Files
source/Laptop/PostalService.cpp
T
b5ea70aa44 declare the postal service iterators as values, not as references
PostalService.h names every type twice, once plainly and once as a reference:
RefToDestinationStruct is DestinationStruct&, RefToShipmentList is
ShipmentList&. That scheme was extended to the iterators, and there it does
not work. Every one of the seventeen uses looks like this:

    RefToShipmentListIterator sli = _Shipments.begin();

begin() returns a value, so this binds a non-const reference to a temporary.
MSVC allows it as an extension; the temporary still dies at the end of the
full expression, which leaves sli referring to a dead object for the whole
rest of the function. It works only because nothing has reused the stack slot
yet. clang rejects it outright.

Iterators are already handles into their container, so a reference to one buys
nothing: the plain typedef says exactly what these seventeen variables want to
be. DESTINATION and SHIPMENT now take theirs by value, which changes nothing
for either, as both only dereference the iterator they are given.

Two of the reference typedefs, RefToDestinationDeliveryInfoTableIterator and
RefToDeliveryCallbackDataListIterator, had no uses at all. They are removed
rather than left behind, since their only possible use is the pattern this
commit removes.

Verification:

    grep -rn 'RefTo[A-Za-z]*Iterator' --include=*.cpp --include=*.h .   # nothing
    ninja -C build parse         # bind-to-temporary class gone: 91 -> 60 sites
    ninja -C build -k 0          # Release, four applications, green
    ninja -C build-debug -k 0    # Debug, four applications, green

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-23 19:29:55 -03:00

1177 lines
31 KiB
C++

#include "SaveLoadMap.h"
#include "Structure Wrap.h"
#include "Tactical Save.h"
#include "PostalService.h"
#include "strategic.h"
#include "strategicmap.h"
#include "random.h"
#include "Game Clock.h"
#include "GameSettings.h"
#include <list>
#include <string>
#include <iostream>
#include "Quests.h"
#include "Strategic Town Loyalty.h"
#include "email.h"
#include "BobbyRMailOrder.h"
// WANNE - MP: Used for multiplayer
#include "connect.h"
#include "Strategic Event Handler.h"
#ifdef JA2UB
#include "ub_config.h"
#endif
using namespace std;
/************************************************************************************/
/* New shipping system */
/* =================== */
/* */
/* Old C-functions used: */
/* - GridNoInVisibleWorldTile() */
/* - SetOpenableStructureToClosed() */
/* - ChangeStatusOfOpenableStructInUnloadedSector() */
/* - CreateItem() */
/* - CreateItems() */
/* - AddItemToPool() */
/* - AddItemsToUnLoadedSector() */
/* - Random() */
/* - AddFutureDayStrategicEvent() */
/* */
/* Old defines/macros: */
/* - CALCULATE_STRATEGIC_INDEX() */
/* - Assert() (for debugging) */
/* */
/* Old structs: */
/* - OBJECTTYPE */
/* */
/* Old globals: */
/* - StrategicMapElement StrategicMap[] */
/************************************************************************************/
extern StrategicMapElement StrategicMap[];
extern INT16 gusCurShipmentDestinationID;
/////////////////////////////////////////////////////
// CShipmentManipulator member implementation
/////////////////////////////////////////////////////
CShipmentManipulator::CShipmentManipulator(PCPostalService Owner, PShipmentStruct Shipment)
{
this->_Shipment = Shipment;
this->_fContinueCallbackChain = TRUE;
this->_PostalService = Owner;
}
INT16 CShipmentManipulator::GetSenderID(void)
{
return _Shipment->sSenderID;
}
RefToDestinationStruct CShipmentManipulator::GetDestination(void) const
{
return *_Shipment->pDestination;
}
void CShipmentManipulator::ContinueCallbackChain(BOOLEAN fContinue)
{
_fContinueCallbackChain = fContinue;
}
void CShipmentManipulator::CancelDelivery(void)
{
