Files
source/gameloop.h
T

23 lines
417 B
C

#ifndef __GAMELOOP_
#define __GAMELOOP_
#include "Types.h"
// main game loop systems
#define INIT_SYSTEM 0
#define NO_PENDING_SCREEN 0xFFFF
extern BOOLEAN InitializeGame(void);
extern void ShutdownGame(void);
extern void GameLoop(void);
// handle exit from game due to shortcut key
void HandleShortCutExitState( void );
void SetPendingNewScreen( UINT32 uiNewScreen );
#endif