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- Fix: sometimes, capturing the last enemy did not end combat as it should - code change: POW are no longer considered visible opponents. This avoids the error of incorrect sight counters (a bit similar to dying enemies) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5752 3b4a5df2-a311-0410-b5c6-a8a6f20db521