_Shipment->ShipmentStatus = SHIPMENT_CANCEL_DELIVERY;
}
//////////////////////////////////////////
// CPostalService member implementation
/////////////////////////////////////////
DestinationList CPostalService::_Destinations;
vector<BOOLEAN> CPostalService::_UsedDestinationIDList;
OBJECTTYPE CPostalService::tempObject;
CPostalService::CPostalService()
{
}
void CPostalService::Clear(bool clearDataOnly)
{
_Shipments.clear();
if (!clearDataOnly)
{
_UsedShipmentIDList.clear();;
_DeliveryCallbacks.clear();
_Destinations.clear();
_UsedDestinationIDList.clear();
_DeliveryMethods.clear();
}
}
UINT16 CPostalService::CreateNewShipment(UINT16 usDestinationID, UINT8 ubDeliveryMethodIndex, INT16 sSenderID)
{
if( usDestinationID > _UsedDestinationIDList.size() ||
!_UsedDestinationIDList[usDestinationID] ||
ubDeliveryMethodIndex > _DeliveryMethods.size() )
{
Assert(0);
return 0;
}
_Destinations.sort(DESTINATION_LIST_ASCENDING);
DestinationListIterator dli = _Destinations.begin();
while(DESTINATION(dli).usID != usDestinationID)
{
if(dli == _Destinations.end())
{
Assert(0);
return 0;
}
dli++;
}
UINT16 usNewID = 1;
if(_UsedShipmentIDList.empty())
{
_UsedShipmentIDList.push_back(FALSE);
_UsedShipmentIDList.push_back(TRUE);
}
else
{
while(1)
{
if(usNewID == _UsedShipmentIDList.size() - 1) // All IDs assigned, add a new one
{
usNewID++;
_UsedShipmentIDList.push_back(TRUE);
break;
}
if(!_UsedShipmentIDList[usNewID]) // Found an ID that is not assigned
{
_UsedShipmentIDList[usNewID] = TRUE;
break;
}
usNewID++;
}
}
ShipmentStruct shs;
shs.usID = usNewID;
shs.pDestination = &(DESTINATION(dli));
shs.pDestinationDeliveryInfo = &(_DeliveryMethods[ubDeliveryMethodIndex].pDestinationDeliveryInfos->at(DESTINATION(dli).usID));
shs.sSenderID = sSenderID;
shs.ShipmentStatus = SHIPMENT_STATIONARY;
shs.uiOrderDate = GetWorldDay();
_Shipments.push_back(shs);
return usNewID;
}
BOOLEAN CPostalService::AddPackageToShipment(UINT16 usShipmentID, UINT16 usItemIndex, UINT8 ubNumber, INT8 bItemQuality)
{
if( usShipmentID > _UsedShipmentIDList.size() ||
!_UsedShipmentIDList[usShipmentID])
{
Assert(0);
return FALSE;
}
_Shipments.sort(SHIPMENT_LIST_ASCENDING);
ShipmentListIterator sli = _Shipments.begin();
while(SHIPMENT(sli).usID != usShipmentID)
{
if(sli == _Shipments.end())
{
Assert(0);
return FALSE;
}
sli++;
}
ShipmentPackageStruct sps;
sps.usItemIndex = usItemIndex;
sps.ubNumber = ubNumber;
sps.bItemQuality = bItemQuality;
SHIPMENT(sli).ShipmentPackages.push_back(sps);
return TRUE;
}
BOOLEAN CPostalService::SendShipment(UINT16 usShipmentID)
{
BOOLEAN BR_FAST_SHIP = gGameExternalOptions.fBobbyRayFastShipments;
if( usShipmentID > _UsedShipmentIDList.size() ||
!_UsedShipmentIDList[usShipmentID])
{
Assert(0);
return FALSE;
}
ShipmentListIterator sli = _Shipments.begin();
while(SHIPMENT(sli).usID != usShipmentID)
{
if(sli == _Shipments.end())
{
Assert(0);
return FALSE;
}
sli++;
}
SHIPMENT(sli).ShipmentStatus = SHIPMENT_INTRANSIT;
if (is_networked)
{
if (is_client)
{
this->DeliverShipmentForMultiplayer(usShipmentID);
}
}
else
{
//JMich
//Jenilee: now faster shipments
if (!BR_FAST_SHIP)
{
AddFutureDayStrategicEvent( EVENT_POSTAL_SERVICE_SHIPMENT, (8 + Random(4) ) * 60, usShipmentID, SHIPMENT(sli).pDestinationDeliveryInfo->bDaysAhead);
}
else
{
AddStrategicEvent(EVENT_POSTAL_SERVICE_SHIPMENT, GetWorldTotalMin() + ((SHIPMENT(sli).pDestinationDeliveryInfo->bDaysAhead * (5 + Random(3))) * 60), usShipmentID);
}
}
return TRUE;
}
BOOLEAN CPostalService::DeliverShipment(UINT16 usShipmentID)
{
UINT32 uiChanceOfTheft;
static UINT8 ubShipmentsSinceNoBribes = 0;
BOOLEAN fPablosStoleLastItem = FALSE;
UINT32 uiStolenCount = 0;
UINT32 sMapPos;
BOOLEAN fPablosStoleSomething = FALSE;
if( usShipmentID > _UsedShipmentIDList.size() ||
!_UsedShipmentIDList[usShipmentID])
{
Assert(0);
return FALSE;
}
ShipmentListIterator sli = _Shipments.begin();
