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- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-) - Multiplayer Version 1.1 + some additional features and bugfixes * INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory * git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
48 lines
1.0 KiB
C
48 lines
1.0 KiB
C
#ifndef __MULTI_LANGUAGE_GRAPHIC_UTILS_H
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#define __MULTI_LANGUAGE_GRAPHIC_UTILS_H
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enum
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{
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MLG_AIMSYMBOL,
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MLG_BOBBYNAME,
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MLG_BOBBYRAYAD21,
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MLG_BOBBYRAYLINK,
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MLG_CLOSED,
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MLG_CONFIRMORDER,
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MLG_DESKTOP,
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MLG_FUNERALAD9,
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MLG_GOLDPIECEBUTTONS,
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MLG_HISTORY,
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MLG_IMPSYMBOL,
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MLG_INSURANCEAD10,
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MLG_INSURANCELINK,
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MLG_INSURANCETITLE, //LargeTitle
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MLG_LARGEFLORISTSYMBOL, //LargeSymbol
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MLG_LOADSAVEHEADER, //LoadScreenAddOns
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MLG_MCGILLICUTTYS,
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MLG_MORTUARY,
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MLG_MORTUARYLINK,
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MLG_OPTIONHEADER, //OptionScreenAddOns
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MLG_ORDERGRID,
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MLG_PREBATTLEPANEL,
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MLG_SECTORINVENTORY,
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MLG_SMALLFLORISTSYMBOL, //SmallSymbol
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MLG_SMALLTITLE,
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MLG_SPLASH,
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MLG_STATSBOX,
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MLG_STOREPLAQUE,
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MLG_TITLETEXT,
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MLG_TOALUMNI,
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MLG_TOMUGSHOTS,
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MLG_TOSTATS,
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MLG_WARNING,
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MLG_YOURAD13,
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MLG_TITLETEXT_MP, // ROMAN: Additional multiplayer text
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MLG_BOBBYRAYTITLE, //inshy: translation needed for russian version
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MLG_BR,
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MLG_MP_GOLDPIECEBUTTONS,
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};
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BOOLEAN GetMLGFilename( SGPFILENAME filename, UINT16 usMLGGraphicID );
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#endif |