Files
source/Utils/Multi Language Graphic Utils.h
T
Wanne 47db604b50 *** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:01:45 +00:00

48 lines
1.0 KiB
C

#ifndef __MULTI_LANGUAGE_GRAPHIC_UTILS_H
#define __MULTI_LANGUAGE_GRAPHIC_UTILS_H
enum
{
MLG_AIMSYMBOL,
MLG_BOBBYNAME,
MLG_BOBBYRAYAD21,
MLG_BOBBYRAYLINK,
MLG_CLOSED,
MLG_CONFIRMORDER,
MLG_DESKTOP,
MLG_FUNERALAD9,
MLG_GOLDPIECEBUTTONS,
MLG_HISTORY,
MLG_IMPSYMBOL,
MLG_INSURANCEAD10,
MLG_INSURANCELINK,
MLG_INSURANCETITLE, //LargeTitle
MLG_LARGEFLORISTSYMBOL, //LargeSymbol
MLG_LOADSAVEHEADER, //LoadScreenAddOns
MLG_MCGILLICUTTYS,
MLG_MORTUARY,
MLG_MORTUARYLINK,
MLG_OPTIONHEADER, //OptionScreenAddOns
MLG_ORDERGRID,
MLG_PREBATTLEPANEL,
MLG_SECTORINVENTORY,
MLG_SMALLFLORISTSYMBOL, //SmallSymbol
MLG_SMALLTITLE,
MLG_SPLASH,
MLG_STATSBOX,
MLG_STOREPLAQUE,
MLG_TITLETEXT,
MLG_TOALUMNI,
MLG_TOMUGSHOTS,
MLG_TOSTATS,
MLG_WARNING,
MLG_YOURAD13,
MLG_TITLETEXT_MP, // ROMAN: Additional multiplayer text
MLG_BOBBYRAYTITLE, //inshy: translation needed for russian version
MLG_BR,
MLG_MP_GOLDPIECEBUTTONS,
};
BOOLEAN GetMLGFilename( SGPFILENAME filename, UINT16 usMLGGraphicID );
#endif