while(SHIPMENT(sli).usID != usShipmentID)
{
if(sli == _Shipments.end())
{
Assert(0);
return FALSE;
}
sli++;
}
if(SHIPMENT(sli).ShipmentStatus == SHIPMENT_STATIONARY)
{
return FALSE;
}
PCShipmentManipulator ShipmentManipulator = new CShipmentManipulator(this, &SHIPMENT(sli));
// Delivery callback code goes here
if(_DeliveryCallbacks[0].DeliveryCallbackFunc)
{
_DeliveryCallbacks[0].DeliveryCallbackFunc(*ShipmentManipulator);
}
if(ShipmentManipulator->_fContinueCallbackChain)
{
if( SHIPMENT(sli).sSenderID + 2 <= (INT16)_DeliveryCallbacks.size() &&
_DeliveryCallbacks[SHIPMENT(sli).sSenderID + 1].DeliveryCallbackFunc)
{
// WANNE: This calls the BobbyRDeliveryCallback() method in BobbyRMailOrder.cpp
_DeliveryCallbacks[SHIPMENT(sli).sSenderID + 1].DeliveryCallbackFunc(*ShipmentManipulator);
}
}
if(SHIPMENT(sli).ShipmentStatus == SHIPMENT_CANCEL_DELIVERY)
{
SHIPMENT(sli).ShipmentStatus = SHIPMENT_STATIONARY;
return FALSE;
}
RefToShipmentStruct shs = SHIPMENT(sli);
// Sector is enemy controlled or shipment sector does not exist (->ubMapX = 0, ubMapY = 0) -> Clear the shipments
if( StrategicMap[ CALCULATE_STRATEGIC_INDEX( shs.pDestination->ubMapX, shs.pDestination->ubMapY ) ].fEnemyControlled )
{
shs.ShipmentPackages.clear();
shs.pDestination = NULL;
shs.pDestinationDeliveryInfo = NULL;
shs.ShipmentStatus = SHIPMENT_STATIONARY;
_UsedShipmentIDList[usShipmentID] = FALSE;
_Shipments.erase(sli);
return TRUE;
}
if( (shs.pDestination->ubMapX > 0) &&
(shs.pDestination->ubMapX < MAP_WORLD_X - 1) &&
(shs.pDestination->ubMapY > 0) &&
(shs.pDestination->ubMapY < MAP_WORLD_Y - 1) ) //&&
//GridNoOnVisibleWorldTile(shs.pDestination->sGridNo) )
// silversurfer: wtf? This test checked if the delivery tile was valid for the currently loaded sector
// which is not necessarily the delivery sector
// if we are currently below ground it will crash the game...
{
BOOLEAN fSectorLoaded = ( gWorldSectorX == shs.pDestination->ubMapX ) &&
( gWorldSectorY == shs.pDestination->ubMapY ) &&
( gbWorldSectorZ == shs.pDestination->ubMapZ);
// WDS - Option to turn off stealing
// check for potential theft
if (gGameExternalOptions.fStealingDisabled ||
CheckFact( FACT_PABLO_WONT_STEAL, 0 ))
{
uiChanceOfTheft = 0;
}
else if (CheckFact( FACT_PABLOS_BRIBED, 0 ))
{
// Since Pablo has some money, reduce record of # of shipments since last bribed...
ubShipmentsSinceNoBribes /= 2;
uiChanceOfTheft = 0;
}
else
{
ubShipmentsSinceNoBribes++;
// this chance might seem high but it's only applied at most to every second item
uiChanceOfTheft = 12 + Random( 4 * ubShipmentsSinceNoBribes );
}
// Shipment from John Kulba can never be lost, only from Bobby Ray
if (shs.sSenderID == BOBBYR_SENDER_ID)
{
// The whole shipment will be lost
if (Random( 100 ) < gGameExternalOptions.gubChanceOfShipmentLost)
{
// lose the whole shipment!
// Delete the shipments!
shs.ShipmentPackages.clear();
shs.pDestination = NULL;
shs.pDestinationDeliveryInfo = NULL;
shs.ShipmentStatus = SHIPMENT_STATIONARY;
_UsedShipmentIDList[usShipmentID] = FALSE;
_Shipments.erase(sli);
SetFactTrue( FACT_LAST_SHIPMENT_CRASHED );
return TRUE;
}
}
if(fSectorLoaded)
{
SetOpenableStructureToClosed( shs.pDestination->sGridNo, 0 );
}
else
{
ChangeStatusOfOpenableStructInUnloadedSector( shs.pDestination->ubMapX, shs.pDestination->ubMapY,
shs.pDestination->ubMapZ, shs.pDestination->sGridNo, FALSE );
}
UINT16 usNumberOfItems=0;
for(int i = 0; i < (int)shs.ShipmentPackages.size(); i++)
{
usNumberOfItems += shs.ShipmentPackages[i].ubNumber;
}
OBJECTTYPE *pObject;
OBJECTTYPE *pStolenObject;
if(!fSectorLoaded)
{
pObject = new OBJECTTYPE[usNumberOfItems];
pStolenObject = new OBJECTTYPE[ usNumberOfItems ];
if(!pObject || !pStolenObject)
{
Assert(0);
return FALSE;
}
}
UINT uiCount=0;
UINT8 ubItemsDelivered, ubTempNumItems;
UINT16 usItem;
// Loop through the packages of the order.
