mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
* Fixing upper/lower case for includes types.h, zconf.h and zlib.h were renamed so that global includes like Types.h are not used.
66 lines
1.7 KiB
C
66 lines
1.7 KiB
C
#ifndef _CINEMATICS_H_
|
|
#define _CINEMATICS_H_
|
|
|
|
#include "SMACK.H"
|
|
|
|
struct SMKFLIC
|
|
{
|
|
const CHAR8 *cFilename;
|
|
// HFILE hFileHandle;
|
|
HWFILE hFileHandle;
|
|
Smack *SmackHandle;
|
|
SmackBuf *SmackBuffer;
|
|
UINT32 uiFlags;
|
|
LPDIRECTDRAWSURFACE2 lpDDS;
|
|
HWND hWindow;
|
|
UINT32 uiFrame;
|
|
UINT32 uiLeft, uiTop;
|
|
// LPDIRECTDRAW2 lpDD;
|
|
// UINT32 uiNumFrames;
|
|
// UINT8 *pAudioData;
|
|
// UINT8 *pCueData;
|
|
};
|
|
|
|
void SmkInitialize(HWND hWindow, UINT32 uiWidth, UINT32 uiHeight);
|
|
void SmkShutdown(void);
|
|
SMKFLIC *SmkPlayFlic(const CHAR8 *cFilename, UINT32 uiLeft, UINT32 uiTop, BOOLEAN fAutoClose);
|
|
BOOLEAN SmkPollFlics(void);
|
|
SMKFLIC *SmkOpenFlic(const CHAR8 *cFilename);
|
|
void SmkSetBlitPosition(SMKFLIC *pSmack, UINT32 uiLeft, UINT32 uiTop);
|
|
void SmkCloseFlic(SMKFLIC *pSmack);
|
|
SMKFLIC *SmkGetFreeFlic(void);
|
|
|
|
/*
|
|
//--------------------------------------------------------------------------
|
|
// Prototypes etc. for our functions that make use of the Smacker library.
|
|
//
|
|
// Written by Derek Beland, Jan 11, 1995
|
|
|
|
#define FLICSOUNDID "BLAH" // ID for smack flic w/ sound :)
|
|
|
|
typedef struct {
|
|
unsigned long offset;
|
|
unsigned long length;
|
|
} SMPLARRAY;
|
|
|
|
extern SmackBuf *sbuf;
|
|
extern Smack *smk;
|
|
extern int smktag;
|
|
extern HANDLE smkhandle;
|
|
extern int SmackFlicIsOpened;
|
|
extern int SmackFlicIsPlaying;
|
|
|
|
|
|
HANDLE OpenSmackFlic(char *fname,Smack **s,u32);
|
|
int GetNextCue(void);
|
|
void PlayCueSamples(void);
|
|
void InitFlicSamples(HANDLE fhandle);
|
|
void FreeFlicSamples(void);
|
|
|
|
int SmackPlayFlic(char *,u32);
|
|
void SmackShowNextFrame(void);
|
|
void CloseSmackFlic(void);
|
|
void InitPal(HWND wh);
|
|
*/
|
|
#endif
|