Files
source/Tactical/InterfaceItemImages.cpp
T
Wanne 5817dee775 - Reverted the usage of the externalized XML tileset structure (ja2Set.dat.xml) and also removed the additional P4-P9 items
o Disabled the usage, because it seems to cause some problems when loading the maps (reported by Smeagol)
o Now it is possible again to choose if we want the XML tileset structure or the binary one (ja2.ini -> USE_XML_TILESETS)
o If we later need the additional P4-P9 items we can enable it again and have to check carefully what causes the problems

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5205 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-04-12 20:53:38 +00:00

256 lines
7.3 KiB
C++

#include "InterfaceItemImages.h"
#include "DEBUG.H"
#include "vobject.h"
#include "utilities.h"
#include <vfs/Core/vfs.h>
extern void WriteMessageToFile( const STR16 pString );
/******************************************************************************/
bool g_bUsePngItemImages = false;
// old item image handles
UINT32 guiGUNSM;
UINT32 guiP1ITEMS;
UINT32 guiP2ITEMS;
UINT32 guiP3ITEMS;
//MM: New item tileslots start here
UINT32 guiP4ITEMS;
UINT32 guiP5ITEMS;
UINT32 guiP6ITEMS;
UINT32 guiP7ITEMS;
UINT32 guiP8ITEMS;
UINT32 guiP9ITEMS;
// new item image handles
MDItemVideoObjects g_oGUNSM;
MDItemVideoObjects g_oP1ITEMS;
MDItemVideoObjects g_oP2ITEMS;
MDItemVideoObjects g_oP3ITEMS;
//MM: New item tileslots start here
MDItemVideoObjects g_oP4ITEMS;
MDItemVideoObjects g_oP5ITEMS;
MDItemVideoObjects g_oP6ITEMS;
MDItemVideoObjects g_oP7ITEMS;
MDItemVideoObjects g_oP8ITEMS;
MDItemVideoObjects g_oP9ITEMS;
/******************************************************************************/
MDItemVideoObjects::MDItemVideoObjects()
{}
UINT32 MDItemVideoObjects::getVObjectForItem(UINT32 key)
{
std::map<UINT32,UINT32>::iterator it = m_mapVObjects.find(key);
if(it != m_mapVObjects.end())
{
return it->second;
}
SGP_THROW(_BS(L"Item key not registered : ") << key << _BS::wget);
}
void MDItemVideoObjects::registerItem(UINT32 key, vfs::Path const& sFileName)
{
std::map<UINT32,UINT32>::iterator it = m_mapVObjects.find(key);
if(it != m_mapVObjects.end())
{
SGP_THROW(_BS(L"Item image already registered : ") << key << _BS::wget);
}
// LOAD INTERFACE GUN PICTURES
UINT32 uiVObject;
VOBJECT_DESC VObjectDesc;
VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
FilenameForBPP(const_cast<STR>(sFileName.to_string().c_str()), VObjectDesc.ImageFile);
if(! AddVideoObject( &VObjectDesc, &uiVObject ))
{
SGP_THROW(_BS(L"Could not add video object for file \"") << sFileName << _BS::wget);
}
m_mapVObjects.insert(std::make_pair(key,uiVObject));
}
bool MDItemVideoObjects::registerItemsFromFilePattern(vfs::Path const& sFilePattern)
{
std::wstringstream wss;
int item = 0;
vfs::CVirtualFileSystem::Iterator it = getVFS()->begin(sFilePattern);
if(it.end())
{
return false;
}
for(; !it.end(); it.next())
{
wss.str(it.value()->getName().c_wcs());
if( !(wss >> item) )
{
std::wstring err = _BS(L"Could not extract item number from file \"") << wss.str() << L"\"" << _BS::wget;
WriteMessageToFile( const_cast<STR16>(err.c_str()) );
continue;
}
try
{
this->registerItem(item, it.value()->getPath());
}
catch(std::exception& ex)
{
SGP_RETHROW( _BS(L"Registering item from file \"") << wss.str() << L"\" failed" << _BS::wget, ex );
}
}
return true;
}
void MDItemVideoObjects::unRegisterAllItems()
{
std::map<UINT32,UINT32>::iterator it = m_mapVObjects.begin();
for(; it != m_mapVObjects.end(); ++it)
{
// later
}
}
/******************************************************************************/
bool RegisterItemImages()
{
VOBJECT_DESC VObjectDesc;
//// LOAD INTERFACE GUN PICTURES
if(!g_bUsePngItemImages)
{
VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
FilenameForBPP("INTERFACE\\mdguns.sti", VObjectDesc.ImageFile);
if( !AddVideoObject( &VObjectDesc, &guiGUNSM ) )
