Files
source/VFS/Location/vfs_7z_library.h
T
Wanne 47db604b50 *** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:01:45 +00:00

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732 B
C++

#ifndef _VFS_7Z_LIBRARY_H_
#define _VFS_7Z_LIBRARY_H_
#include "vfs_uncompressed_lib_base.h"
#include "File/vfs_lib_file.h"
namespace vfs
{
class CUncompressed7zLibrary : public vfs::CUncompressedLibraryBase
{
public:
CUncompressed7zLibrary(tReadableFile *pLibraryFile,
vfs::Path const& sMountPoint,
bool bOwnFile = false,
ObjBlockAllocator<vfs::CLibFile>* allocator=NULL)
: vfs::CUncompressedLibraryBase(pLibraryFile,sMountPoint,bOwnFile), _allocator(allocator)
{};
virtual ~CUncompressed7zLibrary()
{};
/**
* ILibrary interface
*/
virtual bool Init();
private:
ObjBlockAllocator<vfs::CLibFile>* _allocator;
};
} // end namespace
#endif // _VFS_7Z_LIBRARY_H_