mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
416 lines
9.1 KiB
C++
416 lines
9.1 KiB
C++
#include "Types.h"
|
|
#include <stdio.h>
|
|
#include <io.h>
|
|
#include <string.h>
|
|
#include <fcntl.h>
|
|
#include <share.h>
|
|
#include <sys/stat.h>
|
|
#include <malloc.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "Debug.h"
|
|
#include "FileMan.h"
|
|
#include "smack.h"
|
|
#include "DDraw.h"
|
|
#include "mss.h"
|
|
#include "DirectX Common.h"
|
|
#include "DirectDraw Calls.h"
|
|
#include "SoundMan.h"
|
|
#include "Video.h"
|
|
|
|
#include "Cinematics Bink.h"
|
|
|
|
#include "vsurface_private.h"
|
|
|
|
//#include "Intro.h"
|
|
#include <vfs/Core/vfs.h>
|
|
#include <vfs/Core/vfs_file_raii.h>
|
|
|
|
|
|
|
|
|
|
#include <crtdbg.h>
|
|
|
|
|
|
|
|
//*******************************************************************
|
|
//
|
|
// Local Defines
|
|
//
|
|
//*******************************************************************
|
|
|
|
|
|
#define BINK_NUM_FLICS 4 // Maximum number of flics open
|
|
|
|
|
|
|
|
//*******************************************************************
|
|
//
|
|
// Global Variables
|
|
//
|
|
//*******************************************************************
|
|
|
|
BINKFLIC BinkList[BINK_NUM_FLICS];
|
|
UINT32 guiBinkPixelFormat=0;
|
|
|
|
//LPDIRECTDRAWSURFACE lpBinkVideoPlayback=NULL;
|
|
LPDIRECTDRAWSURFACE2 lpBinkVideoPlayback2=NULL;
|
|
HWND hBinkDisplayWindow=0;
|
|
UINT32 guiHeight;
|
|
|
|
|
|
|
|
//*******************************************************************
|
|
//
|
|
// Function Prototypes
|
|
//
|
|
//*******************************************************************
|
|
|
|
void BinkInitialize(HWND hWindow, UINT32 uiWidth, UINT32 uiHeight);
|
|
void BinkShutdown(void);
|
|
BINKFLIC *BinkPlayFlic(CHAR8 *cFilename, UINT32 uiLeft, UINT32 uiTop, UINT32 uiFlags );
|
|
BOOLEAN BinkPollFlics(void);
|
|
BINKFLIC *BinkOpenFlic(const CHAR8 *cFilename);
|
|
void BinkSetBlitPosition(BINKFLIC *pBink, UINT32 uiLeft, UINT32 uiTop);
|
|
void BinkCloseFlic(BINKFLIC *pBink);
|
|
BINKFLIC *BinkGetFreeFlic(void);
|
|
void BinkSetupVideo(void);
|
|
void BinkShutdownVideo(void);
|
|
UINT16 GetNumberOfBits( UINT32 uiMask );
|
|
|
|
|
|
|
|
|
|
|
|
//*******************************************************************
|
|
//
|
|
// Functions
|
|
//
|
|
//*******************************************************************
|
|
|
|
|
|
|
|
void BinkInitialize(HWND hWindow, UINT32 uiWidth, UINT32 uiHeight)
|
|
{
|
|
//HDIGDRIVER pSoundDriver = NULL;
|
|
void* pSoundDriver = NULL;
|
|
|
|
|
|
