Files
source/VFS/Location/vfs_uncompressed_lib_base.h
T
Wanne 47db604b50 *** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:01:45 +00:00

75 lines
2.4 KiB
C++

#ifndef _VFS_UNCOMPRESSED_LIB_BASE_H_
#define _VFS_UNCOMPRESSED_LIB_BASE_H_
#include "../Interface/vfs_library_interface.h"
#include "../Interface/vfs_directory_interface.h"
#include <sstream>
namespace vfs
{
class CUncompressedLibraryBase : public vfs::ILibrary
{
protected:
typedef std::map<vfs::Path, vfs::IDirectory<ILibrary::tWriteType>*, vfs::Path::Less> tDirCatalogue;
struct sFileData
{
sFileData(UInt32 const& fileSize, UInt32 const& fileOffset)
: uiFileSize(fileSize), uiFileOffset(fileOffset), uiCurrentReadPosition(0)
{};
UInt32 uiFileSize,uiFileOffset,uiCurrentReadPosition;
};
typedef std::map<tFileType*, sFileData> tLibData;
class IterImpl : public tClassType::Iterator::IImplemetation
{
public:
IterImpl(CUncompressedLibraryBase& lib);
virtual ~IterImpl();
virtual tFileType* value();
virtual void next();
private:
CUncompressedLibraryBase* _lib;
tLibData::iterator _iter;
};
public:
CUncompressedLibraryBase(tReadableFile *pLibraryFile, vfs::Path const& sMountPoint, bool bOwnFile = false)
: vfs::ILibrary(pLibraryFile,sMountPoint,bOwnFile), m_uiNumberOfOpenedFiles(0)
{};
virtual ~CUncompressedLibraryBase();
/**
* IVFSLocation interface
*/
virtual bool FileExists(vfs::Path const& sFileName);
virtual vfs::IBaseFile* GetFile(vfs::Path const& sFileName);
virtual tFileType* GetFileTyped(vfs::Path const& sFileName);
virtual void GetSubDirList(std::list<vfs::Path>& rlSubDirs);
/**
* ILibrary interface
*/
virtual bool Init() = 0;
virtual bool CloseLibrary();
virtual bool Close(tFileType *pFileHandle);
virtual bool OpenRead(tFileType *pFileHandle);
virtual bool Read(tFileType *pFileHandle, Byte* pData, UInt32 uiBytesToRead, UInt32& uiBytesRead);
virtual UInt32 GetReadLocation(tFileType *pFileHandle);
virtual bool SetReadLocation(tFileType *pFileHandle, UInt32 uiPositionInBytes);
virtual bool SetReadLocation(tFileType *pFileHandle, Int32 uiOffsetInBytes, IBaseFile::ESeekDir eSeekDir);
virtual bool GetFileSize(tFileType *pFileHandle, UInt32& uiFileSize);
virtual Iterator begin();
protected:
tDirCatalogue m_catDirs;
tLibData m_mapLibData;
UInt32 m_uiNumberOfOpenedFiles;
};
} // end namespace
#endif // _VFS_UNCOMPRESSED_LIB_BASE_H_