Files
source/Tactical/Interface Enhanced.cpp
T

11340 lines
459 KiB
C++

#ifdef PRECOMPILEDHEADERS
#include "Tactical All.h"
#include "language defines.h"
#else
#include "builddefines.h"
#include <stdio.h>
#include <stdarg.h>
#include <time.h>
#include "sgp.h"
#include "gameloop.h"
#include "himage.h"
#include "vobject.h"
#include "sysutil.h"
#include "overhead.h"
#include "mousesystem.h"
#include "Button System.h"
#include "interface.h"
#include "vsurface.h"
#include "wcheck.h"
#include "input.h"
#include "Handle UI.h"
#include "renderworld.h"
#include "sys globals.h"
#include "cursors.h"
#include "radar screen.h"
#include "worldman.h"
#include "Font Control.h"
#include "render dirty.h"
#include "utilities.h"
#include "Sound Control.h"
#include "Interface Panels.h"
#include "Animation Control.h"
#include "Soldier Control.h"
#include "pathai.h"
#include "weapons.h"
#include "lighting.h"
#include "faces.h"
#include "mapscreen.h"
#include "message.h"
#include "text.h"
#include "Interface Items.h"
#include "Font Control.h"
#include "Cursor Control.h"
#include "interface cursors.h"
#include "interface utils.h"
#include "interface items.h"
#include "wordwrap.h"
#include "interface control.h"
#include "vobject_blitters.h"
#include "world items.h"
#include "points.h"
#include "physics.h"
#include "finances.h"
#include "ui cursors.h"
#include "handle ui.h"
#include "ShopKeeper Interface.h"
#include "dialogue control.h"
#include "english.h"
#include "keys.h"
#include "Strategicmap.h"
#include "Arms Dealer Init.h"
#include "soldier macros.h"
#include "game clock.h"
#include "squads.h"
#include "LaptopSave.h"
#include "MessageBoxScreen.h"
#include "Language Defines.h"
#include "GameSettings.h"
#include "Map Screen Interface Map Inventory.h"
#include "Quests.h"
#include "Map Screen Interface.h"
#include "Campaign Types.h"
#include "opplist.h"
#include "los.h"
#include "Map Screen Interface Map.h"
#endif
//forward declarations of common classes to eliminate includes
class OBJECTTYPE;
class SOLDIERTYPE;
// HEADROCK: Defined two new color pointers for the Enhanced Description Box
#define ITEMDESC_FONTPOSITIVE FONT_MCOLOR_LTGREEN
#define ITEMDESC_FONTNEGATIVE FONT_MCOLOR_LTRED
#define BULLET_WIDTH 3
#define BULLET_GAP 5
// HEADROCK: Added these STIs for the icons used in the Enhanced Description Box
UINT32 guiItemInfoWeaponIcon;
UINT32 guiItemInfoAmmoIcon;
UINT32 guiItemInfoExplosiveIcon;
UINT32 guiItemInfoArmorIcon;
//UINT32 guiItemInfoMiscIcon;
// HEADROCK HAM 4: Image for secondary icons
UINT32 guiItemInfoSecondaryIcon;
// HEADROCK HAM 4: This replaces "Misc" icons.
UINT32 guiItemInfoAdvancedIcon;
// HEADROCK HAM 4: New tooltip regions for UDB replace the old regions.
#define NUM_UDB_FASTHELP_REGIONS 102
MOUSE_REGION gUDBFasthelpRegions[NUM_UDB_FASTHELP_REGIONS];
extern INV_DESC_STATS gMoneyStats[];
extern INV_DESC_STATS gLBEStats[];
extern INV_ATTACHXY gItemDescAttachmentsXY[];
extern SOLDIERTYPE *gpItemDescSoldier;
// HEADROCK HAM 4: Declare here so other functions may use it.
void DrawSecondaryStats( OBJECTTYPE * gpItemDescObject );
void DrawAdvancedStats( OBJECTTYPE * gpItemDescObject );
void DrawAdvancedValues( OBJECTTYPE *gpItemDescObject );
extern void HelpTextDoneCallback( void );
UINT8 UsingEDBSystem()
{
if (iResolution >= _640x480 && iResolution < _800x600) //640x480, never allow EDB
return 0;
if(gGameSettings.fOptions[ TOPTION_ENHANCED_DESC_BOX ] == TRUE)
{
if(guiCurrentScreen == MAP_SCREEN) //Strategic
{
if(gGameExternalOptions.iEnhancedDescriptionBox == 0 || gGameExternalOptions.iEnhancedDescriptionBox == 1 )
return 1;
}
else //Tactical
{
// HEADROCK HAM 4: With the introduction of UDB, it is no longer possible to display an extended
// description box for OIV (unless the interface panel is increased... which I doubt it will be).
if (UsingNewInventorySystem()==false)
return 0;
if(gGameExternalOptions.iEnhancedDescriptionBox == 0 || gGameExternalOptions.iEnhancedDescriptionBox == 2)
return 1;
}
}
return 0;
}
void InitEDBCoords(OBJECTTYPE * pObject)
{
if (UsingEDBSystem() > 0)
{
//////////////////////////////////////////////////////////////
// UDB Offsets.
// These offsets allow us to efficiently render UDB in two different places (for Strategic
// and Tactical) without changing anything else. This is thanks to UDB being almost exactly
// the same interface in both screens!
INT16 UDBOffsetX;
INT16 UDBOffsetY;
UDBOffsetX = gsInvDescX;
UDBOffsetY = gsInvDescY;
// Adjust for NAS
if(UsingNewAttachmentSystem() == true)
{
UDBOffsetX += sNASXCorrection(pObject);
UDBOffsetY += sNASYCorrection(pObject);
}
// If no NAS, adjust tactical screen coordinates separately.
if (guiCurrentScreen != MAP_SCREEN)
{
UDBOffsetX += 224;
UDBOffsetY += -114;
if (UseNASDesc( pObject ))
{
UDBOffsetX -= 128;
}
}
///////////////////////////////////////////////////////////
// HEADROCK HAM 4: UDB LBE background coordinates
// These depend on Strategic/Tactical...
if (guiCurrentScreen == MAP_SCREEN)
{
gItemDescLBEBackground[0].sLeft = 58 + UDBOffsetX; gItemDescLBEBackground[0].sTop = 366 + UDBOffsetY;
gItemDescLBEBackground[1].sLeft = 15 + UDBOffsetX; gItemDescLBEBackground[1].sTop = 416 + UDBOffsetY;
gItemDescLBEBackground[2].sLeft = 59 + UDBOffsetX; gItemDescLBEBackground[2].sTop = 340 + UDBOffsetY;
gItemDescLBEBackground[3].sLeft = 25 + UDBOffsetX; gItemDescLBEBackground[3].sTop = 346 + UDBOffsetY;
}
else
{
gItemDescLBEBackground[0].sLeft = 251 + UDBOffsetX; gItemDescLBEBackground[0].sTop = 121 + UDBOffsetY;
gItemDescLBEBackground[1].sLeft = 251 + UDBOffsetX; gItemDescLBEBackground[1].sTop = 121 + UDBOffsetY;
gItemDescLBEBackground[2].sLeft = 251 + UDBOffsetX; gItemDescLBEBackground[2].sTop = 121 + UDBOffsetY;
gItemDescLBEBackground[3].sLeft = 251 + UDBOffsetX; gItemDescLBEBackground[3].sTop = 121 + UDBOffsetY;
}
///////////////////////////////////////////////////////////
// HEADROCK HAM 4: UDB Description Page
// Full item description
gItemDescTextRegions[0].sLeft = 20 + UDBOffsetX; gItemDescTextRegions[0].sTop = 128 + UDBOffsetY; gItemDescTextRegions[0].sRight = 230 + UDBOffsetX; gItemDescTextRegions[0].sBottom = 200 + UDBOffsetY;
// Condition
gItemDescTextRegions[1].sLeft = 20 + UDBOffsetX; gItemDescTextRegions[1].sTop = 230 + UDBOffsetY; gItemDescTextRegions[1].sRight = 230 + UDBOffsetX; gItemDescTextRegions[1].sBottom = 238 + UDBOffsetY;
// Weight
gItemDescTextRegions[2].sLeft = 20 + UDBOffsetX; gItemDescTextRegions[2].sTop = 242 + UDBOffsetY; gItemDescTextRegions[2].sRight = 230 + UDBOffsetX; gItemDescTextRegions[2].sBottom = 250 + UDBOffsetY;
// PROS label
gItemDescTextRegions[3].sLeft = 20 + UDBOffsetX; gItemDescTextRegions[3].sTop = 280 + UDBOffsetY; gItemDescTextRegions[3].sRight = 230 + UDBOffsetX; gItemDescTextRegions[3].sBottom = 288 + UDBOffsetY;
// PROS text
gItemDescTextRegions[4].sLeft = 50 + UDBOffsetX; gItemDescTextRegions[4].sTop = 280 + UDBOffsetY; gItemDescTextRegions[4].sRight = 230 + UDBOffsetX; gItemDescTextRegions[4].sBottom = 288 + UDBOffsetY;
// CONS label
gItemDescTextRegions[5].sLeft = 20 + UDBOffsetX; gItemDescTextRegions[5].sTop = 292 + UDBOffsetY; gItemDescTextRegions[5].sRight = 230 + UDBOffsetX; gItemDescTextRegions[5].sBottom = 300 + UDBOffsetY;
// CONS text
gItemDescTextRegions[6].sLeft = 50 + UDBOffsetX; gItemDescTextRegions[6].sTop = 292 + UDBOffsetY; gItemDescTextRegions[6].sRight = 230 + UDBOffsetX; gItemDescTextRegions[6].sBottom = 300 + UDBOffsetY;
// Flugente FTW 1: Temperature. Is displayed between Weight and the PROS label, so the indexes should be moved... but it is unclear if this description is needed, anyway
gItemDescTextRegions[7].sLeft = 20 + UDBOffsetX; gItemDescTextRegions[7].sTop = 254 + UDBOffsetY; gItemDescTextRegions[7].sRight = 230 + UDBOffsetX; gItemDescTextRegions[7].sBottom = 262 + UDBOffsetY;
////////////////// MONEY TEXT COORDINATES
gMoneyStats[0].sX = 20 + UDBOffsetX; gMoneyStats[0].sY = 230 + UDBOffsetY; // Money
gMoneyStats[1].sX = 63 + UDBOffsetX; gMoneyStats[1].sY = 230 + UDBOffsetY; // Remaining
gMoneyStats[2].sX = 20 + UDBOffsetX; gMoneyStats[2].sY = 245 + UDBOffsetY; // Money
gMoneyStats[3].sX = 63 + UDBOffsetX; gMoneyStats[3].sY = 245 + UDBOffsetY; // Removing
gMoneyStats[4].sX = 145 + UDBOffsetX; gMoneyStats[4].sY = 230 + UDBOffsetY; // AMT remaining
gMoneyStats[5].sX = 145 + UDBOffsetX; gMoneyStats[5].sY = 245 + UDBOffsetY; // AMT removing
///////////////////////////////////////////////////////////
// HEADROCK HAM 4: UDB General Page - Header locations
// "Primary" header
gItemDescGenHeaderRegions[0].sLeft = 12 + UDBOffsetX; gItemDescGenHeaderRegions[0].sTop = 119 + UDBOffsetY; gItemDescGenHeaderRegions[0].sRight = 126 + UDBOffsetX; gItemDescGenHeaderRegions[0].sBottom = 131 + UDBOffsetY;
// "Secondary" header (for weapons: "AP costs")
gItemDescGenHeaderRegions[1].sLeft = 128 + UDBOffsetX; gItemDescGenHeaderRegions[1].sTop = 119 + UDBOffsetY; gItemDescGenHeaderRegions[1].sRight = 242 + UDBOffsetX; gItemDescGenHeaderRegions[1].sBottom = 131 + UDBOffsetY;
// "Burst / Auto" header (for weapons only)
gItemDescGenHeaderRegions[2].sLeft = 128 + UDBOffsetX; gItemDescGenHeaderRegions[2].sTop = 230 + UDBOffsetY; gItemDescGenHeaderRegions[2].sRight = 242 + UDBOffsetX; gItemDescGenHeaderRegions[2].sBottom = 242 + UDBOffsetY;
///////////////////////////////////////////////////////////
// HEADROCK HAM 4: UDB General Page - Index Locations
// "Primary" index
gItemDescGenIndexRegions[0][0].sLeft = 12 + UDBOffsetX; gItemDescGenIndexRegions[0][0].sTop = 134 + UDBOffsetY; gItemDescGenIndexRegions[0][0].sRight = 61 + UDBOffsetX; gItemDescGenIndexRegions[0][0].sBottom = 146 + UDBOffsetY;
gItemDescGenIndexRegions[0][1].sLeft = 63 + UDBOffsetX; gItemDescGenIndexRegions[0][1].sTop = 134 + UDBOffsetY; gItemDescGenIndexRegions[0][1].sRight = 84 + UDBOffsetX; gItemDescGenIndexRegions[0][1].sBottom = 146 + UDBOffsetY;
gItemDescGenIndexRegions[0][2].sLeft = 86 + UDBOffsetX; gItemDescGenIndexRegions[0][2].sTop = 134 + UDBOffsetY; gItemDescGenIndexRegions[0][2].sRight = 105 + UDBOffsetX; gItemDescGenIndexRegions[0][2].sBottom = 146 + UDBOffsetY;
gItemDescGenIndexRegions[0][3].sLeft = 107 + UDBOffsetX; gItemDescGenIndexRegions[0][3].sTop = 134 + UDBOffsetY; gItemDescGenIndexRegions[0][3].sRight = 127 + UDBOffsetX; gItemDescGenIndexRegions[0][3].sBottom = 146 + UDBOffsetY;
// "Secondary" index
gItemDescGenIndexRegions[1][0].sLeft = 130 + UDBOffsetX; gItemDescGenIndexRegions[1][0].sTop = 134 + UDBOffsetY; gItemDescGenIndexRegions[1][0].sRight = 179 + UDBOffsetX; gItemDescGenIndexRegions[1][0].sBottom = 146 + UDBOffsetY;
gItemDescGenIndexRegions[1][1].sLeft = 181 + UDBOffsetX; gItemDescGenIndexRegions[1][1].sTop = 134 + UDBOffsetY; gItemDescGenIndexRegions[1][1].sRight = 202 + UDBOffsetX; gItemDescGenIndexRegions[1][1].sBottom = 146 + UDBOffsetY;
gItemDescGenIndexRegions[1][2].sLeft = 204 + UDBOffsetX; gItemDescGenIndexRegions[1][2].sTop = 134 + UDBOffsetY; gItemDescGenIndexRegions[1][2].sRight = 223 + UDBOffsetX; gItemDescGenIndexRegions[1][2].sBottom = 146 + UDBOffsetY;
gItemDescGenIndexRegions[1][3].sLeft = 225 + UDBOffsetX; gItemDescGenIndexRegions[1][3].sTop = 134 + UDBOffsetY; gItemDescGenIndexRegions[1][3].sRight = 245 + UDBOffsetX; gItemDescGenIndexRegions[1][3].sBottom = 146 + UDBOffsetY;
// "Tertiary" index (for weapons only)
gItemDescGenIndexRegions[2][0].sLeft = 130 + UDBOffsetX; gItemDescGenIndexRegions[2][0].sTop = 245 + UDBOffsetY; gItemDescGenIndexRegions[2][0].sRight = 179 + UDBOffsetX; gItemDescGenIndexRegions[2][0].sBottom = 257 + UDBOffsetY;
gItemDescGenIndexRegions[2][1].sLeft = 181 + UDBOffsetX; gItemDescGenIndexRegions[2][1].sTop = 245 + UDBOffsetY; gItemDescGenIndexRegions[2][1].sRight = 202 + UDBOffsetX; gItemDescGenIndexRegions[2][1].sBottom = 257 + UDBOffsetY;
gItemDescGenIndexRegions[2][2].sLeft = 204 + UDBOffsetX; gItemDescGenIndexRegions[2][2].sTop = 245 + UDBOffsetY; gItemDescGenIndexRegions[2][2].sRight = 223 + UDBOffsetX; gItemDescGenIndexRegions[2][2].sBottom = 257 + UDBOffsetY;
gItemDescGenIndexRegions[2][3].sLeft = 225 + UDBOffsetX; gItemDescGenIndexRegions[2][3].sTop = 245 + UDBOffsetY; gItemDescGenIndexRegions[2][3].sRight = 245 + UDBOffsetX; gItemDescGenIndexRegions[2][3].sBottom = 257 + UDBOffsetY;
//////////////////////////////////////////////////////////////////////////
// HEADROCK HAM 4: UDB General Page - Data locations
// There are NUM_UDB_GEN_LINES*2 lines on the UDB page. Half are on the left side, half
// on the right. Each line has 4 individual parts, see the indexes above.
// The right column is currently only used for WEAPONS. Other item types have their
// own coordinate arrays as they are used to display non-tabulated information.
// Left Column, row 1
gItemDescGenRegions[0][0].sLeft = 12 + UDBOffsetX; gItemDescGenRegions[0][0].sTop = 150 + UDBOffsetY; gItemDescGenRegions[0][0].sRight = 61 + UDBOffsetX; gItemDescGenRegions[0][0].sBottom = 162 + UDBOffsetY;
gItemDescGenRegions[0][1].sLeft = 63 + UDBOffsetX; gItemDescGenRegions[0][1].sTop = 150 + UDBOffsetY; gItemDescGenRegions[0][1].sRight = 84 + UDBOffsetX; gItemDescGenRegions[0][1].sBottom = 162 + UDBOffsetY;
gItemDescGenRegions[0][2].sLeft = 86 + UDBOffsetX; gItemDescGenRegions[0][2].sTop = 150 + UDBOffsetY; gItemDescGenRegions[0][2].sRight = 105 + UDBOffsetX; gItemDescGenRegions[0][2].sBottom = 162 + UDBOffsetY;
gItemDescGenRegions[0][3].sLeft = 107 + UDBOffsetX; gItemDescGenRegions[0][3].sTop = 150 + UDBOffsetY; gItemDescGenRegions[0][3].sRight = 127 + UDBOffsetX; gItemDescGenRegions[0][3].sBottom = 162 + UDBOffsetY;
// Left Column, row 2
gItemDescGenRegions[1][0].sLeft = 12 + UDBOffsetX; gItemDescGenRegions[1][0].sTop = 163 + UDBOffsetY; gItemDescGenRegions[1][0].sRight = 61 + UDBOffsetX; gItemDescGenRegions[1][0].sBottom = 175 + UDBOffsetY;
gItemDescGenRegions[1][1].sLeft = 63 + UDBOffsetX; gItemDescGenRegions[1][1].sTop = 163 + UDBOffsetY; gItemDescGenRegions[1][1].sRight = 84 + UDBOffsetX; gItemDescGenRegions[1][1].sBottom = 175 + UDBOffsetY;
gItemDescGenRegions[1][2].sLeft = 86 + UDBOffsetX; gItemDescGenRegions[1][2].sTop = 163 + UDBOffsetY; gItemDescGenRegions[1][2].sRight = 105 + UDBOffsetX; gItemDescGenRegions[1][2].sBottom = 175 + UDBOffsetY;
gItemDescGenRegions[1][3].sLeft = 107 + UDBOffsetX; gItemDescGenRegions[1][3].sTop = 163 + UDBOffsetY; gItemDescGenRegions[1][3].sRight = 127 + UDBOffsetX; gItemDescGenRegions[1][3].sBottom = 175 + UDBOffsetY;
// Left Column, row 3
gItemDescGenRegions[2][0].sLeft = 12 + UDBOffsetX; gItemDescGenRegions[2][0].sTop = 176 + UDBOffsetY; gItemDescGenRegions[2][0].sRight = 61 + UDBOffsetX; gItemDescGenRegions[2][0].sBottom = 188 + UDBOffsetY;
gItemDescGenRegions[2][1].sLeft = 63 + UDBOffsetX; gItemDescGenRegions[2][1].sTop = 176 + UDBOffsetY; gItemDescGenRegions[2][1].sRight = 84 + UDBOffsetX; gItemDescGenRegions[2][1].sBottom = 188 + UDBOffsetY;
gItemDescGenRegions[2][2].sLeft = 86 + UDBOffsetX; gItemDescGenRegions[2][2].sTop = 176 + UDBOffsetY; gItemDescGenRegions[2][2].sRight = 105 + UDBOffsetX; gItemDescGenRegions[2][2].sBottom = 188 + UDBOffsetY;
gItemDescGenRegions[2][3].sLeft = 107 + UDBOffsetX; gItemDescGenRegions[2][3].sTop = 176 + UDBOffsetY; gItemDescGenRegions[2][3].sRight = 127 + UDBOffsetX; gItemDescGenRegions[2][3].sBottom = 188 + UDBOffsetY;
// Left Column, row 4
gItemDescGenRegions[3][0].sLeft = 12 + UDBOffsetX; gItemDescGenRegions[3][0].sTop = 189 + UDBOffsetY; gItemDescGenRegions[3][0].sRight = 61 + UDBOffsetX; gItemDescGenRegions[3][0].sBottom = 201 + UDBOffsetY;
gItemDescGenRegions[3][1].sLeft = 63 + UDBOffsetX; gItemDescGenRegions[3][1].sTop = 189 + UDBOffsetY; gItemDescGenRegions[3][1].sRight = 84 + UDBOffsetX; gItemDescGenRegions[3][1].sBottom = 201 + UDBOffsetY;
gItemDescGenRegions[3][2].sLeft = 86 + UDBOffsetX; gItemDescGenRegions[3][2].sTop = 189 + UDBOffsetY; gItemDescGenRegions[3][2].sRight = 105 + UDBOffsetX; gItemDescGenRegions[3][2].sBottom = 201 + UDBOffsetY;
gItemDescGenRegions[3][3].sLeft = 107 + UDBOffsetX; gItemDescGenRegions[3][3].sTop = 189 + UDBOffsetY; gItemDescGenRegions[3][3].sRight = 127 + UDBOffsetX; gItemDescGenRegions[3][3].sBottom = 201 + UDBOffsetY;
// Left Column, row 5
gItemDescGenRegions[4][0].sLeft = 12 + UDBOffsetX; gItemDescGenRegions[4][0].sTop = 202 + UDBOffsetY; gItemDescGenRegions[4][0].sRight = 61 + UDBOffsetX; gItemDescGenRegions[4][0].sBottom = 214 + UDBOffsetY;
gItemDescGenRegions[4][1].sLeft = 63 + UDBOffsetX; gItemDescGenRegions[4][1].sTop = 202 + UDBOffsetY; gItemDescGenRegions[4][1].sRight = 84 + UDBOffsetX; gItemDescGenRegions[4][1].sBottom = 214 + UDBOffsetY;
gItemDescGenRegions[4][2].sLeft = 86 + UDBOffsetX; gItemDescGenRegions[4][2].sTop = 202 + UDBOffsetY; gItemDescGenRegions[4][2].sRight = 105 + UDBOffsetX; gItemDescGenRegions[4][2].sBottom = 214 + UDBOffsetY;
gItemDescGenRegions[4][3].sLeft = 107 + UDBOffsetX; gItemDescGenRegions[4][3].sTop = 202 + UDBOffsetY; gItemDescGenRegions[4][3].sRight = 127 + UDBOffsetX; gItemDescGenRegions[4][3].sBottom = 214 + UDBOffsetY;
// Left Column, row 6
gItemDescGenRegions[5][0].sLeft = 12 + UDBOffsetX; gItemDescGenRegions[5][0].sTop = 215 + UDBOffsetY; gItemDescGenRegions[5][0].sRight = 61 + UDBOffsetX; gItemDescGenRegions[5][0].sBottom = 227 + UDBOffsetY;
gItemDescGenRegions[5][1].sLeft = 63 + UDBOffsetX; gItemDescGenRegions[5][1].sTop = 215 + UDBOffsetY; gItemDescGenRegions[5][1].sRight = 84 + UDBOffsetX; gItemDescGenRegions[5][1].sBottom = 227 + UDBOffsetY;
gItemDescGenRegions[5][2].sLeft = 86 + UDBOffsetX; gItemDescGenRegions[5][2].sTop = 215 + UDBOffsetY; gItemDescGenRegions[5][2].sRight = 105 + UDBOffsetX; gItemDescGenRegions[5][2].sBottom = 227 + UDBOffsetY;
gItemDescGenRegions[5][3].sLeft = 107 + UDBOffsetX; gItemDescGenRegions[5][3].sTop = 215 + UDBOffsetY; gItemDescGenRegions[5][3].sRight = 127 + UDBOffsetX; gItemDescGenRegions[5][3].sBottom = 227 + UDBOffsetY;
// Left Column, row 7
gItemDescGenRegions[6][0].sLeft = 12 + UDBOffsetX; gItemDescGenRegions[6][0].sTop = 228 + UDBOffsetY; gItemDescGenRegions[6][0].sRight = 61 + UDBOffsetX; gItemDescGenRegions[6][0].sBottom = 242 + UDBOffsetY;
gItemDescGenRegions[6][1].sLeft = 63 + UDBOffsetX; gItemDescGenRegions[6][1].sTop = 228 + UDBOffsetY; gItemDescGenRegions[6][1].sRight = 84 + UDBOffsetX; gItemDescGenRegions[6][1].sBottom = 242 + UDBOffsetY;
gItemDescGenRegions[6][2].sLeft = 86 + UDBOffsetX; gItemDescGenRegions[6][2].sTop = 228 + UDBOffsetY; gItemDescGenRegions[6][2].sRight = 105 + UDBOffsetX; gItemDescGenRegions[6][2].sBottom = 242 + UDBOffsetY;
gItemDescGenRegions[6][3].sLeft = 107 + UDBOffsetX; gItemDescGenRegions[6][3].sTop = 228 + UDBOffsetY; gItemDescGenRegions[6][3].sRight = 127 + UDBOffsetX; gItemDescGenRegions[6][3].sBottom = 242 + UDBOffsetY;
// Left Column, row 8
gItemDescGenRegions[7][0].sLeft = 12 + UDBOffsetX; gItemDescGenRegions[7][0].sTop = 243 + UDBOffsetY; gItemDescGenRegions[7][0].sRight = 61 + UDBOffsetX; gItemDescGenRegions[7][0].sBottom = 255 + UDBOffsetY;
gItemDescGenRegions[7][1].sLeft = 63 + UDBOffsetX; gItemDescGenRegions[7][1].sTop = 243 + UDBOffsetY; gItemDescGenRegions[7][1].sRight = 84 + UDBOffsetX; gItemDescGenRegions[7][1].sBottom = 255 + UDBOffsetY;
gItemDescGenRegions[7][2].sLeft = 86 + UDBOffsetX; gItemDescGenRegions[7][2].sTop = 243 + UDBOffsetY; gItemDescGenRegions[7][2].sRight = 105 + UDBOffsetX; gItemDescGenRegions[7][2].sBottom = 255 + UDBOffsetY;
gItemDescGenRegions[7][3].sLeft = 107 + UDBOffsetX; gItemDescGenRegions[7][3].sTop = 243 + UDBOffsetY; gItemDescGenRegions[7][3].sRight = 127 + UDBOffsetX; gItemDescGenRegions[7][3].sBottom = 255 + UDBOffsetY;
// Left Column, row 9
gItemDescGenRegions[8][0].sLeft = 12 + UDBOffsetX; gItemDescGenRegions[8][0].sTop = 256 + UDBOffsetY; gItemDescGenRegions[8][0].sRight = 61 + UDBOffsetX; gItemDescGenRegions[8][0].sBottom = 268 + UDBOffsetY;
gItemDescGenRegions[8][1].sLeft = 63 + UDBOffsetX; gItemDescGenRegions[8][1].sTop = 256 + UDBOffsetY; gItemDescGenRegions[8][1].sRight = 84 + UDBOffsetX; gItemDescGenRegions[8][1].sBottom = 268 + UDBOffsetY;
gItemDescGenRegions[8][2].sLeft = 86 + UDBOffsetX; gItemDescGenRegions[8][2].sTop = 256 + UDBOffsetY; gItemDescGenRegions[8][2].sRight = 105 + UDBOffsetX; gItemDescGenRegions[8][2].sBottom = 268 + UDBOffsetY;
gItemDescGenRegions[8][3].sLeft = 107 + UDBOffsetX; gItemDescGenRegions[8][3].sTop = 256 + UDBOffsetY; gItemDescGenRegions[8][3].sRight = 127 + UDBOffsetX; gItemDescGenRegions[8][3].sBottom = 268 + UDBOffsetY;
// Left Column, row 10
gItemDescGenRegions[9][0].sLeft = 12 + UDBOffsetX; gItemDescGenRegions[9][0].sTop = 269 + UDBOffsetY; gItemDescGenRegions[9][0].sRight = 61 + UDBOffsetX; gItemDescGenRegions[9][0].sBottom = 281 + UDBOffsetY;
gItemDescGenRegions[9][1].sLeft = 63 + UDBOffsetX; gItemDescGenRegions[9][1].sTop = 269 + UDBOffsetY; gItemDescGenRegions[9][1].sRight = 84 + UDBOffsetX; gItemDescGenRegions[9][1].sBottom = 281 + UDBOffsetY;
gItemDescGenRegions[9][2].sLeft = 86 + UDBOffsetX; gItemDescGenRegions[9][2].sTop = 269 + UDBOffsetY; gItemDescGenRegions[9][2].sRight = 105 + UDBOffsetX; gItemDescGenRegions[9][2].sBottom = 281 + UDBOffsetY;
gItemDescGenRegions[9][3].sLeft = 107 + UDBOffsetX; gItemDescGenRegions[9][3].sTop = 269 + UDBOffsetY; gItemDescGenRegions[9][3].sRight = 127 + UDBOffsetX; gItemDescGenRegions[9][3].sBottom = 281 + UDBOffsetY;
// Left Column, row 11
gItemDescGenRegions[10][0].sLeft = 12 + UDBOffsetX; gItemDescGenRegions[10][0].sTop = 282 + UDBOffsetY; gItemDescGenRegions[10][0].sRight = 61 + UDBOffsetX; gItemDescGenRegions[10][0].sBottom = 294 + UDBOffsetY;
gItemDescGenRegions[10][1].sLeft = 63 + UDBOffsetX; gItemDescGenRegions[10][1].sTop = 282 + UDBOffsetY; gItemDescGenRegions[10][1].sRight = 84 + UDBOffsetX; gItemDescGenRegions[10][1].sBottom = 294 + UDBOffsetY;
gItemDescGenRegions[10][2].sLeft = 86 + UDBOffsetX; gItemDescGenRegions[10][2].sTop = 282 + UDBOffsetY; gItemDescGenRegions[10][2].sRight = 105 + UDBOffsetX; gItemDescGenRegions[10][2].sBottom = 294 + UDBOffsetY;
gItemDescGenRegions[10][3].sLeft = 107 + UDBOffsetX; gItemDescGenRegions[10][3].sTop = 282 + UDBOffsetY; gItemDescGenRegions[10][3].sRight = 127 + UDBOffsetX; gItemDescGenRegions[10][3].sBottom = 294 + UDBOffsetY;
// Left Column, row 12
gItemDescGenRegions[11][0].sLeft = 12 + UDBOffsetX; gItemDescGenRegions[11][0].sTop = 295 + UDBOffsetY; gItemDescGenRegions[11][0].sRight = 61 + UDBOffsetX; gItemDescGenRegions[11][0].sBottom = 307 + UDBOffsetY;
gItemDescGenRegions[11][1].sLeft = 63 + UDBOffsetX; gItemDescGenRegions[11][1].sTop = 295 + UDBOffsetY; gItemDescGenRegions[11][1].sRight = 84 + UDBOffsetX; gItemDescGenRegions[11][1].sBottom = 307 + UDBOffsetY;
gItemDescGenRegions[11][2].sLeft = 86 + UDBOffsetX; gItemDescGenRegions[11][2].sTop = 295 + UDBOffsetY; gItemDescGenRegions[11][2].sRight = 105 + UDBOffsetX; gItemDescGenRegions[11][2].sBottom = 307 + UDBOffsetY;
gItemDescGenRegions[11][3].sLeft = 107 + UDBOffsetX; gItemDescGenRegions[11][3].sTop = 295 + UDBOffsetY; gItemDescGenRegions[11][3].sRight = 127 + UDBOffsetX; gItemDescGenRegions[11][3].sBottom = 307 + UDBOffsetY;
// Right Column, row 1
gItemDescGenRegions[13][0].sLeft = 130 + UDBOffsetX; gItemDescGenRegions[13][0].sTop = 150 + UDBOffsetY; gItemDescGenRegions[13][0].sRight = 179 + UDBOffsetX; gItemDescGenRegions[13][0].sBottom = 162 + UDBOffsetY;
gItemDescGenRegions[13][1].sLeft = 181 + UDBOffsetX; gItemDescGenRegions[13][1].sTop = 150 + UDBOffsetY; gItemDescGenRegions[13][1].sRight = 202 + UDBOffsetX; gItemDescGenRegions[13][1].sBottom = 162 + UDBOffsetY;
gItemDescGenRegions[13][2].sLeft = 204 + UDBOffsetX; gItemDescGenRegions[13][2].sTop = 150 + UDBOffsetY; gItemDescGenRegions[13][2].sRight = 223 + UDBOffsetX; gItemDescGenRegions[13][2].sBottom = 162 + UDBOffsetY;
gItemDescGenRegions[13][3].sLeft = 225 + UDBOffsetX; gItemDescGenRegions[13][3].sTop = 150 + UDBOffsetY; gItemDescGenRegions[13][3].sRight = 245 + UDBOffsetX; gItemDescGenRegions[13][3].sBottom = 162 + UDBOffsetY;
// Right Column, row 2
gItemDescGenRegions[14][0].sLeft = 130 + UDBOffsetX; gItemDescGenRegions[14][0].sTop = 163 + UDBOffsetY; gItemDescGenRegions[14][0].sRight = 179 + UDBOffsetX; gItemDescGenRegions[14][0].sBottom = 175 + UDBOffsetY;
gItemDescGenRegions[14][1].sLeft = 181 + UDBOffsetX; gItemDescGenRegions[14][1].sTop = 163 + UDBOffsetY; gItemDescGenRegions[14][1].sRight = 202 + UDBOffsetX; gItemDescGenRegions[14][1].sBottom = 175 + UDBOffsetY;
gItemDescGenRegions[14][2].sLeft = 204 + UDBOffsetX; gItemDescGenRegions[14][2].sTop = 163 + UDBOffsetY; gItemDescGenRegions[14][2].sRight = 223 + UDBOffsetX; gItemDescGenRegions[14][2].sBottom = 175 + UDBOffsetY;
gItemDescGenRegions[14][3].sLeft = 225 + UDBOffsetX; gItemDescGenRegions[14][3].sTop = 163 + UDBOffsetY; gItemDescGenRegions[14][3].sRight = 245 + UDBOffsetX; gItemDescGenRegions[14][3].sBottom = 175 + UDBOffsetY;
// Right Column, row 3
gItemDescGenRegions[15][0].sLeft = 130 + UDBOffsetX; gItemDescGenRegions[15][0].sTop = 176 + UDBOffsetY; gItemDescGenRegions[15][0].sRight = 179 + UDBOffsetX; gItemDescGenRegions[15][0].sBottom = 188 + UDBOffsetY;
gItemDescGenRegions[15][1].sLeft = 181 + UDBOffsetX; gItemDescGenRegions[15][1].sTop = 176 + UDBOffsetY; gItemDescGenRegions[15][1].sRight = 202 + UDBOffsetX; gItemDescGenRegions[15][1].sBottom = 188 + UDBOffsetY;
gItemDescGenRegions[15][2].sLeft = 204 + UDBOffsetX; gItemDescGenRegions[15][2].sTop = 176 + UDBOffsetY; gItemDescGenRegions[15][2].sRight = 223 + UDBOffsetX; gItemDescGenRegions[15][2].sBottom = 188 + UDBOffsetY;
gItemDescGenRegions[15][3].sLeft = 225 + UDBOffsetX; gItemDescGenRegions[15][3].sTop = 176 + UDBOffsetY; gItemDescGenRegions[15][3].sRight = 245 + UDBOffsetX; gItemDescGenRegions[15][3].sBottom = 188 + UDBOffsetY;
// Right Column, row 4
gItemDescGenRegions[16][0].sLeft = 130 + UDBOffsetX; gItemDescGenRegions[16][0].sTop = 189 + UDBOffsetY; gItemDescGenRegions[16][0].sRight = 179 + UDBOffsetX; gItemDescGenRegions[16][0].sBottom = 201 + UDBOffsetY;
gItemDescGenRegions[16][1].sLeft = 181 + UDBOffsetX; gItemDescGenRegions[16][1].sTop = 189 + UDBOffsetY; gItemDescGenRegions[16][1].sRight = 202 + UDBOffsetX; gItemDescGenRegions[16][1].sBottom = 201 + UDBOffsetY;
gItemDescGenRegions[16][2].sLeft = 204 + UDBOffsetX; gItemDescGenRegions[16][2].sTop = 189 + UDBOffsetY; gItemDescGenRegions[16][2].sRight = 223 + UDBOffsetX; gItemDescGenRegions[16][2].sBottom = 201 + UDBOffsetY;
gItemDescGenRegions[16][3].sLeft = 225 + UDBOffsetX; gItemDescGenRegions[16][3].sTop = 189 + UDBOffsetY; gItemDescGenRegions[16][3].sRight = 245 + UDBOffsetX; gItemDescGenRegions[16][3].sBottom = 201 + UDBOffsetY;
// Right Column, row 5
gItemDescGenRegions[17][0].sLeft = 130 + UDBOffsetX; gItemDescGenRegions[17][0].sTop = 202 + UDBOffsetY; gItemDescGenRegions[17][0].sRight = 179 + UDBOffsetX; gItemDescGenRegions[17][0].sBottom = 214 + UDBOffsetY;
gItemDescGenRegions[17][1].sLeft = 181 + UDBOffsetX; gItemDescGenRegions[17][1].sTop = 202 + UDBOffsetY; gItemDescGenRegions[17][1].sRight = 202 + UDBOffsetX; gItemDescGenRegions[17][1].sBottom = 214 + UDBOffsetY;
gItemDescGenRegions[17][2].sLeft = 204 + UDBOffsetX; gItemDescGenRegions[17][2].sTop = 202 + UDBOffsetY; gItemDescGenRegions[17][2].sRight = 223 + UDBOffsetX; gItemDescGenRegions[17][2].sBottom = 214 + UDBOffsetY;
gItemDescGenRegions[17][3].sLeft = 225 + UDBOffsetX; gItemDescGenRegions[17][3].sTop = 202 + UDBOffsetY; gItemDescGenRegions[17][3].sRight = 245 + UDBOffsetX; gItemDescGenRegions[17][3].sBottom = 214 + UDBOffsetY;
// Right Column, row 6
gItemDescGenRegions[18][0].sLeft = 130 + UDBOffsetX; gItemDescGenRegions[18][0].sTop = 215 + UDBOffsetY; gItemDescGenRegions[18][0].sRight = 179 + UDBOffsetX; gItemDescGenRegions[18][0].sBottom = 227 + UDBOffsetY;
gItemDescGenRegions[18][1].sLeft = 181 + UDBOffsetX; gItemDescGenRegions[18][1].sTop = 215 + UDBOffsetY; gItemDescGenRegions[18][1].sRight = 202 + UDBOffsetX; gItemDescGenRegions[18][1].sBottom = 227 + UDBOffsetY;
gItemDescGenRegions[18][2].sLeft = 204 + UDBOffsetX; gItemDescGenRegions[18][2].sTop = 215 + UDBOffsetY; gItemDescGenRegions[18][2].sRight = 223 + UDBOffsetX; gItemDescGenRegions[18][2].sBottom = 227 + UDBOffsetY;
gItemDescGenRegions[18][3].sLeft = 225 + UDBOffsetX; gItemDescGenRegions[18][3].sTop = 215 + UDBOffsetY; gItemDescGenRegions[18][3].sRight = 245 + UDBOffsetX; gItemDescGenRegions[18][3].sBottom = 227 + UDBOffsetY;
// NOTE a skip of Y here - these belong to the "tertiary" column, which is below the "secondary" column, separated by an index and header.
