Files
source/VFS/Location/vfs_7z_library.h
T
Wanne 46cd01e366 - Merged Source Code from MP branch Revision 3021
. clip surface coordinates before blitting
. track surface data pointer, to identify the surface's clip rectangle
. editor : test if item index is smaller than the number of items 
. other minor updates
. update png loader to work with new appdata.xml structure
. VFS updates
. fix radar maps : write to <userprofile>\RADARMAPS

* New Map Editor Release (Build: 3023)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3023 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-19 15:19:49 +00:00

31 lines
735 B
C++

#ifndef _VFS_7Z_LIBRARY_H_
#define _VFS_7Z_LIBRARY_H_
#include "vfs_uncompressed_lib_base.h"
#include "../File/vfs_lib_file.h"
namespace vfs
{
class CUncompressed7zLibrary : public vfs::CUncompressedLibraryBase
{
public:
CUncompressed7zLibrary(tReadableFile *pLibraryFile,
vfs::Path const& sMountPoint,
bool bOwnFile = false,
ObjBlockAllocator<vfs::CLibFile>* allocator=NULL)
: vfs::CUncompressedLibraryBase(pLibraryFile,sMountPoint,bOwnFile), _allocator(allocator)
{};
virtual ~CUncompressed7zLibrary()
{};
/**
* ILibrary interface
*/
virtual bool Init();
private:
ObjBlockAllocator<vfs::CLibFile>* _allocator;
};
} // end namespace
#endif // _VFS_7Z_LIBRARY_H_