Files
source/Utils/Utilities.h
T

33 lines
890 B
C++

#ifndef _UTILITIES_H_
#define _UTILITIES_H_
#include "Overhead types.h"
#include "sgp.h"
#define GETPIXELDEPTH( ) ( gbPixelDepth )
BOOLEAN CreateSGPPaletteFromCOLFile( SGPPaletteEntry *pPalette, SGPFILENAME ColFile );
BOOLEAN DisplayPaletteRep( PaletteRepID aPalRep, UINT8 ubXPos, UINT8 ubYPos, UINT32 uiDestSurface );
void FilenameForBPP(STR pFilename, STR pDestination);
BOOLEAN WrapString( INT16 *pStr, INT16 *pStr2, UINT16 usWidth, INT32 uiFont );
BOOLEAN IfWinNT(void);
BOOLEAN IfWin95(void);
void HandleLimitedNumExecutions( );
BOOLEAN HandleJA2CDCheck( );
BOOLEAN HandleJA2CDCheckTwo( );
// Snap: integer division that rounds the result to the nearest integer
template<class Integer>
inline Integer idiv(Integer a, Integer b)
{
return a > 0 ? b > 0 ? (a + b/2) / b : (a - b/2) / b :
b > 0 ? (a - b/2) / b : (a + b/2) / b ;
}
#endif