// Right Column, row 7
gItemDescGenRegions[19][0].sLeft = 130 + UDBOffsetX; gItemDescGenRegions[19][0].sTop = 256 + UDBOffsetY; gItemDescGenRegions[19][0].sRight = 179 + UDBOffsetX; gItemDescGenRegions[19][0].sBottom = 268 + UDBOffsetY;
gItemDescGenRegions[19][1].sLeft = 181 + UDBOffsetX; gItemDescGenRegions[19][1].sTop = 256 + UDBOffsetY; gItemDescGenRegions[19][1].sRight = 202 + UDBOffsetX; gItemDescGenRegions[19][1].sBottom = 268 + UDBOffsetY;
gItemDescGenRegions[19][2].sLeft = 204 + UDBOffsetX; gItemDescGenRegions[19][2].sTop = 256 + UDBOffsetY; gItemDescGenRegions[19][2].sRight = 223 + UDBOffsetX; gItemDescGenRegions[19][2].sBottom = 268 + UDBOffsetY;
gItemDescGenRegions[19][3].sLeft = 225 + UDBOffsetX; gItemDescGenRegions[19][3].sTop = 256 + UDBOffsetY; gItemDescGenRegions[19][3].sRight = 245 + UDBOffsetX; gItemDescGenRegions[19][3].sBottom = 268 + UDBOffsetY;
// Right Column, row 8
gItemDescGenRegions[20][0].sLeft = 130 + UDBOffsetX; gItemDescGenRegions[20][0].sTop = 269 + UDBOffsetY; gItemDescGenRegions[20][0].sRight = 179 + UDBOffsetX; gItemDescGenRegions[20][0].sBottom = 281 + UDBOffsetY;
gItemDescGenRegions[20][1].sLeft = 181 + UDBOffsetX; gItemDescGenRegions[20][1].sTop = 269 + UDBOffsetY; gItemDescGenRegions[20][1].sRight = 202 + UDBOffsetX; gItemDescGenRegions[20][1].sBottom = 281 + UDBOffsetY;
gItemDescGenRegions[20][2].sLeft = 204 + UDBOffsetX; gItemDescGenRegions[20][2].sTop = 269 + UDBOffsetY; gItemDescGenRegions[20][2].sRight = 223 + UDBOffsetX; gItemDescGenRegions[20][2].sBottom = 281 + UDBOffsetY;
gItemDescGenRegions[20][3].sLeft = 225 + UDBOffsetX; gItemDescGenRegions[20][3].sTop = 269 + UDBOffsetY; gItemDescGenRegions[20][3].sRight = 245 + UDBOffsetX; gItemDescGenRegions[20][3].sBottom = 281 + UDBOffsetY;
// Right Column, row 9
gItemDescGenRegions[21][0].sLeft = 130 + UDBOffsetX; gItemDescGenRegions[21][0].sTop = 282 + UDBOffsetY; gItemDescGenRegions[21][0].sRight = 179 + UDBOffsetX; gItemDescGenRegions[21][0].sBottom = 294 + UDBOffsetY;
gItemDescGenRegions[21][1].sLeft = 181 + UDBOffsetX; gItemDescGenRegions[21][1].sTop = 282 + UDBOffsetY; gItemDescGenRegions[21][1].sRight = 202 + UDBOffsetX; gItemDescGenRegions[21][1].sBottom = 294 + UDBOffsetY;
gItemDescGenRegions[21][2].sLeft = 204 + UDBOffsetX; gItemDescGenRegions[21][2].sTop = 282 + UDBOffsetY; gItemDescGenRegions[21][2].sRight = 223 + UDBOffsetX; gItemDescGenRegions[21][2].sBottom = 294 + UDBOffsetY;
gItemDescGenRegions[21][3].sLeft = 225 + UDBOffsetX; gItemDescGenRegions[21][3].sTop = 282 + UDBOffsetY; gItemDescGenRegions[21][3].sRight = 245 + UDBOffsetX; gItemDescGenRegions[21][3].sBottom = 294 + UDBOffsetY;
// Right Column, row 10
gItemDescGenRegions[22][0].sLeft = 130 + UDBOffsetX; gItemDescGenRegions[22][0].sTop = 295 + UDBOffsetY; gItemDescGenRegions[22][0].sRight = 179 + UDBOffsetX; gItemDescGenRegions[22][0].sBottom = 307 + UDBOffsetY;
gItemDescGenRegions[22][1].sLeft = 181 + UDBOffsetX; gItemDescGenRegions[22][1].sTop = 295 + UDBOffsetY; gItemDescGenRegions[22][1].sRight = 202 + UDBOffsetX; gItemDescGenRegions[22][1].sBottom = 307 + UDBOffsetY;
gItemDescGenRegions[22][2].sLeft = 204 + UDBOffsetX; gItemDescGenRegions[22][2].sTop = 295 + UDBOffsetY; gItemDescGenRegions[22][2].sRight = 223 + UDBOffsetX; gItemDescGenRegions[22][2].sBottom = 307 + UDBOffsetY;
gItemDescGenRegions[22][3].sLeft = 225 + UDBOffsetX; gItemDescGenRegions[22][3].sTop = 295 + UDBOffsetY; gItemDescGenRegions[22][3].sRight = 245 + UDBOffsetX; gItemDescGenRegions[22][3].sBottom = 307 + UDBOffsetY;
///////////////////////////////////////////////////////////////////////////////////
// HEADROCK HAM 4: UDB General Page - Secondary Data locations
// These icons will appear on the RIGHT columns of the general page. The are larger
// than the normal icons, and indicate flags. Armor, Ammo and Misc Items will use
// these to display special flag properties like "Electronic" or "Tracer effect".
// First row
gItemDescGenSecondaryRegions[0].sLeft = 131 + UDBOffsetX; gItemDescGenSecondaryRegions[0].sTop = 135 + UDBOffsetY; gItemDescGenSecondaryRegions[0].sRight = 156 + UDBOffsetX; gItemDescGenSecondaryRegions[0].sBottom = 160 + UDBOffsetY;
gItemDescGenSecondaryRegions[1].sLeft = 159 + UDBOffsetX; gItemDescGenSecondaryRegions[1].sTop = 135 + UDBOffsetY; gItemDescGenSecondaryRegions[1].sRight = 184 + UDBOffsetX; gItemDescGenSecondaryRegions[1].sBottom = 160 + UDBOffsetY;
gItemDescGenSecondaryRegions[2].sLeft = 187 + UDBOffsetX; gItemDescGenSecondaryRegions[2].sTop = 135 + UDBOffsetY; gItemDescGenSecondaryRegions[2].sRight = 212 + UDBOffsetX; gItemDescGenSecondaryRegions[2].sBottom = 160 + UDBOffsetY;
gItemDescGenSecondaryRegions[3].sLeft = 215 + UDBOffsetX; gItemDescGenSecondaryRegions[3].sTop = 135 + UDBOffsetY; gItemDescGenSecondaryRegions[3].sRight = 240 + UDBOffsetX; gItemDescGenSecondaryRegions[3].sBottom = 160 + UDBOffsetY;
// Second row
gItemDescGenSecondaryRegions[4].sLeft = 131 + UDBOffsetX; gItemDescGenSecondaryRegions[4].sTop = 163 + UDBOffsetY; gItemDescGenSecondaryRegions[4].sRight = 156 + UDBOffsetX; gItemDescGenSecondaryRegions[4].sBottom = 188 + UDBOffsetY;
gItemDescGenSecondaryRegions[5].sLeft = 159 + UDBOffsetX; gItemDescGenSecondaryRegions[5].sTop = 163 + UDBOffsetY; gItemDescGenSecondaryRegions[5].sRight = 184 + UDBOffsetX; gItemDescGenSecondaryRegions[5].sBottom = 188 + UDBOffsetY;
gItemDescGenSecondaryRegions[6].sLeft = 187 + UDBOffsetX; gItemDescGenSecondaryRegions[6].sTop = 163 + UDBOffsetY; gItemDescGenSecondaryRegions[6].sRight = 212 + UDBOffsetX; gItemDescGenSecondaryRegions[6].sBottom = 188 + UDBOffsetY;
gItemDescGenSecondaryRegions[7].sLeft = 215 + UDBOffsetX; gItemDescGenSecondaryRegions[7].sTop = 163 + UDBOffsetY; gItemDescGenSecondaryRegions[7].sRight = 240 + UDBOffsetX; gItemDescGenSecondaryRegions[7].sBottom = 188 + UDBOffsetY;
// Third row
gItemDescGenSecondaryRegions[8].sLeft = 131 + UDBOffsetX; gItemDescGenSecondaryRegions[8].sTop = 191 + UDBOffsetY; gItemDescGenSecondaryRegions[8].sRight = 156 + UDBOffsetX; gItemDescGenSecondaryRegions[8].sBottom = 216 + UDBOffsetY;
gItemDescGenSecondaryRegions[9].sLeft = 159 + UDBOffsetX; gItemDescGenSecondaryRegions[9].sTop = 191 + UDBOffsetY; gItemDescGenSecondaryRegions[9].sRight = 184 + UDBOffsetX; gItemDescGenSecondaryRegions[9].sBottom = 216 + UDBOffsetY;
gItemDescGenSecondaryRegions[10].sLeft = 187 + UDBOffsetX; gItemDescGenSecondaryRegions[10].sTop = 191 + UDBOffsetY; gItemDescGenSecondaryRegions[10].sRight = 212 + UDBOffsetX; gItemDescGenSecondaryRegions[10].sBottom = 216 + UDBOffsetY;
gItemDescGenSecondaryRegions[11].sLeft = 215 + UDBOffsetX; gItemDescGenSecondaryRegions[11].sTop = 191 + UDBOffsetY; gItemDescGenSecondaryRegions[11].sRight = 240 + UDBOffsetX; gItemDescGenSecondaryRegions[11].sBottom = 216 + UDBOffsetY;
// Fourth row
gItemDescGenSecondaryRegions[12].sLeft = 131 + UDBOffsetX; gItemDescGenSecondaryRegions[12].sTop = 219 + UDBOffsetY; gItemDescGenSecondaryRegions[12].sRight = 156 + UDBOffsetX; gItemDescGenSecondaryRegions[12].sBottom = 244 + UDBOffsetY;
gItemDescGenSecondaryRegions[13].sLeft = 159 + UDBOffsetX; gItemDescGenSecondaryRegions[13].sTop = 219 + UDBOffsetY; gItemDescGenSecondaryRegions[13].sRight = 184 + UDBOffsetX; gItemDescGenSecondaryRegions[13].sBottom = 244 + UDBOffsetY;
gItemDescGenSecondaryRegions[14].sLeft = 187 + UDBOffsetX; gItemDescGenSecondaryRegions[14].sTop = 219 + UDBOffsetY; gItemDescGenSecondaryRegions[14].sRight = 212 + UDBOffsetX; gItemDescGenSecondaryRegions[14].sBottom = 244 + UDBOffsetY;
gItemDescGenSecondaryRegions[15].sLeft = 215 + UDBOffsetX; gItemDescGenSecondaryRegions[15].sTop = 219 + UDBOffsetY; gItemDescGenSecondaryRegions[15].sRight = 240 + UDBOffsetX; gItemDescGenSecondaryRegions[15].sBottom = 244 + UDBOffsetY;
// Fifth row
gItemDescGenSecondaryRegions[16].sLeft = 131 + UDBOffsetX; gItemDescGenSecondaryRegions[16].sTop = 247 + UDBOffsetY; gItemDescGenSecondaryRegions[16].sRight = 156 + UDBOffsetX; gItemDescGenSecondaryRegions[16].sBottom = 272 + UDBOffsetY;
gItemDescGenSecondaryRegions[17].sLeft = 159 + UDBOffsetX; gItemDescGenSecondaryRegions[17].sTop = 247 + UDBOffsetY; gItemDescGenSecondaryRegions[17].sRight = 184 + UDBOffsetX; gItemDescGenSecondaryRegions[17].sBottom = 272 + UDBOffsetY;
gItemDescGenSecondaryRegions[18].sLeft = 187 + UDBOffsetX; gItemDescGenSecondaryRegions[18].sTop = 247 + UDBOffsetY; gItemDescGenSecondaryRegions[18].sRight = 212 + UDBOffsetX; gItemDescGenSecondaryRegions[18].sBottom = 272 + UDBOffsetY;
gItemDescGenSecondaryRegions[19].sLeft = 215 + UDBOffsetX; gItemDescGenSecondaryRegions[19].sTop = 247 + UDBOffsetY; gItemDescGenSecondaryRegions[19].sRight = 240 + UDBOffsetX; gItemDescGenSecondaryRegions[19].sBottom = 272 + UDBOffsetY;
// Sixth row
gItemDescGenSecondaryRegions[20].sLeft = 131 + UDBOffsetX; gItemDescGenSecondaryRegions[20].sTop = 275 + UDBOffsetY; gItemDescGenSecondaryRegions[20].sRight = 156 + UDBOffsetX; gItemDescGenSecondaryRegions[20].sBottom = 300 + UDBOffsetY;
gItemDescGenSecondaryRegions[21].sLeft = 159 + UDBOffsetX; gItemDescGenSecondaryRegions[21].sTop = 275 + UDBOffsetY; gItemDescGenSecondaryRegions[21].sRight = 184 + UDBOffsetX; gItemDescGenSecondaryRegions[21].sBottom = 300 + UDBOffsetY;
gItemDescGenSecondaryRegions[22].sLeft = 187 + UDBOffsetX; gItemDescGenSecondaryRegions[22].sTop = 275 + UDBOffsetY; gItemDescGenSecondaryRegions[22].sRight = 212 + UDBOffsetX; gItemDescGenSecondaryRegions[22].sBottom = 300 + UDBOffsetY;
gItemDescGenSecondaryRegions[23].sLeft = 215 + UDBOffsetX; gItemDescGenSecondaryRegions[23].sTop = 275 + UDBOffsetY; gItemDescGenSecondaryRegions[23].sRight = 240 + UDBOffsetX; gItemDescGenSecondaryRegions[23].sBottom = 300 + UDBOffsetY;
///////////////////////////////////////////////////////////////////////////////////
// HEADROCK HAM 4: UDB Advanced Page
// The set of data appears on the third UDB page. It shows bonuses given by items either
// to other items (through attachment/ammo) or directly to the person wearing/using
// the item.
// Each row contains 4 elements, the first being the icon position, and then
// one element per stance (Standing, crouching, prone).
/////////// INDEX
gItemDescAdvIndexRegions[0][0].sLeft = 12 + UDBOffsetX; gItemDescAdvIndexRegions[0][0].sTop = 119 + UDBOffsetY; gItemDescAdvIndexRegions[0][0].sRight = 125 + UDBOffsetX; gItemDescAdvIndexRegions[0][0].sBottom = 132 + UDBOffsetY;
gItemDescAdvIndexRegions[0][1].sLeft = 128 + UDBOffsetX; gItemDescAdvIndexRegions[0][1].sTop = 119 + UDBOffsetY; gItemDescAdvIndexRegions[0][1].sRight = 157 + UDBOffsetX; gItemDescAdvIndexRegions[0][1].sBottom = 132 + UDBOffsetY;
gItemDescAdvIndexRegions[0][2].sLeft = 160 + UDBOffsetX; gItemDescAdvIndexRegions[0][2].sTop = 119 + UDBOffsetY; gItemDescAdvIndexRegions[0][2].sRight = 189 + UDBOffsetX; gItemDescAdvIndexRegions[0][2].sBottom = 132 + UDBOffsetY;
gItemDescAdvIndexRegions[0][3].sLeft = 193 + UDBOffsetX; gItemDescAdvIndexRegions[0][3].sTop = 119 + UDBOffsetY; gItemDescAdvIndexRegions[0][3].sRight = 220 + UDBOffsetX; gItemDescAdvIndexRegions[0][3].sBottom = 132 + UDBOffsetY;
gItemDescAdvRegions[0][0].sLeft = 12 + UDBOffsetX; gItemDescAdvRegions[0][0].sTop = 138 + UDBOffsetY; gItemDescAdvRegions[0][0].sRight = 126 + UDBOffsetX; gItemDescAdvRegions[0][0].sBottom = 150 + UDBOffsetY;
gItemDescAdvRegions[0][1].sLeft = 130 + UDBOffsetX; gItemDescAdvRegions[0][1].sTop = 138 + UDBOffsetY; gItemDescAdvRegions[0][1].sRight = 157 + UDBOffsetX; gItemDescAdvRegions[0][1].sBottom = 150 + UDBOffsetY;
gItemDescAdvRegions[0][2].sLeft = 162 + UDBOffsetX; gItemDescAdvRegions[0][2].sTop = 138 + UDBOffsetY; gItemDescAdvRegions[0][2].sRight = 189 + UDBOffsetX; gItemDescAdvRegions[0][2].sBottom = 150 + UDBOffsetY;
gItemDescAdvRegions[0][3].sLeft = 194 + UDBOffsetX; gItemDescAdvRegions[0][3].sTop = 138 + UDBOffsetY; gItemDescAdvRegions[0][3].sRight = 221 + UDBOffsetX; gItemDescAdvRegions[0][3].sBottom = 150 + UDBOffsetY;
gItemDescAdvRegions[1][0].sLeft = 12 + UDBOffsetX; gItemDescAdvRegions[1][0].sTop = 151 + UDBOffsetY; gItemDescAdvRegions[1][0].sRight = 126 + UDBOffsetX; gItemDescAdvRegions[1][0].sBottom = 163 + UDBOffsetY;
gItemDescAdvRegions[1][1].sLeft = 130 + UDBOffsetX; gItemDescAdvRegions[1][1].sTop = 151 + UDBOffsetY; gItemDescAdvRegions[1][1].sRight = 157 + UDBOffsetX; gItemDescAdvRegions[1][1].sBottom = 163 + UDBOffsetY;
gItemDescAdvRegions[1][2].sLeft = 162 + UDBOffsetX; gItemDescAdvRegions[1][2].sTop = 151 + UDBOffsetY; gItemDescAdvRegions[1][2].sRight = 189 + UDBOffsetX; gItemDescAdvRegions[1][2].sBottom = 163 + UDBOffsetY;
gItemDescAdvRegions[1][3].sLeft = 194 + UDBOffsetX; gItemDescAdvRegions[1][3].sTop = 151 + UDBOffsetY; gItemDescAdvRegions[1][3].sRight = 221 + UDBOffsetX; gItemDescAdvRegions[1][3].sBottom = 163 + UDBOffsetY;
gItemDescAdvRegions[2][0].sLeft = 12 + UDBOffsetX; gItemDescAdvRegions[2][0].sTop = 164 + UDBOffsetY; gItemDescAdvRegions[2][0].sRight = 126 + UDBOffsetX; gItemDescAdvRegions[2][0].sBottom = 176 + UDBOffsetY;
gItemDescAdvRegions[2][1].sLeft = 130 + UDBOffsetX; gItemDescAdvRegions[2][1].sTop = 164 + UDBOffsetY; gItemDescAdvRegions[2][1].sRight = 157 + UDBOffsetX; gItemDescAdvRegions[2][1].sBottom = 176 + UDBOffsetY;
gItemDescAdvRegions[2][2].sLeft = 162 + UDBOffsetX; gItemDescAdvRegions[2][2].sTop = 164 + UDBOffsetY; gItemDescAdvRegions[2][2].sRight = 189 + UDBOffsetX; gItemDescAdvRegions[2][2].sBottom = 176 + UDBOffsetY;
gItemDescAdvRegions[2][3].sLeft = 194 + UDBOffsetX; gItemDescAdvRegions[2][3].sTop = 164 + UDBOffsetY; gItemDescAdvRegions[2][3].sRight = 221 + UDBOffsetX; gItemDescAdvRegions[2][3].sBottom = 176 + UDBOffsetY;
gItemDescAdvRegions[3][0].sLeft = 12 + UDBOffsetX; gItemDescAdvRegions[3][0].sTop = 177 + UDBOffsetY; gItemDescAdvRegions[3][0].sRight = 126 + UDBOffsetX; gItemDescAdvRegions[3][0].sBottom = 189 + UDBOffsetY;
gItemDescAdvRegions[3][1].sLeft = 130 + UDBOffsetX; gItemDescAdvRegions[3][1].sTop = 177 + UDBOffsetY; gItemDescAdvRegions[3][1].sRight = 157 + UDBOffsetX; gItemDescAdvRegions[3][1].sBottom = 189 + UDBOffsetY;
gItemDescAdvRegions[3][2].sLeft = 162 + UDBOffsetX; gItemDescAdvRegions[3][2].sTop = 177 + UDBOffsetY; gItemDescAdvRegions[3][2].sRight = 189 + UDBOffsetX; gItemDescAdvRegions[3][2].sBottom = 189 + UDBOffsetY;
gItemDescAdvRegions[3][3].sLeft = 194 + UDBOffsetX; gItemDescAdvRegions[3][3].sTop = 177 + UDBOffsetY; gItemDescAdvRegions[3][3].sRight = 221 + UDBOffsetX; gItemDescAdvRegions[3][3].sBottom = 189 + UDBOffsetY;
gItemDescAdvRegions[4][0].sLeft = 12 + UDBOffsetX; gItemDescAdvRegions[4][0].sTop = 190 + UDBOffsetY; gItemDescAdvRegions[4][0].sRight = 126 + UDBOffsetX; gItemDescAdvRegions[4][0].sBottom = 202 + UDBOffsetY;
gItemDescAdvRegions[4][1].sLeft = 130 + UDBOffsetX; gItemDescAdvRegions[4][1].sTop = 190 + UDBOffsetY; gItemDescAdvRegions[4][1].sRight = 157 + UDBOffsetX; gItemDescAdvRegions[4][1].sBottom = 202 + UDBOffsetY;
gItemDescAdvRegions[4][2].sLeft = 162 + UDBOffsetX; gItemDescAdvRegions[4][2].sTop = 190 + UDBOffsetY; gItemDescAdvRegions[4][2].sRight = 189 + UDBOffsetX; gItemDescAdvRegions[4][2].sBottom = 202 + UDBOffsetY;
gItemDescAdvRegions[4][3].sLeft = 194 + UDBOffsetX; gItemDescAdvRegions[4][3].sTop = 190 + UDBOffsetY; gItemDescAdvRegions[4][3].sRight = 221 + UDBOffsetX; gItemDescAdvRegions[4][3].sBottom = 202 + UDBOffsetY;
gItemDescAdvRegions[5][0].sLeft = 12 + UDBOffsetX; gItemDescAdvRegions[5][0].sTop = 203 + UDBOffsetY; gItemDescAdvRegions[5][0].sRight = 126 + UDBOffsetX; gItemDescAdvRegions[5][0].sBottom = 215 + UDBOffsetY;
gItemDescAdvRegions[5][1].sLeft = 130 + UDBOffsetX; gItemDescAdvRegions[5][1].sTop = 203 + UDBOffsetY; gItemDescAdvRegions[5][1].sRight = 157 + UDBOffsetX; gItemDescAdvRegions[5][1].sBottom = 215 + UDBOffsetY;
gItemDescAdvRegions[5][2].sLeft = 162 + UDBOffsetX; gItemDescAdvRegions[5][2].sTop = 203 + UDBOffsetY; gItemDescAdvRegions[5][2].sRight = 189 + UDBOffsetX; gItemDescAdvRegions[5][2].sBottom = 215 + UDBOffsetY;
gItemDescAdvRegions[5][3].sLeft = 194 + UDBOffsetX; gItemDescAdvRegions[5][3].sTop = 203 + UDBOffsetY; gItemDescAdvRegions[5][3].sRight = 221 + UDBOffsetX; gItemDescAdvRegions[5][3].sBottom = 215 + UDBOffsetY;
gItemDescAdvRegions[6][0].sLeft = 12 + UDBOffsetX; gItemDescAdvRegions[6][0].sTop = 216 + UDBOffsetY; gItemDescAdvRegions[6][0].sRight = 126 + UDBOffsetX; gItemDescAdvRegions[6][0].sBottom = 228 + UDBOffsetY;
gItemDescAdvRegions[6][1].sLeft = 130 + UDBOffsetX; gItemDescAdvRegions[6][1].sTop = 216 + UDBOffsetY; gItemDescAdvRegions[6][1].sRight = 157 + UDBOffsetX; gItemDescAdvRegions[6][1].sBottom = 228 + UDBOffsetY;
gItemDescAdvRegions[6][2].sLeft = 162 + UDBOffsetX; gItemDescAdvRegions[6][2].sTop = 216 + UDBOffsetY; gItemDescAdvRegions[6][2].sRight = 189 + UDBOffsetX; gItemDescAdvRegions[6][2].sBottom = 228 + UDBOffsetY;
gItemDescAdvRegions[6][3].sLeft = 194 + UDBOffsetX; gItemDescAdvRegions[6][3].sTop = 216 + UDBOffsetY; gItemDescAdvRegions[6][3].sRight = 221 + UDBOffsetX; gItemDescAdvRegions[6][3].sBottom = 228 + UDBOffsetY;
gItemDescAdvRegions[7][0].sLeft = 12 + UDBOffsetX; gItemDescAdvRegions[7][0].sTop = 229 + UDBOffsetY; gItemDescAdvRegions[7][0].sRight = 126 + UDBOffsetX; gItemDescAdvRegions[7][0].sBottom = 241 + UDBOffsetY;
gItemDescAdvRegions[7][1].sLeft = 130 + UDBOffsetX; gItemDescAdvRegions[7][1].sTop = 229 + UDBOffsetY; gItemDescAdvRegions[7][1].sRight = 157 + UDBOffsetX; gItemDescAdvRegions[7][1].sBottom = 241 + UDBOffsetY;
gItemDescAdvRegions[7][2].sLeft = 162 + UDBOffsetX; gItemDescAdvRegions[7][2].sTop = 229 + UDBOffsetY; gItemDescAdvRegions[7][2].sRight = 189 + UDBOffsetX; gItemDescAdvRegions[7][2].sBottom = 241 + UDBOffsetY;
gItemDescAdvRegions[7][3].sLeft = 194 + UDBOffsetX; gItemDescAdvRegions[7][3].sTop = 229 + UDBOffsetY; gItemDescAdvRegions[7][3].sRight = 221 + UDBOffsetX; gItemDescAdvRegions[7][3].sBottom = 241 + UDBOffsetY;
gItemDescAdvRegions[8][0].sLeft = 12 + UDBOffsetX; gItemDescAdvRegions[8][0].sTop = 242 + UDBOffsetY; gItemDescAdvRegions[8][0].sRight = 126 + UDBOffsetX; gItemDescAdvRegions[8][0].sBottom = 254 + UDBOffsetY;
gItemDescAdvRegions[8][1].sLeft = 130 + UDBOffsetX; gItemDescAdvRegions[8][1].sTop = 242 + UDBOffsetY; gItemDescAdvRegions[8][1].sRight = 157 + UDBOffsetX; gItemDescAdvRegions[8][1].sBottom = 254 + UDBOffsetY;
gItemDescAdvRegions[8][2].sLeft = 162 + UDBOffsetX; gItemDescAdvRegions[8][2].sTop = 242 + UDBOffsetY; gItemDescAdvRegions[8][2].sRight = 189 + UDBOffsetX; gItemDescAdvRegions[8][2].sBottom = 254 + UDBOffsetY;
gItemDescAdvRegions[8][3].sLeft = 194 + UDBOffsetX; gItemDescAdvRegions[8][3].sTop = 242 + UDBOffsetY; gItemDescAdvRegions[8][3].sRight = 221 + UDBOffsetX; gItemDescAdvRegions[8][3].sBottom = 254 + UDBOffsetY;
gItemDescAdvRegions[9][0].sLeft = 12 + UDBOffsetX; gItemDescAdvRegions[9][0].sTop = 255 + UDBOffsetY; gItemDescAdvRegions[9][0].sRight = 126 + UDBOffsetX; gItemDescAdvRegions[9][0].sBottom = 267 + UDBOffsetY;
gItemDescAdvRegions[9][1].sLeft = 130 + UDBOffsetX; gItemDescAdvRegions[9][1].sTop = 255 + UDBOffsetY; gItemDescAdvRegions[9][1].sRight = 157 + UDBOffsetX; gItemDescAdvRegions[9][1].sBottom = 267 + UDBOffsetY;
gItemDescAdvRegions[9][2].sLeft = 162 + UDBOffsetX; gItemDescAdvRegions[9][2].sTop = 255 + UDBOffsetY; gItemDescAdvRegions[9][2].sRight = 189 + UDBOffsetX; gItemDescAdvRegions[9][2].sBottom = 267 + UDBOffsetY;
gItemDescAdvRegions[9][3].sLeft = 194 + UDBOffsetX; gItemDescAdvRegions[9][3].sTop = 255 + UDBOffsetY; gItemDescAdvRegions[9][3].sRight = 221 + UDBOffsetX; gItemDescAdvRegions[9][3].sBottom = 267 + UDBOffsetY;
gItemDescAdvRegions[10][0].sLeft = 12 + UDBOffsetX; gItemDescAdvRegions[10][0].sTop = 268 + UDBOffsetY; gItemDescAdvRegions[10][0].sRight = 126 + UDBOffsetX; gItemDescAdvRegions[10][0].sBottom = 280 + UDBOffsetY;
gItemDescAdvRegions[10][1].sLeft = 130 + UDBOffsetX; gItemDescAdvRegions[10][1].sTop = 268 + UDBOffsetY; gItemDescAdvRegions[10][1].sRight = 157 + UDBOffsetX; gItemDescAdvRegions[10][1].sBottom = 280 + UDBOffsetY;
gItemDescAdvRegions[10][2].sLeft = 162 + UDBOffsetX; gItemDescAdvRegions[10][2].sTop = 268 + UDBOffsetY; gItemDescAdvRegions[10][2].sRight = 189 + UDBOffsetX; gItemDescAdvRegions[10][2].sBottom = 280 + UDBOffsetY;
gItemDescAdvRegions[10][3].sLeft = 194 + UDBOffsetX; gItemDescAdvRegions[10][3].sTop = 268 + UDBOffsetY; gItemDescAdvRegions[10][3].sRight = 221 + UDBOffsetX; gItemDescAdvRegions[10][3].sBottom = 280 + UDBOffsetY;
gItemDescAdvRegions[11][0].sLeft = 12 + UDBOffsetX; gItemDescAdvRegions[11][0].sTop = 281 + UDBOffsetY; gItemDescAdvRegions[11][0].sRight = 126 + UDBOffsetX; gItemDescAdvRegions[11][0].sBottom = 293 + UDBOffsetY;
gItemDescAdvRegions[11][1].sLeft = 130 + UDBOffsetX; gItemDescAdvRegions[11][1].sTop = 281 + UDBOffsetY; gItemDescAdvRegions[11][1].sRight = 157 + UDBOffsetX; gItemDescAdvRegions[11][1].sBottom = 293 + UDBOffsetY;
gItemDescAdvRegions[11][2].sLeft = 162 + UDBOffsetX; gItemDescAdvRegions[11][2].sTop = 281 + UDBOffsetY; gItemDescAdvRegions[11][2].sRight = 189 + UDBOffsetX; gItemDescAdvRegions[11][2].sBottom = 293 + UDBOffsetY;
gItemDescAdvRegions[11][3].sLeft = 194 + UDBOffsetX; gItemDescAdvRegions[11][3].sTop = 281 + UDBOffsetY; gItemDescAdvRegions[11][3].sRight = 221 + UDBOffsetX; gItemDescAdvRegions[11][3].sBottom = 293 + UDBOffsetY;
gItemDescAdvRegions[12][0].sLeft = 12 + UDBOffsetX; gItemDescAdvRegions[12][0].sTop = 294 + UDBOffsetY; gItemDescAdvRegions[12][0].sRight = 126 + UDBOffsetX; gItemDescAdvRegions[12][0].sBottom = 306 + UDBOffsetY;
gItemDescAdvRegions[12][1].sLeft = 130 + UDBOffsetX; gItemDescAdvRegions[12][1].sTop = 294 + UDBOffsetY; gItemDescAdvRegions[12][1].sRight = 157 + UDBOffsetX; gItemDescAdvRegions[12][1].sBottom = 306 + UDBOffsetY;
gItemDescAdvRegions[12][2].sLeft = 162 + UDBOffsetX; gItemDescAdvRegions[12][2].sTop = 294 + UDBOffsetY; gItemDescAdvRegions[12][2].sRight = 189 + UDBOffsetX; gItemDescAdvRegions[12][2].sBottom = 306 + UDBOffsetY;
gItemDescAdvRegions[12][3].sLeft = 194 + UDBOffsetX; gItemDescAdvRegions[12][3].sTop = 294 + UDBOffsetY; gItemDescAdvRegions[12][3].sRight = 221 + UDBOffsetX; gItemDescAdvRegions[12][3].sBottom = 306 + UDBOffsetY;
}
else // ODB
{
///////////////////////////////////////////////////////////
// HEADROCK HAM 4: UDB LBE background coordinates
// These depend on Strategic/Tactical...
if (guiCurrentScreen == MAP_SCREEN)
{
INT16 sOffsetY = sNASYCorrection( pObject );
gItemDescLBEBackground[0].sLeft = 94 + gsInvDescX; gItemDescLBEBackground[0].sTop = 286 + gsInvDescY + sOffsetY;
gItemDescLBEBackground[1].sLeft = 15 + gsInvDescX; gItemDescLBEBackground[1].sTop = 298 + gsInvDescY + sOffsetY;
gItemDescLBEBackground[2].sLeft = 94 + gsInvDescX; gItemDescLBEBackground[2].sTop = 286 + gsInvDescY + sOffsetY;
gItemDescLBEBackground[3].sLeft = 61 + gsInvDescX; gItemDescLBEBackground[3].sTop = 274 + gsInvDescY + sOffsetY;
////////////////// MONEY TEXT COORDINATES
gMoneyStats[0].sX = 48 + gsInvDescX; gMoneyStats[0].sY = 98 + gsInvDescY + sOffsetY; // Money
gMoneyStats[1].sX = 56 + gsInvDescX; gMoneyStats[1].sY = 108 + gsInvDescY + sOffsetY; // Remaining
gMoneyStats[2].sX = 48 + gsInvDescX; gMoneyStats[2].sY = 125 + gsInvDescY + sOffsetY; // Money
gMoneyStats[3].sX = 56 + gsInvDescX; gMoneyStats[3].sY = 135 + gsInvDescY + sOffsetY; // Removing
gMoneyStats[4].sX = 140 + gsInvDescX; gMoneyStats[4].sY = 108 + gsInvDescY + sOffsetY; // AMT remaining
gMoneyStats[5].sX = 140 + gsInvDescX; gMoneyStats[5].sY = 135 + gsInvDescY + sOffsetY; // AMT removing
//////////////////////////////////////////////////////////////////////
// ODB has exactly four separate regions. Each has 8 sub-regions, which can be
// used to display data at irregular intervals. This allows ODB to function as
// smoothly as EDB does.
