Files
source/ext/7z/7zBuf.c
T
Wanne 47db604b50 *** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:01:45 +00:00

37 lines
537 B
C

/* 7zBuf.c -- Byte Buffer
2008-03-28
Igor Pavlov
Public domain */
#include "7zBuf.h"
void Buf_Init(CBuf *p)
{
p->data = 0;
p->size = 0;
}
int Buf_Create(CBuf *p, size_t size, ISzAlloc *alloc)
{
p->size = 0;
if (size == 0)
{
p->data = 0;
return 1;
}
p->data = (Byte *)alloc->Alloc(alloc, size);
if (p->data != 0)
{
p->size = size;
return 1;
}
return 0;
}
void Buf_Free(CBuf *p, ISzAlloc *alloc)
{
alloc->Free(alloc, p->data);
p->data = 0;
p->size = 0;
}