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Language is now just built once per app (still some JA2UB conditionals going on in there) but building everything should now take eight times less work
6 lines
474 B
Plaintext
6 lines
474 B
Plaintext
# stuff that needs doing
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# priority (LOW,HIGH) and description
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LOW readd the C4838 (https://learn.microsoft.com/en-us/cpp/error-messages/compiler-warnings/compiler-warning-level-1-c4838) warning to CMakeLists.txt once they're all fixed in the code
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HIGH get rid of ENGLISH, GERMAN, etc preprocessor definitions completely. that way i18n can be built just once and language can be changed in the options screen pending game restart (hotloading will likely require more work)
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