// In addition, ODB uses some of the UDB regions to display things like PROS/CONS
// and Description Text. This reduces the use of redundant arrays...
// First Data Row (Condition / Ammo label)
gODBItemDescRegions[0][0].sLeft = 52 + gsInvDescX; gODBItemDescRegions[0][0].sTop = 98 + gsInvDescY + sOffsetY; gODBItemDescRegions[0][0].sRight = 167 + gsInvDescX; gODBItemDescRegions[0][0].sBottom = 106 + gsInvDescY + sOffsetY;
// Second Data Row (Weight)
gODBItemDescRegions[1][0].sLeft = 52 + gsInvDescX; gODBItemDescRegions[1][0].sTop = 108 + gsInvDescY + sOffsetY; gODBItemDescRegions[1][0].sRight = 167 + gsInvDescX; gODBItemDescRegions[1][0].sBottom = 116 + gsInvDescY + sOffsetY;
// Third Data Row (Usually basic Gun Statistics)
// Left Side
gODBItemDescRegions[2][0].sLeft = 52 + gsInvDescX; gODBItemDescRegions[2][0].sTop = 124 + gsInvDescY + sOffsetY;
gODBItemDescRegions[2][3].sLeft = 91 + gsInvDescX; gODBItemDescRegions[2][3].sTop = 124 + gsInvDescY + sOffsetY; gODBItemDescRegions[2][3].sRight = 107 + gsInvDescX; gODBItemDescRegions[2][3].sBottom = 132 + gsInvDescY + sOffsetY;
// Right Side
gODBItemDescRegions[2][4].sLeft = 117 + gsInvDescX; gODBItemDescRegions[2][4].sTop = 124 + gsInvDescY + sOffsetY;
gODBItemDescRegions[2][7].sLeft = 152 + gsInvDescX; gODBItemDescRegions[2][7].sTop = 124 + gsInvDescY + sOffsetY; gODBItemDescRegions[2][7].sRight = 168 + gsInvDescX; gODBItemDescRegions[2][7].sBottom = 132 + gsInvDescY + sOffsetY;
// Fourth Data Row (Usually AP Costs)
// Left Side
gODBItemDescRegions[3][0].sLeft = 52 + gsInvDescX; gODBItemDescRegions[3][0].sTop = 135 + gsInvDescY + sOffsetY;
gODBItemDescRegions[3][1].sLeft = 77 + gsInvDescX; gODBItemDescRegions[3][1].sTop = 135 + gsInvDescY + sOffsetY;
gODBItemDescRegions[3][2].sLeft = 86 + gsInvDescX; gODBItemDescRegions[3][2].sTop = 135 + gsInvDescY + sOffsetY;
gODBItemDescRegions[3][3].sLeft = 91 + gsInvDescX; gODBItemDescRegions[3][3].sTop = 135 + gsInvDescY + sOffsetY; gODBItemDescRegions[3][3].sRight = 107 + gsInvDescX; gODBItemDescRegions[3][3].sBottom = 143 + gsInvDescY + sOffsetY;
// Right Side
gODBItemDescRegions[3][4].sLeft = 117 + gsInvDescX; gODBItemDescRegions[3][4].sTop = 135 + gsInvDescY + sOffsetY;
gODBItemDescRegions[3][6].sLeft = 145 + gsInvDescX; gODBItemDescRegions[3][6].sTop = 135 + gsInvDescY + sOffsetY;
gODBItemDescRegions[3][7].sLeft = 152 + gsInvDescX; gODBItemDescRegions[3][7].sTop = 135 + gsInvDescY + sOffsetY; gODBItemDescRegions[3][7].sRight = 168 + gsInvDescX; gODBItemDescRegions[3][7].sBottom = 143 + gsInvDescY + sOffsetY;
// Description Text Area
gItemDescTextRegions[0].sLeft = 23 + gsInvDescX; gItemDescTextRegions[0].sTop = 170 + gsInvDescY + sOffsetY; gItemDescTextRegions[0].sRight = 233 + gsInvDescX;
// PROS/CONS areas
gItemDescTextRegions[3].sLeft = 23 + gsInvDescX; gItemDescTextRegions[3].sTop = 230 + gsInvDescY + sOffsetY; gItemDescTextRegions[3].sRight = 233 + gsInvDescX; gItemDescTextRegions[3].sBottom = 238 + gsInvDescY + sOffsetY;
gItemDescTextRegions[4].sLeft = 59 + gsInvDescX; gItemDescTextRegions[4].sTop = 230 + gsInvDescY + sOffsetY; gItemDescTextRegions[4].sRight = 233 + gsInvDescX; gItemDescTextRegions[4].sBottom = 238 + gsInvDescY + sOffsetY;
gItemDescTextRegions[5].sLeft = 23 + gsInvDescX; gItemDescTextRegions[5].sTop = 240 + gsInvDescY + sOffsetY; gItemDescTextRegions[5].sRight = 233 + gsInvDescX; gItemDescTextRegions[5].sBottom = 250 + gsInvDescY + sOffsetY;
gItemDescTextRegions[6].sLeft = 59 + gsInvDescX; gItemDescTextRegions[6].sTop = 240 + gsInvDescY + sOffsetY; gItemDescTextRegions[6].sRight = 233 + gsInvDescX; gItemDescTextRegions[6].sBottom = 250 + gsInvDescY + sOffsetY;
}
else
{
// Tactical NAS/ODB and regular ODB are radically different in shape, so we need two separate
// definition tables.
if (UseNASDesc( pObject ))
{
gItemDescLBEBackground[0].sLeft = 320 + gsInvDescX; gItemDescLBEBackground[0].sTop = 8 + gsInvDescY;
gItemDescLBEBackground[1].sLeft = 320 + gsInvDescX; gItemDescLBEBackground[1].sTop = 8 + gsInvDescY;
gItemDescLBEBackground[2].sLeft = 320 + gsInvDescX; gItemDescLBEBackground[2].sTop = 8 + gsInvDescY;
gItemDescLBEBackground[3].sLeft = 320 + gsInvDescX; gItemDescLBEBackground[3].sTop = 8 + gsInvDescY;
////////////////// MONEY TEXT COORDINATES
gMoneyStats[0].sX = 266 + gsInvDescX; gMoneyStats[0].sY = 14 + gsInvDescY; // Money
gMoneyStats[1].sX = 274 + gsInvDescX; gMoneyStats[1].sY = 24 + gsInvDescY; // Remaining
gMoneyStats[2].sX = 266 + gsInvDescX; gMoneyStats[2].sY = 41 + gsInvDescY; // Money
gMoneyStats[3].sX = 274 + gsInvDescX; gMoneyStats[3].sY = 51 + gsInvDescY; // Removing
gMoneyStats[4].sX = 344 + gsInvDescX; gMoneyStats[4].sY = 24 + gsInvDescY; // AMT remaining
gMoneyStats[5].sX = 344 + gsInvDescX; gMoneyStats[5].sY = 51 + gsInvDescY; // AMT removing
//////////////////////////////////////////////////////////////////////
// ODB has exactly four separate regions. Each has 8 sub-regions, which can be
// used to display data at irregular intervals. This allows ODB to function as
// smoothly as EDB does.
// In addition, ODB uses some of the UDB regions to display things like PROS/CONS
// and Description Text. This reduces the use of redundant arrays...
// First Data Row (Condition / Ammo label)
gODBItemDescRegions[0][0].sLeft = 270 + gsInvDescX; gODBItemDescRegions[0][0].sTop = 15 + gsInvDescY; gODBItemDescRegions[0][0].sRight = 418 + gsInvDescX; gODBItemDescRegions[0][0].sBottom = 23 + gsInvDescY;
// Second Data Row (Weight)
gODBItemDescRegions[1][0].sLeft = 270 + gsInvDescX; gODBItemDescRegions[1][0].sTop = 25 + gsInvDescY; gODBItemDescRegions[1][0].sRight = 418 + gsInvDescX; gODBItemDescRegions[1][0].sBottom = 33 + gsInvDescY;
// Third Data Row (Usually basic Gun Statistics)
// Left Side
gODBItemDescRegions[2][0].sLeft = 270 + gsInvDescX; gODBItemDescRegions[2][0].sTop = 40 + gsInvDescY;
gODBItemDescRegions[2][3].sLeft = 209 + gsInvDescX; gODBItemDescRegions[2][3].sTop = 40 + gsInvDescY; gODBItemDescRegions[2][3].sRight = 334 + gsInvDescX; gODBItemDescRegions[2][3].sBottom = 48 + gsInvDescY;
// Right Side
gODBItemDescRegions[2][4].sLeft = 346 + gsInvDescX; gODBItemDescRegions[2][4].sTop = 40 + gsInvDescY;
gODBItemDescRegions[2][7].sLeft = 383 + gsInvDescX; gODBItemDescRegions[2][7].sTop = 40 + gsInvDescY; gODBItemDescRegions[2][7].sRight = 418 + gsInvDescX; gODBItemDescRegions[2][7].sBottom = 48 + gsInvDescY;
// Fourth Data Row (Usually AP Costs)
// Left Side
gODBItemDescRegions[3][0].sLeft = 270 + gsInvDescX; gODBItemDescRegions[3][0].sTop = 50 + gsInvDescY;
gODBItemDescRegions[3][1].sLeft = 290 + gsInvDescX; gODBItemDescRegions[3][1].sTop = 49 + gsInvDescY;
gODBItemDescRegions[3][2].sLeft = 302 + gsInvDescX; gODBItemDescRegions[3][2].sTop = 50 + gsInvDescY;
gODBItemDescRegions[3][3].sLeft = 309 + gsInvDescX; gODBItemDescRegions[3][3].sTop = 50 + gsInvDescY; gODBItemDescRegions[3][3].sRight = 334 + gsInvDescX; gODBItemDescRegions[3][3].sBottom = 58 + gsInvDescY;
// Right Side
gODBItemDescRegions[3][4].sLeft = 344 + gsInvDescX; gODBItemDescRegions[3][4].sTop = 49 + gsInvDescY;
gODBItemDescRegions[3][6].sLeft = 372 + gsInvDescX; gODBItemDescRegions[3][6].sTop = 50 + gsInvDescY;
gODBItemDescRegions[3][7].sLeft = 383 + gsInvDescX; gODBItemDescRegions[3][7].sTop = 50 + gsInvDescY; gODBItemDescRegions[3][7].sRight = 418 + gsInvDescX; gODBItemDescRegions[3][7].sBottom = 58 + gsInvDescY;
// Description Text Area
gItemDescTextRegions[0].sLeft = 265 + gsInvDescX; gItemDescTextRegions[0].sTop = 70 + gsInvDescY; gItemDescTextRegions[0].sRight = 415 + gsInvDescX;
// PROS/CONS areas
gItemDescTextRegions[3].sLeft = 265 + gsInvDescX; gItemDescTextRegions[3].sTop = 170 + gsInvDescY; gItemDescTextRegions[3].sRight = 415 + gsInvDescX; gItemDescTextRegions[3].sBottom = 188 + gsInvDescY;
gItemDescTextRegions[4].sLeft = 295 + gsInvDescX; gItemDescTextRegions[4].sTop = 170 + gsInvDescY; gItemDescTextRegions[4].sRight = 415 + gsInvDescX; gItemDescTextRegions[4].sBottom = 188 + gsInvDescY;
gItemDescTextRegions[5].sLeft = 265 + gsInvDescX; gItemDescTextRegions[5].sTop = 180 + gsInvDescY; gItemDescTextRegions[5].sRight = 415 + gsInvDescX; gItemDescTextRegions[5].sBottom = 200 + gsInvDescY;
gItemDescTextRegions[6].sLeft = 295 + gsInvDescX; gItemDescTextRegions[6].sTop = 180 + gsInvDescY; gItemDescTextRegions[6].sRight = 415 + gsInvDescX; gItemDescTextRegions[6].sBottom = 200 + gsInvDescY;
}
else
{
gItemDescLBEBackground[0].sLeft = 320 + gsInvDescX; gItemDescLBEBackground[0].sTop = 8 + gsInvDescY;
gItemDescLBEBackground[1].sLeft = 3 + gsInvDescX; gItemDescLBEBackground[1].sTop = 137 + gsInvDescY;
gItemDescLBEBackground[2].sLeft = 320 + gsInvDescX; gItemDescLBEBackground[2].sTop = 8 + gsInvDescY;
gItemDescLBEBackground[3].sLeft = 320 + gsInvDescX; gItemDescLBEBackground[3].sTop = 8 + gsInvDescY;
////////////////// MONEY TEXT COORDINATES
gMoneyStats[0].sX = 204 + gsInvDescX; gMoneyStats[0].sY = 14 + gsInvDescY; // Money
gMoneyStats[1].sX = 212 + gsInvDescX; gMoneyStats[1].sY = 24 + gsInvDescY; // Remaining
gMoneyStats[2].sX = 204 + gsInvDescX; gMoneyStats[2].sY = 41 + gsInvDescY; // Money
gMoneyStats[3].sX = 212 + gsInvDescX; gMoneyStats[3].sY = 51 + gsInvDescY; // Removing
gMoneyStats[4].sX = 282 + gsInvDescX; gMoneyStats[4].sY = 24 + gsInvDescY; // AMT remaining
gMoneyStats[5].sX = 282 + gsInvDescX; gMoneyStats[5].sY = 51 + gsInvDescY; // AMT removing
//////////////////////////////////////////////////////////////////////
// ODB has exactly four separate regions. Each has 8 sub-regions, which can be
// used to display data at irregular intervals. This allows ODB to function as
// smoothly as EDB does.
// In addition, ODB uses some of the UDB regions to display things like PROS/CONS
// and Description Text. This reduces the use of redundant arrays...
// First Data Row (Condition / Ammo label)
gODBItemDescRegions[0][0].sLeft = 202 + gsInvDescX; gODBItemDescRegions[0][0].sTop = 15 + gsInvDescY; gODBItemDescRegions[0][0].sRight = 311 + gsInvDescX; gODBItemDescRegions[0][0].sBottom = 23 + gsInvDescY;
// Second Data Row (Weight)
gODBItemDescRegions[1][0].sLeft = 202 + gsInvDescX; gODBItemDescRegions[1][0].sTop = 25 + gsInvDescY; gODBItemDescRegions[1][0].sRight = 311 + gsInvDescX; gODBItemDescRegions[1][0].sBottom = 33 + gsInvDescY;
// Third Data Row (Usually basic Gun Statistics)
// Left Side
gODBItemDescRegions[2][0].sLeft = 202 + gsInvDescX; gODBItemDescRegions[2][0].sTop = 40 + gsInvDescY;
gODBItemDescRegions[2][3].sLeft = 141 + gsInvDescX; gODBItemDescRegions[2][3].sTop = 40 + gsInvDescY; gODBItemDescRegions[2][3].sRight = 260 + gsInvDescX; gODBItemDescRegions[2][3].sBottom = 48 + gsInvDescY;
// Right Side
gODBItemDescRegions[2][4].sLeft = 265 + gsInvDescX; gODBItemDescRegions[2][4].sTop = 40 + gsInvDescY;
gODBItemDescRegions[2][7].sLeft = 302 + gsInvDescX; gODBItemDescRegions[2][7].sTop = 40 + gsInvDescY; gODBItemDescRegions[2][7].sRight = 311 + gsInvDescX; gODBItemDescRegions[2][7].sBottom = 48 + gsInvDescY;
// Fourth Data Row (Usually AP Costs)
// Left Side
gODBItemDescRegions[3][0].sLeft = 202 + gsInvDescX; gODBItemDescRegions[3][0].sTop = 50 + gsInvDescY;
gODBItemDescRegions[3][1].sLeft = 222 + gsInvDescX; gODBItemDescRegions[3][1].sTop = 49 + gsInvDescY;
gODBItemDescRegions[3][2].sLeft = 234 + gsInvDescX; gODBItemDescRegions[3][2].sTop = 50 + gsInvDescY;
gODBItemDescRegions[3][3].sLeft = 241 + gsInvDescX; gODBItemDescRegions[3][3].sTop = 50 + gsInvDescY; gODBItemDescRegions[3][3].sRight = 260 + gsInvDescX; gODBItemDescRegions[3][3].sBottom = 58 + gsInvDescY;
// Right Side
gODBItemDescRegions[3][4].sLeft = 263 + gsInvDescX; gODBItemDescRegions[3][4].sTop = 49 + gsInvDescY;
gODBItemDescRegions[3][6].sLeft = 291 + gsInvDescX; gODBItemDescRegions[3][6].sTop = 50 + gsInvDescY;
gODBItemDescRegions[3][7].sLeft = 302 + gsInvDescX; gODBItemDescRegions[3][7].sTop = 50 + gsInvDescY; gODBItemDescRegions[3][7].sRight = 311 + gsInvDescX; gODBItemDescRegions[3][7].sBottom = 58 + gsInvDescY;
// Description Text Area
gItemDescTextRegions[0].sLeft = 11 + gsInvDescX; gItemDescTextRegions[0].sTop = 80 + gsInvDescY; gItemDescTextRegions[0].sRight = 300 + gsInvDescX;
// PROS/CONS areas
gItemDescTextRegions[3].sLeft = 11 + gsInvDescX; gItemDescTextRegions[3].sTop = 110 + gsInvDescY; gItemDescTextRegions[3].sRight = 300 + gsInvDescX; gItemDescTextRegions[3].sBottom = 118 + gsInvDescY;
gItemDescTextRegions[4].sLeft = 47 + gsInvDescX; gItemDescTextRegions[4].sTop = 110 + gsInvDescY; gItemDescTextRegions[4].sRight = 300 + gsInvDescX; gItemDescTextRegions[4].sBottom = 118 + gsInvDescY;
gItemDescTextRegions[5].sLeft = 11 + gsInvDescX; gItemDescTextRegions[5].sTop = 120 + gsInvDescY; gItemDescTextRegions[5].sRight = 300 + gsInvDescX; gItemDescTextRegions[5].sBottom = 130 + gsInvDescY;
gItemDescTextRegions[6].sLeft = 47 + gsInvDescX; gItemDescTextRegions[6].sTop = 120 + gsInvDescY; gItemDescTextRegions[6].sRight = 300 + gsInvDescX; gItemDescTextRegions[6].sBottom = 130 + gsInvDescY;
}
}
}
}
void SetupItemDescAttachmentsXY(UINT8 ID, INT16 sX, INT16 sY, INT16 sHeight, INT16 sWidth, INT16 sBarDx, INT16 sBarDy)
{
//Madd: enable hiding the inventory slots by placing them outside of the viewable area
if ( sX >= 300 || sY >= 300 )
{
sX = 0;
sY = 0;
sHeight = 0;
sWidth = 0;
sBarDx = 0;
sBarDy = 0;
}
gItemDescAttachmentsXY[ID].sX = sX;
gItemDescAttachmentsXY[ID].sY = sY;
gItemDescAttachmentsXY[ID].sHeight = sHeight;
gItemDescAttachmentsXY[ID].sWidth = sWidth;
gItemDescAttachmentsXY[ID].sBarDx = sBarDx;
gItemDescAttachmentsXY[ID].sBarDy = sBarDy;
}
void InitDescStatCoords(OBJECTTYPE *pObject)
{
std::vector<UINT16> usAttachmentSlotIndexVector = GetItemSlots(pObject);
memset(gItemDescAttachmentsXY, 0, MAX_ATTACHMENTS);
if( guiCurrentScreen == MAP_SCREEN )
{
//WarmSteel - If we're using the new attachment system and the item in question does not have an empty attachment list.
if(UsingNewAttachmentSystem()==true && !usAttachmentSlotIndexVector.empty() && UseNASDesc(pObject))
{
//Loop throught the attachments and get their slot id's
for (UINT8 x = 0; x < usAttachmentSlotIndexVector.size(); x++){
//WarmSteel - Tell this slot where it's supposed to be.
if(AttachmentSlots[usAttachmentSlotIndexVector[x]].fBigSlot){
SetupItemDescAttachmentsXY(x, AttachmentSlots[usAttachmentSlotIndexVector[x]].usDescPanelPosX, AttachmentSlots[usAttachmentSlotIndexVector[x]].usDescPanelPosY, SM_INV_SLOT_HEIGHT, ATTACH_SLOT_BIG_WIDTH, INV_BAR_DX-9, INV_BAR_DY);
} else {
SetupItemDescAttachmentsXY(x, AttachmentSlots[usAttachmentSlotIndexVector[x]].usDescPanelPosX, AttachmentSlots[usAttachmentSlotIndexVector[x]].usDescPanelPosY, SM_INV_SLOT_HEIGHT, ATTACH_SLOT_WIDTH, INV_BAR_DX-9, INV_BAR_DY);
}
}
}
//Not a valid item for NAS, use default
else
{
SetupItemDescAttachmentsXY(0, 175, 9, SM_INV_SLOT_HEIGHT, ATTACH_SLOT_WIDTH, INV_BAR_DX-9, INV_BAR_DY);
SetupItemDescAttachmentsXY(1, 213, 9, SM_INV_SLOT_HEIGHT, ATTACH_SLOT_WIDTH, INV_BAR_DX-9, INV_BAR_DY);
SetupItemDescAttachmentsXY(2, 175, 37, SM_INV_SLOT_HEIGHT, ATTACH_SLOT_WIDTH, INV_BAR_DX-9, INV_BAR_DY);
SetupItemDescAttachmentsXY(3, 213, 37, SM_INV_SLOT_HEIGHT, ATTACH_SLOT_WIDTH, INV_BAR_DX-9, INV_BAR_DY);
}
}
else
{
//WarmSteel - If we're using the new attachment system and the item in question does not have an empty attachment list.
if(UsingNewAttachmentSystem()==true && !usAttachmentSlotIndexVector.empty() && UseNASDesc(pObject))
{
for (UINT8 x = 0; x < usAttachmentSlotIndexVector.size(); x++){
//WarmSteel - Tell this slot where it's supposed to be.
if(AttachmentSlots[usAttachmentSlotIndexVector[x]].fBigSlot){
SetupItemDescAttachmentsXY(x, AttachmentSlots[usAttachmentSlotIndexVector[x]].usDescPanelPosX, AttachmentSlots[usAttachmentSlotIndexVector[x]].usDescPanelPosY, SM_INV_SLOT_HEIGHT, ATTACH_SLOT_BIG_WIDTH, INV_BAR_DX-9, INV_BAR_DY);
} else {
SetupItemDescAttachmentsXY(x, AttachmentSlots[usAttachmentSlotIndexVector[x]].usDescPanelPosX, AttachmentSlots[usAttachmentSlotIndexVector[x]].usDescPanelPosY, SM_INV_SLOT_HEIGHT, ATTACH_SLOT_WIDTH, INV_BAR_DX-9, INV_BAR_DY);
}
}
}
//Not a valid item for NAS, use default
else
{
//default setup
SetupItemDescAttachmentsXY(0, 133, 11, SM_INV_SLOT_HEIGHT, ATTACH_SLOT_WIDTH, INV_BAR_DX-8, INV_BAR_DY+1);
SetupItemDescAttachmentsXY(1, 167, 11, SM_INV_SLOT_HEIGHT, ATTACH_SLOT_WIDTH, INV_BAR_DX-8, INV_BAR_DY+1);
SetupItemDescAttachmentsXY(2, 133, 38, SM_INV_SLOT_HEIGHT, ATTACH_SLOT_WIDTH, INV_BAR_DX-8, INV_BAR_DY+1);
SetupItemDescAttachmentsXY(3, 167, 38, SM_INV_SLOT_HEIGHT, ATTACH_SLOT_WIDTH, INV_BAR_DX-8, INV_BAR_DY+1);
}
}
}
void InitLBECoords()
{
if(guiCurrentScreen ==MAP_SCREEN) //Strategic
{
if(UsingEDBSystem() > 0)
{
gLBEStats[0].sX = 65; gLBEStats[0].sY = 367; gLBEStats[0].sValDx = 0; //Thigh 1
gLBEStats[1].sX = 101; gLBEStats[1].sY = 367; gLBEStats[1].sValDx = 0; //Thigh 2
gLBEStats[2].sX = 65; gLBEStats[2].sY = 391; gLBEStats[2].sValDx = 0; //Thigh 3
gLBEStats[3].sX = 101; gLBEStats[3].sY = 391; gLBEStats[3].sValDx = 0; //Thigh 4
gLBEStats[4].sX = 77; gLBEStats[4].sY = 415; gLBEStats[4].sValDx = 0; //Thigh 5
gLBEStats[5].sX = 0; gLBEStats[5].sY = 0; gLBEStats[5].sValDx = 0; //Thigh 6
gLBEStats[6].sX = 0; gLBEStats[6].sY = 0; gLBEStats[6].sValDx = 0; //Thigh 7
gLBEStats[7].sX = 0; gLBEStats[7].sY = 0; gLBEStats[7].sValDx = 0; //Thigh 8
gLBEStats[8].sX = 0; gLBEStats[8].sY = 0; gLBEStats[8].sValDx = 0; //Thigh 9
gLBEStats[9].sX = 0; gLBEStats[9].sY = 0; gLBEStats[9].sValDx = 0; //Thigh 10
gLBEStats[10].sX = 0; gLBEStats[10].sY = 0; gLBEStats[10].sValDx = 0; //Thigh 11
gLBEStats[11].sX = 0; gLBEStats[11].sY = 0; gLBEStats[11].sValDx = 0; //Thigh 12
gLBEStats[12].sX = 22; gLBEStats[12].sY = 417; gLBEStats[12].sValDx = 0; //Vest 1
gLBEStats[13].sX = 58; gLBEStats[13].sY = 417; gLBEStats[13].sValDx = 0; //Vest 2
gLBEStats[14].sX = 94; gLBEStats[14].sY = 417; gLBEStats[14].sValDx = 0; //Vest 3
gLBEStats[15].sX = 130; gLBEStats[15].sY = 417; gLBEStats[15].sValDx = 0; //Vest 4
gLBEStats[16].sX = 166; gLBEStats[16].sY = 417; gLBEStats[16].sValDx = 0; //Vest 5
gLBEStats[17].sX = 22; gLBEStats[17].sY = 441; gLBEStats[17].sValDx = 0; //Vest 6
gLBEStats[18].sX = 58; gLBEStats[18].sY = 441; gLBEStats[18].sValDx = 0; //Vest 7
gLBEStats[19].sX = 94; gLBEStats[19].sY = 441; gLBEStats[19].sValDx = 0; //Vest 8
gLBEStats[20].sX = 130; gLBEStats[20].sY = 441; gLBEStats[20].sValDx = 0; //Vest 9
gLBEStats[21].sX = 166; gLBEStats[21].sY = 441; gLBEStats[21].sValDx = 0; //Vest 10
gLBEStats[22].sX = 202; gLBEStats[22].sY = 417; gLBEStats[22].sValDx = 0; //Vest 11
gLBEStats[23].sX = 202; gLBEStats[23].sY = 441; gLBEStats[23].sValDx = 0; //Vest 12
gLBEStats[24].sX = 66; gLBEStats[24].sY = 341; gLBEStats[24].sValDx = 0; //CPack 1
gLBEStats[25].sX = 102; gLBEStats[25].sY = 341; gLBEStats[25].sValDx = 0; //CPack 2
gLBEStats[26].sX = 66; gLBEStats[26].sY = 365; gLBEStats[26].sValDx = 0; //CPack 3
gLBEStats[27].sX = 102; gLBEStats[27].sY = 365; gLBEStats[27].sValDx = 0; //CPack 4
gLBEStats[28].sX = 69; gLBEStats[28].sY = 389; gLBEStats[28].sValDx = 0; //CPack 5
gLBEStats[29].sX = 69; gLBEStats[29].sY = 413; gLBEStats[29].sValDx = 0; //CPack 6
gLBEStats[30].sX = 69; gLBEStats[30].sY = 437; gLBEStats[30].sValDx = 0; //CPack 7
gLBEStats[31].sX = 0; gLBEStats[31].sY = 0; gLBEStats[31].sValDx = 0; //CPack 8
gLBEStats[32].sX = 0; gLBEStats[32].sY = 0; gLBEStats[32].sValDx = 0; //CPack 9
gLBEStats[33].sX = 0; gLBEStats[33].sY = 0; gLBEStats[33].sValDx = 0; //CPack 10
gLBEStats[34].sX = 0; gLBEStats[34].sY = 0; gLBEStats[34].sValDx = 0; //CPack 11
gLBEStats[35].sX = 0; gLBEStats[35].sY = 0; gLBEStats[35].sValDx = 0; //CPack 12
gLBEStats[36].sX = 32; gLBEStats[36].sY = 347; gLBEStats[36].sValDx = 0; //BPack 1
gLBEStats[37].sX = 32; gLBEStats[37].sY = 371; gLBEStats[37].sValDx = 0; //BPack 2
gLBEStats[38].sX = 32; gLBEStats[38].sY = 395; gLBEStats[38].sValDx = 0; //BPack 3
gLBEStats[39].sX = 32; gLBEStats[39].sY = 419; gLBEStats[39].sValDx = 0; //BPack 4
gLBEStats[40].sX = 68; gLBEStats[40].sY = 347; gLBEStats[40].sValDx = 0; //BPack 5
gLBEStats[41].sX = 68; gLBEStats[41].sY = 371; gLBEStats[41].sValDx = 0; //BPack 6
gLBEStats[42].sX = 68; gLBEStats[42].sY = 395; gLBEStats[42].sValDx = 0; //BPack 7
gLBEStats[43].sX = 68; gLBEStats[43].sY = 419; gLBEStats[43].sValDx = 0; //BPack 8
gLBEStats[44].sX = 104; gLBEStats[44].sY = 347; gLBEStats[44].sValDx = 0; //BPack 9
gLBEStats[45].sX = 104; gLBEStats[45].sY = 371; gLBEStats[45].sValDx = 0; //BPack 10
gLBEStats[46].sX = 104; gLBEStats[46].sY = 395; gLBEStats[46].sValDx = 0; //BPack 11
gLBEStats[47].sX = 104; gLBEStats[47].sY = 419; gLBEStats[47].sValDx = 0; //BPack 12
}
else
{
gLBEStats[0].sX = 101; gLBEStats[0].sY = 287; gLBEStats[0].sValDx = 0; //Thigh 1
gLBEStats[1].sX = 137; gLBEStats[1].sY = 287; gLBEStats[1].sValDx = 0; //Thigh 2
gLBEStats[2].sX = 101; gLBEStats[2].sY = 311; gLBEStats[2].sValDx = 0; //Thigh 3
gLBEStats[3].sX = 137; gLBEStats[3].sY = 311; gLBEStats[3].sValDx = 0; //Thigh 4
gLBEStats[4].sX = 112; gLBEStats[4].sY = 335; gLBEStats[4].sValDx = 0; //Thigh 5
gLBEStats[5].sX = 0; gLBEStats[5].sY = 0; gLBEStats[5].sValDx = 0; //Thigh 6
gLBEStats[6].sX = 0; gLBEStats[6].sY = 0; gLBEStats[6].sValDx = 0; //Thigh 7
gLBEStats[7].sX = 0; gLBEStats[7].sY = 0; gLBEStats[7].sValDx = 0; //Thigh 8
gLBEStats[8].sX = 0; gLBEStats[8].sY = 0; gLBEStats[8].sValDx = 0; //Thigh 9
gLBEStats[9].sX = 0; gLBEStats[9].sY = 0; gLBEStats[9].sValDx = 0; //Thigh 10
gLBEStats[10].sX = 0; gLBEStats[10].sY = 0; gLBEStats[10].sValDx = 0; //Thigh 11
gLBEStats[11].sX = 0; gLBEStats[11].sY = 0; gLBEStats[11].sValDx = 0; //Thigh 12
gLBEStats[12].sX = 22; gLBEStats[12].sY = 299; gLBEStats[12].sValDx = 0; //Vest 1
gLBEStats[13].sX = 58; gLBEStats[13].sY = 299; gLBEStats[13].sValDx = 0; //Vest 2
gLBEStats[14].sX = 94; gLBEStats[14].sY = 299; gLBEStats[14].sValDx = 0; //Vest 3
gLBEStats[15].sX = 130; gLBEStats[15].sY = 299; gLBEStats[15].sValDx = 0; //Vest 4
gLBEStats[16].sX = 166; gLBEStats[16].sY = 299; gLBEStats[16].sValDx = 0; //Vest 5
gLBEStats[17].sX = 22; gLBEStats[17].sY = 323; gLBEStats[17].sValDx = 0; //Vest 6
gLBEStats[18].sX = 58; gLBEStats[18].sY = 323; gLBEStats[18].sValDx = 0; //Vest 7
gLBEStats[19].sX = 94; gLBEStats[19].sY = 323; gLBEStats[19].sValDx = 0; //Vest 8
gLBEStats[20].sX = 130; gLBEStats[20].sY = 323; gLBEStats[20].sValDx = 0; //Vest 9
gLBEStats[21].sX = 166; gLBEStats[21].sY = 323; gLBEStats[21].sValDx = 0; //Vest 10
gLBEStats[22].sX = 202; gLBEStats[22].sY = 299; gLBEStats[22].sValDx = 0; //Vest 11
gLBEStats[23].sX = 202; gLBEStats[23].sY = 323; gLBEStats[23].sValDx = 0; //Vest 12
gLBEStats[24].sX = 101; gLBEStats[24].sY = 287; gLBEStats[24].sValDx = 0; //CPack 1
gLBEStats[25].sX = 137; gLBEStats[25].sY = 287; gLBEStats[25].sValDx = 0; //CPack 2
gLBEStats[26].sX = 101; gLBEStats[26].sY = 311; gLBEStats[26].sValDx = 0; //CPack 3
gLBEStats[27].sX = 137; gLBEStats[27].sY = 311; gLBEStats[27].sValDx = 0; //CPack 4
gLBEStats[28].sX = 104; gLBEStats[28].sY = 335; gLBEStats[28].sValDx = 0; //CPack 5
gLBEStats[29].sX = 104; gLBEStats[29].sY = 359; gLBEStats[29].sValDx = 0; //CPack 6
gLBEStats[30].sX = 104; gLBEStats[30].sY = 383; gLBEStats[30].sValDx = 0; //CPack 7
gLBEStats[31].sX = 0; gLBEStats[31].sY = 0; gLBEStats[31].sValDx = 0; //CPack 8
gLBEStats[32].sX = 0; gLBEStats[32].sY = 0; gLBEStats[32].sValDx = 0; //CPack 9
gLBEStats[33].sX = 0; gLBEStats[33].sY = 0; gLBEStats[33].sValDx = 0; //CPack 10
gLBEStats[34].sX = 0; gLBEStats[34].sY = 0; gLBEStats[34].sValDx = 0; //CPack 11
gLBEStats[35].sX = 0; gLBEStats[35].sY = 0; gLBEStats[35].sValDx = 0; //CPack 12
gLBEStats[36].sX = 68; gLBEStats[36].sY = 275; gLBEStats[36].sValDx = 0; //BPack 1
gLBEStats[37].sX = 68; gLBEStats[37].sY = 299; gLBEStats[37].sValDx = 0; //BPack 2
gLBEStats[38].sX = 68; gLBEStats[38].sY = 323; gLBEStats[38].sValDx = 0; //BPack 3
gLBEStats[39].sX = 68; gLBEStats[39].sY = 347; gLBEStats[39].sValDx = 0; //BPack 4
gLBEStats[40].sX = 104; gLBEStats[40].sY = 275; gLBEStats[40].sValDx = 0; //BPack 5
gLBEStats[41].sX = 104; gLBEStats[41].sY = 299; gLBEStats[41].sValDx = 0; //BPack 6
gLBEStats[42].sX = 104; gLBEStats[42].sY = 323; gLBEStats[42].sValDx = 0; //BPack 7
gLBEStats[43].sX = 104; gLBEStats[43].sY = 347; gLBEStats[43].sValDx = 0; //BPack 8
gLBEStats[44].sX = 140; gLBEStats[44].sY = 275; gLBEStats[44].sValDx = 0; //BPack 9
gLBEStats[45].sX = 140; gLBEStats[45].sY = 299; gLBEStats[45].sValDx = 0; //BPack 10
gLBEStats[46].sX = 140; gLBEStats[46].sY = 323; gLBEStats[46].sValDx = 0; //BPack 11
gLBEStats[47].sX = 140; gLBEStats[47].sY = 347; gLBEStats[47].sValDx = 0; //BPack 12