//Get the sound Driver handle
|
|
pSoundDriver = SoundGetDriverHandle();
|
|
|
|
//if we got the sound handle, use sound during the intro
|
|
if( pSoundDriver )
|
|
{
|
|
BinkSoundUseDirectSound( pSoundDriver );
|
|
}
|
|
|
|
guiHeight = uiHeight;
|
|
}
|
|
|
|
|
|
void BinkShutdown(void)
|
|
{
|
|
UINT32 uiCount;
|
|
|
|
// Close and deallocate any open flics
|
|
for(uiCount=0; uiCount < BINK_NUM_FLICS; uiCount++)
|
|
{
|
|
//if the flic is currently open
|
|
if(BinkList[uiCount].uiFlags & BINK_FLIC_OPEN )
|
|
{
|
|
//close it
|
|
BinkCloseFlic( &BinkList[uiCount] );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
BINKFLIC *BinkPlayFlic(const CHAR8 *cFilename, UINT32 uiLeft, UINT32 uiTop, UINT32 uiFlags )
|
|
{
|
|
BINKFLIC *pBink;
|
|
|
|
// Open the flic
|
|
if( ( pBink = BinkOpenFlic( cFilename ) ) == NULL )
|
|
{
|
|
return(NULL);
|
|
}
|
|
|
|
if( uiFlags & BINK_FLIC_CENTER_VERTICAL)
|
|
{
|
|
uiTop = ( guiHeight - pBink->BinkHandle->Height ) / 2;
|
|
}
|
|
|
|
// Set the blitting position on the screen
|
|
BinkSetBlitPosition( pBink, uiLeft, uiTop);
|
|
|
|
// We're now playing, flag the flic for the poller to update
|
|
pBink->uiFlags |= BINK_FLIC_PLAYING;
|
|
|
|
if( uiFlags & BINK_FLIC_AUTOCLOSE )
|
|
{
|
|
pBink->uiFlags |= BINK_FLIC_AUTOCLOSE;
|
|
}
|
|
else
|
|
{
|
|
pBink->uiFlags |= BINK_FLIC_LOOP;
|
|
}
|
|
|
|
|
|
return(pBink);
|
|
}
|
|
|
|
BINKFLIC *BinkOpenFlic( const CHAR8 *cFilename )
|
|
{
|
|
BINKFLIC *pBink;
|
|
|
|
// Get an available flic slot from the list
|
|
if( !( pBink = BinkGetFreeFlic() ) )
|
|
{
|
|
ErrorMsg("BINK ERROR: Out of flic slots, cannot open another");
|
|
return(NULL);
|
|
}
|
|
vfs::Path introname(cFilename);
|
|
vfs::Path dir,filename;
|
|
introname.splitLast(dir,filename);
|
|
vfs::Path tempfile = vfs::Path(L"Temp") + filename;
|
|
if(!getVFS()->fileExists(tempfile))
|
|
{
|
|
try
|
|
{
|
|
if(!getVFS()->fileExists(introname))
|
|
{
|
|
return NULL;
|
|
}
|
|
vfs::COpenReadFile rfile(introname);
|
|
vfs::size_t size = rfile->getSize();
|
|
std::vector<vfs::Byte> data(size);
|
|
rfile->read(&data[0],size);
|
|
|
|
vfs::COpenWriteFile wfile(tempfile,true);
|
|
wfile->write(&data[0],size);
|
|
}
|
|
catch(std::exception& ex)
|
|
{
|
|
SGP_RETHROW(_BS(L"Intro file \"") << filename << L"\" could not be extracted" << _BS::wget, ex);
|
|
}
|
|
}
|
|
|
|
vfs::Path tempfilename;
|
|
try
|
|
{
|
|
vfs::COpenWriteFile wfile(tempfile);
|
|
if(!wfile->_getRealPath(tempfilename))
|
|
{
|
|
return NULL;
|
|
}
|
|
}
|
|
catch(std::exception& ex)
|
|
{
|
|
SGP_RETHROW(L"Temporary intro file could not be read", ex);
|
|
}
|
