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* prepare gamedir for running the game * Stop telling installers to overwrite the vanilla game The release no longer contains anything that lands on a vanilla file: its base data lives in Base, so unpacking it over the game directory and copying the game's Data into the release now amount to the same installation. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Give the mod's base data its own VFS profile Its files ship in Base now, so that a vanilla Data directory can be copied in whole without a single collision. Mount Base right above the vanilla dirs in every profile stack — the slot where the installer's overwrites used to end up. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Mount Base in the language overlays' VFS configs too Assembling a release copies a <Language>_Version directory over gamedir, its own copies of the configs included, so without the same Base profile every non-English release would mount nothing from Base. Their libraries move along with the rest of the base data: each language slf, and the Russian data.slf that shadows the vanilla Data.slf by name. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Ignore a vanilla Data directory dropped into gamedir Running the game here needs one copied in, and it is an untouched copy of somebody's retail install — nothing this repository should track. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * Ignore only the player profile directory, not every Profiles The unanchored pattern also swallowed Base/TableData/Profiles, the mod's soldier profile XMLs, which are tracked and belong in a release. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * move gamedir/Data to gamedir/Base * move gamedir-languages' Data to Base --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
247 lines
5.1 KiB
XML
247 lines
5.1 KiB
XML
<!--
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This file defines garrisons in game.
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Fields index:
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Sector - it is where garrison will be sitting. Provide valid sector name.
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Composition - it is composition index of garrison. Composition define quantity
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and quality of enemy forces. Look into ArmyCompositions.xml for
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more information.
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NOTE: Maximum 100 garrisons can be used in game.
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Changes require starting of a new game.
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-->
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<GARRISON_INFO>
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<GARRISON>
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<Sector>P3</Sector>
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<Composition>0</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>O3</Sector>
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<Composition>1</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>O4</Sector>
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<Composition>1</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>N3</Sector>
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<Composition>1</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>N4</Sector>
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<Composition>2</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>N5</Sector>
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<Composition>1</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>M3</Sector>
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<Composition>3</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>M4</Sector>
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<Composition>3</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>M5</Sector>
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<Composition>3</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>N6</Sector>
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<Composition>3</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>M2</Sector>
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<Composition>4</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>L3</Sector>
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<Composition>4</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>L4</Sector>
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<Composition>4</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>L5</Sector>
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<Composition>4</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>M6</Sector>
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<Composition>4</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>N7</Sector>
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<Composition>3</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>L2</Sector>
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<Composition>5</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>K3</Sector>
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<Composition>5</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>K5</Sector>
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<Composition>5</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>L6</Sector>
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<Composition>5</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>M7</Sector>
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<Composition>5</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>N8</Sector>
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<Composition>5</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>K4</Sector>
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<Composition>6</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>G1</Sector>
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<Composition>8</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>G2</Sector>
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<Composition>7</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>H1</Sector>
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<Composition>8</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>H2</Sector>
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<Composition>7</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>H3</Sector>
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<Composition>9</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>A9</Sector>
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<Composition>10</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>L11</Sector>
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<Composition>11</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>L12</Sector>
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<Composition>11</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>J9</Sector>
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<Composition>12</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>I8</Sector>
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<Composition>13</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>H13</Sector>
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<Composition>14</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>H14</Sector>
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<Composition>14</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>I13</Sector>
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<Composition>14</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>I14</Sector>
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<Composition>15</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>F8</Sector>
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<Composition>16</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>F9</Sector>
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<Composition>16</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>G8</Sector>
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<Composition>16</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>G9</Sector>
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<Composition>16</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>H8</Sector>
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<Composition>17</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>A2</Sector>
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<Composition>18</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>B2</Sector>
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<Composition>19</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>D2</Sector>
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<Composition>20</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>B13</Sector>
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<Composition>21</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>C13</Sector>
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<Composition>22</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>D13</Sector>
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<Composition>23</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>D15</Sector>
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<Composition>24</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>G12</Sector>
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<Composition>25</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>M10</Sector>
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<Composition>25</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>G6</Sector>
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<Composition>25</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>C9</Sector>
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<Composition>25</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>K10</Sector>
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<Composition>25</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>G7</Sector>
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<Composition>25</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>G3</Sector>
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<Composition>25</Composition>
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</GARRISON>
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<GARRISON>
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<Sector>C5</Sector>
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<Composition>26</Composition>
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</GARRISON>
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</GARRISON_INFO>
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