}
}
else
{
if(UsingEDBSystem() > 0 && UsingNewAttachmentSystem() == true) // UDB & NAS
{
gLBEStats[0].sX = 658; gLBEStats[0].sY = 9; gLBEStats[0].sValDx = 0; //Thigh 1
gLBEStats[1].sX = 694; gLBEStats[1].sY = 9; gLBEStats[1].sValDx = 0; //Thigh 2
gLBEStats[2].sX = 658; gLBEStats[2].sY = 33; gLBEStats[2].sValDx = 0; //Thigh 3
gLBEStats[3].sX = 694; gLBEStats[3].sY = 33; gLBEStats[3].sValDx = 0; //Thigh 4
gLBEStats[4].sX = 669; gLBEStats[4].sY = 57; gLBEStats[4].sValDx = 0; //Thigh 5
gLBEStats[5].sX = 0; gLBEStats[5].sY = 0; gLBEStats[5].sValDx = 0; //Thigh 6
gLBEStats[6].sX = 0; gLBEStats[6].sY = 0; gLBEStats[6].sValDx = 0; //Thigh 7
gLBEStats[7].sX = 0; gLBEStats[7].sY = 0; gLBEStats[7].sValDx = 0; //Thigh 8
gLBEStats[8].sX = 0; gLBEStats[8].sY = 0; gLBEStats[8].sValDx = 0; //Thigh 9
gLBEStats[9].sX = 0; gLBEStats[9].sY = 0; gLBEStats[9].sValDx = 0; //Thigh 10
gLBEStats[10].sX = 0; gLBEStats[10].sY = 0; gLBEStats[10].sValDx = 0; //Thigh 11
gLBEStats[11].sX = 0; gLBEStats[11].sY = 0; gLBEStats[11].sValDx = 0; //Thigh 12
gLBEStats[12].sX = 658; gLBEStats[12].sY = 9; gLBEStats[12].sValDx = 0; //Vest 1
gLBEStats[13].sX = 694; gLBEStats[13].sY = 9; gLBEStats[13].sValDx = 0; //Vest 2
gLBEStats[14].sX = 730; gLBEStats[14].sY = 9; gLBEStats[14].sValDx = 0; //Vest 3
gLBEStats[15].sX = 766; gLBEStats[15].sY = 9; gLBEStats[15].sValDx = 0; //Vest 4
gLBEStats[17].sX = 658; gLBEStats[17].sY = 33; gLBEStats[17].sValDx = 0; //Vest 6
gLBEStats[18].sX = 694; gLBEStats[18].sY = 33; gLBEStats[18].sValDx = 0; //Vest 7
gLBEStats[19].sX = 730; gLBEStats[19].sY = 33; gLBEStats[19].sValDx = 0; //Vest 8
gLBEStats[20].sX = 766; gLBEStats[20].sY = 33; gLBEStats[20].sValDx = 0; //Vest 9
if (iResolution >= _1024x768)
{
gLBEStats[16].sX = 802; gLBEStats[16].sY = 9; gLBEStats[16].sValDx = 0; //Vest 5
gLBEStats[21].sX = 802; gLBEStats[21].sY = 33; gLBEStats[21].sValDx = 0; //Vest 10
gLBEStats[22].sX = 838; gLBEStats[22].sY = 9; gLBEStats[22].sValDx = 0; //Vest 11
gLBEStats[23].sX = 838; gLBEStats[23].sY = 33; gLBEStats[23].sValDx = 0; //Vest 12
}
else
{
gLBEStats[16].sX = 688; gLBEStats[16].sY = 57; gLBEStats[16].sValDx = 0; //Vest 5
gLBEStats[21].sX = 688; gLBEStats[21].sY = 81; gLBEStats[21].sValDx = 0; //Vest 10
gLBEStats[22].sX = 724; gLBEStats[22].sY = 57; gLBEStats[22].sValDx = 0; //Vest 11
gLBEStats[23].sX = 724; gLBEStats[23].sY = 81; gLBEStats[23].sValDx = 0; //Vest 12
}
gLBEStats[24].sX = 658; gLBEStats[24].sY = 9; gLBEStats[24].sValDx = 0; //CPack 1
gLBEStats[25].sX = 694; gLBEStats[25].sY = 9; gLBEStats[25].sValDx = 0; //CPack 2
gLBEStats[26].sX = 658; gLBEStats[26].sY = 33; gLBEStats[26].sValDx = 0; //CPack 3
gLBEStats[27].sX = 694; gLBEStats[27].sY = 33; gLBEStats[27].sValDx = 0; //CPack 4
gLBEStats[28].sX = 730; gLBEStats[28].sY = 9; gLBEStats[28].sValDx = 0; //CPack 5
gLBEStats[29].sX = 730; gLBEStats[29].sY = 33; gLBEStats[29].sValDx = 0; //CPack 6
gLBEStats[30].sX = 730; gLBEStats[30].sY = 57; gLBEStats[30].sValDx = 0; //CPack 7
gLBEStats[31].sX = 0; gLBEStats[31].sY = 0; gLBEStats[31].sValDx = 0; //CPack 8
gLBEStats[32].sX = 0; gLBEStats[32].sY = 0; gLBEStats[32].sValDx = 0; //CPack 9
gLBEStats[33].sX = 0; gLBEStats[33].sY = 0; gLBEStats[33].sValDx = 0; //CPack 10
gLBEStats[34].sX = 0; gLBEStats[34].sY = 0; gLBEStats[34].sValDx = 0; //CPack 11
gLBEStats[35].sX = 0; gLBEStats[35].sY = 0; gLBEStats[35].sValDx = 0; //CPack 12
gLBEStats[36].sX = 658; gLBEStats[36].sY = 9; gLBEStats[36].sValDx = 0; //BPack 1
gLBEStats[37].sX = 658; gLBEStats[37].sY = 33; gLBEStats[37].sValDx = 0; //BPack 2
gLBEStats[38].sX = 658; gLBEStats[38].sY = 57; gLBEStats[38].sValDx = 0; //BPack 3
gLBEStats[39].sX = 658; gLBEStats[39].sY = 81; gLBEStats[39].sValDx = 0; //BPack 4
gLBEStats[40].sX = 694; gLBEStats[40].sY = 9; gLBEStats[40].sValDx = 0; //BPack 5
gLBEStats[41].sX = 694; gLBEStats[41].sY = 33; gLBEStats[41].sValDx = 0; //BPack 6
gLBEStats[42].sX = 694; gLBEStats[42].sY = 57; gLBEStats[42].sValDx = 0; //BPack 7
gLBEStats[43].sX = 694; gLBEStats[43].sY = 81; gLBEStats[43].sValDx = 0; //BPack 8
gLBEStats[44].sX = 730; gLBEStats[44].sY = 9; gLBEStats[44].sValDx = 0; //BPack 9
gLBEStats[45].sX = 730; gLBEStats[45].sY = 33; gLBEStats[45].sValDx = 0; //BPack 10
gLBEStats[46].sX = 730; gLBEStats[46].sY = 57; gLBEStats[46].sValDx = 0; //BPack 11
gLBEStats[47].sX = 730; gLBEStats[47].sY = 81; gLBEStats[47].sValDx = 0; //BPack 12
}
else if(UsingEDBSystem() > 0 && UsingNewAttachmentSystem() == false) // UDB & OAS
{
gLBEStats[0].sX = 597; gLBEStats[0].sY = 9; gLBEStats[0].sValDx = 0; //Thigh 1
gLBEStats[1].sX = 633; gLBEStats[1].sY = 9; gLBEStats[1].sValDx = 0; //Thigh 2
gLBEStats[2].sX = 597; gLBEStats[2].sY = 33; gLBEStats[2].sValDx = 0; //Thigh 3
gLBEStats[3].sX = 633; gLBEStats[3].sY = 33; gLBEStats[3].sValDx = 0; //Thigh 4
gLBEStats[4].sX = 608; gLBEStats[4].sY = 57; gLBEStats[4].sValDx = 0; //Thigh 5
gLBEStats[5].sX = 0; gLBEStats[5].sY = 0; gLBEStats[5].sValDx = 0; //Thigh 6
gLBEStats[6].sX = 0; gLBEStats[6].sY = 0; gLBEStats[6].sValDx = 0; //Thigh 7
gLBEStats[7].sX = 0; gLBEStats[7].sY = 0; gLBEStats[7].sValDx = 0; //Thigh 8
gLBEStats[8].sX = 0; gLBEStats[8].sY = 0; gLBEStats[8].sValDx = 0; //Thigh 9
gLBEStats[9].sX = 0; gLBEStats[9].sY = 0; gLBEStats[9].sValDx = 0; //Thigh 10
gLBEStats[10].sX = 0; gLBEStats[10].sY = 0; gLBEStats[10].sValDx = 0; //Thigh 11
gLBEStats[11].sX = 0; gLBEStats[11].sY = 0; gLBEStats[11].sValDx = 0; //Thigh 12
gLBEStats[12].sX = 597; gLBEStats[12].sY = 9; gLBEStats[12].sValDx = 0; //Vest 1
gLBEStats[13].sX = 633; gLBEStats[13].sY = 9; gLBEStats[13].sValDx = 0; //Vest 2
gLBEStats[14].sX = 669; gLBEStats[14].sY = 9; gLBEStats[14].sValDx = 0; //Vest 3
gLBEStats[15].sX = 705; gLBEStats[15].sY = 9; gLBEStats[15].sValDx = 0; //Vest 4
gLBEStats[16].sX = 741; gLBEStats[16].sY = 9; gLBEStats[16].sValDx = 0; //Vest 5
gLBEStats[17].sX = 597; gLBEStats[17].sY = 33; gLBEStats[17].sValDx = 0; //Vest 6
gLBEStats[18].sX = 633; gLBEStats[18].sY = 33; gLBEStats[18].sValDx = 0; //Vest 7
gLBEStats[19].sX = 669; gLBEStats[19].sY = 33; gLBEStats[19].sValDx = 0; //Vest 8
gLBEStats[20].sX = 705; gLBEStats[20].sY = 33; gLBEStats[20].sValDx = 0; //Vest 9
gLBEStats[21].sX = 741; gLBEStats[21].sY = 33; gLBEStats[21].sValDx = 0; //Vest 10
if (iResolution >= _1024x768)
{
gLBEStats[22].sX = 777; gLBEStats[22].sY = 9; gLBEStats[22].sValDx = 0; //Vest 11
gLBEStats[23].sX = 777; gLBEStats[23].sY = 33; gLBEStats[23].sValDx = 0; //Vest 12
}
else
{
gLBEStats[22].sX = 663; gLBEStats[22].sY = 57; gLBEStats[22].sValDx = 0; //Vest 11
gLBEStats[23].sX = 663; gLBEStats[23].sY = 81; gLBEStats[23].sValDx = 0; //Vest 12
}
gLBEStats[24].sX = 597; gLBEStats[24].sY = 9; gLBEStats[24].sValDx = 0; //CPack 1
gLBEStats[25].sX = 633; gLBEStats[25].sY = 9; gLBEStats[25].sValDx = 0; //CPack 2
gLBEStats[26].sX = 597; gLBEStats[26].sY = 33; gLBEStats[26].sValDx = 0; //CPack 3
gLBEStats[27].sX = 633; gLBEStats[27].sY = 33; gLBEStats[27].sValDx = 0; //CPack 4
gLBEStats[28].sX = 669; gLBEStats[28].sY = 9; gLBEStats[28].sValDx = 0; //CPack 5
gLBEStats[29].sX = 669; gLBEStats[29].sY = 33; gLBEStats[29].sValDx = 0; //CPack 6
gLBEStats[30].sX = 669; gLBEStats[30].sY = 57; gLBEStats[30].sValDx = 0; //CPack 7
gLBEStats[31].sX = 0; gLBEStats[31].sY = 0; gLBEStats[31].sValDx = 0; //CPack 8
gLBEStats[32].sX = 0; gLBEStats[32].sY = 0; gLBEStats[32].sValDx = 0; //CPack 9
gLBEStats[33].sX = 0; gLBEStats[33].sY = 0; gLBEStats[33].sValDx = 0; //CPack 10
gLBEStats[34].sX = 0; gLBEStats[34].sY = 0; gLBEStats[34].sValDx = 0; //CPack 11
gLBEStats[35].sX = 0; gLBEStats[35].sY = 0; gLBEStats[35].sValDx = 0; //CPack 12
gLBEStats[36].sX = 597; gLBEStats[36].sY = 9; gLBEStats[36].sValDx = 0; //BPack 1
gLBEStats[37].sX = 597; gLBEStats[37].sY = 33; gLBEStats[37].sValDx = 0; //BPack 2
gLBEStats[38].sX = 597; gLBEStats[38].sY = 57; gLBEStats[38].sValDx = 0; //BPack 3
gLBEStats[39].sX = 597; gLBEStats[39].sY = 81; gLBEStats[39].sValDx = 0; //BPack 4
gLBEStats[40].sX = 633; gLBEStats[40].sY = 9; gLBEStats[40].sValDx = 0; //BPack 5
gLBEStats[41].sX = 633; gLBEStats[41].sY = 33; gLBEStats[41].sValDx = 0; //BPack 6
gLBEStats[42].sX = 633; gLBEStats[42].sY = 57; gLBEStats[42].sValDx = 0; //BPack 7
gLBEStats[43].sX = 633; gLBEStats[43].sY = 81; gLBEStats[43].sValDx = 0; //BPack 8
gLBEStats[44].sX = 669; gLBEStats[44].sY = 9; gLBEStats[44].sValDx = 0; //BPack 9
gLBEStats[45].sX = 669; gLBEStats[45].sY = 33; gLBEStats[45].sValDx = 0; //BPack 10
gLBEStats[46].sX = 669; gLBEStats[46].sY = 57; gLBEStats[46].sValDx = 0; //BPack 11
gLBEStats[47].sX = 669; gLBEStats[47].sY = 81; gLBEStats[47].sValDx = 0; //BPack 12
}
else if(UsingEDBSystem() == 0 && UsingNewAttachmentSystem() == true) // ODB & NAS
{
gLBEStats[0].sX = 556; gLBEStats[0].sY = 9; gLBEStats[0].sValDx = 0; //Thigh 1
gLBEStats[1].sX = 592; gLBEStats[1].sY = 9; gLBEStats[1].sValDx = 0; //Thigh 2
gLBEStats[2].sX = 556; gLBEStats[2].sY = 33; gLBEStats[2].sValDx = 0; //Thigh 3
gLBEStats[3].sX = 592; gLBEStats[3].sY = 33; gLBEStats[3].sValDx = 0; //Thigh 4
gLBEStats[4].sX = 567; gLBEStats[4].sY = 57; gLBEStats[4].sValDx = 0; //Thigh 5
gLBEStats[5].sX = 0; gLBEStats[5].sY = 0; gLBEStats[5].sValDx = 0; //Thigh 6
gLBEStats[6].sX = 0; gLBEStats[6].sY = 0; gLBEStats[6].sValDx = 0; //Thigh 7
gLBEStats[7].sX = 0; gLBEStats[7].sY = 0; gLBEStats[7].sValDx = 0; //Thigh 8
gLBEStats[8].sX = 0; gLBEStats[8].sY = 0; gLBEStats[8].sValDx = 0; //Thigh 9
gLBEStats[9].sX = 0; gLBEStats[9].sY = 0; gLBEStats[9].sValDx = 0; //Thigh 10
gLBEStats[10].sX = 0; gLBEStats[10].sY = 0; gLBEStats[10].sValDx = 0; //Thigh 11
gLBEStats[11].sX = 0; gLBEStats[11].sY = 0; gLBEStats[11].sValDx = 0; //Thigh 12
gLBEStats[12].sX = 556; gLBEStats[12].sY = 9; gLBEStats[12].sValDx = 0; //Vest 1
gLBEStats[13].sX = 592; gLBEStats[13].sY = 9; gLBEStats[13].sValDx = 0; //Vest 2
gLBEStats[14].sX = 628; gLBEStats[14].sY = 9; gLBEStats[14].sValDx = 0; //Vest 3
gLBEStats[15].sX = 664; gLBEStats[15].sY = 9; gLBEStats[15].sValDx = 0; //Vest 4
gLBEStats[16].sX = 700; gLBEStats[16].sY = 9; gLBEStats[16].sValDx = 0; //Vest 5
gLBEStats[17].sX = 556; gLBEStats[17].sY = 33; gLBEStats[17].sValDx = 0; //Vest 6
gLBEStats[18].sX = 592; gLBEStats[18].sY = 33; gLBEStats[18].sValDx = 0; //Vest 7
gLBEStats[19].sX = 628; gLBEStats[19].sY = 33; gLBEStats[19].sValDx = 0; //Vest 8
gLBEStats[20].sX = 664; gLBEStats[20].sY = 33; gLBEStats[20].sValDx = 0; //Vest 9
gLBEStats[21].sX = 700; gLBEStats[21].sY = 33; gLBEStats[21].sValDx = 0; //Vest 10
gLBEStats[22].sX = 736; gLBEStats[22].sY = 9; gLBEStats[22].sValDx = 0; //Vest 11
gLBEStats[23].sX = 736; gLBEStats[23].sY = 33; gLBEStats[23].sValDx = 0; //Vest 12
gLBEStats[24].sX = 556; gLBEStats[24].sY = 9; gLBEStats[24].sValDx = 0; //CPack 1
gLBEStats[25].sX = 592; gLBEStats[25].sY = 9; gLBEStats[25].sValDx = 0; //CPack 2
gLBEStats[26].sX = 556; gLBEStats[26].sY = 33; gLBEStats[26].sValDx = 0; //CPack 3
gLBEStats[27].sX = 592; gLBEStats[27].sY = 33; gLBEStats[27].sValDx = 0; //CPack 4
gLBEStats[28].sX = 628; gLBEStats[28].sY = 9; gLBEStats[28].sValDx = 0; //CPack 5
gLBEStats[29].sX = 628; gLBEStats[29].sY = 33; gLBEStats[29].sValDx = 0; //CPack 6
gLBEStats[30].sX = 628; gLBEStats[30].sY = 57; gLBEStats[30].sValDx = 0; //CPack 7
gLBEStats[31].sX = 0; gLBEStats[31].sY = 0; gLBEStats[31].sValDx = 0; //CPack 8
gLBEStats[32].sX = 0; gLBEStats[32].sY = 0; gLBEStats[32].sValDx = 0; //CPack 9
gLBEStats[33].sX = 0; gLBEStats[33].sY = 0; gLBEStats[33].sValDx = 0; //CPack 10
gLBEStats[34].sX = 0; gLBEStats[34].sY = 0; gLBEStats[34].sValDx = 0; //CPack 11
gLBEStats[35].sX = 0; gLBEStats[35].sY = 0; gLBEStats[35].sValDx = 0; //CPack 12
gLBEStats[36].sX = 556; gLBEStats[36].sY = 9; gLBEStats[36].sValDx = 0; //BPack 1
gLBEStats[37].sX = 556; gLBEStats[37].sY = 33; gLBEStats[37].sValDx = 0; //BPack 2
gLBEStats[38].sX = 556; gLBEStats[38].sY = 57; gLBEStats[38].sValDx = 0; //BPack 3
gLBEStats[39].sX = 556; gLBEStats[39].sY = 81; gLBEStats[39].sValDx = 0; //BPack 4
gLBEStats[40].sX = 592; gLBEStats[40].sY = 9; gLBEStats[40].sValDx = 0; //BPack 5
gLBEStats[41].sX = 592; gLBEStats[41].sY = 33; gLBEStats[41].sValDx = 0; //BPack 6
gLBEStats[42].sX = 592; gLBEStats[42].sY = 57; gLBEStats[42].sValDx = 0; //BPack 7
gLBEStats[43].sX = 592; gLBEStats[43].sY = 81; gLBEStats[43].sValDx = 0; //BPack 8
gLBEStats[44].sX = 628; gLBEStats[44].sY = 9; gLBEStats[44].sValDx = 0; //BPack 9
gLBEStats[45].sX = 628; gLBEStats[45].sY = 33; gLBEStats[45].sValDx = 0; //BPack 10
gLBEStats[46].sX = 628; gLBEStats[46].sY = 57; gLBEStats[46].sValDx = 0; //BPack 11
gLBEStats[47].sX = 628; gLBEStats[47].sY = 81; gLBEStats[47].sValDx = 0; //BPack 12
}
else if(UsingEDBSystem() == 0 && UsingNewAttachmentSystem() == false) // ODB & OAS
{
gLBEStats[0].sX = 446; gLBEStats[0].sY = 9; gLBEStats[0].sValDx = 0; //Thigh 1
gLBEStats[1].sX = 482; gLBEStats[1].sY = 9; gLBEStats[1].sValDx = 0; //Thigh 2
gLBEStats[2].sX = 446; gLBEStats[2].sY = 33; gLBEStats[2].sValDx = 0; //Thigh 3
gLBEStats[3].sX = 482; gLBEStats[3].sY = 33; gLBEStats[3].sValDx = 0; //Thigh 4
gLBEStats[4].sX = 457; gLBEStats[4].sY = 57; gLBEStats[4].sValDx = 0; //Thigh 5
gLBEStats[5].sX = 0; gLBEStats[5].sY = 0; gLBEStats[5].sValDx = 0; //Thigh 6
gLBEStats[6].sX = 0; gLBEStats[6].sY = 0; gLBEStats[6].sValDx = 0; //Thigh 7
gLBEStats[7].sX = 0; gLBEStats[7].sY = 0; gLBEStats[7].sValDx = 0; //Thigh 8
gLBEStats[8].sX = 0; gLBEStats[8].sY = 0; gLBEStats[8].sValDx = 0; //Thigh 9
gLBEStats[9].sX = 0; gLBEStats[9].sY = 0; gLBEStats[9].sValDx = 0; //Thigh 10
gLBEStats[10].sX = 0; gLBEStats[10].sY = 0; gLBEStats[10].sValDx = 0; //Thigh 11
gLBEStats[11].sX = 0; gLBEStats[11].sY = 0; gLBEStats[11].sValDx = 0; //Thigh 12
gLBEStats[12].sX = 445; gLBEStats[12].sY = 9; gLBEStats[12].sValDx = 0; //Vest 1
gLBEStats[13].sX = 481; gLBEStats[13].sY = 9; gLBEStats[13].sValDx = 0; //Vest 2
gLBEStats[14].sX = 517; gLBEStats[14].sY = 9; gLBEStats[14].sValDx = 0; //Vest 3
gLBEStats[15].sX = 553; gLBEStats[15].sY = 9; gLBEStats[15].sValDx = 0; //Vest 4
gLBEStats[16].sX = 589; gLBEStats[16].sY = 9; gLBEStats[16].sValDx = 0; //Vest 5
gLBEStats[17].sX = 445; gLBEStats[17].sY = 33; gLBEStats[17].sValDx = 0; //Vest 6
gLBEStats[18].sX = 481; gLBEStats[18].sY = 33; gLBEStats[18].sValDx = 0; //Vest 7
gLBEStats[19].sX = 517; gLBEStats[19].sY = 33; gLBEStats[19].sValDx = 0; //Vest 8
gLBEStats[20].sX = 553; gLBEStats[20].sY = 33; gLBEStats[20].sValDx = 0; //Vest 9
gLBEStats[21].sX = 589; gLBEStats[21].sY = 33; gLBEStats[21].sValDx = 0; //Vest 10
gLBEStats[22].sX = 625; gLBEStats[22].sY = 9; gLBEStats[22].sValDx = 0; //Vest 11
gLBEStats[23].sX = 625; gLBEStats[23].sY = 33; gLBEStats[23].sValDx = 0; //Vest 12
gLBEStats[24].sX = 446; gLBEStats[24].sY = 9; gLBEStats[24].sValDx = 0; //CPack 1
gLBEStats[25].sX = 482; gLBEStats[25].sY = 9; gLBEStats[25].sValDx = 0; //CPack 2
gLBEStats[26].sX = 446; gLBEStats[26].sY = 33; gLBEStats[26].sValDx = 0; //CPack 3
gLBEStats[27].sX = 482; gLBEStats[27].sY = 33; gLBEStats[27].sValDx = 0; //CPack 4
gLBEStats[28].sX = 518; gLBEStats[28].sY = 9; gLBEStats[28].sValDx = 0; //CPack 5
gLBEStats[29].sX = 518; gLBEStats[29].sY = 33; gLBEStats[29].sValDx = 0; //CPack 6
gLBEStats[30].sX = 518; gLBEStats[30].sY = 57; gLBEStats[30].sValDx = 0; //CPack 7
gLBEStats[31].sX = 0; gLBEStats[31].sY = 0; gLBEStats[31].sValDx = 0; //CPack 8
gLBEStats[32].sX = 0; gLBEStats[32].sY = 0; gLBEStats[32].sValDx = 0; //CPack 9
gLBEStats[33].sX = 0; gLBEStats[33].sY = 0; gLBEStats[33].sValDx = 0; //CPack 10
gLBEStats[34].sX = 0; gLBEStats[34].sY = 0; gLBEStats[34].sValDx = 0; //CPack 11
gLBEStats[35].sX = 0; gLBEStats[35].sY = 0; gLBEStats[35].sValDx = 0; //CPack 12
gLBEStats[36].sX = 446; gLBEStats[36].sY = 9; gLBEStats[36].sValDx = 0; //BPack 1
gLBEStats[37].sX = 446; gLBEStats[37].sY = 33; gLBEStats[37].sValDx = 0; //BPack 2
gLBEStats[38].sX = 446; gLBEStats[38].sY = 57; gLBEStats[38].sValDx = 0; //BPack 3
gLBEStats[39].sX = 446; gLBEStats[39].sY = 81; gLBEStats[39].sValDx = 0; //BPack 4
gLBEStats[40].sX = 482; gLBEStats[40].sY = 9; gLBEStats[40].sValDx = 0; //BPack 5
gLBEStats[41].sX = 482; gLBEStats[41].sY = 33; gLBEStats[41].sValDx = 0; //BPack 6
gLBEStats[42].sX = 482; gLBEStats[42].sY = 57; gLBEStats[42].sValDx = 0; //BPack 7
gLBEStats[43].sX = 482; gLBEStats[43].sY = 81; gLBEStats[43].sValDx = 0; //BPack 8
gLBEStats[44].sX = 518; gLBEStats[44].sY = 9; gLBEStats[44].sValDx = 0; //BPack 9
gLBEStats[45].sX = 518; gLBEStats[45].sY = 33; gLBEStats[45].sValDx = 0; //BPack 10
gLBEStats[46].sX = 518; gLBEStats[46].sY = 57; gLBEStats[46].sValDx = 0; //BPack 11
gLBEStats[47].sX = 518; gLBEStats[47].sY = 81; gLBEStats[47].sValDx = 0; //BPack 12
}
}
}
void InitItemDescriptionBoxOffsets(OBJECTTYPE * pObject)
{
if(UsingNewAttachmentSystem()==true){
INT16 sY = gsInvDescY + sNASYCorrection(pObject);
INT16 sX = gsInvDescX + sNASXCorrection(pObject);
// Initiate variables for Enhanced Item Description Box system
if(guiCurrentScreen ==MAP_SCREEN) //Strategic
{
if(UsingEDBSystem() > 0)
{
//WarmSteel - LBE and money do not get a NAS discription box.
if(!UseNASDesc(pObject)){
ITEMDESC_CALIBER_X = (105 + sX);
ITEMDESC_CALIBER_Y = ( 66 + sY);
ITEMDESC_CALIBER_WIDTH = 149;
ITEMDESC_NAME_X = ( 7 + sX);
ITEMDESC_NAME_Y = ( 65 + sY);
ITEMDESC_ITEM_X = ( 25 + sX);
ITEMDESC_ITEM_Y = ( 6 + sY);
ITEMDESC_ITEM_STATUS_X = ( 18 + sX );
ITEMDESC_ITEM_STATUS_Y = ( 53 + sY );
ITEMDESC_ITEM_STATUS_HEIGHT = 40;
ITEMDESC_AMMO_X = (28 + sX);
ITEMDESC_AMMO_Y = (44 + sY);
ITEMDESC_DONE_X = (199 + sX);
ITEMDESC_DONE_Y = (334 + sY);
} else {
ITEMDESC_CALIBER_X = (105 + sX);
ITEMDESC_CALIBER_Y = ( 66 + sY);
ITEMDESC_CALIBER_WIDTH = 149;
ITEMDESC_NAME_X = ( 7 + sX);
ITEMDESC_NAME_Y = ( 65 + sY);
ITEMDESC_ITEM_X = ( 54 +sX);
ITEMDESC_ITEM_Y = ( -51 +sY);
ITEMDESC_ITEM_STATUS_X = ( 47 + sX );
ITEMDESC_ITEM_STATUS_Y = ( -4 + sY );
ITEMDESC_ITEM_STATUS_HEIGHT = 40;
ITEMDESC_AMMO_X = (55 + sX);
ITEMDESC_AMMO_Y = (-14 + sY);
ITEMDESC_DONE_X = (199 + sX);
ITEMDESC_DONE_Y = (334 + sY);
}
}
else
{
//WarmSteel - LBE and money do not get a NAS discription box.
if(!UseNASDesc(pObject)){
ITEMDESC_CALIBER_X = (105 + sX);
ITEMDESC_CALIBER_Y = ( 66 + sY);
ITEMDESC_CALIBER_WIDTH = 149;
ITEMDESC_NAME_X = ( 7 + sX);
ITEMDESC_NAME_Y = ( 65 + sY);
ITEMDESC_ITEM_X = ( 25 + sX);
ITEMDESC_ITEM_Y = ( 6 + sY);
ITEMDESC_ITEM_STATUS_X = ( 18 + sX );
ITEMDESC_ITEM_STATUS_Y = ( 53 + sY );
ITEMDESC_ITEM_STATUS_HEIGHT = 40;
ITEMDESC_AMMO_X = (28 + sX);
ITEMDESC_AMMO_Y = (44 + sY);
ITEMDESC_DONE_X = (204 + sX);
ITEMDESC_DONE_Y = (107 + sY);
} else {
ITEMDESC_CALIBER_X = (105 + sX);
ITEMDESC_CALIBER_Y = ( 65 + sY);
ITEMDESC_CALIBER_WIDTH = 149;
ITEMDESC_NAME_X = ( 7 + sX);
ITEMDESC_NAME_Y = ( 65 + sY);
ITEMDESC_ITEM_X = ( 54 + sX);
ITEMDESC_ITEM_Y = ( -51 + sY);
ITEMDESC_ITEM_STATUS_X = ( 47 + sX );
ITEMDESC_ITEM_STATUS_Y = ( -4 + sY );
ITEMDESC_ITEM_STATUS_HEIGHT = 40;
ITEMDESC_AMMO_X = (54 + sX);
ITEMDESC_AMMO_Y = (-15 + sY);
ITEMDESC_DONE_X = (204 + sX);
ITEMDESC_DONE_Y = (107 + sY);
}
}
}
else //Tactical
{
if(UsingEDBSystem() == 1) // NIV EDB
{
//WarmSteel - LBE and money do not get a NAS discription box.
if(!UseNASDesc(pObject)){
// Icon locations, Tactical
ITEMDESC_CALIBER_X = (50 + sX);
ITEMDESC_CALIBER_Y = (78 + sY);
ITEMDESC_CALIBER_WIDTH = 240;
ITEMDESC_NAME_X = (16 + sX);
ITEMDESC_NAME_Y = (67 + sY);
ITEMDESC_ITEM_X = ( 15 + sX);
ITEMDESC_ITEM_Y = ( 8 + sY);
ITEMDESC_ITEM_STATUS_X = ( 6 + sX );
ITEMDESC_ITEM_STATUS_Y = ( 53 + sY );
ITEMDESC_ITEM_STATUS_HEIGHT = 40;
ITEMDESC_AMMO_X = (15 + sX);
ITEMDESC_AMMO_Y = (43 + sY);
} else {
ITEMDESC_CALIBER_X = (-180 + sX);
ITEMDESC_CALIBER_Y = (180 + sY);
ITEMDESC_CALIBER_WIDTH = 240;
ITEMDESC_NAME_X = (-180 + sX);
ITEMDESC_NAME_Y = (180 + sY);
ITEMDESC_ITEM_X = ( -133 + sX);
ITEMDESC_ITEM_Y = ( 63 + sY);
ITEMDESC_ITEM_STATUS_X = ( -143 + sX );
ITEMDESC_ITEM_STATUS_Y = ( 109 + sY );
ITEMDESC_ITEM_STATUS_HEIGHT = 40;
ITEMDESC_AMMO_X = (-135 + sX);
ITEMDESC_AMMO_Y = (99 + sY);
}
} else {
//WarmSteel - LBE and money do not get a NAS discription box.
if(!UseNASDesc(pObject)){
ITEMDESC_CALIBER_X = (16 + sX); // Gun Caliber string location, Tactical, money or LBE
ITEMDESC_CALIBER_Y = (67 + sY);
ITEMDESC_CALIBER_WIDTH = 240;//142;
ITEMDESC_NAME_X = (16 + sX);
ITEMDESC_NAME_Y = (67 + sY);
ITEMDESC_ITEM_X = ( 15 + sX);
ITEMDESC_ITEM_Y = ( 8 + sY);
ITEMDESC_ITEM_STATUS_X = ( 6 + sX );
ITEMDESC_ITEM_STATUS_Y = ( 53 + sY );
ITEMDESC_ITEM_STATUS_HEIGHT = 40;
ITEMDESC_AMMO_X = 15 + sX;
ITEMDESC_AMMO_Y = 43 + sY;
} else {
// Icon locations, TACTICAL
ITEMDESC_CALIBER_X = (-80 + sX); // Gun Caliber string location, Tactical
ITEMDESC_CALIBER_Y = (180 + sY);
ITEMDESC_CALIBER_WIDTH = 240;//142;
ITEMDESC_NAME_X = (-80 + sX);
ITEMDESC_NAME_Y = (180 + sY);
ITEMDESC_ITEM_X = ( -33 + sX);
ITEMDESC_ITEM_Y = ( 64 + sY);
ITEMDESC_ITEM_STATUS_X = ( -42 + sX );
ITEMDESC_ITEM_STATUS_Y = ( 109 + sY );
ITEMDESC_ITEM_STATUS_HEIGHT = 40;
ITEMDESC_AMMO_X = -33 + sX;
ITEMDESC_AMMO_Y = 99 + sY;
}
}
}
} else {
INT16 sY = gsInvDescY;
INT16 sX = gsInvDescX;
// Initiate variables for Enhanced Item Description Box system
if(guiCurrentScreen ==MAP_SCREEN) //Strategic
{
if(UsingEDBSystem() > 0)
{
// STRATEGIC Description Box Icons
ITEMDESC_CALIBER_X = (105 + sX);
ITEMDESC_CALIBER_Y = ( 66 + sY);
ITEMDESC_CALIBER_WIDTH = 149;
ITEMDESC_NAME_X = ( 7 + sX);
ITEMDESC_NAME_Y = ( 65 + sY);
ITEMDESC_ITEM_X = ( 25 + sX);
ITEMDESC_ITEM_Y = ( 6 + sY);
ITEMDESC_ITEM_STATUS_X = ( 18 + sX );
ITEMDESC_ITEM_STATUS_Y = ( 53 + sY );
ITEMDESC_ITEM_STATUS_HEIGHT = 40;
ITEMDESC_AMMO_X = 10 + 16 + sX;
ITEMDESC_AMMO_Y = 50 - 6 + sY;
ITEMDESC_DONE_X = 199 + sX;
ITEMDESC_DONE_Y = 334 + sY;
}
else
{
ITEMDESC_CALIBER_X = (105 + sX);
ITEMDESC_CALIBER_Y = ( 66 + sY);
ITEMDESC_CALIBER_WIDTH = 149;
ITEMDESC_NAME_X = ( 7 + sX);
ITEMDESC_NAME_Y = ( 65 + sY);
ITEMDESC_ITEM_X = ( 25 + sX);
ITEMDESC_ITEM_Y = ( 6 + sY);
ITEMDESC_ITEM_STATUS_X = ( 18 + sX );
ITEMDESC_ITEM_STATUS_Y = ( 53 + sY );
ITEMDESC_ITEM_STATUS_HEIGHT = 40;
ITEMDESC_AMMO_X = 10 + 18 + sX;
ITEMDESC_AMMO_Y = 50 - 6 + sY;
ITEMDESC_DONE_X = 204 + sX;
ITEMDESC_DONE_Y = 107 + sY;
}
}
else //Tactical
{
if(UsingEDBSystem() == 1) // NIV EDB
{
ITEMDESC_CALIBER_X = ( 50 + sX);
ITEMDESC_CALIBER_Y = ( 78 + sY);
ITEMDESC_CALIBER_WIDTH = 142;
ITEMDESC_NAME_X = ( 16 + sX);
ITEMDESC_NAME_Y = ( 67 + sY);
ITEMDESC_ITEM_X = ( 8 + sX);
ITEMDESC_ITEM_Y = ( 11 + sY);
ITEMDESC_ITEM_STATUS_X = ( 6 + sX );
ITEMDESC_ITEM_STATUS_Y = ( 60 + sY );
ITEMDESC_ITEM_STATUS_HEIGHT = 50;
ITEMDESC_AMMO_X = 10 + sX;
ITEMDESC_AMMO_Y = 50 + sY;
} else {
ITEMDESC_CALIBER_X = (162 + sX); // Gun Caliber string location, Tactical
ITEMDESC_CALIBER_Y = ( 67 + sY);
ITEMDESC_CALIBER_WIDTH = 142;
ITEMDESC_NAME_X = ( 16 + sX);
ITEMDESC_NAME_Y = ( 67 + sY);
ITEMDESC_ITEM_X = ( 8 + sX);
ITEMDESC_ITEM_Y = ( 11 + sY);
ITEMDESC_ITEM_STATUS_X = ( 6 + sX );
ITEMDESC_ITEM_STATUS_Y = ( 60 + sY );
ITEMDESC_ITEM_STATUS_HEIGHT = 50;
ITEMDESC_AMMO_X = 10 + sX;
ITEMDESC_AMMO_Y = 50 + sY;
}
}
}
}
BOOLEAN InternalInitEnhancedDescBox()
{
VOBJECT_DESC VObjectDesc;
if(UsingEDBSystem() > 0)
{
VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
strcpy( VObjectDesc.ImageFile, "INTERFACE\\ItemInfoWeaponIcons.STI" );
CHECKF( AddVideoObject( &VObjectDesc, &guiItemInfoWeaponIcon) );
VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
strcpy( VObjectDesc.ImageFile, "INTERFACE\\ItemInfoAmmoIcons.STI" );
CHECKF( AddVideoObject( &VObjectDesc, &guiItemInfoAmmoIcon ) );
VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
strcpy( VObjectDesc.ImageFile, "INTERFACE\\ItemInfoExplosiveIcons.STI" );
CHECKF( AddVideoObject( &VObjectDesc, &guiItemInfoExplosiveIcon ) );
VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
strcpy( VObjectDesc.ImageFile, "INTERFACE\\ItemInfoArmorIcons.STI" );
CHECKF( AddVideoObject( &VObjectDesc, &guiItemInfoArmorIcon ) );
// HEADROCK HAM 4: Secondary icons
VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
strcpy( VObjectDesc.ImageFile, "INTERFACE\\ItemInfoSecondaryIcons.STI" );
CHECKF( AddVideoObject( &VObjectDesc, &guiItemInfoSecondaryIcon ) );
// HEADROCK HAM 4: Advanced Icons
VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
strcpy( VObjectDesc.ImageFile, "INTERFACE\\ItemInfoAdvancedIcons.STI" );
CHECKF( AddVideoObject( &VObjectDesc, &guiItemInfoAdvancedIcon ) );
}
return (TRUE);
}
void InternalInitEDBTooltipRegion( OBJECTTYPE * gpItemDescObject, UINT32 guiCurrentItemDescriptionScreen )
{
INT32 cnt, cnt2;
INT32 threshold;
INT32 iRegionsCreated = 0;
INT32 iFirstDataRegion = 0;
UINT8 ubRegionOffset = 0; // HEADROCK HAM 5: To make it easier to edit.
