b5c6-a8a6f20db521
31 lines
793 B
C
31 lines
793 B
C
#ifndef __MILITIA_CONTROL_H
|
|
#define __MILITIA_CONTROL_H
|
|
|
|
#include "Types.h"
|
|
#include "Soldier Control.h"
|
|
#include "mousesystem.h"
|
|
#include "Strategic Movement.h"
|
|
|
|
void PrepareMilitiaForTactical();
|
|
void RemoveMilitiaFromTactical();
|
|
void ResetMilitia();
|
|
void HandleMilitiaPromotions();
|
|
|
|
extern BOOLEAN gfStrategicMilitiaChangesMade;
|
|
|
|
extern INT32 ghMilitiaControlBox;
|
|
//extern INT32 ghTalkToAllBox;
|
|
|
|
extern BOOLEAN fFirstClickInMilitiaControlScreenMask;
|
|
|
|
// figure out the assignment menu pop up box positions
|
|
void DetermineMilitiaControlBoxPositions( void );
|
|
|
|
// set x,y position in tactical
|
|
void SetTacticalPopUpMilitiaControlBoxXY( SOLDIERTYPE *pSoldier );
|
|
|
|
BOOLEAN CreateDestroyMilitiaControlPopUpBoxes( void );
|
|
|
|
BOOLEAN CheckIfRadioIsEquipped( void );
|
|
|
|
#endif |