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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
54 lines
1.2 KiB
C++
54 lines
1.2 KiB
C++
#ifdef PRECOMPILEDHEADERS
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#include "TileEngine All.h"
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#else
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#include <stdio.h>
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#include <stdarg.h>
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#include <time.h>
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#include "sgp.h"
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#include "himage.h"
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#include "vsurface.h"
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#include "vsurface_private.h"
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#include "wcheck.h"
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#include "sysutil.h"
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#include "renderworld.h"
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#endif
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UINT32 guiBOTTOMPANEL = 0;
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UINT32 guiRIGHTPANEL = 0;
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UINT32 guiRENDERBUFFER = 0;
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UINT32 guiSAVEBUFFER = 0;
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UINT32 guiEXTRABUFFER = 0;
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BOOLEAN gfExtraBuffer = FALSE;
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BOOLEAN InitializeSystemVideoObjects( )
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{
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return( TRUE );
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}
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BOOLEAN InitializeGameVideoObjects( )
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{
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VSURFACE_DESC vs_desc;
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UINT16 usWidth;
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UINT16 usHeight;
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UINT8 ubBitDepth;
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// Create render buffer
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GetCurrentVideoSettings( &usWidth, &usHeight, &ubBitDepth );
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vs_desc.fCreateFlags = VSURFACE_CREATE_DEFAULT | VSURFACE_SYSTEM_MEM_USAGE;
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vs_desc.usWidth = usWidth;
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vs_desc.usHeight = usHeight;
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vs_desc.ubBitDepth = ubBitDepth;
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CHECKF( AddVideoSurface( &vs_desc, &guiSAVEBUFFER ) );
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CHECKF( AddVideoSurface( &vs_desc, &guiEXTRABUFFER ) );
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gfExtraBuffer = TRUE;
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guiRENDERBUFFER=FRAME_BUFFER;
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return( TRUE );
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}
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