Files
source/gamedir/Profiles/UserProfile_JA2113/Ja2_sp.ini
T
Wanne 80bbbd367a - Turned on the new Feature "Merc Story Backgrounds" for the 1.13 Mod per default (-> awesome mini feature)
- Fixed crash on startup of "Vanilla" mod
o Missing Backgrounds.xml
o Made the initialization of the "SoldierProfileEnemy*.xml" files optional, because the "Vanilla" mod does not need it
- Updated Ja2_Settings.INI

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1751 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-04 10:45:26 +00:00

155 lines
6.2 KiB
INI

[JA2 Singleplayer Initial Settings]
;******************************************************************************************************************************
; The following settings are the initial settings in the initial game screen when you start a new game.
;******************************************************************************************************************************
;------------------------------------------------------------------------------------------------------------------------------
; Difficulty Level
;
; 0 = Novice
; 1 = Experienced
; 2 = Expert
; 3 = INSANE
;------------------------------------------------------------------------------------------------------------------------------
DIFFICULTY_LEVEL = 1
;------------------------------------------------------------------------------------------------------------------------------
; Bobby Ray Quality
;
; 1 = Normal
; 2 = Great
; 3 = Great
; 4 = Excellent
; 5 = Excellent
; 6 = Excellent
; 7 = Excellent
; 8 = Excellent
; 9 = Excellent
; 10 = Awesome
;------------------------------------------------------------------------------------------------------------------------------
BOBBY_RAY_QUALITY = 2
;------------------------------------------------------------------------------------------------------------------------------
; Bobby Ray Quantity
;
; 1 = Normal (1x)
; 2 = Great (2x)
; 3 = Great (3x)
; 4 = Excellent (4x)
; 5 = Excellent (5x)
; 6 = Excellent (6x)
; 7 = Excellent (7x)
; 8 = Excellent (8x)
; 9 = Excellent (9x)
; 10 = Awesome (10x)
;------------------------------------------------------------------------------------------------------------------------------
BOBBY_RAY_QUANTITY = 2
;------------------------------------------------------------------------------------------------------------------------------
; Max IMP Characters
;
; Range: 1 - 6
;------------------------------------------------------------------------------------------------------------------------------
MAX_IMP_CHARACTERS = 1
;------------------------------------------------------------------------------------------------------------------------------
; Progress Speed of Item Choices
;
; 0 = Very Slow
; 1 = Slow
; 2 = Normal
; 3 = Fast
; 4 = Very Fast
;------------------------------------------------------------------------------------------------------------------------------
PROGRESS_SPEED_OF_ITEM_CHOICES = 2
;------------------------------------------------------------------------------------------------------------------------------
; Skill Traits
;
; 0 = Old
; 1 = New
;------------------------------------------------------------------------------------------------------------------------------
SKILL_TRAITS = 1
;------------------------------------------------------------------------------------------------------------------------------
; Inventory / Attachments
;
; 0 = Old / Old
; 1 = New / Old
; 2 = New / New
;------------------------------------------------------------------------------------------------------------------------------
INVENTORY_ATTACHMENTS = 2
;------------------------------------------------------------------------------------------------------------------------------
; Game Style
;
; 0 = Realistic
; 1 = Sci Fi
;------------------------------------------------------------------------------------------------------------------------------
GAME_STYLE = 1
;------------------------------------------------------------------------------------------------------------------------------
; Enemies Drop All Items
;
; 0 = Off
; 1 = On
;------------------------------------------------------------------------------------------------------------------------------
ENEMIES_DROP_ALL_ITEMS = 0
;------------------------------------------------------------------------------------------------------------------------------
; Extra Difficulty
;
; 0 = Save Anytime
; 1 = Ironman (cannot save in combat)
;------------------------------------------------------------------------------------------------------------------------------
EXTRA_DIFFICULTY = 0
;------------------------------------------------------------------------------------------------------------------------------
; Available Arsenal
;
; 0 = Reduced
; 1 = Tons of Guns
;------------------------------------------------------------------------------------------------------------------------------
AVAILABLE_ARSENAL = 1
;------------------------------------------------------------------------------------------------------------------------------
; Maximum Squad Size
;
; 6 = Available in 640x480, 800x600 and 1024x768 screen resolution
; 8 = Available in 800x600 and 1024x768 screen resolution
; 10 = Available in 1024x768 screen resolution
;------------------------------------------------------------------------------------------------------------------------------
SQUAD_SIZE = 8
;------------------------------------------------------------------------------------------------------------------------------
; Inventory Manipulation AP costs
;
; 0 = Off
; 1 = On
;------------------------------------------------------------------------------------------------------------------------------
INVENTORY_USE_AP = 0
;------------------------------------------------------------------------------------------------------------------------------
; New Chance to Hit System
;
; 0 = Off
; 1 = On
;------------------------------------------------------------------------------------------------------------------------------
USE_NCTH = 0
;------------------------------------------------------------------------------------------------------------------------------
; Improved Interrupt System
;
; 0 = Off
; 1 = On
;------------------------------------------------------------------------------------------------------------------------------
IMPROVED_INTERRUPT_SYSTEM = 0
;------------------------------------------------------------------------------------------------------------------------------
; Merc Story Backgrounds
;
; 0 = Off
; 1 = On
;------------------------------------------------------------------------------------------------------------------------------
BACKGROUNDS = 1