Files
source/Laptop/AimMembers.h
T

46 lines
1.1 KiB
C

#ifndef __AIMMEMBERS_H_
#define __AIMMEMBERS_H_
void GameInitAIMMembers();
BOOLEAN EnterAIMMembers();
void ExitAIMMembers();
void HandleAIMMembers();
BOOLEAN RenderAIMMembers();
BOOLEAN DrawNumeralsToScreen(INT32 iNumber, INT8 bWidth, UINT16 usLocX, UINT16 usLocY, UINT32 ulFont, UINT8 ubColor);
BOOLEAN DrawMoneyToScreen(INT32 iNumber, INT8 bWidth, UINT16 usLocX, UINT16 usLocY, UINT32 ulFont, UINT8 ubColor);
void DisplayTextForMercFaceVideoPopUp(INT16 * pString);
BOOLEAN DisplayTalkingMercFaceForVideoPopUp(INT32 iFaceIndex);
void EnterInitAimMembers();
BOOLEAN RenderAIMMembersTopLevel();
void ResetMercAnnoyanceAtPlayer( UINT8 ubMercID );
BOOLEAN DisableNewMailMessage();
void DisplayPopUpBoxExplainingMercArrivalLocationAndTime( );
// which mode are we in during video conferencing?..0 means no video conference
extern UINT8 gubVideoConferencingMode;
//TEMP!!!
#ifdef JA2TESTVERSION
void TempHiringOfMercs( UINT8 ubNumberOfMercs, BOOLEAN fReset );
#endif
#if defined ( JA2TESTVERSION )
void DemoHiringOfMercs( );
#endif
#endif