InitEDBCoords( gpItemDescObject );
//start by deleting the currently defined regions if they exist
for ( cnt = 0; cnt < NUM_UDB_FASTHELP_REGIONS; cnt++ )
{
if( gUDBFasthelpRegions[ cnt ].IDNumber != 0 )
MSYS_RemoveRegion( &gUDBFasthelpRegions[ cnt ]);
}
if( guiCurrentScreen == MAP_SCREEN )
threshold = 13;
else
threshold = 11;
/////////////////////////////////////////////////////////////////////////////////
// WEAPONS
/////////////////////////////////////////////////////////////////////////////////
if ( Item[ gpItemDescObject->usItem ].usItemClass & IC_WEAPON || Item[ gpItemDescObject->usItem ].usItemClass & IC_PUNCH )
{
if (gubDescBoxPage == 1)
{
/////////////////// HEADERS
for (cnt = 0; cnt < 3; cnt++)
{
/////////////////// HEADER #1: Primary Properties
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescGenHeaderRegions[cnt].sLeft),
(INT16)(gItemDescGenHeaderRegions[cnt].sTop),
(INT16)(gItemDescGenHeaderRegions[cnt].sRight),
(INT16)(gItemDescGenHeaderRegions[cnt].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
if (cnt > 0)
{
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), gzUDBHeaderTooltipText[ cnt+1 ] );
}
else
{
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), gzUDBHeaderTooltipText[ cnt ] );
}
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
iRegionsCreated++;
}
////////////////// INDEXES
for (cnt = 0; cnt < 3; cnt++)
{
for (cnt2 = 0; cnt2 < 4; cnt2++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescGenIndexRegions[cnt][cnt2].sLeft),
(INT16)(gItemDescGenIndexRegions[cnt][cnt2].sTop),
(INT16)(gItemDescGenIndexRegions[cnt][cnt2].sRight),
(INT16)(gItemDescGenIndexRegions[cnt][cnt2].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), gzUDBGenIndexTooltipText[ cnt2 ] );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
iRegionsCreated++;
}
}
iFirstDataRegion = iRegionsCreated;
CHAR16 pStr[1000];
///////////////// PRIMARY DATA - ICONS
for (cnt = 0; cnt < 12; cnt++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescGenRegions[cnt][0].sLeft),
(INT16)(gItemDescGenRegions[cnt][0].sTop),
(INT16)(gItemDescGenRegions[cnt][0].sRight),
(INT16)(gItemDescGenRegions[cnt][0].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
if(UsingNewCTHSystem() == true)
swprintf( pStr, L"%s%s", szUDBGenWeaponsStatsTooltipText[ cnt ], szUDBGenWeaponsStatsExplanationsTooltipText[ cnt ]);
else
swprintf( pStr, L"%s", gzWeaponStatsFasthelpTactical[ cnt ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), pStr );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
MSYS_DisableRegion( &gUDBFasthelpRegions[ iRegionsCreated ] );
iRegionsCreated++;
}
// HEADROCK HAM 4: TODO in the future: Add tooltips explaining how much bonus is given by EACH ATTACHMENT.
///////////////// AP COST DATA - ICONS
for (cnt = 13; cnt < 19; cnt++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescGenRegions[cnt][0].sLeft),
(INT16)(gItemDescGenRegions[cnt][0].sTop),
(INT16)(gItemDescGenRegions[cnt][0].sRight),
(INT16)(gItemDescGenRegions[cnt][0].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
if(UsingNewCTHSystem() == true)
swprintf( pStr, L"%s%s", szUDBGenWeaponsStatsTooltipText[ cnt ], szUDBGenWeaponsStatsExplanationsTooltipText[ cnt ]);
else
swprintf( pStr, L"%s", gzWeaponStatsFasthelpTactical[ cnt ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), pStr );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
MSYS_DisableRegion( &gUDBFasthelpRegions[ iRegionsCreated ] );
iRegionsCreated++;
}
///////////////// BURST/AUTOFIRE DATA - ICONS
for (cnt = 19; cnt < 23; cnt++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescGenRegions[cnt][0].sLeft),
(INT16)(gItemDescGenRegions[cnt][0].sTop),
(INT16)(gItemDescGenRegions[cnt][0].sRight),
(INT16)(gItemDescGenRegions[cnt][0].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
if(UsingNewCTHSystem() == true)
swprintf( pStr, L"%s%s", szUDBGenWeaponsStatsTooltipText[ cnt ], szUDBGenWeaponsStatsExplanationsTooltipText[ cnt ]);
else
swprintf( pStr, L"%s", gzWeaponStatsFasthelpTactical[ cnt ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), pStr );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
MSYS_DisableRegion( &gUDBFasthelpRegions[ iRegionsCreated ] );
iRegionsCreated++;
}
/////////////////////////////////////////////////////////
// Now enable regions that fit this specific weapon's information.
/////////////////// ACCURACY
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) )
{
if (UsingNewCTHSystem() == true)
{
ubRegionOffset = 0;
}
else
{
ubRegionOffset = 2;
}
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + ubRegionOffset ] );
}
/////////////////// DAMAGE
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_BLADE|IC_PUNCH|IC_THROWING_KNIFE) && !Item[ gpItemDescObject->usItem ].singleshotrocketlauncher )
{
ubRegionOffset = 1;
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + ubRegionOffset ] );
}
/////////////////// RANGE
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER|IC_THROWING_KNIFE) )
{
if (UsingNewCTHSystem() == true)
{
ubRegionOffset = 2;
}
else
{
ubRegionOffset = 0;
}
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + ubRegionOffset ] );
}
/////////////////// GUN HANDLING
if ( UsingNewCTHSystem() == TRUE && Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) )
{
ubRegionOffset = 3;
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + ubRegionOffset ] );
}
/////////////////// AIMING LEVELS
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER|IC_THROWING_KNIFE) )
{
if (UsingNewCTHSystem() == true)
{
ubRegionOffset = 4;
}
else
{
ubRegionOffset = 3;
}
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + ubRegionOffset ] );
}
/////////////////// OCTH AIMING BONUS
if ( UsingNewCTHSystem() == false &&
(GetFlatAimBonus( gpItemDescObject ) != 0 || Item[gpItemDescObject->usItem].aimbonus != 0) )
{
ubRegionOffset = 4;
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + ubRegionOffset ] );
}
/////////////////// SCOPE MAGNIFICATION
if ( Item[ gpItemDescObject->usItem ].usItemClass & IC_GUN )
{
ubRegionOffset = 5;
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + ubRegionOffset ] );
}
/////////////////// OCTH MINIMUM RANGE FOR AIMING BONUS
if( UsingNewCTHSystem() == false &&
( Item[gpItemDescObject->usItem].minrangeforaimbonus > 0 || GetMinRangeForAimBonus( NULL, gpItemDescObject ) > 0 ) )
{
ubRegionOffset = 5;
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + ubRegionOffset ] );
}
/////////////////// PROJECTION FACTOR
if (UsingNewCTHSystem() == true &&
(Item[gpItemDescObject->usItem].projectionfactor > 1.0 || GetProjectionFactor( gpItemDescObject ) > 1.0) )
{
ubRegionOffset = 6;
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + ubRegionOffset ] );
}
/////////////////// OCTH TO=HIT BONUS
if (UsingNewCTHSystem() == false &&
(Item[gpItemDescObject->usItem].tohitbonus != 0 || GetFlatToHitBonus( gpItemDescObject ) != 0) )
{
ubRegionOffset = 6;
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + ubRegionOffset ] );
}
/////////////////// OCTH BEST LASER RANGE
if (UsingNewCTHSystem() == false &&
(Item[gpItemDescObject->usItem].bestlaserrange > 0 || GetAverageBestLaserRange( gpItemDescObject ) > 0 ) )
{
ubRegionOffset = 7;
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + ubRegionOffset ] );
}
/////////////////// FLASH SUPPRESSION
if (IsFlashSuppressorAlt( gpItemDescObject ) == TRUE)
{
if (UsingNewCTHSystem() == true)
{
ubRegionOffset = 7;
}
else
{
ubRegionOffset = 8;
}
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + ubRegionOffset ] );
}
/////////////////// LOUDNESS
if (Weapon[ Item[ gpItemDescObject->usItem ].ubClassIndex ].ubAttackVolume > 0 )
{
if (UsingNewCTHSystem() == true)
{
ubRegionOffset = 8;
}
else
{
ubRegionOffset = 9;
}
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + ubRegionOffset ] );
}
/////////////////// RELIABILITY
{
if (UsingNewCTHSystem() == true)
{
ubRegionOffset = 9;
}
else
{
ubRegionOffset = 10;
}
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + ubRegionOffset ] );
}
/////////////////// REPAIR EASE
{
if (UsingNewCTHSystem() == true)
{
ubRegionOffset = 10;
}
else
{
ubRegionOffset = 11;
}
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + ubRegionOffset ] );
}
/////////////////// AP TO DRAW
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER|IC_PUNCH) && !Item[ gpItemDescObject->usItem].rocketlauncher )
{
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 13 ] );
}
/////////////////// AP TO SINGLE ATTACK
{
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 14 ] );
}
/////////////////// AP TO BURST
if ( Item[gpItemDescObject->usItem].usItemClass & (IC_GUN|IC_LAUNCHER) && !Item[gpItemDescObject->usItem].rocketlauncher )
{
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 15 ] );
}
/////////////////// AP TO AUTOFIRE
if ( Item[gpItemDescObject->usItem].usItemClass == IC_GUN && !Item[gpItemDescObject->usItem].rocketlauncher )
{
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 16 ] );
}
/////////////////// AP TO RELOAD
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) && !Item[ gpItemDescObject->usItem ].singleshotrocketlauncher )
{
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 17 ] );
}
/////////////////// AP TO RELOAD MANUALLY
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) && !Item[ gpItemDescObject->usItem ].singleshotrocketlauncher && Weapon[gpItemDescObject->usItem].APsToReloadManually > 0 )
{
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 18 ] );
}
/////////////////// RECOIL X/Y
if( UsingNewCTHSystem() == true )
{
if ( Item[ gpItemDescObject->usItem ].usItemClass == IC_GUN && !Item[ gpItemDescObject->usItem].rocketlauncher && (GetAutofireShotsPerFiveAPs(gpItemDescObject) > 0 || GetShotsPerBurst(gpItemDescObject)> 0 ) )
{
// HEADROCK HAM 5: One value to rule them all.
// MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 18 ] );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 20 ] );
}
}
else /////////////////// BIPOD & BURST PENALTY
{
if( GetBurstPenalty(gpItemDescObject) > 0 )
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 19 ] );
if( GetBipodBonus(gpItemDescObject) > 0 )
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 20 ] );
}
/////////////////// BULLETS PER 5 AP
if ( Item[ gpItemDescObject->usItem ].usItemClass == IC_GUN && !Item[ gpItemDescObject->usItem].rocketlauncher && GetAutofireShotsPerFiveAPs(gpItemDescObject) > 0 )
{
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 21 ] );
}
/////////////////// AUTOFIRE PENALTY
if( UsingNewCTHSystem() == false && GetAutoPenalty(gpItemDescObject) > 0 )
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 22 ] );
}
}
/////////////////////////////////////////////////////////////////////////////////
// ARMOR
/////////////////////////////////////////////////////////////////////////////////
else if ( Item[ gpItemDescObject->usItem ].usItemClass & IC_ARMOUR )
{
if (gubDescBoxPage == 1)
{
/////////////////// HEADERS
for (cnt = 0; cnt < 2; cnt++)
{
/////////////////// HEADER #1: Primary Properties
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescGenHeaderRegions[cnt].sLeft),
(INT16)(gItemDescGenHeaderRegions[cnt].sTop),
(INT16)(gItemDescGenHeaderRegions[cnt].sRight),
(INT16)(gItemDescGenHeaderRegions[cnt].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), gzUDBHeaderTooltipText[ cnt ] );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
iRegionsCreated++;
}
////////////////// INDEX
for (cnt = 0; cnt < 4; cnt++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescGenIndexRegions[0][cnt].sLeft),
(INT16)(gItemDescGenIndexRegions[0][cnt].sTop),
(INT16)(gItemDescGenIndexRegions[0][cnt].sRight),
(INT16)(gItemDescGenIndexRegions[0][cnt].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), gzUDBGenIndexTooltipText[ cnt ] );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
iRegionsCreated++;
}
iFirstDataRegion = iRegionsCreated;
CHAR16 pStr[1000];
///////////////// PRIMARY DATA - ICONS
for (cnt = 0; cnt < 4; cnt++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescGenRegions[cnt][0].sLeft),
(INT16)(gItemDescGenRegions[cnt][0].sTop),
(INT16)(gItemDescGenRegions[cnt][0].sRight),
(INT16)(gItemDescGenRegions[cnt][0].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
swprintf( pStr, L"%s%s", szUDBGenArmorStatsTooltipText[ cnt ], szUDBGenArmorStatsExplanationsTooltipText[ cnt ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), pStr );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
MSYS_DisableRegion( &gUDBFasthelpRegions[ iRegionsCreated ] );
iRegionsCreated++;
}
//////////////////// PROTECTION
{
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 0 ] );
}
//////////////////// COVERAGE
{
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 1 ] );
}
//////////////////// DEGRADE RATE
{
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 2 ] );
}
}
}
else if ( Item[ gpItemDescObject->usItem ].usItemClass & IC_AMMO )
{
if (gubDescBoxPage == 1)
{
/////////////////// HEADERS
for (cnt = 0; cnt < 2; cnt++)
{
/////////////////// HEADER #1: Primary Properties
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescGenHeaderRegions[cnt].sLeft),
(INT16)(gItemDescGenHeaderRegions[cnt].sTop),
(INT16)(gItemDescGenHeaderRegions[cnt].sRight),
(INT16)(gItemDescGenHeaderRegions[cnt].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), gzUDBHeaderTooltipText[ cnt ] );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
iRegionsCreated++;
}
////////////////// INDEX
for (cnt = 0; cnt < 4; cnt++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescGenIndexRegions[0][cnt].sLeft),
(INT16)(gItemDescGenIndexRegions[0][cnt].sTop),
(INT16)(gItemDescGenIndexRegions[0][cnt].sRight),
(INT16)(gItemDescGenIndexRegions[0][cnt].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), gzUDBGenIndexTooltipText[ cnt ] );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
iRegionsCreated++;
}
iFirstDataRegion = iRegionsCreated;
CHAR16 pStr[1000];
///////////////// PRIMARY DATA - ICONS
for (cnt = 0; cnt < 4; cnt++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescGenRegions[cnt][0].sLeft),
(INT16)(gItemDescGenRegions[cnt][0].sTop),
(INT16)(gItemDescGenRegions[cnt][0].sRight),
(INT16)(gItemDescGenRegions[cnt][0].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
swprintf( pStr, L"%s%s", szUDBGenAmmoStatsTooltipText[ cnt ], szUDBGenAmmoStatsExplanationsTooltipText[ cnt ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), pStr );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
MSYS_DisableRegion( &gUDBFasthelpRegions[ iRegionsCreated ] );
iRegionsCreated++;
}
//////////////////// ARMOR PIERCING
{
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 0 ] );
}
//////////////////// TUMBLE
{
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 1 ] );
}
//////////////////// PRE-ARMOR EXPLOSION
{
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 2 ] );
}
if ( gGameOptions.fWeaponOverheating ) // Flugente FTW 1.1
{
//////////////////// TEMPERATURE MODIFICATOR
{
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 3 ] );
}
}
}
}
/////////////////////////////////////////////////////////////////////////////////
// EXPLOSIVES
/////////////////////////////////////////////////////////////////////////////////
else if ( Item[ gpItemDescObject->usItem ].usItemClass & IC_EXPLOSV )
{
if (gubDescBoxPage == 1)
{
/////////////////// HEADERS
for (cnt = 0; cnt < 2; cnt++)
{
/////////////////// HEADER #1: Primary Properties
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescGenHeaderRegions[cnt].sLeft),
(INT16)(gItemDescGenHeaderRegions[cnt].sTop),
(INT16)(gItemDescGenHeaderRegions[cnt].sRight),
(INT16)(gItemDescGenHeaderRegions[cnt].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), gzUDBHeaderTooltipText[ cnt ] );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
iRegionsCreated++;
}
////////////////// INDEX
for (cnt = 0; cnt < 4; cnt++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescGenIndexRegions[0][cnt].sLeft),
(INT16)(gItemDescGenIndexRegions[0][cnt].sTop),
(INT16)(gItemDescGenIndexRegions[0][cnt].sRight),
(INT16)(gItemDescGenIndexRegions[0][cnt].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), gzUDBGenIndexTooltipText[ cnt ] );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
iRegionsCreated++;
}
iFirstDataRegion = iRegionsCreated;
CHAR16 pStr[1000];
///////////////// PRIMARY DATA - ICONS
for (cnt = 0; cnt < 7; cnt++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescGenRegions[cnt][0].sLeft),
(INT16)(gItemDescGenRegions[cnt][0].sTop),
(INT16)(gItemDescGenRegions[cnt][0].sRight),
(INT16)(gItemDescGenRegions[cnt][0].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
MSYS_DisableRegion( &gUDBFasthelpRegions[ iRegionsCreated ] );
iRegionsCreated++;
}
//////////////////// DAMAGE
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDamage > 0 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 0 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 0 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 0 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 0 ] );
}
//////////////////// STUN-DAMAGE
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubStunDamage > 0 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 1 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 1 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 1 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 1 ] );
}
// HEADROCK HAM 5
//////////////////// EXPLODE ON IMPACT
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].fExplodeOnImpact )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 2 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 2 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 2 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 2 ] );
}
//////////////////// BLAST RADIUS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration == 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType != 5
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType != 1 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 3 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 3 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 3 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 3 ] );
}
//////////////////// STUN BLAST RADIUS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration == 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 1 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 4 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 4 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 3 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 3 ] );
}
//////////////////// NOISE BLAST RADIUS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration == 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 5 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 5 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 5 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 3 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 3 ] );
}
//////////////////// TEARGAS START RADIUS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 2 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 6 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 6 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 3 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 3 ] );
}
//////////////////// MUSTARD GAS START RADIUS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 3 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 7 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 7 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 3 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 3 ] );
}
//////////////////// LIGHT START RADIUS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 4 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 8 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 8 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 3 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 3 ] );
}
//////////////////// SMOKE START RADIUS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 6 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 9 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 9 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 3 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 3 ] );
}
//////////////////// INCENDIARY START RADIUS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 8 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 10 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 10 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 3 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 3 ] );
}
//////////////////// TEARGAS END RADIUS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 2 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 11 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 11 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 4 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 4 ] );
}
//////////////////// MUSTARD GAS END RADIUS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 3 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 12 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 12 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 4 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 4 ] );
}
//////////////////// LIGHT END RADIUS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 4 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 13 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 13 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 4 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 4 ] );
}
//////////////////// SMOKE END RADIUS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 6 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 14 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 14 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 4 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 4 ] );
}
//////////////////// NAPALM END RADIUS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 8 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 15 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 15 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 4 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 4 ] );
}
//////////////////// DURATION
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 16 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 16 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 5 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 5 ] );
}
// HEADROCK HAM 5: Fragmentation
//////////////////// NUMBER OF FRAGMENTS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].usNumFragments > 0 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 17 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 17 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 6 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 6 ] );
}
//////////////////// FRAGMENT DAMAGE
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].usNumFragments > 0 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 18 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 18 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 7 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 7 ] );
}
//////////////////// FRAGMENT RANGE
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].usNumFragments > 0 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 19 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 19 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 8 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 8 ] );
}
//////////////////// LOUDNESS
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 20 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 20 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 9 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 9 ] );
}
//////////////////// VOLATILITY
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubVolatility > 0 )
{
swprintf( pStr, L"%s%s", szUDBGenExplosiveStatsTooltipText[ 21 ], szUDBGenExplosiveStatsExplanationsTooltipText[ 21 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + 10 ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + 10 ] );
}
}
}
///////////////////////////////////////////////////////////////////////////////
// SECONDARY PROPERTIES TOOLTIPS
// These are item-flags, shown as large icons on the right hand column of the General
// UDB page. They appear only for non-weapon items (no room in the weapon page).
if (gubDescBoxPage == 1 &&
!(Item[ gpItemDescObject->usItem ].usItemClass & IC_WEAPON || Item[ gpItemDescObject->usItem ].usItemClass & IC_PUNCH ) )
{
iFirstDataRegion = iRegionsCreated;
CHAR16 pStr[1000];
for (cnt = 0; cnt < 26; cnt++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescGenSecondaryRegions[cnt].sLeft),
(INT16)(gItemDescGenSecondaryRegions[cnt].sTop),
(INT16)(gItemDescGenSecondaryRegions[cnt].sRight),
(INT16)(gItemDescGenSecondaryRegions[cnt].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
MSYS_DisableRegion( &gUDBFasthelpRegions[ iRegionsCreated ] );
iRegionsCreated++;
}
cnt = 0;
if (Item[ gpItemDescObject->usItem ].usItemClass & IC_ARMOUR)
{
//////////////////// EXPLOSIVE RESISTANCE
if (Item[ gpItemDescObject->usItem ].flakjacket)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 5 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 5 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
}
if (Item[ gpItemDescObject->usItem ].usItemClass & IC_AMMO)
{
/////////////////// TRACER AMMO
if ( AmmoTypes[Magazine[Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].tracerEffect )
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 0 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 0 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
/////////////////// ANTI-TANK AMMO
if ( AmmoTypes[Magazine[Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].antiTank )
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 1 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 1 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
/////////////////// IGNORE ARMOR AMMO
if ( AmmoTypes[Magazine[Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].ignoreArmour )
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 2 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 2 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
/////////////////// ACIDIC AMMO
if ( AmmoTypes[Magazine[Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].acidic )
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 3 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 3 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
/////////////////// LOCKBUSTING AMMO
if ( AmmoTypes[Magazine[Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].lockBustingPower )
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 4 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 4 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
}
if (Item[ gpItemDescObject->usItem ].usItemClass & IC_EXPLOSV)
{
////////////////// LOCK BOMB
if (Item[ gpItemDescObject->usItem ].lockbomb)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 25 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 25 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
}
/////////////////////////////////////////////////
// Draw stats that can be had by any item.
//////////////////// WATERPROOF
if (!Item[ gpItemDescObject->usItem ].waterdamages)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 6 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 6 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// ELECTRONIC
if (Item[ gpItemDescObject->usItem ].electronic)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 7 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 7 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// GAS MASK
if (Item[ gpItemDescObject->usItem ].gasmask)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 8 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 8 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// NEEDS BATTERIES
if (Item[ gpItemDescObject->usItem ].needsbatteries)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 9 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 9 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// LOCKSMITH'S KIT
if (Item[ gpItemDescObject->usItem ].locksmithkit)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 10 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 10 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// WIRE CUTTERS
if (Item[ gpItemDescObject->usItem ].wirecutters)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 11 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 11 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// CROWBAR
if (Item[ gpItemDescObject->usItem ].crowbar)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 12 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 12 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// CROWBAR
if (Item[ gpItemDescObject->usItem ].metaldetector)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 13 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 13 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// REMOTE TRIGGER
if (Item[ gpItemDescObject->usItem ].remotetrigger)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 14 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 14 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// REMOTE DETONATOR
if (Item[ gpItemDescObject->usItem ].remotedetonator)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 15 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 15 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// TIMER DETONATOR
if (Item[ gpItemDescObject->usItem ].detonator)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 16 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 16 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// GAS CAN
if (Item[ gpItemDescObject->usItem ].gascan)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 17 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 17 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// TOOLKIT
if (Item[ gpItemDescObject->usItem ].toolkit)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 18 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 18 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// THERMAL OPTICS
if (Item[ gpItemDescObject->usItem ].thermaloptics)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 19 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 19 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// X-RAY DEVICE
if (Item[ gpItemDescObject->usItem ].xray)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 20 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 20 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// CANTEEN
if (Item[ gpItemDescObject->usItem ].canteen)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 21 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 21 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// ALCOHOL
if (Item[ gpItemDescObject->usItem ].alcohol)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 22 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 22 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// FIRST-AID KIT
if (Item[ gpItemDescObject->usItem ].firstaidkit)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 23 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 23 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
//////////////////// MEDICAL KIT
if (Item[ gpItemDescObject->usItem ].medicalkit)
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[ 24 ], szUDBGenSecondaryStatsExplanationsTooltipText[ 24 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + cnt ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + cnt ] );
cnt++;
}
}
//////////////////////////////////////////////////////
// ADVANCED PROPERTY TOOLTIPS
if (gubDescBoxPage == 2)
{
INT16 sFirstLine = gubDescBoxLine;
INT16 sLastLine = gubDescBoxLine + NUM_UDB_ADV_LINES;
INT16 cnt = 0;
INT16 sOffsetX = 0;
INT16 sOffsetY = 0;
//////////////////// INDEX
for (cnt = 0; cnt < 4; cnt++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescAdvIndexRegions[0][cnt].sLeft),
(INT16)(gItemDescAdvIndexRegions[0][cnt].sTop),
(INT16)(gItemDescAdvIndexRegions[0][cnt].sRight),
(INT16)(gItemDescAdvIndexRegions[0][cnt].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
if( UsingNewCTHSystem() == true || cnt == 0)
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), gzUDBAdvIndexTooltipText[ cnt ] );
else if( cnt > 0 )
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iRegionsCreated ]), gzUDBAdvIndexTooltipText[ 4 ] );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
iRegionsCreated++;
}
/////////////////// DATA
iFirstDataRegion = iRegionsCreated;
CHAR16 pStr[1000];
for (cnt = 0; cnt < NUM_UDB_ADV_LINES; cnt++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescAdvRegions[cnt][0].sLeft),
(INT16)(gItemDescAdvRegions[cnt][0].sTop),
(INT16)(gItemDescAdvRegions[cnt][0].sRight),
(INT16)(gItemDescAdvRegions[cnt][0].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iRegionsCreated ]);
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iRegionsCreated ]), HelpTextDoneCallback );
MSYS_DisableRegion( &gUDBFasthelpRegions[ iRegionsCreated ] );
iRegionsCreated++;
}
cnt = 0;
///////////////////// ACCURACY MODIFIER
if (GetAccuracyModifier( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == true )
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 0 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 0 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 0 ], szUDBAdvStatsExplanationsTooltipText[ 0 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
///////////////////// FLAT BASE MODIFIER
if (GetFlatBaseModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetFlatBaseModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetFlatBaseModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass& (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 1 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 1 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 1 ], szUDBAdvStatsExplanationsTooltipText[ 1 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
///////////////////// PERCENT BASE MODIFIER
if (GetPercentBaseModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetPercentBaseModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetPercentBaseModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 2 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 2 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 2 ], szUDBAdvStatsExplanationsTooltipText[ 2 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
///////////////////// FLAT AIM MODIFIER
if (GetFlatAimModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetFlatAimModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetFlatAimModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 3 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 3 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 3 ], szUDBAdvStatsExplanationsTooltipText[ 3 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
///////////////////// PERCENT AIM MODIFIER
if (GetPercentAimModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetPercentAimModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetPercentAimModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 4 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 4 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 4 ], szUDBAdvStatsExplanationsTooltipText[ 4 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
///////////////////// AIMING LEVELS MODIFIER
if (GetAimLevelsModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetAimLevelsModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetAimLevelsModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 5 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 5 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 5 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 5 ], szUDBAdvStatsExplanationsTooltipText[ 5 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// AIM BONUS MODIFIER
if(UsingNewCTHSystem() == false)
{
if ( GetAimBonus( NULL, gpItemDescObject, 100, 1 ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 47 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 47 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 47 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 47 ], szUDBAdvStatsExplanationsTooltipText[ 47 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
///////////////////// TO-HIT MODIFIER
if(UsingNewCTHSystem() == false)
{
if ( GetToHitBonus( gpItemDescObject, 100, 1, FALSE ) != 0
|| GetToHitBonus( gpItemDescObject, 100, 1, TRUE ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 46 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 46 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 46 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 46 ], szUDBAdvStatsExplanationsTooltipText[ 46 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
///////////////////// CTH CAP MODIFIER
if (GetPercentCapModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetPercentCapModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetPercentCapModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 6 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 6 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 6 ], szUDBAdvStatsExplanationsTooltipText[ 6 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
///////////////////// GUN HANDLING MODIFIER
if (GetPercentHandlingModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetPercentHandlingModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetPercentHandlingModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 7 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 7 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 7 ], szUDBAdvStatsExplanationsTooltipText[ 7 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
///////////////////// DROP COMPENSATION MODIFIER
if (GetDropCompensationModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetDropCompensationModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetDropCompensationModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 8 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 8 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 8 ], szUDBAdvStatsExplanationsTooltipText[ 8 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
///////////////////// TARGET TRACKING MODIFIER
if (GetTargetTrackingModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetTargetTrackingModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetTargetTrackingModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 9 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 9 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 9 ], szUDBAdvStatsExplanationsTooltipText[ 9 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
///////////////////// DAMAGE MODIFIER
if (GetDamageBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 10 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 10 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 10 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 10 ], szUDBAdvStatsExplanationsTooltipText[ 10 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// MELEE DAMAGE MODIFIER
if (GetMeleeDamageBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 11 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 11 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 11 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 11 ], szUDBAdvStatsExplanationsTooltipText[ 11 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// RANGE MODIFIER
if (GetRangeBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 12 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 12 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 12 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 12 ], szUDBAdvStatsExplanationsTooltipText[ 12 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// SCOPE MAGNIFICATION
if (GetHighestScopeMagnificationFactor( gpItemDescObject ) > 1.0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 13 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 13 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 13 ], szUDBAdvStatsExplanationsTooltipText[ 13 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
///////////////////// PROJECTION FACTOR
if (GetProjectionFactor( gpItemDescObject ) > 1.0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 14 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 14 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 14 ], szUDBAdvStatsExplanationsTooltipText[ 14 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
INT8 bDummy;
INT8 bRecoilModifier;
GetFlatRecoilModifier( gpItemDescObject, &bRecoilModifier, &bDummy );
///////////////////// LATERAL RECOIL MODIFIER
if (bRecoilModifier != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 15 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 15 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 15 ], szUDBAdvStatsExplanationsTooltipText[ 15 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
GetFlatRecoilModifier( gpItemDescObject, &bDummy, &bRecoilModifier );
///////////////////// VERTICAL RECOIL MODIFIER
if (bRecoilModifier != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 16 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 16 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 16 ], szUDBAdvStatsExplanationsTooltipText[ 16 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
// HEADROCK HAM 5: Moved here because it makes more sense.
///////////////////// MAX COUNTER FORCE
if ((CalcCounterForceMax( gpItemDescSoldier, gpItemDescObject, ANIM_STAND ) != 0
|| CalcCounterForceMax( gpItemDescSoldier, gpItemDescObject, ANIM_CROUCH ) != 0
|| CalcCounterForceMax( gpItemDescSoldier, gpItemDescObject, ANIM_PRONE ) != 0 ) )
{
if( UsingNewCTHSystem() == true && Item[gpItemDescObject->usItem].usItemClass == IC_GUN )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 44 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 44 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 44 ], szUDBAdvStatsExplanationsTooltipText[ 44 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
///////////////////// MAX COUNTER FORCE MODIFIER
if ((GetCounterForceMaxModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetCounterForceMaxModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetCounterForceMaxModifier( gpItemDescObject, ANIM_PRONE ) != 0 ) )
{
if( UsingNewCTHSystem() == true && Item[gpItemDescObject->usItem].usItemClass == IC_GUN )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 17 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 17 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 17 ], szUDBAdvStatsExplanationsTooltipText[ 17 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
///////////////////// COUNTER FORCE ACCURACY MODIFIER
if (GetCounterForceAccuracyModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetCounterForceAccuracyModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetCounterForceAccuracyModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 18 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 18 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 18 ], szUDBAdvStatsExplanationsTooltipText[ 18 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
// HEADROCK HAM 5: This is gone now.
/*
///////////////////// COUNTER FORCE FREQUENCY MODIFIER
if (GetCounterForceFrequencyModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetCounterForceFrequencyModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetCounterForceFrequencyModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 19 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 19 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 19 ], szUDBAdvStatsExplanationsTooltipText[ 19 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}*/
///////////////////// AP MODIFIER
if (GetAPBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 20 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 20 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 20 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 20 ], szUDBAdvStatsExplanationsTooltipText[ 20 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// DRAW AP MODIFIER
if (GetPercentReadyTimeAPReduction( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 21 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 21 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 21 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 21 ], szUDBAdvStatsExplanationsTooltipText[ 21 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// SINGLE-ATTACK AP MODIFIER
if (GetPercentAPReduction( NULL, gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 22 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 22 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 22 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 22 ], szUDBAdvStatsExplanationsTooltipText[ 22 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// BURST AP MODIFIER
if (GetPercentBurstFireAPReduction( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 23 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 23 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 23 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 23 ], szUDBAdvStatsExplanationsTooltipText[ 23 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// AUTOFIRE AP MODIFIER
if (GetPercentAutofireAPReduction( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 24 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 24 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 24 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 24 ], szUDBAdvStatsExplanationsTooltipText[ 24 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// RELOAD AP MODIFIER
if (GetPercentReloadTimeAPReduction( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 25 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 25 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 25 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 25 ], szUDBAdvStatsExplanationsTooltipText[ 25 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// MAGAZINE SIZE MODIFIER
if (GetMagSizeBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 26 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 26 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 26 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 26 ], szUDBAdvStatsExplanationsTooltipText[ 26 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// BURST SIZE MODIFIER
if (GetBurstSizeBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 27 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 27 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 27 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 27 ], szUDBAdvStatsExplanationsTooltipText[ 27 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// HIDE MUZZLE FLASH
if (IsFlashSuppressorAlt( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 28 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 28 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 28 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 28 ], szUDBAdvStatsExplanationsTooltipText[ 28 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// LOUDNESS MODIFIER
if (GetPercentNoiseVolume( gpItemDescObject )-100 != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 29 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 29 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 29 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 29 ], szUDBAdvStatsExplanationsTooltipText[ 29 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// ALTER ITEM SIZE
if (CalculateItemSize( gpItemDescObject ) - Item[ gpItemDescObject->usItem ].ItemSize != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 30 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 30 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 30 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 30 ], szUDBAdvStatsExplanationsTooltipText[ 30 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// RELIABILITY MODIFIER
if (!(Item[gpItemDescObject->usItem].usItemClass & (IC_WEAPON|IC_PUNCH|IC_ARMOUR|IC_EXPLOSV)) &&
GetReliability( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 31 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 31 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 31 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 31 ], szUDBAdvStatsExplanationsTooltipText[ 31 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// WOODLAND CAMO
if (GetCamoBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 32 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 32 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 32 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 32 ], szUDBAdvStatsExplanationsTooltipText[ 32 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// URBAN CAMO
if (GetUrbanCamoBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 33 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 33 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 33 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 33 ], szUDBAdvStatsExplanationsTooltipText[ 33 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// DESERT CAMO
if (GetDesertCamoBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 34 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 34 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 34 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 34 ], szUDBAdvStatsExplanationsTooltipText[ 34 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// SNOW CAMO
if (GetSnowCamoBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 35 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 35 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 35 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 35 ], szUDBAdvStatsExplanationsTooltipText[ 35 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// STEALTH MODIFIER
if (GetStealthBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 36 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 36 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 36 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 36 ], szUDBAdvStatsExplanationsTooltipText[ 36 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// HEARING RANGE MODIFIER
if (GetItemHearingRangeBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 37 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 37 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 37 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 37 ], szUDBAdvStatsExplanationsTooltipText[ 37 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// VISION RANGE MODIFIER
if (GetItemVisionRangeBonus( gpItemDescObject, 0 ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 38 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 38 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 38 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 38 ], szUDBAdvStatsExplanationsTooltipText[ 38 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// NIGHT VISION RANGE MODIFIER
if (GetItemVisionRangeBonus( gpItemDescObject, 2 ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 39 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 39 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 39 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 39 ], szUDBAdvStatsExplanationsTooltipText[ 39 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// DAY VISION RANGE MODIFIER
if (GetItemVisionRangeBonus( gpItemDescObject, 1 ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 40 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 40 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 40 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 40 ], szUDBAdvStatsExplanationsTooltipText[ 40 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// BRIGHT LIGHT VISION RANGE MODIFIER
if (GetItemVisionRangeBonus( gpItemDescObject, 3 ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 41 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 41 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 41 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 41 ], szUDBAdvStatsExplanationsTooltipText[ 41 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// CAVE VISION RANGE MODIFIER
if (GetItemVisionRangeBonus( gpItemDescObject, 4 ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 42 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 42 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 42 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 42 ], szUDBAdvStatsExplanationsTooltipText[ 42 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// PERCENT TUNNEL VISION
if (GetItemPercentTunnelVision( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if( UsingNewCTHSystem() == false )
{
swprintf( pStr, L"%s", szUDBAdvStatsTooltipText[ 43 ]);
}
else if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 43 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 43 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 43 ], szUDBAdvStatsExplanationsTooltipText[ 43 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
// HEADROCK HAM 5: This no longer exists.
