Files
source/ext/7z/7zCrc.h
T
Wanne 47db604b50 *** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:01:45 +00:00

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C

/* 7zCrc.h -- CRC32 calculation
2008-03-13
Igor Pavlov
Public domain */
#ifndef __7Z_CRC_H
#define __7Z_CRC_H
#include <stddef.h>
#include "Types.h"
extern UInt32 g_CrcTable[];
void MY_FAST_CALL CrcGenerateTable(void);
#define CRC_INIT_VAL 0xFFFFFFFF
#define CRC_GET_DIGEST(crc) ((crc) ^ 0xFFFFFFFF)
#define CRC_UPDATE_BYTE(crc, b) (g_CrcTable[((crc) ^ (b)) & 0xFF] ^ ((crc) >> 8))
UInt32 MY_FAST_CALL CrcUpdate(UInt32 crc, const void *data, size_t size);
UInt32 MY_FAST_CALL CrcCalc(const void *data, size_t size);
#endif