// A package is the sum of the same items (e.g: 5 Colts = 1 package, 2 Colts & 1 legging = 2 packages)
for(int i=0; i < (int)shs.ShipmentPackages.size(); i++)
{
// Wie viele items sollen geliefert werden ?
ubItemsDelivered = shs.ShipmentPackages[i].ubNumber;
// das aktuelle item
usItem = shs.ShipmentPackages[i].usItemIndex;
CreateItem(usItem, 100, &tempObject);
// if it's a gun
if (Item [ usItem ].usItemClass == IC_GUN )
{
// Empty out the bullets put in by CreateItem(). We now sell all guns empty of bullets. This is done for BobbyR
// simply to be consistent with the dealers in Arulco, who must sell guns empty to prevent ammo cheats by players.
tempObject[0]->data.gun.ubGunShotsLeft = 0;
}
UINT8 cnt = -1;
// Loop through the items of a package
while ( ubItemsDelivered )
{
cnt++;
// Check how many items we can group together on one stack
if (UsingNewInventorySystem() == false)
{
ubTempNumItems = __min( ubItemsDelivered, ItemSlotLimit(&tempObject, BIGPOCK1POS) );
}
else
{
ubTempNumItems = __min( ubItemsDelivered, ItemSlotLimit(&tempObject, STACK_SIZE_LIMIT) );
}
// Create all the items that are grouped together
CreateItems( usItem, shs.ShipmentPackages[i].bItemQuality, ubTempNumItems, &tempObject );
if( fSectorLoaded )
{
// Pablo has stolen the item
if ( !fPablosStoleLastItem && uiChanceOfTheft > 0 && Random( 100 ) < (uiChanceOfTheft + cnt) )
{
uiStolenCount++;
sMapPos = PABLOS_STOLEN_DEST_GRIDNO; // off screen!
fPablosStoleSomething = TRUE;
fPablosStoleLastItem = TRUE;
}
// Item not stolen
else
{
sMapPos = shs.pDestination->sGridNo;
fPablosStoleLastItem = FALSE;
}
// Add the single item to the pool (the Crate or Pablose stolen grid no)
AddItemToPool( sMapPos, &tempObject, -1, 0, 0, 0 );
}
else
{
// Pablo steals the item
if ( !fPablosStoleLastItem && uiChanceOfTheft > 0 && Random( 100 ) < (uiChanceOfTheft + cnt) )
{
pStolenObject[ uiStolenCount ] = gTempObject;
uiStolenCount++;
fPablosStoleSomething = TRUE;
fPablosStoleLastItem = TRUE;
}
else
{
pObject[ uiCount ] = tempObject;
uiCount++;
}
}
// Substract the number of items we already placed from the total number of items of this package
ubItemsDelivered -= ubTempNumItems;
}
}
if( !fSectorLoaded )
{
// Successfull delivered items into the crate
if (uiCount > 0)
{
if( !AddItemsToUnLoadedSector( shs.pDestination->ubMapX, shs.pDestination->ubMapY,
shs.pDestination->ubMapZ, shs.pDestination->sGridNo, uiCount, pObject, 0, 0, 0, -1, FALSE ) )
{
Assert( 0 );
}
delete[]( pObject );
pObject = NULL;
}
// Stolen items by Pablo
if (uiStolenCount > 0)
{
// Delivered items
if( !AddItemsToUnLoadedSector( shs.pDestination->ubMapX, shs.pDestination->ubMapY,
shs.pDestination->ubMapZ, PABLOS_STOLEN_DEST_GRIDNO, uiStolenCount, pStolenObject, 0, 0, 0, -1, FALSE ) )
{
Assert( 0 );
}
delete[]( pStolenObject );
pStolenObject = NULL;
}
}
if (fPablosStoleSomething)
{
SetFactTrue( FACT_PABLOS_STOLE_FROM_LATEST_SHIPMENT );
}
else
{
SetFactFalse( FACT_PABLOS_STOLE_FROM_LATEST_SHIPMENT );
}
// set fact according to shipment size (item count, not weight)
if (usNumberOfItems - uiStolenCount <= 5)
{
SetFactFalse(FACT_MEDIUM_SIZED_SHIPMENT_WAITING);
SetFactFalse(FACT_LARGE_SIZED_SHIPMENT_WAITING);
}
else if (usNumberOfItems - uiStolenCount <= 15)
{
SetFactTrue(FACT_MEDIUM_SIZED_SHIPMENT_WAITING);
SetFactFalse(FACT_LARGE_SIZED_SHIPMENT_WAITING);
}
else
{
SetFactFalse(FACT_MEDIUM_SIZED_SHIPMENT_WAITING);
SetFactTrue(FACT_LARGE_SIZED_SHIPMENT_WAITING);
}
SetFactFalse( FACT_PLAYER_FOUND_ITEMS_MISSING );