/*
///////////////////// COUNTER FORCE FREQUENCY
if ((GetCounterForceMaxModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetCounterForceMaxModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetCounterForceMaxModifier( gpItemDescObject, ANIM_PRONE ) != 0 ) )
{
if( UsingNewCTHSystem() == true && Item[gpItemDescObject->usItem].usItemClass == IC_GUN )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 45 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 45 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 45 ], szUDBAdvStatsExplanationsTooltipText[ 45 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}*/
// Flugente FTW 1.1:
if ( gGameOptions.fWeaponOverheating )
{
if ( Item[gpItemDescObject->usItem].usItemClass & (IC_GUN|IC_LAUNCHER) )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), gzUDBGenIndexTooltipText[ 0 ] );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
iRegionsCreated++;
for (cnt2 = 1; cnt2 < 4; cnt2++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescAdvIndexRegions[cnt-sFirstLine][cnt2].sLeft),
(INT16)(gItemDescAdvIndexRegions[cnt-sFirstLine][cnt2].sTop),
(INT16)(gItemDescAdvIndexRegions[cnt-sFirstLine][cnt2].sRight),
(INT16)(gItemDescAdvIndexRegions[cnt-sFirstLine][cnt2].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) + cnt2]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) + cnt2]), gzUDBGenIndexTooltipText[ cnt2 ] );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) + cnt2]), HelpTextDoneCallback );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) + cnt2] );
iRegionsCreated++;
}
}
++cnt;
///////////////////// SINGLE SHOT TEMPERATURE
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 48 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 48 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 48 ], szUDBAdvStatsExplanationsTooltipText[ 48 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
///////////////////// COOLDOWN FACTOR
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 49 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 49 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 49 ], szUDBAdvStatsExplanationsTooltipText[ 49 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
///////////////////// JAM THRESHOLD
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 50 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 50 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 50 ], szUDBAdvStatsExplanationsTooltipText[ 50 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
///////////////////// DAMAGE THRESHOLD
if (cnt >= sFirstLine && cnt < sLastLine)
{
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON|IC_PUNCH))
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 51 ], szUDBAdvStatsExplanationsTooltipTextForWeapons[ 51 ]);
}
else
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 51 ], szUDBAdvStatsExplanationsTooltipText[ 51 ]);
}
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
else if ( Item[gpItemDescObject->usItem].barrel == TRUE ) // for barrel items
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), gzUDBGenIndexTooltipText[ 0 ] );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
iRegionsCreated++;
for (cnt2 = 1; cnt2 < 4; cnt2++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescAdvIndexRegions[cnt-sFirstLine][cnt2].sLeft),
(INT16)(gItemDescAdvIndexRegions[cnt-sFirstLine][cnt2].sTop),
(INT16)(gItemDescAdvIndexRegions[cnt-sFirstLine][cnt2].sRight),
(INT16)(gItemDescAdvIndexRegions[cnt-sFirstLine][cnt2].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) + cnt2]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) + cnt2]), gzUDBGenIndexTooltipText[ cnt2 ] );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) + cnt2]), HelpTextDoneCallback );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) + cnt2] );
iRegionsCreated++;
}
}
++cnt;
///////////////////// COOLDOWN FACTOR
if (cnt >= sFirstLine && cnt < sLastLine)
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 49 ], szUDBAdvStatsExplanationsTooltipText[ 49 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
// other stuff: various overheat modificators
if ( ( Item[gpItemDescObject->usItem].overheatTemperatureModificator != 0.0 ) || ( Item[gpItemDescObject->usItem].overheatCooldownModificator != 0.0 ) || ( Item[gpItemDescObject->usItem].overheatJamThresholdModificator != 0.0 ) || ( Item[gpItemDescObject->usItem].overheatDamageThresholdModificator != 0.0 ) )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), gzUDBGenIndexTooltipText[ 0 ] );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
iRegionsCreated++;
for (cnt2 = 1; cnt2 < 4; cnt2++)
{
MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
(INT16)(gItemDescAdvIndexRegions[cnt-sFirstLine][cnt2].sLeft),
(INT16)(gItemDescAdvIndexRegions[cnt-sFirstLine][cnt2].sTop),
(INT16)(gItemDescAdvIndexRegions[cnt-sFirstLine][cnt2].sRight),
(INT16)(gItemDescAdvIndexRegions[cnt-sFirstLine][cnt2].sBottom),
MSYS_PRIORITY_HIGHEST, MSYS_NO_CURSOR, MSYS_NO_CALLBACK, ItemDescCallback );
MSYS_AddRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) + cnt2]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) + cnt2]), gzUDBGenIndexTooltipText[ cnt2 ] );
SetRegionHelpEndCallback( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) + cnt2]), HelpTextDoneCallback );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) + cnt2] );
iRegionsCreated++;
}
}
++cnt;
///////////////////// TEMPERATURE MODIFICATOR
if ( Item[gpItemDescObject->usItem].overheatTemperatureModificator != 0.0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 52 ], szUDBAdvStatsExplanationsTooltipText[ 52 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// COOLDOWN FACTOR MODIFICATOR
if ( Item[gpItemDescObject->usItem].overheatCooldownModificator != 0.0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 53 ], szUDBAdvStatsExplanationsTooltipText[ 53 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// JAM THRESHOLD MODIFICATOR
if ( Item[gpItemDescObject->usItem].overheatJamThresholdModificator != 0.0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 54 ], szUDBAdvStatsExplanationsTooltipText[ 54 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
///////////////////// DAMAGE THRESHOLD MODIFICATOR
if ( Item[gpItemDescObject->usItem].overheatDamageThresholdModificator != 0.0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
swprintf( pStr, L"%s%s", szUDBAdvStatsTooltipText[ 55 ], szUDBAdvStatsExplanationsTooltipText[ 55 ]);
SetRegionFastHelpText( &(gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ]), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[ iFirstDataRegion + (cnt-sFirstLine) ] );
}
cnt++;
}
}
}
gubDescBoxTotalAdvLines = (UINT8)cnt;
}
}
void DeleteEnhancedDescBox( UINT32 guiCurrentItemDescriptionScreen )
{
INT32 cnt;
DeleteVideoObjectFromIndex( guiItemInfoWeaponIcon );
DeleteVideoObjectFromIndex( guiItemInfoAmmoIcon );
DeleteVideoObjectFromIndex( guiItemInfoArmorIcon );
DeleteVideoObjectFromIndex( guiItemInfoExplosiveIcon );
// HEADROCK HAM 4: Delete new icons
DeleteVideoObjectFromIndex( guiItemInfoSecondaryIcon );
DeleteVideoObjectFromIndex( guiItemInfoAdvancedIcon );
if ( UsingEDBSystem() > 0 )
{
// HEADROCK HAM 4: UDB fasthelp
for ( cnt = 0; cnt < NUM_UDB_FASTHELP_REGIONS; cnt++ )
{
if( gUDBFasthelpRegions[ cnt ].IDNumber != 0 )
{
MSYS_RemoveRegion( &gUDBFasthelpRegions[ cnt ]);
}
}
}
}
void DrawWeaponStats( OBJECTTYPE * gpItemDescObject )
{
INT32 cnt;
INT16 sOffsetX = 2;
INT16 sOffsetY = 1;
UINT8 ubNumLine;
if( UsingEDBSystem() == 0 )
return;
if (gubDescBoxPage == 1)
{
//////////////////// ACCURACY
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) )
{
if (UsingNewCTHSystem() == true)
{
ubNumLine = 0;
}
else
{
ubNumLine = 2;
}
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 8, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// DAMAGE
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_PUNCH|IC_BLADE|IC_THROWING_KNIFE) && !Item[ gpItemDescObject->usItem ].singleshotrocketlauncher )
{
ubNumLine = 1;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 5, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// RANGE
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER|IC_THROWING_KNIFE) )
{
if (UsingNewCTHSystem() == true)
{
ubNumLine = 2;
}
else
{
ubNumLine = 0;
}
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 4, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// GUN HANDLING
if ( UsingNewCTHSystem() == TRUE && Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) )
{
ubNumLine = 3;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 33, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// ALLOWED AIM LEVELS
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER|IC_THROWING_KNIFE) )
{
if (UsingNewCTHSystem() == true)
{
ubNumLine = 4;
}
else
{
ubNumLine = 3;
}
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 32, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// OCTH AIMING BONUS
if ( UsingNewCTHSystem() == false &&
(GetFlatAimBonus( gpItemDescObject ) != 0 || Item[gpItemDescObject->usItem].aimbonus != 0) )
{
ubNumLine = 4;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 15, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// SCOPE MAGNIFICATION
if ( UsingNewCTHSystem() == true && Item[ gpItemDescObject->usItem ].usItemClass & IC_GUN )
{
ubNumLine = 5;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 15, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// OCTH MINIMUM RANGE FOR AIMING BONUS
if( UsingNewCTHSystem() == false &&
( Item[gpItemDescObject->usItem].minrangeforaimbonus > 0 || GetMinRangeForAimBonus( NULL, gpItemDescObject ) > 0 ) )
{
ubNumLine = 5;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 27, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// PROJECTION FACTOR
if (UsingNewCTHSystem() == true &&
(Item[gpItemDescObject->usItem].projectionfactor > 1.0 || GetProjectionFactor( gpItemDescObject ) > 1.0) )
{
ubNumLine = 6;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 14, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// OCTH TO=HIT BONUS
if (UsingNewCTHSystem() == false &&
(Item[gpItemDescObject->usItem].tohitbonus != 0 || GetFlatToHitBonus( gpItemDescObject ) != 0) )
{
ubNumLine = 6;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 13, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// OCTH BEST LASER RANGE
if (UsingNewCTHSystem() == false &&
(Item[gpItemDescObject->usItem].bestlaserrange > 0 || GetAverageBestLaserRange( gpItemDescObject ) > 0 ) )
{
ubNumLine = 7;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 14, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// FLASH SUPPRESSION
if (IsFlashSuppressorAlt( gpItemDescObject ))
{
if (UsingNewCTHSystem() == true)
{
ubNumLine = 7;
}
else
{
ubNumLine = 8;
}
// HIDE FLASH ICON
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 28, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// LOUDNESS
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) )
{
if (UsingNewCTHSystem() == true)
{
ubNumLine = 8;
}
else
{
ubNumLine = 9;
}
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 17, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// RELIABILITY
{
if (UsingNewCTHSystem() == true)
{
ubNumLine = 9;
}
else
{
ubNumLine = 10;
}
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 9, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// REPAIR EASE
{
if (UsingNewCTHSystem() == true)
{
ubNumLine = 10;
}
else
{
ubNumLine = 11;
}
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 10, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// DRAW COST
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) && !Item[ gpItemDescObject->usItem].rocketlauncher )
{
ubNumLine = 13;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 1, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////////// SINGLE SHOT COST - GUN
if ( Item[gpItemDescObject->usItem].usItemClass == IC_GUN && !Item[gpItemDescObject->usItem].rocketlauncher )
{
ubNumLine = 14;
// "NO SINGLE-SHOT" ICON
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 19, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
if ( !Weapon[gpItemDescObject->usItem].NoSemiAuto )
{
// SINGLE SHOT AP ICON overwrites shadow
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 0, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX+1, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
}
/////////////////// SINGLE SHOT COST - ROCKET
if ( Item[gpItemDescObject->usItem].usItemClass & (IC_GUN|IC_LAUNCHER) && Item[gpItemDescObject->usItem].rocketlauncher )
{
ubNumLine = 14;
// SINGLE ROCKET-LAUNCH AP ICON
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 21, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
/////////////////// SINGLE SHOT COST - GRENADE LAUNCHER
if ( Item[gpItemDescObject->usItem].usItemClass == IC_LAUNCHER && !Item[gpItemDescObject->usItem].rocketlauncher
&& !Weapon[gpItemDescObject->usItem].NoSemiAuto )
{
ubNumLine = 14;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 24, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
/////////////////// SINGLE SHOT COST - THROWING KNIFE
if ( Item[gpItemDescObject->usItem].usItemClass == IC_THROWING_KNIFE )
{
ubNumLine = 14;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 22, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
/////////////////// SINGLE SHOT COST - STABBING KNIFE
if ( Item[gpItemDescObject->usItem].usItemClass == IC_BLADE )
{
ubNumLine = 14;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 20, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
/////////////////// SINGLE SHOT COST - BLUNT WEAPON
if ( Item[gpItemDescObject->usItem].usItemClass == IC_PUNCH )
{
ubNumLine = 14;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 26, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
/////////////////// BURST COST - GUN
if ( Item[gpItemDescObject->usItem].usItemClass == IC_GUN && !Item[gpItemDescObject->usItem].rocketlauncher )
{
ubNumLine = 15;
// "NO BURST" ICON
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 11, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
if (GetShotsPerBurst(gpItemDescObject)> 0)
{
for ( cnt = 0; cnt < GetShotsPerBurst(gpItemDescObject); cnt++ )
{
// BURST FIRE ICON overwrites shadow
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 0, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX + cnt * (BULLET_WIDTH/2 + 1) +1, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
}
}
////////////////// BURST COST - GRENADE LAUNCHER
if ( Item[gpItemDescObject->usItem].usItemClass == IC_LAUNCHER && !Item[gpItemDescObject->usItem].rocketlauncher
&& GetShotsPerBurst(gpItemDescObject)> 0)
{
ubNumLine = 15;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 25, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////// AUTOFIRE COST
if ( Item[gpItemDescObject->usItem].usItemClass == IC_GUN && !Item[gpItemDescObject->usItem].rocketlauncher )
{
ubNumLine = 16;
// "NO-AUTO" ICON
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 12, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
if (GetAutofireShotsPerFiveAPs(gpItemDescObject) > 0 )
{
for ( cnt = 0; cnt < 10; cnt++ )
{
// AUTO FIRE ICON overwrites shadow
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 0, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX + cnt * (BULLET_WIDTH/2 + 1) +1, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
}
}
////////////////// RELOAD COST
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) && !Item[ gpItemDescObject->usItem ].singleshotrocketlauncher )
{
ubNumLine = 17;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 2, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////// MANUAL RELOAD COST
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) && !Item[ gpItemDescObject->usItem ].singleshotrocketlauncher
&& Weapon[gpItemDescObject->usItem].APsToReloadManually > 0 )
{
ubNumLine = 18;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 3, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
///////////////// RECOIL X/Y
if( UsingNewCTHSystem() == true )
{
ubNumLine = 20;
if ( Item[ gpItemDescObject->usItem ].usItemClass == IC_GUN && !Item[ gpItemDescObject->usItem].rocketlauncher
&& ( GetShotsPerBurst(gpItemDescObject)> 0 || GetAutofireShotsPerFiveAPs(gpItemDescObject) > 0 ) )
{
// HEADROCK HAM 5: One value to rule them all! Line 19 left empty intentionally.
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 31, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
}
else ///////////////// BIPOD & BURST PENALTY
{
if( GetBurstPenalty(gpItemDescObject) > 0 )
{
ubNumLine = 19;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 30, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
if( GetBipodBonus(gpItemDescObject) > 0)
{
ubNumLine = 20;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 16, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
}
///////////////// AUTOFIRE SHOTS PER 5 AP ICON
if ( Item[ gpItemDescObject->usItem ].usItemClass == IC_GUN && !Item[ gpItemDescObject->usItem].rocketlauncher
&& GetAutofireShotsPerFiveAPs(gpItemDescObject) > 0 )
{
ubNumLine = 21;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 7, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
///////////////// AUTOFIRE PENALTY
if( UsingNewCTHSystem() == false && GetAutoPenalty(gpItemDescObject) > 0 )
{
ubNumLine = 22;
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoWeaponIcon, 29, gItemDescGenRegions[ubNumLine][0].sLeft+sOffsetX, gItemDescGenRegions[ubNumLine][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
}
else if(gubDescBoxPage == 2)
{
DrawAdvancedStats( gpItemDescObject );
}
}
void DrawAmmoStats( OBJECTTYPE * gpItemDescObject )
{
INT16 sOffsetX = 2;
INT16 sOffsetY = 1;
if( UsingEDBSystem() == 0 )
return;
if (gubDescBoxPage == 1)
{
//////////////// ARMOR PIERCING
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAmmoIcon, 0, gItemDescGenRegions[0][0].sLeft+sOffsetX, gItemDescGenRegions[0][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////// TUMBLING
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAmmoIcon, 1, gItemDescGenRegions[1][0].sLeft+sOffsetX, gItemDescGenRegions[1][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
//////////////// PRE-ARMOR EXPLOSION
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAmmoIcon, 2, gItemDescGenRegions[2][0].sLeft+sOffsetX, gItemDescGenRegions[2][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
if ( gGameOptions.fWeaponOverheating ) // Flugente FTW 1.1
{
//////////////// TEMPERATURE MODIFICATOR
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAmmoIcon, 16, gItemDescGenRegions[3][0].sLeft+sOffsetX, gItemDescGenRegions[3][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
}
DrawSecondaryStats( gpItemDescObject );
}
else if (gubDescBoxPage == 2)
{
DrawAdvancedStats( gpItemDescObject );
}
}
void DrawExplosiveStats( OBJECTTYPE * gpItemDescObject )
{
INT16 sOffsetX = 2;
INT16 sOffsetY = 1;
if( UsingEDBSystem() == 0 )
return;
if (gubDescBoxPage == 1)
{
////////////////////// DAMAGE
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDamage > 0 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 0, gItemDescGenRegions[0][0].sLeft+sOffsetX, gItemDescGenRegions[0][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////////// STUN DAMAGE
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubStunDamage > 0 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 1, gItemDescGenRegions[1][0].sLeft+sOffsetX, gItemDescGenRegions[1][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
// HEADROCK HAM 5
////////////////////// EXPLODE ON IMPACT
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].fExplodeOnImpact )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 19, gItemDescGenRegions[2][0].sLeft+sOffsetX, gItemDescGenRegions[2][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////////// SOUND BLAST
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration == 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 5 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 6, gItemDescGenRegions[3][0].sLeft+sOffsetX, gItemDescGenRegions[3][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////////// STUN BLAST
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration == 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 1 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 5, gItemDescGenRegions[3][0].sLeft+sOffsetX, gItemDescGenRegions[3][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////////// OTHER BLASTS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration == 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType != 1
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType != 5 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 4, gItemDescGenRegions[3][0].sLeft+sOffsetX, gItemDescGenRegions[3][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////////// START+END RADIUS: TEAR GAS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 2 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 9, gItemDescGenRegions[3][0].sLeft+sOffsetX, gItemDescGenRegions[3][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 10, gItemDescGenRegions[4][0].sLeft+sOffsetX, gItemDescGenRegions[4][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////////// START+END RADIUS: MUSTARD GAS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 3 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 13, gItemDescGenRegions[3][0].sLeft+sOffsetX, gItemDescGenRegions[3][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 14, gItemDescGenRegions[4][0].sLeft+sOffsetX, gItemDescGenRegions[4][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////////// START+END RADIUS: LIGHT
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 4 )
{
// Note light is reversed (large to small)
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 18, gItemDescGenRegions[3][0].sLeft+sOffsetX, gItemDescGenRegions[3][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 17, gItemDescGenRegions[4][0].sLeft+sOffsetX, gItemDescGenRegions[4][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////////// START+END RADIUS: SMOKE
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 6 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 11, gItemDescGenRegions[3][0].sLeft+sOffsetX, gItemDescGenRegions[3][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 12, gItemDescGenRegions[4][0].sLeft+sOffsetX, gItemDescGenRegions[4][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////////// START+END RADIUS: NAPALM
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0
&& Explosive[Item[ gpItemDescObject->usItem].ubClassIndex ].ubType == 8 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 15, gItemDescGenRegions[3][0].sLeft+sOffsetX, gItemDescGenRegions[3][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 16, gItemDescGenRegions[4][0].sLeft+sOffsetX, gItemDescGenRegions[4][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////////// DURATION
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 7, gItemDescGenRegions[5][0].sLeft+sOffsetX, gItemDescGenRegions[5][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
// HEADROCK HAM 5: Fragmentation
////////////////////// NUMBER OF FRAGMENTS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].usNumFragments > 0 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 20, gItemDescGenRegions[6][0].sLeft+sOffsetX, gItemDescGenRegions[6][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////////// FRAGMENT DAMAGE
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].usNumFragments > 0 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 21, gItemDescGenRegions[7][0].sLeft+sOffsetX, gItemDescGenRegions[7][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////////// FRAGMENT RANGE
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].usNumFragments > 0 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 22, gItemDescGenRegions[8][0].sLeft+sOffsetX, gItemDescGenRegions[8][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////////// LOUDNESS
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 2, gItemDescGenRegions[9][0].sLeft+sOffsetX, gItemDescGenRegions[9][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////////// VOLATILITY
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubVolatility > 0 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoExplosiveIcon, 3, gItemDescGenRegions[10][0].sLeft+sOffsetX, gItemDescGenRegions[10][0].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
DrawSecondaryStats( gpItemDescObject );
}
else if (gubDescBoxPage == 2)
{
DrawAdvancedStats( gpItemDescObject );
}
}
void DrawArmorStats( OBJECTTYPE * gpItemDescObject )
{
INT16 sOffsetX = 2;
INT16 sOffsetY = 1;
if( UsingEDBSystem() == 0 )
return;
if (gubDescBoxPage == 1)
{
/////////////////// PROTECTION VALUE
{
// HELMET
if ( Armour[ Item[ gpItemDescObject->usItem ].ubClassIndex ].ubArmourClass == 0 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoArmorIcon, 1, gItemDescGenRegions[0][0].sLeft + sOffsetX, gItemDescGenRegions[0][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
// LEGGINGS
else if ( Armour[ Item[ gpItemDescObject->usItem ].ubClassIndex ].ubArmourClass == 2 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoArmorIcon, 2, gItemDescGenRegions[0][0].sLeft + sOffsetX, gItemDescGenRegions[0][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
// VEST and anything else
else
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoArmorIcon, 0, gItemDescGenRegions[0][0].sLeft + sOffsetX, gItemDescGenRegions[0][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
}
/////////////////// COVERAGE VALUE
{
// HELMET
if ( Armour[ Item[ gpItemDescObject->usItem ].ubClassIndex ].ubArmourClass == 0 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoArmorIcon, 4, gItemDescGenRegions[1][0].sLeft + sOffsetX, gItemDescGenRegions[1][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
// LEGGINGS
else if ( Armour[ Item[ gpItemDescObject->usItem ].ubClassIndex ].ubArmourClass == 2 )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoArmorIcon, 5, gItemDescGenRegions[1][0].sLeft + sOffsetX, gItemDescGenRegions[1][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
// VEST and anything else
else
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoArmorIcon, 3, gItemDescGenRegions[1][0].sLeft + sOffsetX, gItemDescGenRegions[1][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
}
////////////////// ARMOR DEGRADE
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoArmorIcon, 6, gItemDescGenRegions[2][0].sLeft + sOffsetX, gItemDescGenRegions[2][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
////////////////// SECONDARY ARMOR PROPERTIES
DrawSecondaryStats( gpItemDescObject );
}
else if (gubDescBoxPage == 2)
{
DrawAdvancedStats( gpItemDescObject );
}
}
void DrawAdvancedStats( OBJECTTYPE * gpItemDescObject )
{
if (gubDescBoxPage != 2)
{
return;
}
INT16 sFirstLine = gubDescBoxLine;
INT16 sLastLine = gubDescBoxLine + NUM_UDB_ADV_LINES;
INT16 cnt = 0; // Counts number of properties encountered
INT16 sOffsetX = 0;
INT16 sOffsetY = 0;
///////////////////// ACCURACY MODIFIER
if ( GetAccuracyModifier( gpItemDescObject ))
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 0, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// FLAT BASE MODIFIER
if (GetFlatBaseModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetFlatBaseModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetFlatBaseModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 1, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// PERCENT BASE MODIFIER
if (GetPercentBaseModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetPercentBaseModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetPercentBaseModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 2, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// FLAT AIM MODIFIER
if (GetFlatAimModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetFlatAimModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetFlatAimModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 3, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// PERCENT AIM MODIFIER
if (GetPercentAimModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetPercentAimModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetPercentAimModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 4, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// AIMING LEVELS MODIFIER
if (GetAimLevelsModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetAimLevelsModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetAimLevelsModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 5, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// AIM BONUS MODIFIER
if(UsingNewCTHSystem() == false)
{
if ( GetFlatAimBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 1, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// TO-HIT MODIFIER
if(UsingNewCTHSystem() == false)
{
if ( GetToHitBonus( gpItemDescObject, 100, 1, FALSE ) != 0
|| GetToHitBonus( gpItemDescObject, 100, 1, TRUE ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 6, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// CTH CAP MODIFIER
if (GetPercentCapModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetPercentCapModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetPercentCapModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 6, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// GUN HANDLING MODIFIER
if (GetPercentHandlingModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetPercentHandlingModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetPercentHandlingModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 7, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// DROP COMPENSATION MODIFIER
if (GetDropCompensationModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetDropCompensationModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetDropCompensationModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 8, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// TARGET TRACKING MODIFIER
if (GetTargetTrackingModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetTargetTrackingModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetTargetTrackingModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 9, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// DAMAGE MODIFIER
if (GetDamageBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 10, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// MELEE DAMAGE MODIFIER
if (GetMeleeDamageBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 11, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// RANGE MODIFIER
if (GetRangeBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 12, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// SCOPE MAGNIFICATION
if (GetHighestScopeMagnificationFactor( gpItemDescObject ) > 1.0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 13, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// PROJECTION FACTOR
if (cnt-sFirstLine < sLastLine &&
GetProjectionFactor( gpItemDescObject ) > 1.0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 14, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// LATERAL RECOIL MODIFIER
INT8 bRecoilModifier;
INT8 bDummy;
GetFlatRecoilModifier( gpItemDescObject, &bRecoilModifier, &bDummy );
if (bRecoilModifier != 0)
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 15, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
GetFlatRecoilModifier( gpItemDescObject, &bDummy, &bRecoilModifier );
///////////////////// VERTICAL RECOIL MODIFIER
if (bRecoilModifier != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 16, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// MAX COUNTER FORCE
// HEADROCK HAM 5: Moved here because it makes more sense.
if (CalcCounterForceMax( gpItemDescSoldier, gpItemDescObject, ANIM_STAND ) != 0
|| CalcCounterForceMax( gpItemDescSoldier, gpItemDescObject, ANIM_CROUCH ) != 0
|| CalcCounterForceMax( gpItemDescSoldier, gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true && Item[gpItemDescObject->usItem].usItemClass == IC_GUN )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 19, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// MAX COUNTER FORCE MODIFIER
if (GetCounterForceMaxModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetCounterForceMaxModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetCounterForceMaxModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true && Item[gpItemDescObject->usItem].usItemClass == IC_GUN )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 17, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// COUNTER FORCE ACCURACY MODIFIER
if (GetCounterForceAccuracyModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetCounterForceAccuracyModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetCounterForceAccuracyModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 18, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// COUNTER FORCE FREQUENCY MODIFIER
if (GetCounterForceFrequencyModifier( gpItemDescObject, ANIM_STAND ) != 0
|| GetCounterForceFrequencyModifier( gpItemDescObject, ANIM_CROUCH ) != 0
|| GetCounterForceFrequencyModifier( gpItemDescObject, ANIM_PRONE ) != 0 )
{
if( UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 19, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
///////////////////// AP MODIFIER
if (GetAPBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 20, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// DRAW AP MODIFIER
if (GetPercentReadyTimeAPReduction( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 21, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// SINGLE-ATTACK AP MODIFIER
if (GetPercentAPReduction( NULL, gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 22, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// BURST AP MODIFIER
if (GetPercentBurstFireAPReduction( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 23, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// AUTOFIRE AP MODIFIER
if (GetPercentAutofireAPReduction( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 24, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// RELOAD AP MODIFIER
if (GetPercentReloadTimeAPReduction( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 25, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// MAGAZINE SIZE MODIFIER
if (GetMagSizeBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 26, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// BURST SIZE MODIFIER
if (GetBurstSizeBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 27, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// HIDE MUZZLE FLASH
if (IsFlashSuppressorAlt( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 28, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// LOUDNESS MODIFIER
if (GetPercentNoiseVolume( gpItemDescObject )-100 != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 29, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// ITEM SIZE MODIFIER
if (CalculateItemSize( gpItemDescObject ) - Item[ gpItemDescObject->usItem ].ItemSize != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 30, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// RELIABILITY MODIFIER
if (!(Item[gpItemDescObject->usItem].usItemClass & (IC_WEAPON|IC_PUNCH|IC_ARMOUR|IC_EXPLOSV)) &&
GetReliability( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 31, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// WOODLAND CAMO
if (GetCamoBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 32, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// URBAN CAMO
if (GetUrbanCamoBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 33, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// DESERT CAMO
if (GetDesertCamoBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 34, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// SNOW CAMO
if (GetSnowCamoBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 35, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// STEALTH MODIFIER
if (GetStealthBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 36, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// HEARING RANGE MODIFIER
if (GetItemHearingRangeBonus( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 37, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// VISION RANGE MODIFIER
if (GetItemVisionRangeBonus( gpItemDescObject, 0 ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 38, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// NIGHT VISION RANGE MODIFIER
if (GetItemVisionRangeBonus( gpItemDescObject, 2 ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 39, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// DAY VISION RANGE MODIFIER
if (GetItemVisionRangeBonus( gpItemDescObject, 1 ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 40, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// BRIGHT LIGHT VISION RANGE MODIFIER
if (GetItemVisionRangeBonus( gpItemDescObject, 3 ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 41, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// CAVE VISION RANGE MODIFIER
if (GetItemVisionRangeBonus( gpItemDescObject, 4 ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 42, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// PERCENT TUNNEL VISION
if (GetItemPercentTunnelVision( gpItemDescObject ) != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 43, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
// HEADROCK HAM 5: Counter-Force Frequency has been removed from the game in favour of a more realistic system.
/*
///////////////////// COUNTER FORCE FREQUENCY
if (CalcCounterForceFrequency( gpItemDescSoldier, gpItemDescObject ) != 0 )
{
if( UsingNewCTHSystem() == true && Item[gpItemDescObject->usItem].usItemClass == IC_GUN )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 19, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
*/
// Flugente FTW 1.1
if ( gGameOptions.fWeaponOverheating )
{
if( Item[gpItemDescObject->usItem].usItemClass & (IC_GUN|IC_LAUNCHER) )
{
++cnt; // for the new index-line
///////////////////// SINGLE SHOT TEMPERATURE
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 51, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
///////////////////// COOLDOWN FACTOR
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 47, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
///////////////////// JAM THRESHOLD
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 45, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
///////////////////// DAMAGE THRESHOLD
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 46, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
else if( Item[gpItemDescObject->usItem].barrel == TRUE ) // for barrel items
{
++cnt; // for the new index-line
///////////////////// COOLDOWN FACTOR
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 47, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
// for overheat modifiers on attachments and wherenot
if ( ( Item[gpItemDescObject->usItem].overheatTemperatureModificator != 0.0 ) || ( Item[gpItemDescObject->usItem].overheatCooldownModificator != 0.0 ) || ( Item[gpItemDescObject->usItem].overheatJamThresholdModificator != 0.0 ) || ( Item[gpItemDescObject->usItem].overheatDamageThresholdModificator != 0.0 ) )
{
++cnt; // for the new index-line
///////////////////// TEMPERATURE MODIFICATOR
if ( Item[gpItemDescObject->usItem].overheatTemperatureModificator != 0.0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 44, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// COOLDOWN FACTOR MODIFICATOR
if ( Item[gpItemDescObject->usItem].overheatCooldownModificator != 0.0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 48, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// JAM THRESHOLD MODIFICATOR
if ( Item[gpItemDescObject->usItem].overheatJamThresholdModificator != 0.0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 49, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
///////////////////// DAMAGE THRESHOLD MODIFICATOR
if ( Item[gpItemDescObject->usItem].overheatDamageThresholdModificator != 0.0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoAdvancedIcon, 50, gItemDescAdvRegions[cnt-sFirstLine][0].sLeft + sOffsetX, gItemDescAdvRegions[cnt-sFirstLine][0].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
}
cnt++;
}
}
}
}
void DrawMiscStats( OBJECTTYPE * gpItemDescObject )
{
if (gubDescBoxPage == 1)
{
DrawSecondaryStats( gpItemDescObject );
}
else if (gubDescBoxPage == 2)
{
DrawAdvancedStats( gpItemDescObject );
}
}
///////////////////////////////////////////////////////////////////////////////////////
// HEADROCK HAM 4: UDB: Draws item flags as large icons on the secondary column
void DrawSecondaryStats( OBJECTTYPE * gpItemDescObject )
{
if (UsingEDBSystem() == 0)
{
return;
}
if (gubDescBoxPage != 1)
{
// Secondary stats are drawn only on page 1.
return;
}
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON || IC_PUNCH))
{
// Weapons have no space on their UDB General page to show Secondary Stats anyway.
return;
}
INT32 cnt = 0;
INT32 sOffsetX = 0;
INT32 sOffsetY = 0;
/////////////////////////////////////////////////////////////////////////////////
// Start with class-specific secondaries
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_ARMOUR))
{
////////////////// FLAK JACKET
if (Item[ gpItemDescObject->usItem ].flakjacket)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 5, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
}
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_AMMO))
{
/////////////////// TRACER AMMO
if ( AmmoTypes[Magazine[Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].tracerEffect )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 0, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
/////////////////// ANTI-TANK AMMO
if ( AmmoTypes[Magazine[Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].antiTank )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 1, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
/////////////////// IGNORE ARMOR AMMO
if ( AmmoTypes[Magazine[Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].ignoreArmour )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 2, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
/////////////////// ACIDIC AMMO
if ( AmmoTypes[Magazine[Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].acidic )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 3, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
/////////////////// LOCKBUSTING AMMO
if ( AmmoTypes[Magazine[Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].lockBustingPower )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 4, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
}
if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_EXPLOSV))
{
////////////////// LOCK BOMB
if (Item[ gpItemDescObject->usItem ].lockbomb)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 25, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
}
/////////////////////////////////////////////////
// Draw stats that can be had by any item.
