mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
every build artifact also carries Ja2Export.exe, so the glob handed mv three paths and it failed with "target 'gamedir/ja2.exe' is not a directory". The assemble job runs on Windows, so the lowercase matrix name matches the uppercase target file. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
177 lines
5.5 KiB
YAML
177 lines
5.5 KiB
YAML
name: release
|
|
|
|
on:
|
|
push:
|
|
branches:
|
|
- master
|
|
tags:
|
|
- 'v*'
|
|
# allows to manually trigger a build
|
|
workflow_dispatch:
|
|
inputs:
|
|
assemble_release:
|
|
description: create release
|
|
required: false
|
|
default: false
|
|
type: boolean
|
|
|
|
permissions:
|
|
contents: write
|
|
|
|
jobs:
|
|
build:
|
|
uses: ./.github/workflows/build.yml
|
|
|
|
# only the game data differs per language, every package gets the same executables
|
|
assemble:
|
|
needs: build
|
|
# a manual run only assembles when asked for it. Otherwise every tag does,
|
|
# and master does in the upstream repository, which is the only one with
|
|
# somewhere to publish to
|
|
if: >-
|
|
${{ github.event_name == 'workflow_dispatch' && inputs.assemble_release
|
|
|| github.event_name != 'workflow_dispatch'
|
|
&& ( ( github.repository == '1dot13/source' && github.ref_name == 'master' )
|
|
|| startsWith(github.ref, 'refs/tags/v') ) }}
|
|
runs-on: windows-latest # required for case-insensitive filesystem handling
|
|
# at least English has to work
|
|
continue-on-error: ${{ matrix.language != 'English' }}
|
|
strategy:
|
|
fail-fast: false
|
|
matrix:
|
|
language: [Chinese, German, English, French, Polish, Italian, Dutch, Russian]
|
|
|
|
steps:
|
|
- name: Download versions.env
|
|
uses: actions/download-artifact@v8
|
|
with:
|
|
name: versions.env
|
|
path: artifacts
|
|
- name: Restore versions.env
|
|
shell: bash
|
|
run: cat artifacts/versions.env >> $GITHUB_ENV
|
|
|
|
- name: Checkout gamedir
|
|
uses: actions/checkout@v7
|
|
with:
|
|
repository: ${{ env.GAMEDIR_REPOSITORY }}
|
|
ref: ${{ env.GAMEDIR_COMMIT_SHA }}
|
|
path: gamedir
|
|
|
|
- name: Checkout gamedir-languages
|
|
if: matrix.language != 'English'
|
|
uses: actions/checkout@v7
|
|
with:
|
|
repository: ${{ env.GAMEDIR_LANGUAGES_REPOSITORY }}
|
|
ref: ${{ env.GAMEDIR_LANGUAGES_COMMIT_SHA }}
|
|
path: gamedir-languages
|
|
|
|
- name: Copy gamedir-languages files to gamedir
|
|
if: matrix.language != 'English'
|
|
shell: bash
|
|
run: |
|
|
set -eux
|
|
cp -a gamedir-languages/${{ matrix.language }}_Version/* gamedir/
|
|
|
|
- name: Download applications
|
|
uses: actions/download-artifact@v8
|
|
with:
|
|
pattern: ja2*
|
|
path: artifacts
|
|
|
|
- name: Copy application files to gamedir
|
|
shell: bash
|
|
run: |
|
|
set -eux
|
|
for APP in ja2 ja2mapeditor ja2ub ja2ubmapeditor
|
|
do
|
|
mv artifacts/${APP}/${APP}.exe gamedir/${APP}.exe
|
|
done
|
|
|
|
- name: Create version information file
|
|
shell: bash
|
|
run: |
|
|
set -eux
|
|
|
|
# "-" separates words, "_" combines words, see double-click behavior
|
|
DIST_PREFIX='JA2_113'
|
|
DIST_NAME="${DIST_PREFIX}-${GAME_VERSION}-G${GAMEDIR_COMMIT_SHA:0:4}L${GAMEDIR_LANGUAGES_COMMIT_SHA:0:4}-${{ matrix.language }}"
|
|
echo "DIST_NAME=$DIST_NAME" >> $GITHUB_ENV
|
|
|
|
echo "If you encounter problems during gameplay, please provide the following version information:
|
|
Distribution Name: $DIST_NAME
|
|
Game Version: $GAME_VERSION
|
|
Language: ${{ matrix.language }}
|
|
Build Information: $GAME_BUILD_INFORMATION
|
|
Source Repository: $GITHUB_REPOSITORY
|
|
Source Commit SHA: $GITHUB_SHA
|
|
Source Commit Date: $SOURCE_COMMIT_DATETIME
|
|
Gamedir Repository: $GAMEDIR_REPOSITORY
|
|
Gamedir Commit SHA: $GAMEDIR_COMMIT_SHA
|
|
Gamedir Commit Date: $GAMEDIR_COMMIT_DATETIME
|
|
Gamedir Languages Repository: $GAMEDIR_LANGUAGES_REPOSITORY
|
|
Gamedir Languages Commit SHA: $GAMEDIR_LANGUAGES_COMMIT_SHA
|
|
Gamedir Languages Commit Date: $GAMEDIR_LANGUAGES_COMMIT_DATETIME
|
|
" > "gamedir/${DIST_PREFIX}-Version.txt"
|
|
cat "gamedir/${DIST_PREFIX}-Version.txt"
|
|
|
|
- name: Create release archive
|
|
shell: bash
|
|
run: |
|
|
set -eux
|
|
mkdir dist/
|
|
cd gamedir/
|
|
7z a -bb -xr'!.*' "../dist/${DIST_NAME}.7z" .
|
|
|
|
- name: Upload
|
|
uses: actions/upload-artifact@v7
|
|
with:
|
|
name: ${{ matrix.language }}_release
|
|
path: dist/
|
|
compression-level: 0
|
|
|
|
# a skipped assemble skips this too, so it needs no condition of its own
|
|
release:
|
|
needs: assemble
|
|
runs-on: ubuntu-latest
|
|
|
|
steps:
|
|
- name: Download artifacts
|
|
uses: actions/download-artifact@v8
|
|
with:
|
|
path: dist
|
|
pattern: '*_release'
|
|
merge-multiple: true
|
|
|
|
- name: Checkout Repo
|
|
uses: actions/checkout@v7
|
|
with:
|
|
path: source
|
|
fetch-depth: 1
|
|
sparse-checkout: 'README.md'
|
|
- name: Create latest pre-release
|
|
if: github.ref == 'refs/heads/master'
|
|
working-directory: source
|
|
run: |
|
|
gh release delete latest --cleanup-tag || true
|
|
git tag -d latest || true
|
|
git push --delete origin refs/tags/latest || true
|
|
git tag latest
|
|
git push --force origin refs/tags/latest
|
|
sleep 15 # make sure github can find the tag for gh release
|
|
gh release create latest ../dist/* \
|
|
--generate-notes \
|
|
--title "Latest (unstable)" \
|
|
--verify-tag \
|
|
--prerelease
|
|
env:
|
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
|
|
- name: Upload to tagged release
|
|
if: startsWith(github.ref, 'refs/tags/v')
|
|
working-directory: source
|
|
run: |
|
|
gh release upload "$GITHUB_REF_NAME" ../dist/* --clobber
|
|
env:
|
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|