Files
source/gamedir/Base/TableData/Lookup/ItemFlag.xml
T
d683cdeb64 Run from gamedir (#686)
* prepare gamedir for running the game

* Stop telling installers to overwrite the vanilla game

The release no longer contains anything that lands on a vanilla file:
its base data lives in Base, so unpacking it over the game directory
and copying the game's Data into the release now amount to the same
installation.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Give the mod's base data its own VFS profile

Its files ship in Base now, so that a vanilla Data directory can be
copied in whole without a single collision. Mount Base right above the
vanilla dirs in every profile stack — the slot where the installer's
overwrites used to end up.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Mount Base in the language overlays' VFS configs too

Assembling a release copies a <Language>_Version directory over
gamedir, its own copies of the configs included, so without the same
Base profile every non-English release would mount nothing from Base.

Their libraries move along with the rest of the base data: each
language slf, and the Russian data.slf that shadows the vanilla
Data.slf by name.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Ignore a vanilla Data directory dropped into gamedir

Running the game here needs one copied in, and it is an untouched copy
of somebody's retail install — nothing this repository should track.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Ignore only the player profile directory, not every Profiles

The unanchored pattern also swallowed Base/TableData/Profiles, the
mod's soldier profile XMLs, which are tracked and belong in a release.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* move gamedir/Data to gamedir/Base

* move gamedir-languages' Data to Base

---------

Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 11:05:15 -03:00

123 lines
2.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<JA2Data>
<ItemFlag>
<id>0</id>
<name>None</name>
</ItemFlag>
<ItemFlag>
<id>1</id>
<name>Empty Sandbag</name>
</ItemFlag>
<ItemFlag>
<id>2</id>
<name>Full Sandbag</name>
</ItemFlag>
<ItemFlag>
<id>4</id>
<name>Shovel</name>
</ItemFlag>
<ItemFlag>
<id>8</id>
<name>Concertina</name>
</ItemFlag>
<ItemFlag>
<id>16</id>
<name>Water Drum</name>
</ItemFlag>
<ItemFlag>
<id>32</id>
<name>Bloodcat Meat</name>
</ItemFlag>
<ItemFlag>
<id>64</id>
<name>Cow Meat</name>
</ItemFlag>
<ItemFlag>
<id>128</id>
<name>Belt Fed</name>
</ItemFlag>
<ItemFlag>
<id>256</id>
<name>Ammo Belt</name>
</ItemFlag>
<ItemFlag>
<id>512</id>
<name>Ammo Belt Vest</name>
</ItemFlag>
<ItemFlag>
<id>1024</id>
<name>Camo Remover</name>
</ItemFlag>
<ItemFlag>
<id>2048</id>
<name>Gun Cleaner</name>
</ItemFlag>
<ItemFlag>
<id>4096</id>
<name>Interesting Item (AI)</name>
</ItemFlag>
<ItemFlag>
<id>8192</id>
<name>Garotte</name>
</ItemFlag>
<ItemFlag>
<id>16384</id>
<name>Covert Item</name>
</ItemFlag>
<ItemFlag>
<id>24576</id>
<name>Garotte + Covert Item</name>
</ItemFlag>
<ItemFlag>
<id>32768</id>
<name>Corpse</name>
</ItemFlag>
<ItemFlag>
<id>65536</id>
<name>Bloodcat Skin</name>
</ItemFlag>
<ItemFlag>
<id>131072</id>
<name>No Metal Detection</name>
</ItemFlag>
<ItemFlag>
<id>262144</id>
<name>Jumping Grenade</name>
</ItemFlag>
<ItemFlag>
<id>419430</id>
<name>Scuba Mask</name>
</ItemFlag>
<ItemFlag>
<id>524288</id>
<name>Handcuffs</name>
</ItemFlag>
<ItemFlag>
<id>1048576</id>
<name>Taser</name>
</ItemFlag>
<ItemFlag>
<id>2097152</id>
<name>Scuba Bottle</name>
</ItemFlag>
<ItemFlag>
<id>8388608</id>
<name>Scuba Fins</name>
</ItemFlag>
<ItemFlag>
<id>16777216</id>
<name>Tripwire Roll</name>
</ItemFlag>
<ItemFlag>
<id>33554432</id>
<name>Radio Set</name>
</ItemFlag>
<ItemFlag>
<id>67108864</id>
<name>Signal Shell</name>
</ItemFlag>
<ItemFlag>
<id>134217728</id>
<name>Power Pack</name>
</ItemFlag>
</JA2Data>