//////////////////// WATERPROOF
if (!Item[ gpItemDescObject->usItem ].waterdamages)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 6, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// ELECTRONIC
if (Item[ gpItemDescObject->usItem ].electronic)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 7, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// GAS MASK
if (Item[ gpItemDescObject->usItem ].gasmask)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 8, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// NEEDS BATTERIES
if (Item[ gpItemDescObject->usItem ].needsbatteries)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 9, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// LOCKSMITH'S KIT
if (Item[ gpItemDescObject->usItem ].locksmithkit)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 10, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// WIRE CUTTERS
if (Item[ gpItemDescObject->usItem ].wirecutters)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 11, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// CROWBAR
if (Item[ gpItemDescObject->usItem ].crowbar)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 12, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// CROWBAR
if (Item[ gpItemDescObject->usItem ].metaldetector)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 13, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// REMOTE TRIGGER
if (Item[ gpItemDescObject->usItem ].remotetrigger)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 14, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// REMOTE DETONATOR
if (Item[ gpItemDescObject->usItem ].remotedetonator)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 15, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// TIMER DETONATOR
if (Item[ gpItemDescObject->usItem ].detonator)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 16, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// GAS CAN
if (Item[ gpItemDescObject->usItem ].gascan)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 17, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// TOOLKIT
if (Item[ gpItemDescObject->usItem ].toolkit)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 18, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// THERMAL OPTICS
if (Item[ gpItemDescObject->usItem ].thermaloptics)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 19, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// X-RAY DEVICE
if (Item[ gpItemDescObject->usItem ].xray)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 20, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// CANTEEN
if (Item[ gpItemDescObject->usItem ].canteen)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 21, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// ALCOHOL
if (Item[ gpItemDescObject->usItem ].alcohol)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 22, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// FIRST-AID KIT
if (Item[ gpItemDescObject->usItem ].firstaidkit)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 23, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// MEDICAL KIT
if (Item[ gpItemDescObject->usItem ].medicalkit)
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 24, gItemDescGenSecondaryRegions[cnt].sLeft+sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop+sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
}
void DrawWeaponValues( OBJECTTYPE * gpItemDescObject )
{
static CHAR16 pStr[ 100 ];
INT16 usX, usY;
INT16 ubAttackAPs;
UINT8 ubNumLine;
INT16 sTop;
INT16 sHeight;
INT16 sLeft;
INT16 sWidth;
if( UsingEDBSystem() == 0 )
return;
// ShotsPer4Turns -> ubAttackAPs, used later for all shot AP values
ubAttackAPs = BaseAPsToShootOrStab( APBPConstants[DEFAULT_APS], APBPConstants[DEFAULT_AIMSKILL], gpItemDescObject, NULL );
INT16 ubBasicAttackAPs = BaseAPsToShootOrStabNoModifier( APBPConstants[DEFAULT_APS], APBPConstants[DEFAULT_AIMSKILL], gpItemDescObject );
//////////////////////////////////////////////////////////////////////////////////////////
// The following attributes are only drawn when the UDB is set to show the General Page.
if (gubDescBoxPage == 1)
{
////////////////////////////////////////////////// HEADERS
SetFontForeground( FONT_MCOLOR_WHITE );
// "PRIMARY" header
swprintf( pStr, L"%s", gzItemDescGenHeaders[ 0 ] );
FindFontCenterCoordinates( gItemDescGenHeaderRegions[0].sLeft, gItemDescGenHeaderRegions[0].sTop, gItemDescGenHeaderRegions[0].sRight - gItemDescGenHeaderRegions[0].sLeft, gItemDescGenHeaderRegions[0].sBottom - gItemDescGenHeaderRegions[0].sTop, pStr, BLOCKFONT2, &usX, &usY );
mprintf( usX, usY, pStr );
// "AP COSTS" header
swprintf( pStr, L"%s", gzItemDescGenHeaders[ 2 ] );
FindFontCenterCoordinates( gItemDescGenHeaderRegions[1].sLeft, gItemDescGenHeaderRegions[1].sTop, gItemDescGenHeaderRegions[1].sRight - gItemDescGenHeaderRegions[1].sLeft, gItemDescGenHeaderRegions[1].sBottom - gItemDescGenHeaderRegions[1].sTop, pStr, BLOCKFONT2, &usX, &usY );
mprintf( usX, usY, pStr );
// "BURST / AUTOFIRE" header
swprintf( pStr, L"%s", gzItemDescGenHeaders[ 3 ] );
// If weapon has no burst/autofire, draw in greyish color.
if (GetShotsPerBurst(gpItemDescObject) <= 0 && GetAutofireShotsPerFiveAPs(gpItemDescObject) <= 0)
SetFontForeground( FONT_MCOLOR_DKGRAY );
FindFontCenterCoordinates( gItemDescGenHeaderRegions[2].sLeft, gItemDescGenHeaderRegions[2].sTop, gItemDescGenHeaderRegions[2].sRight - gItemDescGenHeaderRegions[2].sLeft, gItemDescGenHeaderRegions[2].sBottom - gItemDescGenHeaderRegions[2].sTop, pStr, BLOCKFONT2, &usX, &usY );
mprintf( usX, usY, pStr );
SetFontForeground( 6 );
///////////////////////////////////////////////////// INDEXES
SetFontForeground( FONT_MCOLOR_WHITE );
// Find out whether we need to display 2 or 3 indexes.
UINT8 Limit;
if (GetShotsPerBurst(gpItemDescObject)> 0 || GetAutofireShotsPerFiveAPs(gpItemDescObject) > 0)
{
Limit = 3;
}
else
{
Limit = 2;
}
// Repeatedly draw each index: four separate column headers per index.
for (UINT8 cnt = 0; cnt < Limit; cnt++)
{
for (UINT8 cnt2 = 0; cnt2 < 4; cnt2++)
{
// Select "PROPERTY", "0", "+" or "=" as appropriate.
swprintf(pStr, L"%s", gzItemDescGenIndexes[ cnt2 ]);
FindFontCenterCoordinates( gItemDescGenIndexRegions[cnt][cnt2].sLeft, gItemDescGenIndexRegions[cnt][cnt2].sTop, gItemDescGenIndexRegions[cnt][cnt2].sRight - gItemDescGenIndexRegions[cnt][cnt2].sLeft, gItemDescGenIndexRegions[cnt][cnt2].sBottom - gItemDescGenIndexRegions[cnt][cnt2].sTop, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
}
SetFontForeground( 6 );
//////////////////// ACCURACY
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) )
{
// Set line to draw into
if (UsingNewCTHSystem() == true)
{
ubNumLine = 0;
}
else
{
ubNumLine = 2;
}
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get accuracy value
INT8 iAccuracyValue = (UsingNewCTHSystem() == true ? Weapon[ gpItemDescObject->usItem ].nAccuracy : Weapon[ gpItemDescObject->usItem ].bAccuracy);
// Get Modified Accuracy value
INT8 iFinalAccuracyValue = GetGunAccuracy( gpItemDescObject );
// Get difference
INT8 iAccuracyDifference = iFinalAccuracyValue - iAccuracyValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iAccuracyValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iAccuracyDifference < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
else if ( iAccuracyDifference > 0 )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
// Add positive/negative sign
if ( iAccuracyDifference > 0 )
{
swprintf( pStr, L"%+d", iAccuracyDifference );
}
else if ( iAccuracyDifference < 0 )
{
swprintf( pStr, L"%d", iAccuracyDifference );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalAccuracyValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
/////////////// DAMAGE
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_PUNCH|IC_BLADE|IC_THROWING_KNIFE) && !Item[ gpItemDescObject->usItem ].singleshotrocketlauncher )
{
// Set line to draw into
ubNumLine = 1;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get base damage value
UINT8 iDamageValue = GetBasicDamage ( gpItemDescObject );
// Get Modified Accuracy value
UINT8 iFinalDamageValue = GetDamage ( gpItemDescObject );
// Get difference
INT8 iDamageModifier = iFinalDamageValue - iDamageValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iDamageValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iDamageModifier < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
else if ( iDamageModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
// Add positive/negative sign
if ( iDamageModifier > 0 )
{
swprintf( pStr, L"+%d", iDamageModifier );
}
else if ( iDamageModifier < 0 )
{
swprintf( pStr, L"%d", iDamageModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalDamageValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
/////////////// RANGE
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER|IC_THROWING_KNIFE) )
{
// Set line to draw into
if (UsingNewCTHSystem() == true)
{
ubNumLine = 2;
}
else
{
ubNumLine = 0;
}
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get base Range value
UINT16 iRangeValue = Weapon[ gpItemDescObject->usItem ].usRange;
// Get Final Range value
UINT16 iFinalRangeValue = GunRange( gpItemDescObject, NULL );
// Get difference
INT16 iRangeModifier = iFinalRangeValue - iRangeValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iRangeValue/10 );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iRangeModifier < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
else if ( iRangeModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
// Add positive/negative sign
if ( iRangeModifier > 0 )
{
swprintf( pStr, L"+%d", iRangeModifier/10 );
}
else if ( iRangeModifier < 0 )
{
swprintf( pStr, L"%d", iRangeModifier/10 );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalRangeValue/10 );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
/////////////// GUN HANDLING
if ( UsingNewCTHSystem() == TRUE &&
Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) )
{
// Set line to draw into
ubNumLine = 3;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get base Gun Handling value
UINT16 iHandlingValue = Weapon[ gpItemDescObject->usItem ].ubHandling;
// Get modifier
INT16 iHandlingModifier = (iHandlingValue * GetPercentHandlingModifier( gpItemDescObject , ANIM_STAND )) / 100;
// Get Final Gun Handling value
UINT16 iFinalHandlingValue = iHandlingValue + iHandlingModifier;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iHandlingValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iHandlingModifier < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
else if ( iHandlingModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
// Add positive/negative sign
if ( iHandlingModifier > 0 )
{
swprintf( pStr, L"+%d", iHandlingModifier );
}
else if ( iHandlingModifier < 0 )
{
swprintf( pStr, L"%d", iHandlingModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalHandlingValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
/////////////// AIM LEVELS
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER|IC_THROWING_KNIFE) )
{
// Set line to draw into
if (UsingNewCTHSystem() == true)
{
ubNumLine = 4;
}
else
{
ubNumLine = 3;
}
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get Final Aiming Levels
UINT16 iFinalAimLevelsValue = GetAllowedAimingLevelsForItem( gpItemDescSoldier, gpItemDescObject, ANIM_STAND );
// Get modifier
INT16 iAimLevelsModifier = GetAimLevelsModifier( gpItemDescObject, ANIM_STAND );
iAimLevelsModifier += GetAimLevelsTraitModifier( gpItemDescSoldier, gpItemDescObject );
// Get Base Value
UINT16 iAimLevelsValue = iFinalAimLevelsValue - iAimLevelsModifier;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iAimLevelsValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iAimLevelsModifier < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
else if ( iAimLevelsModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
// Add positive/negative sign
if ( iAimLevelsModifier > 0 )
{
swprintf( pStr, L"+%d", iAimLevelsModifier );
}
else if ( iAimLevelsModifier < 0 )
{
swprintf( pStr, L"%d", iAimLevelsModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalAimLevelsValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
//////////////// OCTH AIMING BONUS
if ( UsingNewCTHSystem() == false &&
(GetFlatAimBonus( gpItemDescObject ) != 0 || Item[gpItemDescObject->usItem].aimbonus != 0) )
{
// Set line to draw into
ubNumLine = 4;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get base Aim Bonus value
INT16 iAimBonusValue = __max(0, Item[ gpItemDescObject->usItem ].aimbonus);
// Get final Aim Bonus value
INT16 iFinalAimBonusValue = GetFlatAimBonus( gpItemDescObject );
// Get Aim Bonus modifier
INT16 iAimBonusModifier = iFinalAimBonusValue - iAimBonusValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
if (iAimBonusValue != 0)
{
swprintf( pStr, L"%d", iAimBonusValue );
}
else
{
swprintf( pStr, L"--" );
}
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print Modifier
SetFontForeground( 5 );
if (iAimBonusModifier > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iAimBonusModifier );
}
else if (iAimBonusValue < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iAimBonusModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print Final Value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalAimBonusValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
//////////////// SCOPE MAGNIFICATION FACTOR
if ( UsingNewCTHSystem() == true && Item[ gpItemDescObject->usItem ].usItemClass & IC_GUN )
{
// Set line to draw into
ubNumLine = 5;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get base Magnification value
FLOAT iScopeMagValue = __max(1.0f, Item[ gpItemDescObject->usItem ].scopemagfactor);
// Get best Magnification value
FLOAT iScopeMagModifier = GetHighestScopeMagnificationFactor( gpItemDescObject );
// Get final Magnification value
FLOAT iFinalScopeMagValue = __max( iScopeMagValue, iScopeMagModifier );
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
if (iScopeMagValue > 1.0f)
{
swprintf( pStr, L"%3.1f", iScopeMagValue );
}
else
{
swprintf( pStr, L"--");
}
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print Scope Mag factor from attachments
SetFontForeground( 5 );
if (iScopeMagModifier > 1.0f && iScopeMagModifier > iScopeMagValue)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%3.1f", iScopeMagModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%3.1f", iFinalScopeMagValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
/////////////////// OCTH MINIMUM RANGE FOR AIMING BONUS
if( UsingNewCTHSystem() == false &&
( Item[gpItemDescObject->usItem].minrangeforaimbonus > 0 || GetMinRangeForAimBonus( NULL, gpItemDescObject ) > 0 ) )
{
// Set line to draw into
ubNumLine = 5;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get base Minimum Range For Aim Bonus value
INT16 iMinRangeForAimBonusValue = Item[gpItemDescObject->usItem].minrangeforaimbonus / 10;
// Get final Minimum Range For Aim Bonus value
INT16 iFinalMinRangeForAimBonusValue = GetMinRangeForAimBonus( NULL, gpItemDescObject ) / 10;
// Get Minimum Range For Aim Bonus modifier
INT16 iMinRangeForAimBonusModifier = iFinalMinRangeForAimBonusValue - iMinRangeForAimBonusValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
if (iMinRangeForAimBonusValue > 0)
{
swprintf( pStr, L"%d", iMinRangeForAimBonusValue );
}
else
{
swprintf( pStr, L"--" );
}
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iMinRangeForAimBonusModifier < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
else if ( iMinRangeForAimBonusModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
// Add positive/negative sign
if ( iMinRangeForAimBonusModifier > 0 )
{
swprintf( pStr, L"+%d", iMinRangeForAimBonusModifier );
}
else if ( iMinRangeForAimBonusModifier < 0 )
{
swprintf( pStr, L"%d", iMinRangeForAimBonusModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalMinRangeForAimBonusValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
///////////////// (LASER) PROJECTION FACTOR
if (UsingNewCTHSystem() == true &&
(Item[gpItemDescObject->usItem].projectionfactor > 1.0 || GetProjectionFactor( gpItemDescObject ) > 1.0) )
{
// Set line to draw into
ubNumLine = 6;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get base Projection value
FLOAT iProjectionValue = __max(1.0f, Item[ gpItemDescObject->usItem ].projectionfactor);
// Get best Projection value
FLOAT iProjectionModifier = GetProjectionFactor( gpItemDescObject );
// Get final Projection value
FLOAT iFinalProjectionValue = __max( iProjectionValue, iProjectionModifier );
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
if (iProjectionValue > 1.0f)
{
swprintf( pStr, L"%3.1f", iProjectionValue );
}
else
{
swprintf( pStr, L"--");
}
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print Projection factor from attachments
SetFontForeground( 5 );
if (iProjectionModifier > 1.0f && iProjectionModifier > iProjectionValue)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%3.1f", iProjectionModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%3.1f", iFinalProjectionValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
///////////////// OCTH TO-HIT BONUS
if (UsingNewCTHSystem() == false &&
(Item[gpItemDescObject->usItem].tohitbonus != 0 || GetFlatToHitBonus( gpItemDescObject ) != 0) )
{
// Set line to draw into
ubNumLine = 6;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get base To Hit value
INT16 iToHitValue = Item[ gpItemDescObject->usItem ].tohitbonus;
// Get final Projection value
INT16 iFinalToHitValue = GetFlatToHitBonus( gpItemDescObject );
// Get To Hit Modifier value
INT16 iToHitModifier = iFinalToHitValue - iToHitValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
if (iToHitValue != 0)
{
swprintf( pStr, L"%d", iToHitValue );
}
else
{
swprintf( pStr, L"--", iToHitValue );
}
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print Modifier
SetFontForeground( 5 );
if (iToHitModifier > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iToHitModifier );
}
else if (iToHitModifier < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iToHitModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print Final Value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalToHitValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
///////////////// OCTH BEST LASER RANGE
if (UsingNewCTHSystem() == false &&
( Item[gpItemDescObject->usItem].bestlaserrange > 0 || GetAverageBestLaserRange( gpItemDescObject ) > 0 ) )
{
// Set line to draw into
ubNumLine = 7;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get base Best Laser Range value
INT16 iBestLaserRangeValue = Item[ gpItemDescObject->usItem ].bestlaserrange / 10;
// Get final Best Laser Range value
INT16 iFinalBestLaserRangeValue = GetAverageBestLaserRange( gpItemDescObject ) / 10;
// Get Best Laser Range Modifier value
INT16 iBestLaserRangeModifier = iFinalBestLaserRangeValue - iBestLaserRangeValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
if (iBestLaserRangeValue > 0)
{
swprintf( pStr, L"%d", iBestLaserRangeValue );
}
else
{
swprintf( pStr, L"--", iBestLaserRangeValue );
}
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print Modifier
SetFontForeground( 5 );
if (iBestLaserRangeModifier > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iBestLaserRangeModifier );
}
else if (iBestLaserRangeModifier < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iBestLaserRangeModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print Final Value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalBestLaserRangeValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
///////////////// FLASH SUPPRESSION
if (IsFlashSuppressorAlt( gpItemDescObject ) == TRUE)
{
// Set line to draw into
if (UsingNewCTHSystem() == true)
{
ubNumLine = 7;
}
else
{
ubNumLine = 8;
}
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Does gun have flash suppression?
BOOLEAN iFlashValue = Item[ gpItemDescObject->usItem ].hidemuzzleflash;
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
if (iFlashValue)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"Y" );
}
else
{
swprintf( pStr, L"--");
}
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
if (!iFlashValue)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"Y" );
}
else
{
swprintf( pStr, L"--");
}
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"Y" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
////////////////// LOUDNESS
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) )
{
// Set line to draw into
if (UsingNewCTHSystem() == true)
{
ubNumLine = 8;
}
else
{
ubNumLine = 9;
}
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get base Loudness value
UINT8 iLoudnessValue = Weapon[Item[gpItemDescObject->usItem].ubClassIndex].ubAttackVolume;
// Get final Loudness value
INT16 iFinalLoudnessValue = GetFinalLoudness( gpItemDescObject );
// Get Loudness modifier
INT16 iLoudnessModifier = iFinalLoudnessValue - iLoudnessValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iLoudnessValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iLoudnessModifier < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
else if ( iLoudnessModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
// Add positive/negative sign
if ( iLoudnessModifier > 0 )
{
swprintf( pStr, L"+%d", iLoudnessModifier );
}
else if ( iLoudnessModifier < 0 )
{
swprintf( pStr, L"%d", iLoudnessModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalLoudnessValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
/////////////////// RELIABILITY
{
// Set line to draw into
if (UsingNewCTHSystem() == true)
{
ubNumLine = 9;
}
else
{
ubNumLine = 10;
}
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get base Reliability value
INT8 iReliabilityValue = Item[gpItemDescObject->usItem].bReliability;
// Get final Reliability value
INT16 iFinalReliabilityValue = GetReliability( gpItemDescObject );
// Get Reliability modifier
INT16 iReliabilityModifier = iFinalReliabilityValue - iReliabilityValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
if (iReliabilityValue < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iReliabilityValue );
}
else if ( iReliabilityValue > 0 )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iReliabilityValue );
}
else
{
swprintf( pStr, L"--" );
}
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iReliabilityModifier < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
else if ( iReliabilityModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
// Add positive/negative sign
if ( iReliabilityModifier > 0 )
{
swprintf( pStr, L"+%d", iReliabilityModifier );
}
else if ( iReliabilityModifier < 0 )
{
swprintf( pStr, L"%d", iReliabilityModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalReliabilityValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
/////////////////// REPAIR EASE
{
// Set line to draw into
if (UsingNewCTHSystem() == true)
{
ubNumLine = 10;
}
else
{
ubNumLine = 11;
}
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get base Reliability value
INT8 iRepairEaseValue = Item[gpItemDescObject->usItem].bRepairEase;
// Get final Reliability value
INT8 iFinalRepairEaseValue = iRepairEaseValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
if (iRepairEaseValue < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iRepairEaseValue );
}
else if ( iRepairEaseValue > 0 )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iRepairEaseValue );
}
else
{
swprintf( pStr, L"--" );
}
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalRepairEaseValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
///////////////////// DRAW AP
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) && !Item[ gpItemDescObject->usItem].rocketlauncher )
{
// Set line to draw into
ubNumLine = 13;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final Draw Cost
INT16 iFinalDrawAPCost = (Weapon[ gpItemDescObject->usItem ].ubReadyTime * (100 - GetPercentReadyTimeAPReduction(gpItemDescObject)) / 100);
// Get base Draw Cost
INT16 iDrawAPCost = Weapon[ gpItemDescObject->usItem ].ubReadyTime;
// Get Draw Cost Modifier
INT16 iDrawAPCostModifier = iFinalDrawAPCost - iDrawAPCost;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iDrawAPCost );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iDrawAPCostModifier < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
else if ( iDrawAPCostModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
// Add positive/negative sign
if ( iDrawAPCostModifier > 0 )
{
swprintf( pStr, L"+%d", iDrawAPCostModifier );
}
else if ( iDrawAPCostModifier < 0 )
{
swprintf( pStr, L"%d", iDrawAPCostModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalDrawAPCost );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
////////////////// SINGLE SHOT AP
if ( !Weapon[gpItemDescObject->usItem].NoSemiAuto )
{
// Set line to draw into
ubNumLine = 14;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final Attack Cost
INT16 iFinalSingleAPCost = ubAttackAPs;
// Get base Attack Cost
INT16 iSingleAPCost = ubBasicAttackAPs;
// Get Attack Cost Modifier
INT16 iSingleAPCostModifier = iFinalSingleAPCost - iSingleAPCost;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iSingleAPCost );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iSingleAPCostModifier < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
else if ( iSingleAPCostModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
// Add positive/negative sign
if ( iSingleAPCostModifier > 0 )
{
swprintf( pStr, L"+%d", iSingleAPCostModifier );
}
else if ( iSingleAPCostModifier < 0 )
{
swprintf( pStr, L"%d", iSingleAPCostModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalSingleAPCost );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
/////////////////// BURST AP
if (GetShotsPerBurst(gpItemDescObject)> 0)
{
// Set line to draw into
ubNumLine = 15;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final Burst Cost
INT16 iFinalBurstAPCost = ubAttackAPs + CalcAPsToBurst( APBPConstants[DEFAULT_APS], gpItemDescObject, NULL );
// Get base Burst Cost
INT16 iBurstAPCost = ubBasicAttackAPs + CalcAPsToBurstNoModifier( APBPConstants[DEFAULT_APS], gpItemDescObject );
// Get Burst Cost Modifier
INT16 iBurstAPCostModifier = iFinalBurstAPCost - iBurstAPCost;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iBurstAPCost );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iBurstAPCostModifier < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
else if ( iBurstAPCostModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
// Add positive/negative sign
if ( iBurstAPCostModifier > 0 )
{
swprintf( pStr, L"+%d", iBurstAPCostModifier );
}
else if ( iBurstAPCostModifier < 0 )
{
swprintf( pStr, L"%d", iBurstAPCostModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalBurstAPCost );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
////////////////// AUTO AP
if (GetAutofireShotsPerFiveAPs(gpItemDescObject) > 0 )
{
// Set line to draw into
ubNumLine = 16;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final Autofire Cost
INT16 iFinalAutoAPCost = ubAttackAPs + CalcAPsToAutofire( APBPConstants[DEFAULT_APS], gpItemDescObject, 3, NULL );
// Get base Autofire Cost
INT16 iAutoAPCost = ubBasicAttackAPs + CalcAPsToAutofireNoModifier( APBPConstants[DEFAULT_APS], gpItemDescObject, 3 );
// Get Autofire Cost Modifier
INT16 iAutoAPCostModifier = iFinalAutoAPCost - iAutoAPCost;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iAutoAPCost );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iAutoAPCostModifier < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
else if ( iAutoAPCostModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
// Add positive/negative sign
if ( iAutoAPCostModifier > 0 )
{
swprintf( pStr, L"+%d", iAutoAPCostModifier );
}
else if ( iAutoAPCostModifier < 0 )
{
swprintf( pStr, L"%d", iAutoAPCostModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalAutoAPCost );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
///////////////////// RELOAD AP
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) && !Item[ gpItemDescObject->usItem ].singleshotrocketlauncher )
{
// Set line to draw into
ubNumLine = 17;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final Reload Cost
INT16 iFinalReloadAPCost = GetAPsToReload( gpItemDescObject );
// Get base Reload Cost
INT16 iReloadAPCost = Weapon[ gpItemDescObject->usItem ].APsToReload;
// Get Reload Cost Modifier
INT16 iReloadAPCostModifier = iFinalReloadAPCost - iReloadAPCost;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iReloadAPCost );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iReloadAPCostModifier < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
else if ( iReloadAPCostModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
// Add positive/negative sign
if ( iReloadAPCostModifier > 0 )
{
swprintf( pStr, L"+%d", iReloadAPCostModifier );
}
else if ( iReloadAPCostModifier < 0 )
{
swprintf( pStr, L"%d", iReloadAPCostModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalReloadAPCost );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
///////////////////// MANUAL RELOAD AP
if ( Item[ gpItemDescObject->usItem ].usItemClass & (IC_GUN|IC_LAUNCHER) && !Item[ gpItemDescObject->usItem ].singleshotrocketlauncher
&& Weapon[gpItemDescObject->usItem].APsToReloadManually > 0 )
{
// Set line to draw into
ubNumLine = 18;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final Manual Reload Cost
INT16 iFinalManualReloadAPCost = Weapon[ gpItemDescObject->usItem ].APsToReloadManually;
// Get base Manual Reload Cost
INT16 iManualReloadAPCost = iFinalManualReloadAPCost;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iManualReloadAPCost );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalManualReloadAPCost );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
///////////////////// RECOIL X/Y
if ( UsingNewCTHSystem() == true )
{
if ( Item[ gpItemDescObject->usItem ].usItemClass == IC_GUN && !Item[ gpItemDescObject->usItem].rocketlauncher
&& GetShotsPerBurst(gpItemDescObject)> 0 || GetAutofireShotsPerFiveAPs(gpItemDescObject))
{
// HEADROCK HAM 5: One value to rule them all.
// Set line to draw into
ubNumLine = 20;
INT8 iFinalRecoilX = 0;
INT8 iFinalRecoilY = 0;
// Get final Recoil
GetRecoil( gpItemDescSoldier, gpItemDescObject, &iFinalRecoilX, &iFinalRecoilY, 3 );
// Get base Recoil
INT8 iRecoilX = Weapon[ gpItemDescObject->usItem ].bRecoilX;
INT8 iRecoilY = Weapon[ gpItemDescObject->usItem ].bRecoilY;
if (iRecoilX == -127) { iRecoilX = 0; } // -127 means "invalid". These guns don't actually have any recoil parameters.
if (iRecoilY == -127) { iRecoilY = 0; }
FLOAT dBaseRecoil = sqrt((FLOAT)((iRecoilX * iRecoilX)+(iRecoilY * iRecoilY)));
FLOAT dFinalRecoil = sqrt((FLOAT)((iFinalRecoilX * iFinalRecoilX) + (iFinalRecoilY * iFinalRecoilY)));
FLOAT dRecoilModifier = dFinalRecoil - dBaseRecoil;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%3.1f", dBaseRecoil );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if ( (dRecoilModifier < 0 && dBaseRecoil > 0) || (dRecoilModifier > 0 && dBaseRecoil < 0) )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
else if ( (dRecoilModifier > 0 && dBaseRecoil > 0) || (dRecoilModifier < 0 && dBaseRecoil < 0) )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
// Add positive/negative sign
if ( dRecoilModifier > 0 )
{
swprintf( pStr, L"+%3.1f", dRecoilModifier );
}
else if ( dRecoilModifier < 0 )
{
swprintf( pStr, L"%3.1f", dRecoilModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%3.1f", dFinalRecoil );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
/*
// RECOIL Y
// Set line to draw into
ubNumLine = 20;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iRecoilY );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if ( (iRecoilYModifier < 0 && iRecoilY > 0) || (iRecoilYModifier > 0 && iRecoilY < 0) )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
else if ( (iRecoilYModifier > 0 && iRecoilY > 0) || (iRecoilYModifier < 0 && iRecoilY < 0) )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
// Add positive/negative sign
if ( iRecoilYModifier > 0 )
{
swprintf( pStr, L"+%d", iRecoilYModifier );
}
else if ( iRecoilYModifier < 0 )
{
swprintf( pStr, L"%d", iRecoilYModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalRecoilY );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
*/
}
}
else ///////////////// BIPOD & BURST PENALTY
{
if( GetBurstPenalty(gpItemDescObject) > 0 )
{
// Set line to draw into
ubNumLine = 19;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get base Burst Penalty value
INT16 iBurstValue = Weapon[gpItemDescObject->usItem].ubBurstPenalty * (gGameExternalOptions.bAimedBurstEnabled?gGameExternalOptions.uAimedBurstPenalty:1);
// Get final Burst Penalty value
INT16 iFinalBurstValue;
if(gGameExternalOptions.ubFlatAFTHBtoPrecentMultiplier)
{
iFinalBurstValue = GetBurstToHitBonus(gpItemDescObject) * gGameExternalOptions.ubFlatAFTHBtoPrecentMultiplier;
iFinalBurstValue = max(0, (iBurstValue * (100 - iFinalBurstValue))/100 );
}
else
{
iFinalBurstValue = GetBurstPenalty(gpItemDescObject);
if(gGameExternalOptions.bAimedBurstEnabled)
iFinalBurstValue += Weapon[gpItemDescObject->usItem].ubBurstPenalty * gGameExternalOptions.uAimedBurstPenalty;
}
// Get Burst Penalty modifier
INT16 iBurstModifier = iFinalBurstValue - iBurstValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
if (iBurstValue < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"=%d", abs(iBurstValue) );
}
else if ( iBurstValue > 0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"-%d", abs(iBurstValue) );
}
else
{
swprintf( pStr, L"--" );
}
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iBurstModifier < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
else if ( iBurstModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
// Add positive/negative sign
if ( iBurstModifier > 0 )
{
swprintf( pStr, L"-%d", abs(iBurstModifier) );
}
else if ( iBurstModifier < 0 )
{
swprintf( pStr, L"+%d", abs(iBurstModifier) );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalBurstValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
if( GetBipodBonus(gpItemDescObject) > 0)
{
// Set line to draw into
ubNumLine = 20;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get base Reliability value
INT16 iBipodValue = Item[gpItemDescObject->usItem].bipod;
// Get final Reliability value
INT16 iFinalBipodValue = GetBipodBonus(gpItemDescObject);
// Get Reliability modifier
INT16 iBipodModifier = iFinalBipodValue - iBipodValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
if (iBipodValue < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iBipodValue );
}
else if ( iBipodValue > 0 )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iBipodValue );
}
else
{
swprintf( pStr, L"--" );
}
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iBipodModifier < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
else if ( iBipodModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
// Add positive/negative sign
if ( iBipodModifier > 0 )
{
swprintf( pStr, L"+%d", iBipodModifier );
}
else if ( iBipodModifier < 0 )
{
swprintf( pStr, L"%d", iBipodModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalBipodValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
}
/////////////////// AUTOFIRE BULLETS PER 5 AP
if ( Item[ gpItemDescObject->usItem ].usItemClass == IC_GUN && !Item[ gpItemDescObject->usItem].rocketlauncher
&& GetAutofireShotsPerFiveAPs(gpItemDescObject) > 0 )
{
// Set line to draw into
ubNumLine = 21;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final B/5AP
INT16 iFinalB5AP = GetAutofireShotsPerFiveAPs( gpItemDescObject );
// Get base B/5AP Cost
INT16 iB5AP = iFinalB5AP;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iB5AP );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalB5AP );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
/////////////////// AUTOFIRE PENALTY
if( UsingNewCTHSystem() == false && GetAutoPenalty(gpItemDescObject) > 0 )
{
// Set line to draw into
ubNumLine = 22;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get base Auto Penalty value
INT16 iAutoValue = Weapon[gpItemDescObject->usItem].AutoPenalty * (gGameExternalOptions.bAimedBurstEnabled?gGameExternalOptions.uAimedBurstPenalty:1);
// Get final Auto Penalty value
INT16 iFinalAutoValue;
if(gGameExternalOptions.ubFlatAFTHBtoPrecentMultiplier)
{
iFinalAutoValue = GetAutoToHitBonus(gpItemDescObject) * gGameExternalOptions.ubFlatAFTHBtoPrecentMultiplier;
iFinalAutoValue = max(0, (iAutoValue * (100 - iFinalAutoValue))/100 );
}
else
{
iFinalAutoValue = GetAutoPenalty(gpItemDescObject);
if(gGameExternalOptions.bAimedBurstEnabled)
iFinalAutoValue += Weapon[gpItemDescObject->usItem].ubBurstPenalty * gGameExternalOptions.uAimedBurstPenalty;
}
// Get Auto Penalty modifier
INT16 iAutoModifier = iFinalAutoValue - iAutoValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
if (iAutoValue < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", abs(iAutoValue) );
}
else if ( iAutoValue > 0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"-%d", abs(iAutoValue) );
}
else
{
swprintf( pStr, L"--" );
}
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iAutoModifier < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
else if ( iAutoModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
// Add positive/negative sign
if ( iAutoModifier > 0 )
{
swprintf( pStr, L"-%d", abs(iAutoModifier) );
}
else if ( iAutoModifier < 0 )
{
swprintf( pStr, L"+%d", abs(iAutoModifier) );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalAutoValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
}
if (gubDescBoxPage == 2)
{
DrawAdvancedValues( gpItemDescObject );
}
}
void DrawAmmoValues( OBJECTTYPE * gpItemDescObject, int shotsLeft )
{
static CHAR16 pStr[ 100 ];
INT16 usY;
INT16 usX;
UINT8 ubNumLine;
INT16 sLeft, sTop, sWidth, sHeight;
if( UsingEDBSystem() == 0 )
return;
if (gubDescBoxPage == 0)
{
////////////////////////// AMMO REMAINING
SetFontForeground( 6 );
swprintf( pStr, gWeaponStatsDesc[16] );
mprintf( gItemDescTextRegions[1].sLeft, gItemDescTextRegions[1].sTop, pStr );
SetFontForeground( 5 );
swprintf( pStr, L"%d/%d", (*gpItemDescObject)[ gubItemDescStatusIndex ]->data.ubShotsLeft, Magazine[ Item[ gpItemDescObject->usItem ].ubClassIndex ].ubMagSize );
FindFontRightCoordinates( gItemDescTextRegions[1].sLeft, gItemDescTextRegions[1].sTop, gItemDescTextRegions[1].sRight - gItemDescTextRegions[1].sLeft, gItemDescTextRegions[1].sBottom - gItemDescTextRegions[1].sTop, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
else if (gubDescBoxPage == 1)
{
////////////////////////////////////////////////// HEADERS
SetFontForeground( FONT_MCOLOR_WHITE );
// "PRIMARY" header
swprintf( pStr, L"%s", gzItemDescGenHeaders[ 0 ] );
FindFontCenterCoordinates( gItemDescGenHeaderRegions[0].sLeft, gItemDescGenHeaderRegions[0].sTop, gItemDescGenHeaderRegions[0].sRight - gItemDescGenHeaderRegions[0].sLeft, gItemDescGenHeaderRegions[0].sBottom - gItemDescGenHeaderRegions[0].sTop, pStr, BLOCKFONT2, &usX, &usY );
mprintf( usX, usY, pStr );
// "SECONDARY" header
swprintf( pStr, L"%s", gzItemDescGenHeaders[ 1 ] );
FindFontCenterCoordinates( gItemDescGenHeaderRegions[1].sLeft, gItemDescGenHeaderRegions[1].sTop, gItemDescGenHeaderRegions[1].sRight - gItemDescGenHeaderRegions[1].sLeft, gItemDescGenHeaderRegions[1].sBottom - gItemDescGenHeaderRegions[1].sTop, pStr, BLOCKFONT2, &usX, &usY );
mprintf( usX, usY, pStr );
SetFontForeground( 6 );
///////////////////////////////////////////////////// INDEXES
SetFontForeground( FONT_MCOLOR_WHITE );
for (UINT8 cnt = 0; cnt < 4; cnt++)
{
// Select "PROPERTY", "0", "+" or "=" as appropriate.
swprintf(pStr, L"%s", gzItemDescGenIndexes[ cnt ]);
FindFontCenterCoordinates( gItemDescGenIndexRegions[0][cnt].sLeft, gItemDescGenIndexRegions[0][cnt].sTop, gItemDescGenIndexRegions[0][cnt].sRight - gItemDescGenIndexRegions[0][cnt].sLeft, gItemDescGenIndexRegions[0][cnt].sBottom - gItemDescGenIndexRegions[0][cnt].sTop, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
SetFontForeground( 6 );
///////////////// ARMOR PIERCING
{
// Set line to draw into
ubNumLine = 0;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final Penetration
FLOAT fArmourImpactReduction = 1.0f / ((FLOAT) AmmoTypes[Magazine[ Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].armourImpactReductionMultiplier / (FLOAT) AmmoTypes[Magazine[ Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].armourImpactReductionDivisor);
// Get base Penetration
FLOAT fFinalArmourImpactReduction = fArmourImpactReduction;
// Print base value
SetFontForeground( 5 );
if ( fArmourImpactReduction < 1.0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
else if ( fArmourImpactReduction > 1.0 )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%3.1f", fArmourImpactReduction );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%3.1f", fFinalArmourImpactReduction );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
///////////////////// TUMBLING
{
// Set line to draw into
ubNumLine = 1;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
// Get final Tumbling
FLOAT fAfterArmourImpactReduction = (FLOAT) AmmoTypes[Magazine[ Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].afterArmourDamageMultiplier / (FLOAT) AmmoTypes[Magazine[ Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].afterArmourDamageDivisor;
// Get base Tumbling
FLOAT fFinalAfterArmourImpactReduction = fAfterArmourImpactReduction;
// Print base value
SetFontForeground( 5 );
if ( fAfterArmourImpactReduction < 1.0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
else if ( fAfterArmourImpactReduction > 1.0 )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%3.1f", fAfterArmourImpactReduction );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%3.1f", fFinalAfterArmourImpactReduction );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
///////////////////// PRE-ARMOR EXPLOSION
{
// Set line to draw into
ubNumLine = 2;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final Explosion
FLOAT fPreArmourImpactReduction = (FLOAT) AmmoTypes[Magazine[ Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].beforeArmourDamageMultiplier / (FLOAT) AmmoTypes[Magazine[ Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].beforeArmourDamageDivisor;
// Get base Explosion
FLOAT fFinalPreArmourImpactReduction = fPreArmourImpactReduction;
// Print base value
SetFontForeground( 5 );
if ( fPreArmourImpactReduction < 1.0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
else if ( fPreArmourImpactReduction > 1.0 )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%3.1f", fPreArmourImpactReduction );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%3.1f", fFinalPreArmourImpactReduction );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
if ( gGameOptions.fWeaponOverheating ) // Flugente FTW 1.1
{
///////////////////// TEMPERATURE MODIFICATOR
// Set line to draw into
ubNumLine = 3;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// base modificator
FLOAT basevalue = AmmoTypes[Magazine[ Item[ gpItemDescObject->usItem ].ubClassIndex].ubAmmoType].temperatureModificator;
FLOAT modificator = 0; // Does not exist (yet?)