AssertMsg(0, "Missing INTERFACE\\mdguns.sti" );
}
else if(!g_oGUNSM.registerItemsFromFilePattern(L"INTERFACE/mdguns/*.png"))
{
return false;
}
// LOAD INTERFACE ITEM PICTURES
if(!g_bUsePngItemImages)
{
VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
FilenameForBPP("INTERFACE\\mdp1items.sti", VObjectDesc.ImageFile);
if( !AddVideoObject( &VObjectDesc, &guiP1ITEMS ) )
AssertMsg(0, "Missing INTERFACE\\mdplitems.sti" );
}
else if(!g_oP1ITEMS.registerItemsFromFilePattern(L"INTERFACE/MDP1ITEMS/*.png"))
{
return false;
}
// LOAD INTERFACE ITEM PICTURES
if(!g_bUsePngItemImages)
{
VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
FilenameForBPP("INTERFACE\\mdp2items.sti", VObjectDesc.ImageFile);
if( !AddVideoObject( &VObjectDesc, &guiP2ITEMS ) )
AssertMsg(0, "Missing INTERFACE\\mdp2items.sti" );
}
else if(!g_oP2ITEMS.registerItemsFromFilePattern(L"INTERFACE/MDP2ITEMS/*.png"))
{
return false;
}
// LOAD INTERFACE ITEM PICTURES
if(!g_bUsePngItemImages)
{
VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
FilenameForBPP("INTERFACE\\mdp3items.sti", VObjectDesc.ImageFile);
if( !AddVideoObject( &VObjectDesc, &guiP3ITEMS ) )
AssertMsg(0, "Missing INTERFACE\\mdp3items.sti" );
}
else if(!g_oP3ITEMS.registerItemsFromFilePattern(L"INTERFACE/MDP3ITEMS/*.png"))
{
return false;
}
//MM: New item tileslots start here
// LOAD INTERFACE ITEM PICTURES
//if(!g_bUsePngItemImages)
//{
// VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
// FilenameForBPP("INTERFACE\\mdp4items.sti", VObjectDesc.ImageFile);
// if( !AddVideoObject( &VObjectDesc, &guiP4ITEMS ) )
// AssertMsg(0, "Missing INTERFACE\\mdp4items.sti" );
//}
//else if(!g_oP4ITEMS.registerItemsFromFilePattern(L"INTERFACE/MDP4ITEMS/*.png"))
//{
// return false;
//}
// // LOAD INTERFACE ITEM PICTURES
//if(!g_bUsePngItemImages)
//{
// VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
// FilenameForBPP("INTERFACE\\mdp5items.sti", VObjectDesc.ImageFile);
// if( !AddVideoObject( &VObjectDesc, &guiP5ITEMS ) )
// AssertMsg(0, "Missing INTERFACE\\mdp5items.sti" );
//}
//else if(!g_oP5ITEMS.registerItemsFromFilePattern(L"INTERFACE/MDP5ITEMS/*.png"))
//{
// return false;
//}
// // LOAD INTERFACE ITEM PICTURES
//if(!g_bUsePngItemImages)
//{
// VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
// FilenameForBPP("INTERFACE\\mdp6items.sti", VObjectDesc.ImageFile);
// if( !AddVideoObject( &VObjectDesc, &guiP6ITEMS ) )
// AssertMsg(0, "Missing INTERFACE\\mdp6items.sti" );
//}
//else if(!g_oP6ITEMS.registerItemsFromFilePattern(L"INTERFACE/MDP6ITEMS/*.png"))
//{
// return false;
//}
// // LOAD INTERFACE ITEM PICTURES
//if(!g_bUsePngItemImages)
//{
// VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
// FilenameForBPP("INTERFACE\\mdp7items.sti", VObjectDesc.ImageFile);
// if( !AddVideoObject( &VObjectDesc, &guiP7ITEMS ) )
// AssertMsg(0, "Missing INTERFACE\\mdp7items.sti" );
//}
//else if(!g_oP7ITEMS.registerItemsFromFilePattern(L"INTERFACE/MDP7ITEMS/*.png"))
//{
// return false;
//}
// // LOAD INTERFACE ITEM PICTURES
//if(!g_bUsePngItemImages)
//{
// VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
// FilenameForBPP("INTERFACE\\mdp8items.sti", VObjectDesc.ImageFile);
// if( !AddVideoObject( &VObjectDesc, &guiP8ITEMS ) )
// AssertMsg(0, "Missing INTERFACE\\mdp8items.sti" );
//}
//else if(!g_oP8ITEMS.registerItemsFromFilePattern(L"INTERFACE/MDP8ITEMS/*.png"))
//{
// return false;
//}
// // LOAD INTERFACE ITEM PICTURES
//if(!g_bUsePngItemImages)
//{
// VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
// FilenameForBPP("INTERFACE\\mdp9items.sti", VObjectDesc.ImageFile);
// if( !AddVideoObject( &VObjectDesc, &guiP9ITEMS ) )
// AssertMsg(0, "Missing INTERFACE\\mdp9items.sti" );
//}
//else if(!g_oP9ITEMS.registerItemsFromFilePattern(L"INTERFACE/MDP9ITEMS/*.png"))
//{
// return false;
//}
return true;
}