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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2414 3b4a5df2-a311-0410-b5c6-a8a6f20db521
28 lines
1.0 KiB
C
28 lines
1.0 KiB
C
#ifndef __INTERFACE_ENHANCED_H
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#define __INTERFACE_ENHANCED_H
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extern INV_DESC_STATS gMiscItemStatsEDB[];
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UINT8 UsingEDBSystem();
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void InitItemDescriptionBoxOffsets();
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BOOLEAN InternalInitEnhancedDescBox();
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void InternalInitEDBTooltipRegion( OBJECTTYPE * gpItemDescObject, UINT32 guiCurrentItemDescriptionScreen );
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void DeleteEnhancedDescBox( UINT32 guiCurrentItemDescriptionScreen );
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void InitDescStatCoords();
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void InitLBECoords();
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void InitEDBCoords();
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void DrawWeaponStats( OBJECTTYPE * gpItemDescObject );
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void DrawAmmoStats( OBJECTTYPE * gpItemDescObject );
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void DrawExplosiveStats( OBJECTTYPE * gpItemDescObject );
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void DrawArmorStats( OBJECTTYPE * gpItemDescObject );
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void DrawMiscStats( OBJECTTYPE * gpItemDescObject );
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void DrawWeaponValues( OBJECTTYPE * gpItemDescObject );
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void DrawAmmoValues( OBJECTTYPE * gpItemDescObject, int shotsLeft );
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void DrawExplosiveValues( OBJECTTYPE * gpItemDescObject );
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void DrawArmorValues( OBJECTTYPE * gpItemDescObject );
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void DrawMiscValues( OBJECTTYPE * gpItemDescObject );
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#endif
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