SetFactFalse( FACT_LARGE_SIZED_OLD_SHIPMENT_WAITING );
// WANNE - MP: Do not send email notification from Bobby Ray in a multiplayer game
if (!is_networked)
{
StopTimeCompression();
#ifdef JA2UB
if ( gGameUBOptions.fBobbyRSite == TRUE )
{
// Shipment from Bobby Ray
if ( shs.sSenderID == BOBBYR_SENDER_ID )
{
if ( gEmails.size() > 0 )
{
AddEmailFromXML(XML_BR_SHIPMENTARRIVAL, GetWorldTotalMin(), -1, gusCurShipmentDestinationID, false, -1, -1, 198, -1, -1, -1);
}
else
{
AddBobbyREmailJA2(198, 4, BOBBY_R, GetWorldTotalMin(), -1, gusCurShipmentDestinationID, TYPE_EMAIL_BOBBY_R_EMAIL_JA2_EDT);
// Shipment from John Kulba
//else
// AddEmail( JOHN_KULBA_GIFT_IN_DRASSEN, JOHN_KULBA_GIFT_IN_DRASSEN_LENGTH, JOHN_KULBA, GetWorldTotalMin(), -1, gusCurShipmentDestinationID, TYPE_EMAIL_EMAIL_EDT);
}
}
}
#else
// Shipment from Bobby Ray
if ( shs.sSenderID == BOBBYR_SENDER_ID )
{
AddEmail(BOBBYR_SHIPMENT_ARRIVED, BOBBYR_SHIPMENT_ARRIVED_LENGTH, BOBBY_R, GetWorldTotalMin(), -1, gusCurShipmentDestinationID, TYPE_EMAIL_EMAIL_EDT, XML_BR_SHIPMENTARRIVAL);
}
// Shipment from John Kulba
else
{
AddEmail(JOHN_KULBA_GIFT_IN_DRASSEN, JOHN_KULBA_GIFT_IN_DRASSEN_LENGTH, JOHN_KULBA, GetWorldTotalMin(), -1, gusCurShipmentDestinationID, TYPE_EMAIL_EMAIL_EDT, XML_JOHNKULBA_SENTGUNS);
}
#endif
}
shs.ShipmentPackages.clear();
shs.pDestination = NULL;
shs.pDestinationDeliveryInfo = NULL;
shs.ShipmentStatus = SHIPMENT_STATIONARY;
_UsedShipmentIDList[usShipmentID] = FALSE;
_Shipments.erase(sli);
return TRUE;
}
else
Assert(0);
return FALSE;
}
BOOLEAN CPostalService::DeliverShipmentForMultiplayer(UINT16 usShipmentID)
{
if( usShipmentID > _UsedShipmentIDList.size() ||
!_UsedShipmentIDList[usShipmentID])
{
Assert(0);
return FALSE;
}
ShipmentListIterator sli = _Shipments.begin();
while(SHIPMENT(sli).usID != usShipmentID)
{
if(sli == _Shipments.end())
{
Assert(0);
return FALSE;
}
sli++;
}
if(SHIPMENT(sli).ShipmentStatus == SHIPMENT_STATIONARY)
{
return FALSE;
}
PCShipmentManipulator ShipmentManipulator = new CShipmentManipulator(this, &SHIPMENT(sli));
// Delivery callback code goes here
if(_DeliveryCallbacks[0].DeliveryCallbackFunc)
{
_DeliveryCallbacks[0].DeliveryCallbackFunc(*ShipmentManipulator);
}
if(ShipmentManipulator->_fContinueCallbackChain)
{
if( SHIPMENT(sli).sSenderID + 2 <= (INT16)_DeliveryCallbacks.size() &&
_DeliveryCallbacks[SHIPMENT(sli).sSenderID + 1].DeliveryCallbackFunc)
{
_DeliveryCallbacks[SHIPMENT(sli).sSenderID + 1].DeliveryCallbackFunc(*ShipmentManipulator);
}
}
if(SHIPMENT(sli).ShipmentStatus == SHIPMENT_CANCEL_DELIVERY)
{
SHIPMENT(sli).ShipmentStatus = SHIPMENT_STATIONARY;
return FALSE;
}
RefToShipmentStruct shs = SHIPMENT(sli);
if( (shs.pDestination->ubMapX > 0) &&
(shs.pDestination->ubMapX < MAP_WORLD_X - 1) &&
(shs.pDestination->ubMapY > 0) &&
(shs.pDestination->ubMapY < MAP_WORLD_Y - 1) &&
GridNoOnVisibleWorldTile(shs.pDestination->sGridNo) )
{
BOOLEAN fSectorLoaded = ( gWorldSectorX == shs.pDestination->ubMapX ) &&
( gWorldSectorY == shs.pDestination->ubMapY ) &&
( gbWorldSectorZ == shs.pDestination->ubMapZ);
if(fSectorLoaded)
{
SetOpenableStructureToClosed( shs.pDestination->sGridNo, 0 );
}
else
{
ChangeStatusOfOpenableStructInUnloadedSector( shs.pDestination->ubMapX, shs.pDestination->ubMapY,
shs.pDestination->ubMapZ, shs.pDestination->sGridNo, FALSE );
}
UINT16 usNumberOfItems=0;
for(int i = 0; i < (int)shs.ShipmentPackages.size(); i++)
{
usNumberOfItems += shs.ShipmentPackages[i].ubNumber;
