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- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-) - Multiplayer Version 1.1 + some additional features and bugfixes * INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory * git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
41 lines
921 B
C++
41 lines
921 B
C++
#ifndef _VFS_FILE_RAII_H_
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#define _VFS_FILE_RAII_H_
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#include "Interface/vfs_file_interface.h"
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#include "vfs_vfile.h"
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namespace vfs
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{
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class COpenReadFile
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{
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public:
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COpenReadFile(vfs::Path const& sPath, vfs::CVirtualFile::ESearchFile eSF = vfs::CVirtualFile::SF_TOP);
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COpenReadFile(vfs::tReadableFile *pFile);
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~COpenReadFile();
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vfs::tReadableFile& file();
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void release();
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private:
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vfs::tReadableFile* m_pFile;
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};
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class COpenWriteFile
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{
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public:
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COpenWriteFile( vfs::Path const& sPath,
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bool bCreate = false,
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bool bTruncate = false,
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vfs::CVirtualFile::ESearchFile eSF = vfs::CVirtualFile::SF_STOP_ON_WRITEABLE_PROFILE);
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COpenWriteFile(vfs::tWriteableFile *pFile);
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~COpenWriteFile();
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vfs::tWriteableFile& file();
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void release();
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private:
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vfs::tWriteableFile* m_pFile;
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};
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} // end namespace
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#endif // _VFS_FILE_RAII_H_
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