Files
source/Laptop/merccompare.h
T
Flugente 5e9289b450 - New Feature: dynamic opinions allows mercs to form opinions about each other depening on actions they/the player take or do not take. These can be viewed in the 'MeLoDY 'website. See also http://www.bears-pit.com/board/ubbthreads.php/topics/333259.html#Post333259
- Requires GameDir r2050.
- new background property: <dislikebackground> allows mercs to dislike specific backgrounds
- Fix: snitches did not correctly prevent misbehaviour
- Fix: morale event was not handled
- Fix: DropDowns did not refresh when using the arrow buttons

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7240 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-05-28 22:10:42 +00:00

44 lines
1.2 KiB
C

#ifndef __MERCCOMPARE_H
#define __MERCCOMPARE_H
/**
* @file
* @author Flugente (bears-pit.com)
*/
// main page (explains what this is all about)
BOOLEAN EnterMercCompareMain( );
void ExitMercCompareMain( );
void HandleMercCompareMain( );
void RenderMercCompareMain( );
BOOLEAN InitMercCompareDefaults( );
void DisplayMercCompareDefaults( );
void RemoveMercCompareDefaults( );
void GetMercCompareText( UINT8 ubNumber, STR16 pString );
// displays a few quotes of customers
void GameInitMercCompareCustomers( );
BOOLEAN EnterMercCompareCustomers( );
void ExitMercCompareCustomers( );
void HandleMercCompareCustomers( );
void RenderMercCompareCustomers( );
// comparison of characters
void GameInitMercCompareAnalyze( );
BOOLEAN EnterMercCompareAnalyze( );
void ExitMercCompareAnalyze( );
void HandleMercCompareAnalyze( );
void RenderMercCompareAnalyze( );
BOOLEAN DisplayMercData( UINT8 usProfileA, UINT8 usProfileB );
// squad opinion overview
void GameInitMercCompareMatrix( );
BOOLEAN EnterMercCompareMatrix( );
void ExitMercCompareMatrix( );
void HandleMercCompareMatrix( );
void RenderMercCompareMatrix( );
#endif //__MERCCOMPARE_H