}
OBJECTTYPE *pObject;
if(!fSectorLoaded)
{
pObject = new OBJECTTYPE[usNumberOfItems];
if(!pObject)
{
Assert(0);
return FALSE;
}
}
UINT uiCount=0;
UINT8 ubItemsDelivered, ubTempNumItems;
UINT16 usItem;
for(int i=0; i < (int)shs.ShipmentPackages.size(); i++)
{
ubItemsDelivered = shs.ShipmentPackages[i].ubNumber;
usItem = shs.ShipmentPackages[i].usItemIndex;
CreateItem(usItem, 100, &tempObject);
while ( ubItemsDelivered )
{
if (UsingNewInventorySystem() == false)
{
ubTempNumItems = __min( ubItemsDelivered, ItemSlotLimit(&tempObject, BIGPOCK1POS) );
}
else
{
ubTempNumItems = __min( ubItemsDelivered, ItemSlotLimit(&tempObject, STACK_SIZE_LIMIT) );
}
CreateItems( usItem, shs.ShipmentPackages[i].bItemQuality, ubTempNumItems, &tempObject );
if( fSectorLoaded )
{
AddItemToPool( 12880, &tempObject, 1, 0, WOLRD_ITEM_FIND_SWEETSPOT_FROM_GRIDNO | WORLD_ITEM_REACHABLE, 0 );
}
else
{
pObject[ uiCount ] = tempObject;
uiCount++;
}
ubItemsDelivered -= ubTempNumItems;
}
}
if( !fSectorLoaded )
{
if( !AddItemsToUnLoadedSector( gsMercArriveSectorX, gsMercArriveSectorY,
0, 12880, uiCount, pObject, 0, WOLRD_ITEM_FIND_SWEETSPOT_FROM_GRIDNO | WORLD_ITEM_REACHABLE, 0, 1, FALSE ) )
{
Assert( 0 );
}
delete[]( pObject );
pObject = NULL;
}
shs.ShipmentPackages.clear();
shs.pDestination = NULL;
shs.pDestinationDeliveryInfo = NULL;
shs.ShipmentStatus = SHIPMENT_STATIONARY;
_UsedShipmentIDList[usShipmentID] = FALSE;
_Shipments.erase(sli);
return TRUE;
}
else
Assert(0);
return FALSE;
}
BOOLEAN CPostalService::RegisterDeliveryCallback(INT16 sSenderID, PtrToDeliveryCallbackFunc DeliveryCallbackFunc)
{
if(sSenderID < - 1 || !DeliveryCallbackFunc)
{
Assert(0);
return 0;
}
DeliveryCallbackDataStruct dcd;
dcd.sSenderID=-1;
dcd.DeliveryCallbackFunc = NULL;
if(_DeliveryCallbacks.empty())
{
_DeliveryCallbacks.push_back(dcd);
}
if(sSenderID == -1)
{
dcd.DeliveryCallbackFunc = DeliveryCallbackFunc;
_DeliveryCallbacks[0].DeliveryCallbackFunc = DeliveryCallbackFunc;
}
else
{
// Note: For size comparsions, sSenderID has to be offset by 2, as index 0 of the callback vector is used by the default callback,
// taking up 1 element already
if(sSenderID + 2 > (INT16)_DeliveryCallbacks.size())
{
_DeliveryCallbacks.resize(sSenderID+2);
_DeliveryCallbacks[sSenderID+1].DeliveryCallbackFunc = DeliveryCallbackFunc;
_DeliveryCallbacks[sSenderID+1].sSenderID = sSenderID;
}
else
{
_DeliveryCallbacks[sSenderID+1].sSenderID = sSenderID;
_DeliveryCallbacks[sSenderID+1].DeliveryCallbackFunc = DeliveryCallbackFunc;
}
}
return TRUE;
}
BOOLEAN CPostalService::LoadShipmentListFromSaveGameFile(HWFILE hFile)
{
UINT32 uiBytesRead=0;
ShipmentListSaveFileDataHeaderStruct sls;
// Read in shipment list data header
if(!_Shipments.empty())
{
_Shipments.clear();
}
FileRead(hFile, &sls, sizeof(ShipmentListSaveFileDataHeaderStruct), &uiBytesRead);
if(uiBytesRead != sizeof(ShipmentListSaveFileDataHeaderStruct))
{
return FALSE;
}
ShipmentPackageStruct sps;
for(int i = 0; i < (int)sls.uiNumberOfShipments; i++)
{
ShipmentSaveFileDataStruct sfs;
// Read in shipment data header
memset(&sfs, 0, sizeof(ShipmentSaveFileDataStruct));
uiBytesRead = 0;
FileRead(hFile, &sfs, sizeof(ShipmentSaveFileDataStruct), &uiBytesRead);
if(uiBytesRead != sizeof(ShipmentSaveFileDataStruct))
{
return FALSE;
}
// WANNE: Bugfix: Fixed CTD in VS 2008 Release EXE (by birdflu) -> This leads to item duplication!!!
//memset(&shs, 0, sizeof(ShipmentStruct));
// WANNE: This is the fix for the item duplication!