FLOAT finalvalue = basevalue - modificator;
// Print base value
SetFontForeground( 5 );
if ( basevalue > 0.0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
else if ( basevalue < 0.0 )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%3.2f", basevalue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// modifier
SetFontForeground( 5 );
if ( modificator > 0 )
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%3.2f", modificator );
}
else if ( modificator < 0 )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%3.2f", modificator );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%3.2f", finalvalue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
}
else if (gubDescBoxPage == 2)
{
DrawAdvancedValues( gpItemDescObject );
}
}
void DrawExplosiveValues( OBJECTTYPE * gpItemDescObject )
{
static CHAR16 pStr[ 100 ];
INT16 usY;
INT16 usX;
UINT8 ubNumLine;
INT16 sLeft, sTop, sWidth, sHeight;
if( UsingEDBSystem() == 0 )
return;
if (gubDescBoxPage == 1)
{
////////////////////////////////////////////////// HEADERS
SetFontForeground( FONT_MCOLOR_WHITE );
// "PRIMARY" header
swprintf( pStr, L"%s", gzItemDescGenHeaders[ 0 ] );
FindFontCenterCoordinates( gItemDescGenHeaderRegions[0].sLeft, gItemDescGenHeaderRegions[0].sTop, gItemDescGenHeaderRegions[0].sRight - gItemDescGenHeaderRegions[0].sLeft, gItemDescGenHeaderRegions[0].sBottom - gItemDescGenHeaderRegions[0].sTop, pStr, BLOCKFONT2, &usX, &usY );
mprintf( usX, usY, pStr );
// "SECONDARY" header
swprintf( pStr, L"%s", gzItemDescGenHeaders[ 1 ] );
FindFontCenterCoordinates( gItemDescGenHeaderRegions[1].sLeft, gItemDescGenHeaderRegions[1].sTop, gItemDescGenHeaderRegions[1].sRight - gItemDescGenHeaderRegions[1].sLeft, gItemDescGenHeaderRegions[1].sBottom - gItemDescGenHeaderRegions[1].sTop, pStr, BLOCKFONT2, &usX, &usY );
mprintf( usX, usY, pStr );
SetFontForeground( 6 );
///////////////////////////////////////////////////// INDEXES
SetFontForeground( FONT_MCOLOR_WHITE );
for (UINT8 cnt = 0; cnt < 4; cnt++)
{
// Select "PROPERTY", "0", "+" or "=" as appropriate.
swprintf(pStr, L"%s", gzItemDescGenIndexes[ cnt ]);
FindFontCenterCoordinates( gItemDescGenIndexRegions[0][cnt].sLeft, gItemDescGenIndexRegions[0][cnt].sTop, gItemDescGenIndexRegions[0][cnt].sRight - gItemDescGenIndexRegions[0][cnt].sLeft, gItemDescGenIndexRegions[0][cnt].sBottom - gItemDescGenIndexRegions[0][cnt].sTop, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
SetFontForeground( 6 );
////////////////// DAMAGE
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDamage > 0 )
{
// Set line to draw into
ubNumLine = 0;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final damage
INT16 iFinalDamage = GetModifiedExplosiveDamage( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDamage );
// Get base damage
INT16 iDamage = iFinalDamage;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iDamage );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalDamage );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
/////////////////// STUN DAMAGE
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubStunDamage > 0 )
{
// Set line to draw into
ubNumLine = 1;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final damage
INT16 iFinalStunDamage = GetModifiedExplosiveDamage( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubStunDamage);
// Get base damage
INT16 iStunDamage = iFinalStunDamage;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iStunDamage );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalStunDamage );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
// HEADROCK HAM 5: Pushed everyone one line down to make room for Contact Explosives.
////////////////////// BLAST RADIUS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration == 0 )
{
// Set line to draw into
ubNumLine = 3;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final damage
INT16 iFinalBlastRadius = Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubRadius;
// Get base damage
INT16 iBlastRadius = iFinalBlastRadius;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iBlastRadius );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalBlastRadius );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
////////////////////// PROLONGED EFFECT: START
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0 )
{
// Set line to draw into
ubNumLine = 3;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
INT16 iFinalEffectStartRadius;
// Get final damage
if (Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubType == 4)
{
iFinalEffectStartRadius = Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubRadius;
}
else
{
iFinalEffectStartRadius = Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubStartRadius;
}
// Get base damage
INT16 iEffectStartRadius = iFinalEffectStartRadius;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iEffectStartRadius );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalEffectStartRadius );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
////////////////////// PROLONGED EFFECT: END
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0 )
{
// Set line to draw into
ubNumLine = 4;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
INT16 iFinalEffectEndRadius;
// Get final damage
if (Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubType == 4)
{
iFinalEffectEndRadius = Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubStartRadius;
}
else
{
iFinalEffectEndRadius = Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubRadius;
}
// Get base damage
INT16 iEffectEndRadius = iFinalEffectEndRadius;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iEffectEndRadius );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalEffectEndRadius );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
////////////////////// PROLONGED EFFECT: DURATION
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration > 0 )
{
// Set line to draw into
ubNumLine = 5;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final damage
INT16 iFinalEffectDuration = Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDuration;
// Get base damage
INT16 iEffectDuration = iFinalEffectDuration;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iEffectDuration );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalEffectDuration );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
// HEADROCK HAM 5: FRAGMENTATIONS
//////////////////// NUMBER OF FRAGMENTS
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].usNumFragments > 0 )
{
// Set line to draw into
ubNumLine = 6;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final Num Fragments
INT16 iFinalNumFragments = Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].usNumFragments;
// Get base Num Fragments
INT16 iNumFragments = iFinalNumFragments;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iNumFragments );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalNumFragments );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
//////////////////// FRAGMENT DAMAGE
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].usNumFragments > 0 )
{
// Set line to draw into
ubNumLine = 7;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final Num Fragments
INT16 iFinalFragDamage = Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubFragDamage;
// Get base Num Fragments
INT16 iFragDamage = iFinalFragDamage;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iFragDamage );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalFragDamage );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
//////////////////// FRAG RANGE
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].usNumFragments > 0 )
{
// Set line to draw into
ubNumLine = 8;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final Num Fragments
INT16 iFinalFragRange = Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubFragRange / CELL_X_SIZE;
// Get base Num Fragments
INT16 iFragRange = iFinalFragRange;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iFragRange );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalFragRange );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
//////////////////// LOUDNESS
{
// Set line to draw into
ubNumLine = 9;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final damage
INT16 iFinalLoudness = Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubVolume;
// Get base damage
INT16 iLoudness = iFinalLoudness;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iLoudness );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalLoudness );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
//////////////////// VOLATILITY
if ( Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubVolatility > 0 )
{
// Set line to draw into
ubNumLine = 10;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get final damage
INT16 iFinalVolatility = Explosive[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubVolatility;
// Get base damage
INT16 iVolatility = iFinalVolatility;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iVolatility );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// no modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalVolatility );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
}
else if (gubDescBoxPage == 2)
{
DrawAdvancedValues( gpItemDescObject );
}
}
void DrawArmorValues( OBJECTTYPE * gpItemDescObject )
{
static CHAR16 pStr[ 100 ];
INT16 usY;
INT16 usX;
UINT8 ubNumLine;
INT16 sLeft, sTop, sWidth, sHeight;
if( UsingEDBSystem() == 0 )
return;
//////////////////////////////////////////////////////////////////////////////////////////
// The following attributes are only drawn when the UDB is set to show the General Page.
if (gubDescBoxPage == 1)
{
////////////////////////////////////////////////// HEADERS
SetFontForeground( FONT_MCOLOR_WHITE );
// "PRIMARY" header
swprintf( pStr, L"%s", gzItemDescGenHeaders[ 0 ] );
FindFontCenterCoordinates( gItemDescGenHeaderRegions[0].sLeft, gItemDescGenHeaderRegions[0].sTop, gItemDescGenHeaderRegions[0].sRight - gItemDescGenHeaderRegions[0].sLeft, gItemDescGenHeaderRegions[0].sBottom - gItemDescGenHeaderRegions[0].sTop, pStr, BLOCKFONT2, &usX, &usY );
mprintf( usX, usY, pStr );
// "SECONDARY" header
swprintf( pStr, L"%s", gzItemDescGenHeaders[ 1 ] );
FindFontCenterCoordinates( gItemDescGenHeaderRegions[1].sLeft, gItemDescGenHeaderRegions[1].sTop, gItemDescGenHeaderRegions[1].sRight - gItemDescGenHeaderRegions[1].sLeft, gItemDescGenHeaderRegions[1].sBottom - gItemDescGenHeaderRegions[1].sTop, pStr, BLOCKFONT2, &usX, &usY );
mprintf( usX, usY, pStr );
SetFontForeground( 6 );
///////////////////////////////////////////////////// INDEXES
SetFontForeground( FONT_MCOLOR_WHITE );
for (UINT8 cnt = 0; cnt < 4; cnt++)
{
// Select "PROPERTY", "0", "+" or "=" as appropriate.
swprintf(pStr, L"%s", gzItemDescGenIndexes[ cnt ]);
FindFontCenterCoordinates( gItemDescGenIndexRegions[0][cnt].sLeft, gItemDescGenIndexRegions[0][cnt].sTop, gItemDescGenIndexRegions[0][cnt].sRight - gItemDescGenIndexRegions[0][cnt].sLeft, gItemDescGenIndexRegions[0][cnt].sBottom - gItemDescGenIndexRegions[0][cnt].sTop, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
SetFontForeground( 6 );
/////////////////// PROTECTION
{
// Set line to draw into
ubNumLine = 0;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get protection value
UINT16 iProtectionValue = Armour[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubProtection;
// Get Final Protection value
UINT16 iFinalProtectionValue = iProtectionValue;
for (attachmentList::iterator iter = (*gpItemDescObject)[0]->attachments.begin(); iter != (*gpItemDescObject)[0]->attachments.end(); ++iter)
{
if (Item[ iter->usItem ].usItemClass == IC_ARMOUR)
{
iFinalProtectionValue += Armour[Item[iter->usItem].ubClassIndex].ubProtection;
}
}
// Get difference
INT16 iProtectionModifier = iFinalProtectionValue - iProtectionValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iProtectionValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
if (iProtectionModifier < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
}
else if ( iProtectionModifier > 0 )
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
}
// Add positive/negative sign
if ( iProtectionModifier > 0 )
{
swprintf( pStr, L"+%d", iProtectionModifier );
}
else if ( iProtectionModifier < 0 )
{
swprintf( pStr, L"%d", iProtectionModifier );
}
else
{
swprintf( pStr, L"--" );
}
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalProtectionValue );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
/////////////////// COVERAGE
{
// Set line to draw into
ubNumLine = 1;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get Coverage value
UINT8 iCoverageValue = Armour[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubCoverage;
// Get Final Coverage value
UINT8 iFinalCoverageValue = iCoverageValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iCoverageValue );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalCoverageValue );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
//////////////////// DEGRADE RATE
{
// Set line to draw into
ubNumLine = 2;
// Set Y coordinates
sTop = gItemDescGenRegions[ubNumLine][1].sTop;
sHeight = gItemDescGenRegions[ubNumLine][1].sBottom - sTop;
// Get Degrade value
UINT8 iDegradeValue = Armour[Item[ gpItemDescObject->usItem ].ubClassIndex ].ubDegradePercent;
// Get Final Degrade value
UINT8 iFinalDegradeValue = iDegradeValue;
// Print base value
SetFontForeground( 5 );
sLeft = gItemDescGenRegions[ubNumLine][1].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][1].sRight - sLeft;
swprintf( pStr, L"%d", iDegradeValue );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
mprintf( usX, usY, pStr );
// Print modifier
SetFontForeground( 5 );
swprintf( pStr, L"--" );
sLeft = gItemDescGenRegions[ubNumLine][2].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][2].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
// Print final value
SetFontForeground( FONT_MCOLOR_WHITE );
sLeft = gItemDescGenRegions[ubNumLine][3].sLeft;
sWidth = gItemDescGenRegions[ubNumLine][3].sRight - sLeft;
swprintf( pStr, L"%d", iFinalDegradeValue );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
mprintf( usX, usY, pStr );
// Reset font color
SetFontForeground( 6 );
}
}
else if (gubDescBoxPage == 2)
{
DrawAdvancedValues( gpItemDescObject );
}
}
void DrawAdvancedValues( OBJECTTYPE *gpItemDescObject )
{
if (gubDescBoxPage != 2)
{
return;
}
INT16 sFirstLine = gubDescBoxLine;
INT16 sLastLine = gubDescBoxLine + NUM_UDB_ADV_LINES;
INT16 cnt = 0;
static CHAR16 pStr[ 100 ];
INT16 usY;
INT16 usX;
INT16 sLeft, sTop, sWidth, sHeight;
INT16 iModifier[3];
FLOAT iFloatModifier[3];
INT8 bDummyValue;
INT8 bRecoilModifier;
///////////////////// INDEX
swprintf( pStr, gzItemDescGenIndexes[0] );
sLeft = gItemDescAdvIndexRegions[0][0].sLeft;
sTop = gItemDescAdvIndexRegions[0][0].sTop;
sWidth = gItemDescAdvIndexRegions[0][0].sRight - sLeft;
sHeight = gItemDescAdvIndexRegions[0][0].sBottom - sTop;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
SetFontForeground( FONT_MCOLOR_WHITE );
mprintf( usX, usY, pStr );
///////////////////// ACCURACY MODIFIER
iModifier[0] = GetAccuracyModifier( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 && UsingNewCTHSystem() == true)
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// FLAT BASE MODIFIER
iModifier[0] = GetFlatBaseModifier( gpItemDescObject, ANIM_STAND );
iModifier[1] = GetFlatBaseModifier( gpItemDescObject, ANIM_CROUCH );
iModifier[2] = GetFlatBaseModifier( gpItemDescObject, ANIM_PRONE );
if ((iModifier[0] != 0 || iModifier[1] != 0 || iModifier[2] != 0) && UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// PERCENT BASE MODIFIER
iModifier[0] = GetPercentBaseModifier( gpItemDescObject, ANIM_STAND );
iModifier[1] = GetPercentBaseModifier( gpItemDescObject, ANIM_CROUCH );
iModifier[2] = GetPercentBaseModifier( gpItemDescObject, ANIM_PRONE );
if ((iModifier[0] != 0 || iModifier[1] != 0 || iModifier[2] != 0) && UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// FLAT AIM MODIFIER
iModifier[0] = GetFlatAimModifier( gpItemDescObject, ANIM_STAND );
iModifier[1] = GetFlatAimModifier( gpItemDescObject, ANIM_CROUCH );
iModifier[2] = GetFlatAimModifier( gpItemDescObject, ANIM_PRONE );
if ((iModifier[0] != 0 || iModifier[1] != 0 || iModifier[2] != 0) && UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// PERCENT AIM MODIFIER
iModifier[0] = GetPercentAimModifier( gpItemDescObject, ANIM_STAND );
iModifier[1] = GetPercentAimModifier( gpItemDescObject, ANIM_CROUCH );
iModifier[2] = GetPercentAimModifier( gpItemDescObject, ANIM_PRONE );
if ((iModifier[0] != 0 || iModifier[1] != 0 || iModifier[2] != 0) && UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// AIMING LEVELS MODIFIER
iModifier[0] = GetAimLevelsModifier( gpItemDescObject, ANIM_STAND );
iModifier[1] = GetAimLevelsModifier( gpItemDescObject, ANIM_CROUCH );
iModifier[2] = GetAimLevelsModifier( gpItemDescObject, ANIM_PRONE );
if (iModifier[0] != 0 || iModifier[1] != 0 || iModifier[2] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// AIM BONUS MODIFIER
if(UsingNewCTHSystem() == false)
{
iModifier[0] = GetAimBonus( NULL, gpItemDescObject, 100, 1 );
iModifier[1] = 0;
iModifier[2] = 0;
if (iModifier[0] != 0 || iModifier[1] != 0 || iModifier[2] != 0)
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
}
///////////////////// TO-HIT MODIFIER
if(UsingNewCTHSystem() == false)
{
iModifier[0] = GetToHitBonus( gpItemDescObject, 100, 1, FALSE );
iModifier[1] = 0;
iModifier[2] = GetToHitBonus( gpItemDescObject, 100, 1, TRUE );
if (iModifier[0] != 0 || iModifier[1] != 0 || iModifier[2] != 0)
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
//swprintf( pStr, L"--" );
//FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
}
///////////////////// CTH CAP MODIFIER
iModifier[0] = GetPercentCapModifier( gpItemDescObject, ANIM_STAND );
iModifier[1] = GetPercentCapModifier( gpItemDescObject, ANIM_CROUCH );
iModifier[2] = GetPercentCapModifier( gpItemDescObject, ANIM_PRONE );
if ((iModifier[0] != 0 || iModifier[1] != 0 || iModifier[2] != 0) && UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// GUN HANDLING MODIFIER
iModifier[0] = GetPercentHandlingModifier( gpItemDescObject, ANIM_STAND );
iModifier[1] = GetPercentHandlingModifier( gpItemDescObject, ANIM_CROUCH );
iModifier[2] = GetPercentHandlingModifier( gpItemDescObject, ANIM_PRONE );
if ((iModifier[0] != 0 || iModifier[1] != 0 || iModifier[2] != 0) && UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// DROP COMPENSATION MODIFIER
iModifier[0] = GetDropCompensationModifier( gpItemDescObject, ANIM_STAND );
iModifier[1] = GetDropCompensationModifier( gpItemDescObject, ANIM_CROUCH );
iModifier[2] = GetDropCompensationModifier( gpItemDescObject, ANIM_PRONE );
if ((iModifier[0] != 0 || iModifier[1] != 0 || iModifier[2] != 0) && UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// TARGET TRACKING MODIFIER
iModifier[0] = GetTargetTrackingModifier( gpItemDescObject, ANIM_STAND );
iModifier[1] = GetTargetTrackingModifier( gpItemDescObject, ANIM_CROUCH );
iModifier[2] = GetTargetTrackingModifier( gpItemDescObject, ANIM_PRONE );
if ((iModifier[0] != 0 || iModifier[1] != 0 || iModifier[2] != 0) && UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// DAMAGE MODIFIER
if (Item[gpItemDescObject->usItem].usItemClass & (IC_GUN|IC_THROWING_KNIFE))
iModifier[0] = (GetDamageBonus( gpItemDescObject ) * gGameExternalOptions.iGunDamageModifier) / 100;
else if (Item[gpItemDescObject->usItem].usItemClass & (IC_BLADE|IC_PUNCH))
iModifier[0] = (GetDamageBonus( gpItemDescObject ) * gGameExternalOptions.iMeleeDamageModifier) / 100;
else if (Item[gpItemDescObject->usItem].usItemClass & (IC_EXPLOSV|IC_LAUNCHER))
iModifier[0] = (GetDamageBonus( gpItemDescObject ) * gGameExternalOptions.iExplosivesDamageModifier) / 100;
else
iModifier[0] = GetDamageBonus( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// MELEE DAMAGE MODIFIER
iModifier[0] = GetMeleeDamageBonus( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// RANGE MODIFIER
iModifier[0] = GetRangeBonus( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// SCOPE MAGNIFICATION
iFloatModifier[0] = GetHighestScopeMagnificationFactor( gpItemDescObject );
iFloatModifier[1] = iFloatModifier[0];
iFloatModifier[2] = iFloatModifier[0];
if (iFloatModifier[0] > 1.0 && UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iFloatModifier[cnt2] > 1.0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%3.1fx", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"1.0x" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// PROJECTION FACTOR
iFloatModifier[0] = GetProjectionFactor( gpItemDescObject );
iFloatModifier[1] = iFloatModifier[0];
iFloatModifier[2] = iFloatModifier[0];
if (iFloatModifier[0] > 1.0 && UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iFloatModifier[cnt2] > 1.0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%3.1fx", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"1.0x" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// LATERAL RECOIL MODIFIER
GetFlatRecoilModifier( gpItemDescObject, &bRecoilModifier, &bDummyValue );
iModifier[0] = bRecoilModifier;
iModifier[1] = bRecoilModifier;
iModifier[2] = bRecoilModifier;
if (iModifier[0] != 0 && UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// VERTICAL RECOIL MODIFIER
GetFlatRecoilModifier( gpItemDescObject, &bDummyValue, &bRecoilModifier );
iModifier[0] = bRecoilModifier;
iModifier[1] = bRecoilModifier;
iModifier[2] = bRecoilModifier;
if (iModifier[0] != 0 && UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// MAX COUNTER FORCE
// HEADROCK HAM 5: Moved here because it makes more sense.
iFloatModifier[0] = CalcCounterForceMax( gpItemDescSoldier, gpItemDescObject, ANIM_STAND );
iFloatModifier[1] = CalcCounterForceMax( gpItemDescSoldier, gpItemDescObject, ANIM_CROUCH );
iFloatModifier[2] = CalcCounterForceMax( gpItemDescSoldier, gpItemDescObject, ANIM_PRONE );
if ((iFloatModifier[0] != 0 || iFloatModifier[1] != 0 || iFloatModifier[2] != 0) && UsingNewCTHSystem() == true && Item[gpItemDescObject->usItem].usItemClass == IC_GUN )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iFloatModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%3.1f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else if (iFloatModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%3.1f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// MAX COUNTER FORCE MODIFIER
iModifier[0] = GetCounterForceMaxModifier( gpItemDescObject, ANIM_STAND );
iModifier[1] = GetCounterForceMaxModifier( gpItemDescObject, ANIM_CROUCH );
iModifier[2] = GetCounterForceMaxModifier( gpItemDescObject, ANIM_PRONE );
if ((iModifier[0] != 0 || iModifier[1] != 0 || iModifier[2] != 0) && UsingNewCTHSystem() == true && Item[gpItemDescObject->usItem].usItemClass == IC_GUN )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// COUNTER FORCE ACCURACY MODIFIER
iModifier[0] = GetCounterForceAccuracyModifier( gpItemDescObject, ANIM_STAND );
iModifier[1] = GetCounterForceAccuracyModifier( gpItemDescObject, ANIM_CROUCH );
iModifier[2] = GetCounterForceAccuracyModifier( gpItemDescObject, ANIM_PRONE );
if ((iModifier[0] != 0 || iModifier[1] != 0 || iModifier[2] != 0) && UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// COUNTER FORCE FREQUENCY MODIFIER
iModifier[0] = GetCounterForceFrequencyModifier( gpItemDescObject, ANIM_STAND );
iModifier[1] = GetCounterForceFrequencyModifier( gpItemDescObject, ANIM_CROUCH );
iModifier[2] = GetCounterForceFrequencyModifier( gpItemDescObject, ANIM_PRONE );
if ((iModifier[0] != 0 || iModifier[1] != 0 || iModifier[2] != 0) && UsingNewCTHSystem() == true )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// AP MODIFIER
iModifier[0] = GetAPBonus( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// DRAW AP MODIFIER
iModifier[0] = GetPercentReadyTimeAPReduction( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"-%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"+%d", abs(iModifier[cnt2]) );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// SINGLE-ATTACK AP MODIFIER
iModifier[0] = GetPercentAPReduction( NULL, gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"-%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"+%d", abs(iModifier[cnt2]) );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// BURST AP MODIFIER
iModifier[0] = GetPercentBurstFireAPReduction( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"-%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"+%d", abs(iModifier[cnt2]) );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// AUTOFIRE AP MODIFIER
iModifier[0] = GetPercentAutofireAPReduction( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"-%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"+%d", abs(iModifier[cnt2]) );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// RELOAD AP MODIFIER
iModifier[0] = GetPercentReloadTimeAPReduction( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"-%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"+%d", abs(iModifier[cnt2]) );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// MAGAZINE SIZE MODIFIER
iModifier[0] = GetMagSizeBonus( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// BURST SIZE MODIFIER
iModifier[0] = GetBurstSizeBonus( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// HIDE MUZZLE FLASH
iModifier[0] = IsFlashSuppressorAlt( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2])
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"Y", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// LOUDNESS MODIFIER
iModifier[0] = GetPercentNoiseVolume( gpItemDescObject )-100;
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"+%d", abs(iModifier[cnt2]) );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// ITEM SIZE MODIFIER
iModifier[0] = CalculateItemSize( gpItemDescObject ) - Item[ gpItemDescObject->usItem ].ItemSize;
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// RELIABILITY MODIFIER
iModifier[0] = GetReliability( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (!(Item[gpItemDescObject->usItem].usItemClass & (IC_WEAPON|IC_PUNCH|IC_ARMOUR|IC_EXPLOSV)) &&
iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// WOODLAND CAMO
iModifier[0] = GetCamoBonus( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// URBAN CAMO
iModifier[0] = GetUrbanCamoBonus( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// DESERT CAMO
iModifier[0] = GetDesertCamoBonus( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// SNOW CAMO
iModifier[0] = GetSnowCamoBonus( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// STEALTH MODIFIER
iModifier[0] = GetStealthBonus( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// HEARING RANGE MODIFIER
iModifier[0] = GetItemHearingRangeBonus( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
wcscat( pStr, L"%" );
swprintf( pStr, L"%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// VISION RANGE MODIFIER
iModifier[0] = GetItemVisionRangeBonus( gpItemDescObject, 0 );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// NIGHT VISION RANGE MODIFIER
iModifier[0] = GetItemVisionRangeBonus( gpItemDescObject, 2 );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// DAY VISION RANGE MODIFIER
iModifier[0] = GetItemVisionRangeBonus( gpItemDescObject, 1 );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// BRIGHT LIGHT VISION RANGE MODIFIER
iModifier[0] = GetItemVisionRangeBonus( gpItemDescObject, 3 );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// CAVE VISION RANGE MODIFIER
iModifier[0] = GetItemVisionRangeBonus( gpItemDescObject, 4 );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// PERCENT TUNNEL VISION
iModifier[0] = GetItemPercentTunnelVision( gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if (iModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
if (UsingNewCTHSystem() == false && cnt2 > 0)
break;
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"+%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
wcscat( pStr, L"%" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// MAX COUNTER FORCE
iFloatModifier[0] = CalcCounterForceMax( gpItemDescSoldier, gpItemDescObject, ANIM_STAND );
iFloatModifier[1] = CalcCounterForceMax( gpItemDescSoldier, gpItemDescObject, ANIM_CROUCH );
iFloatModifier[2] = CalcCounterForceMax( gpItemDescSoldier, gpItemDescObject, ANIM_PRONE );
if ((iFloatModifier[0] != 0 || iFloatModifier[1] != 0 || iFloatModifier[2] != 0) && UsingNewCTHSystem() == true && Item[gpItemDescObject->usItem].usItemClass == IC_GUN )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iFloatModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%3.1f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else if (iFloatModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%3.1f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
// HEADROCK HAM 5: Counter-Force Frequency has been removed from the game in favour of a more realistic system.
/*
///////////////////// COUNTER FORCE FREQUENCY
iModifier[0] = CalcCounterForceFrequency( gpItemDescSoldier, gpItemDescObject );
iModifier[1] = iModifier[0];
iModifier[2] = iModifier[0];
if ((iModifier[0] != 0 || iModifier[1] != 0 || iModifier[2] != 0) && UsingNewCTHSystem() == true && Item[gpItemDescObject->usItem].usItemClass == IC_GUN )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iModifier[cnt2] > 0)
{
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else if (iModifier[cnt2] < 0)
{
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%d", iModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
*/
// Flugente FTW 1.1
if ( gGameOptions.fWeaponOverheating )
{
if ( Item[gpItemDescObject->usItem].usItemClass & (IC_GUN|IC_LAUNCHER) )
{
///////////////////////////////////////////////////// INDEXES
if (cnt >= sFirstLine && cnt < sLastLine)
{
SetFontForeground( FONT_MCOLOR_WHITE );
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Repeatedly draw each index: four separate column headers per index.
for (UINT8 i = 0; i < 4; i++)
{
// Select "PROPERTY", "0", "+" or "=" as appropriate.
swprintf(pStr, L"%s", gzItemDescGenIndexes[ i ]);
sLeft = gItemDescAdvRegions[cnt-sFirstLine][i].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][i].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
}
++cnt;
///////////////////// SINGLE SHOT TEMPERATURE
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
iFloatModifier[0] = Weapon[ Item[gpItemDescObject->usItem].ubClassIndex].usOverheatingSingleShotTemperature;
iFloatModifier[1] = GetSingleShotTemperature( gpItemDescObject ) - iFloatModifier[0];
iFloatModifier[2] = GetSingleShotTemperature( gpItemDescObject );
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iFloatModifier[cnt2] > 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%4.2f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iFloatModifier[cnt2] < 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%4.2f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
///////////////////// COOLDOWN FACTOR
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
iFloatModifier[0] = Item[gpItemDescObject->usItem].usOverheatingCooldownFactor;
iFloatModifier[1] = GetItemCooldownFactor(gpItemDescObject) - iFloatModifier[0];
iFloatModifier[2] = GetItemCooldownFactor(gpItemDescObject);
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iFloatModifier[cnt2] > 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%4.2f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iFloatModifier[cnt2] < 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%4.2f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
///////////////////// JAM THRESHOLD
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
iFloatModifier[0] = Weapon[ Item[gpItemDescObject->usItem].ubClassIndex].usOverheatingJamThreshold;
iFloatModifier[1] = GetOverheatJamThreshold(gpItemDescObject) - iFloatModifier[0];
iFloatModifier[2] = GetOverheatJamThreshold(gpItemDescObject);
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iFloatModifier[cnt2] > 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%4.0f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iFloatModifier[cnt2] < 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%4.0f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
///////////////////// DAMAGE THRESHOLD
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
iFloatModifier[0] = Weapon[ Item[gpItemDescObject->usItem].ubClassIndex].usOverheatingDamageThreshold;
iFloatModifier[1] = GetOverheatDamageThreshold(gpItemDescObject) - iFloatModifier[0];
iFloatModifier[2] = GetOverheatDamageThreshold(gpItemDescObject);
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iFloatModifier[cnt2] > 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%4.0f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iFloatModifier[cnt2] < 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%4.0f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
else if ( Item[gpItemDescObject->usItem].barrel == TRUE ) // display for barrel items
{
///////////////////////////////////////////////////// INDEXES
if (cnt >= sFirstLine && cnt < sLastLine)
{
SetFontForeground( FONT_MCOLOR_WHITE );
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Repeatedly draw each index: four separate column headers per index.
for (UINT8 i = 0; i < 4; i++)
{
// Select "PROPERTY", "0", "+" or "=" as appropriate.
swprintf(pStr, L"%s", gzItemDescGenIndexes[ i ]);
sLeft = gItemDescAdvRegions[cnt-sFirstLine][i].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][i].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
}
++cnt;
///////////////////// COOLDOWN FACTOR
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
iFloatModifier[0] = Item[gpItemDescObject->usItem].usOverheatingCooldownFactor;
iFloatModifier[1] = GetItemCooldownFactor(gpItemDescObject) - iFloatModifier[0];
iFloatModifier[2] = GetItemCooldownFactor(gpItemDescObject);
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iFloatModifier[cnt2] > 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%4.2f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iFloatModifier[cnt2] < 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%4.2f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
// various overheating modificators
if ( ( Item[gpItemDescObject->usItem].overheatTemperatureModificator != 0.0 ) || ( Item[gpItemDescObject->usItem].overheatCooldownModificator != 0.0 ) || ( Item[gpItemDescObject->usItem].overheatJamThresholdModificator != 0.0 ) || ( Item[gpItemDescObject->usItem].overheatDamageThresholdModificator != 0.0 ) )
{
///////////////////////////////////////////////////// INDEXES
if (cnt >= sFirstLine && cnt < sLastLine)
{
SetFontForeground( FONT_MCOLOR_WHITE );
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Repeatedly draw each index: four separate column headers per index.
for (UINT8 i = 0; i < 4; i++)
{
// Select "PROPERTY", "0", "+" or "=" as appropriate.
swprintf(pStr, L"%s", gzItemDescGenIndexes[ i ]);
sLeft = gItemDescAdvRegions[cnt-sFirstLine][i].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][i].sRight - sLeft;
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
mprintf( usX, usY, pStr );
}
}
++cnt;
///////////////////// TEMPERATURE MODIFICATOR
iFloatModifier[0] = Item[gpItemDescObject->usItem].overheatTemperatureModificator;
iFloatModifier[1] = 0.0; // doesn't exist (yet?)
iFloatModifier[2] = iFloatModifier[0];
if ( iFloatModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iFloatModifier[cnt2] > 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%4.2f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iFloatModifier[cnt2] < 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%4.2f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// COOLDOWN FACTOR MODIFICATOR
iFloatModifier[0] = Item[gpItemDescObject->usItem].overheatCooldownModificator;
iFloatModifier[1] = 0.0; // doesn't exist (yet?)
iFloatModifier[2] = iFloatModifier[0];
if ( iFloatModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iFloatModifier[cnt2] > 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%4.2f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iFloatModifier[cnt2] < 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%4.2f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// JAM THRESHOLD FACTOR MODIFICATOR
iFloatModifier[0] = Item[gpItemDescObject->usItem].overheatJamThresholdModificator;
iFloatModifier[1] = 0.0; // doesn't exist (yet?)
iFloatModifier[2] = iFloatModifier[0];
if ( iFloatModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iFloatModifier[cnt2] > 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%4.2f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iFloatModifier[cnt2] < 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%4.2f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
///////////////////// DAMAGE THRESHOLD MODIFICATOR
iFloatModifier[0] = Item[gpItemDescObject->usItem].overheatDamageThresholdModificator;
iFloatModifier[1] = 0.0; // doesn't exist (yet?)
iFloatModifier[2] = iFloatModifier[0];
if ( iFloatModifier[0] != 0 )
{
if (cnt >= sFirstLine && cnt < sLastLine)
{
// Set Y coordinates
sTop = gItemDescAdvRegions[cnt-sFirstLine][1].sTop;
sHeight = gItemDescAdvRegions[cnt-sFirstLine][1].sBottom - sTop;
// Print Values
for (UINT8 cnt2 = 0; cnt2 < 3; cnt2++)
{
SetFontForeground( 5 );
sLeft = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sLeft;
sWidth = gItemDescAdvRegions[cnt-sFirstLine][cnt2+1].sRight - sLeft;
if (iFloatModifier[cnt2] > 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTNEGATIVE );
swprintf( pStr, L"%4.2f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else if (iFloatModifier[cnt2] < 0)
{
if ( cnt2 == 1 )
SetFontForeground( ITEMDESC_FONTPOSITIVE );
swprintf( pStr, L"%4.2f", iFloatModifier[cnt2] );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
#ifdef CHINESE
wcscat( pStr, ChineseSpecString1 );
#else
wcscat( pStr, L"%" );
#endif
}
else
{
swprintf( pStr, L"--" );
FindFontCenterCoordinates( sLeft, sTop, sWidth, sHeight, pStr, BLOCKFONT2, &usX, &usY);
}
mprintf( usX, usY, pStr );
}
}
cnt++;
}
}
}
}
void DrawMiscValues( OBJECTTYPE * gpItemDescObject )
{
if( UsingEDBSystem() == 0 )
return;
if (gubDescBoxPage == 2)
{
DrawAdvancedValues( gpItemDescObject );
}
}