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- two new options in ja2options.ini ALTERNATIVE IMP CREATION - adds new additional backgrounds, exclusive to this option - which IMP backgrounds will be available at selection is determined by previously made choices for skills, character traits and disablities - if a tag in background is contradicting to content of skill/character/disability, it won't be shown at selection - what's considered contradicting is based on what's been found in code for conntent of skill/character/disability - i.e. HeatIntolerant adds a penalty for desert and tropical sectors, so don't show backgrounds that add bonus for those sectortypes instead - a new tag <alt_impcreation, has been added to backgrounds for this as well - if that tag is found, it will be considered as additional IMP background exclusive to the option REDUCED IMP CREATION - same as above, but this time only the new additional backgrounds will be avaialable at selection - same rules for possible restrictions to be shown ALTERNATIVE IMP CREATION is required for REDUCED IMP CREATION to work For ja2options.ini, a new category, "Backgrounds" was created. This will contain the two new options and the general option to enable backgrounds Accompanying changes in gamedir: INIEditorJA2Options.xml ja2options.ini backgrounds.xml
15 lines
357 B
C
15 lines
357 B
C
#ifndef __IMP_DISABILITY_TRAIT__H_
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#define __IMP_DISABILITY_TRAIT__H_
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#include "Types.h"
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void EnterIMPDisabilityTrait( void );
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void RenderIMPDisabilityTrait( void );
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void ExitIMPDisabilityTrait( void );
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void HandleIMPDisabilityTrait( void );
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INT8 iChosenDisabilityTrait();
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INT8 iPlayersAttributePointsBonusForDisabilitySelected();
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#endif
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