ShipmentStruct shs;
shs.pDestination = &(_GetDestination(sfs.usDestinationID));
shs.pDestinationDeliveryInfo = &(_DeliveryMethods[sfs.ubDeliveryMethodIndex].pDestinationDeliveryInfos->at(sfs.usDestinationID));
shs.ShipmentStatus = sfs.ShipmentStatus;
shs.sReceiverID = sfs.sReceiverID;
shs.sSenderID = sfs.sSenderID;
shs.usID = sfs.usID;
shs.uiOrderDate = sfs.uiOrderDate;
_UsedShipmentIDList.resize(sfs.usID+1);
_UsedShipmentIDList[sfs.usID] = TRUE;
for(int j=0; j < (int)sfs.uiNumberOfPackages; j++)
{
uiBytesRead=0;
memset(&sps, 0, sizeof(ShipmentPackageStruct));
FileRead(hFile, &sps, sizeof(ShipmentPackageStruct), &uiBytesRead);
if(uiBytesRead != sizeof(ShipmentPackageStruct))
{
return FALSE;
}
shs.ShipmentPackages.push_back(sps);
}
_Shipments.push_back(shs);
}
return TRUE;
}
BOOLEAN CPostalService::SaveShipmentListToSaveGameFile(HWFILE hFile)
{
ShipmentListSaveFileDataHeaderStruct sls;
sls.uiNumberOfShipments = _Shipments.size();
sls.uiPackageDataSize = sizeof(ShipmentPackageStruct);
sls.uiShipmentDataSize = sizeof(ShipmentSaveFileDataStruct);
UINT32 uiBytesWritten=0;
FileWrite(hFile, &sls, sizeof(ShipmentListSaveFileDataHeaderStruct), &uiBytesWritten);
if(uiBytesWritten != sizeof(ShipmentListSaveFileDataHeaderStruct))
{
return FALSE;
}
if(_Shipments.empty())
{
return TRUE;
}
ShipmentListIterator sli = _Shipments.begin();
ShipmentSaveFileDataStruct sfs;
ShipmentPackageStruct sps;
while(sli != _Shipments.end() )
{
memset(&sfs, 0, sizeof(ShipmentSaveFileDataStruct));
uiBytesWritten = 0;
sfs.ShipmentStatus = SHIPMENT(sli).ShipmentStatus;
sfs.sReceiverID = SHIPMENT(sli).sReceiverID;
sfs.sSenderID = SHIPMENT(sli).sSenderID;
sfs.ubDeliveryMethodIndex = SHIPMENT(sli).pDestinationDeliveryInfo->ubParentDeliveryMethodIndex;;
sfs.uiNumberOfPackages = SHIPMENT(sli).ShipmentPackages.size();
sfs.usDestinationID = SHIPMENT(sli).pDestination->usID;
sfs.usID = SHIPMENT(sli).usID;
sfs.uiOrderDate = SHIPMENT(sli).uiOrderDate;
FileWrite(hFile, &sfs, sizeof(ShipmentSaveFileDataStruct), &uiBytesWritten);
if(uiBytesWritten != sizeof(ShipmentSaveFileDataStruct))
{
return FALSE;
}
for(int i = 0; i < (int)SHIPMENT(sli).ShipmentPackages.size(); i++)
{
memset(&sps, 0, sizeof(ShipmentPackageStruct));
uiBytesWritten = 0;
sps.bItemQuality = SHIPMENT(sli).ShipmentPackages[i].bItemQuality;
sps.ubNumber = SHIPMENT(sli).ShipmentPackages[i].ubNumber;
sps.usItemIndex = SHIPMENT(sli).ShipmentPackages[i].usItemIndex;
FileWrite(hFile, &sps, sizeof(ShipmentPackageStruct), &uiBytesWritten);
if(uiBytesWritten != sizeof(ShipmentPackageStruct))
{
return FALSE;
}
}
sli++;
}
return TRUE;
}
UINT16 CPostalService::AddDestination(UINT32 uiIndex, UINT8 ubMapX, UINT8 ubMapY, UINT8 ubMapZ, UINT32 sGridNo, STR16 pszName)
{
UINT16 usNewID=1;
// We need to find an ID first
if(_UsedDestinationIDList.empty()) // No IDs assigned yet
{
_UsedDestinationIDList.push_back(FALSE); // We're not using ID 0 to avoid confusion
_UsedDestinationIDList.push_back(TRUE); // This is the very first Destination so we use ID 1
}
else // There are IDs assigned, let's see if there are any gaps
{
while(1)
{
if(usNewID == _UsedDestinationIDList.size() - 1) // All IDs assigned, add a new one
{
usNewID++;
_UsedDestinationIDList.push_back(TRUE);
break;
}
if(!_UsedDestinationIDList[usNewID]) // Found an ID that is not assigned
{
_UsedDestinationIDList[usNewID] = TRUE;
break;
}
usNewID++;
}
}
// Alright, we've found a suitable ID, let's add the destination
DestinationStruct newDestination;
newDestination.sGridNo = sGridNo;
newDestination.wstrName = pszName;
newDestination.uiIndex = uiIndex;
newDestination.ubMapX = ubMapX;
newDestination.ubMapY = ubMapY;
newDestination.ubMapZ = ubMapZ;
newDestination.usID = usNewID;
_Destinations.push_back(newDestination);
return usNewID;
}
RefToDestinationList CPostalService::LookupDestinationList(void) const
{
return _Destinations;
}
UINT16 CPostalService::RemoveDestination(UINT16 usDestinationID)
{
if( _Destinations.empty() || usDestinationID >= _UsedDestinationIDList.size() || _UsedDestinationIDList[usDestinationID] == FALSE )
{
// ID is not in use or unknown or the list is actually empty
Assert(0);
return 0;
}
