Files
source/VFS/vfs_file_raii.h
T
Wanne 47db604b50 *** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:01:45 +00:00

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921 B
C++

#ifndef _VFS_FILE_RAII_H_
#define _VFS_FILE_RAII_H_
#include "Interface/vfs_file_interface.h"
#include "vfs_vfile.h"
namespace vfs
{
class COpenReadFile
{
public:
COpenReadFile(vfs::Path const& sPath, vfs::CVirtualFile::ESearchFile eSF = vfs::CVirtualFile::SF_TOP);
COpenReadFile(vfs::tReadableFile *pFile);
~COpenReadFile();
vfs::tReadableFile& file();
void release();
private:
vfs::tReadableFile* m_pFile;
};
class COpenWriteFile
{
public:
COpenWriteFile( vfs::Path const& sPath,
bool bCreate = false,
bool bTruncate = false,
vfs::CVirtualFile::ESearchFile eSF = vfs::CVirtualFile::SF_STOP_ON_WRITEABLE_PROFILE);
COpenWriteFile(vfs::tWriteableFile *pFile);
~COpenWriteFile();
vfs::tWriteableFile& file();
void release();
private:
vfs::tWriteableFile* m_pFile;
};
} // end namespace
#endif // _VFS_FILE_RAII_H_