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36 lines
753 B
C++
36 lines
753 B
C++
#include <types.h>
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#ifdef NETWORKED
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#include "Networking.h"
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#include "NetworkEvent.h"
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#endif
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#ifdef JA2UB
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INT16 JA2_5_START_SECTOR_X;
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INT16 JA2_5_START_SECTOR_Y;
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//** Defines *******************************************************************
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//Starting money
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#define JA2_5_STARTING_MONEY_EASY 40000
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#define JA2_5_STARTING_MONEY_MEDIUM 35000
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#define JA2_5_STARTING_MONEY_HARD 30000
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#define JA2SAVE_CONV_FILENAME "..\\SavedGames\\Ja2.dts"
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typedef struct
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{
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INT8 bMercID;
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INT8 bPercentStatIncrease;
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} STAT_CHANGE;
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#define NUM_MERCS_TO_USE_IN_PERCENT_STAT_INCREASE 6
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#define MAX_STAT_INCREASE 30
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#endif
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//******************************************************************************
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