// ID is known and in use
_Destinations.sort(DESTINATION_LIST_ASCENDING);
DestinationList::iterator dli = _Destinations.begin();
while( ( (RefToDestinationStruct)*dli ).usID != usDestinationID )
dli++;
_Destinations.erase(dli);
_UsedDestinationIDList[usDestinationID] = FALSE;
// TO-DO: Add some lines to check and clean up the used destination ID list, i.e. remove empty elements at the end of the list
return usDestinationID;
}
// WANNE: This method returns, if a given sector (x, y, z) is a shipment destination sector
BOOLEAN CPostalService::IsSectorAShipmentSector(UINT8 ubMapX, UINT8 ubMapY, UINT8 ubMapZ)
{
BOOLEAN isShipmentSector = FALSE;
vector<PDestinationStruct> destinations;
DestinationListIterator dli = LookupDestinationList().begin();
while (dli != LookupDestinationList().end())
{
destinations.push_back(&DESTINATION(dli));
dli++;
}
for (unsigned int i = 0; i < destinations.size(); i++)
{
PDestinationStruct destStruct = destinations.at(i);
if (destStruct)
{
if (destStruct->ubMapX == ubMapX &&
destStruct->ubMapY == ubMapY &&
destStruct->ubMapZ == ubMapZ)
{
isShipmentSector = TRUE;
break;
}
}
}
return isShipmentSector;
}
UINT16 CPostalService::GetShipmentCount(SHIPMENT_STATUS TargetedShipmentStatus)
{
if(_Shipments.empty())
{
return 0;
}
ShipmentListIterator sli = _Shipments.begin();
UINT16 usCnt=0;
while(sli != _Shipments.end())
{
usCnt += (SHIPMENT(sli).ShipmentStatus == TargetedShipmentStatus);
sli++;
}
return usCnt;
}
RefToShipmentList CPostalService::LookupShipmentList(void) const
{
return (RefToShipmentList)_Shipments;
}
RefToDestinationStruct CPostalService::GetDestination(UINT16 usDestinationID) const
{
if( usDestinationID > _UsedDestinationIDList.size() ||
!_UsedDestinationIDList[usDestinationID])
{
Assert(0);
return DESTINATION(_Destinations.end());
}
DestinationList::const_iterator dli = _Destinations.begin();
while(DESTINATION(dli).usID != usDestinationID)
{
if(dli == _Destinations.end())
{
Assert(0);
return DESTINATION(_Destinations.end());
}
dli++;
}
return DESTINATION(dli);
}
UINT8 CPostalService::AddDeliveryMethod(STR16 pszDescription)
{
DeliveryMethodStruct dms;
dms.wstrDescription = pszDescription;
dms.pDestinationDeliveryInfos = new DestinationDeliveryInfoTable;
_DeliveryMethods.push_back(dms);
return _DeliveryMethods.size() - 1;
}
UINT16 CPostalService::SetDestinationDeliveryInfo(UINT8 ubDeliveryMethodIndex, UINT32 uiDestinationIndex, UINT16 usDestinationFee, INT8 bDaysAhead)
{
if( (ubDeliveryMethodIndex > _DeliveryMethods.size() - 1) )
{
Assert(0);
return 0;
}
_DeliveryMethods[ubDeliveryMethodIndex].pDestinationDeliveryInfos->resize(_UsedDestinationIDList.size());
_Destinations.sort(DESTINATION_LIST_ASCENDING);
DestinationListIterator dli = _Destinations.begin();
while( DESTINATION(dli).uiIndex != uiDestinationIndex)
{
if(dli == _Destinations.end() )
{
Assert(0);
return 0; // No destination with the specified index found
}
dli++;
}
_DeliveryMethods[ubDeliveryMethodIndex].pDestinationDeliveryInfos->at(DESTINATION(dli).usID).ubParentDeliveryMethodIndex = ubDeliveryMethodIndex;
_DeliveryMethods[ubDeliveryMethodIndex].pDestinationDeliveryInfos->at(DESTINATION(dli).usID).usDestinationFee = usDestinationFee;
_DeliveryMethods[ubDeliveryMethodIndex].pDestinationDeliveryInfos->at(DESTINATION(dli).usID).bDaysAhead = bDaysAhead;
return uiDestinationIndex;
}
UINT16 CPostalService::GetDestinationFee(UINT8 ubDeliveryMethodIndex, UINT16 usDestinationID)
{
if(_UsedDestinationIDList.empty() ||
usDestinationID > _UsedDestinationIDList.size() ||
!_UsedDestinationIDList[usDestinationID])
{
Assert(0);
return 0;
}
return _DeliveryMethods[ubDeliveryMethodIndex].pDestinationDeliveryInfos->at(usDestinationID).usDestinationFee;
}
RefToDestinationStruct CPostalService::_GetDestination(UINT16 usDestinationID)
{
if( usDestinationID > _UsedDestinationIDList.size() ||
!_UsedDestinationIDList[usDestinationID])
{
Assert(0);
return DESTINATION(_Destinations.end());
}
DestinationListIterator dli = _Destinations.begin();
while(DESTINATION(dli).usID != usDestinationID)
{
if(dli == _Destinations.end())
{
Assert(0);
return DESTINATION(_Destinations.end());
}
dli++;
}
return DESTINATION(dli);
}