|
if( !( pBink->BinkHandle = BinkOpen(tempfilename.to_string().c_str(), BINKNOTHREADEDIO /*BINKFILEHANDLE*/ ) ) ) //| SMACKTRACKS
|
|
{
|
|
ErrorMsg("BINK ERROR: Bink won't open the BINK file");
|
|
return(NULL);
|
|
}
|
|
|
|
// Make sure we have a video surface
|
|
BinkSetupVideo();
|
|
|
|
pBink->cFilename = cFilename;
|
|
|
|
pBink->lpDDS = lpBinkVideoPlayback2;
|
|
|
|
pBink->hWindow = hBinkDisplayWindow;
|
|
|
|
// Bink flic is now open and ready to go
|
|
pBink->uiFlags |= BINK_FLIC_OPEN;
|
|
|
|
return( pBink );
|
|
}
|
|
|
|
|
|
|
|
BINKFLIC *BinkGetFreeFlic()
|
|
{
|
|
UINT32 uiCount;
|
|
|
|
//loop through to get a free slot
|
|
for( uiCount=0; uiCount < BINK_NUM_FLICS; uiCount++ )
|
|
{
|
|
//if this slot is currently not in use
|
|
if( !( BinkList[uiCount].uiFlags & BINK_FLIC_OPEN ) )
|
|
{
|
|
return( &BinkList[ uiCount ] );
|
|
}
|
|
}
|
|
|
|
return( NULL );
|
|
}
|
|
|
|
|
|
void BinkSetBlitPosition( BINKFLIC *pBink, UINT32 uiLeft, UINT32 uiTop )
|
|
{
|
|
pBink->uiLeft = uiLeft;
|
|
pBink->uiTop = uiTop;
|
|
}
|
|
|
|
void BinkCloseFlic( BINKFLIC *pBink )
|
|
{
|
|
// Deallocate the smack buffers
|
|
// SmackBufferClose(pSmack->SmackBuffer);
|
|
|
|
// Close the smack flic
|
|
BinkClose(pBink->BinkHandle);
|
|
|
|
// Attempt opening the filename
|
|
FileClose(pBink->hFileHandle);
|
|
|
|
// Zero the memory, flags, etc.
|
|
memset( pBink, 0, sizeof(BINKFLIC) );
|
|
}
|
|
|
|
|
|
BOOLEAN BinkPollFlics(void)
|
|
{
|
|
UINT32 uiCount;
|
|
BOOLEAN fFlicStatus=FALSE;
|
|
DDSURFACEDESC SurfaceDescription;
|
|
BINKFLIC *pBink=NULL;
|
|
UINT32 uiCopyToBufferFlags = guiBinkPixelFormat;
|
|
|
|
//loop through all the open flics
|
|
for(uiCount=0; uiCount < BINK_NUM_FLICS; uiCount++)
|
|
{
|
|
pBink = &BinkList[uiCount];
|
|
|
|
if( pBink->uiFlags & BINK_FLIC_PLAYING )
|
|
{
|
|
fFlicStatus = TRUE;
|
|
|
|
//do we still have to wait for the frame to be finished being displayed
|
|
if( !( BinkWait( pBink->BinkHandle ) ) )
|
|
{
|
|
DDLockSurface( pBink->lpDDS, NULL, &SurfaceDescription, 0, NULL);
|
|
|
|
BinkDoFrame( pBink->BinkHandle );
|
|
|
|
BinkCopyToBuffer( pBink->BinkHandle,
|
|
SurfaceDescription.lpSurface,
|
|
SurfaceDescription.lPitch,
|
|
pBink->BinkHandle->Height,
|
|
pBink->uiLeft,
|
|
pBink->uiTop,
|
|
uiCopyToBufferFlags );
|
|
|
|
|
|
DDUnlockSurface( pBink->lpDDS, SurfaceDescription.lpSurface);
|
|
|
|
// Check to see if the flic is done the last frame
|
|
if( pBink->BinkHandle->FrameNum == ( pBink->BinkHandle->Frames-1 ) )
|
|
{
|
|
// If flic is looping, reset frame to 0
|
|
if( pBink->uiFlags & BINK_FLIC_LOOP)
|
|
{
|
|
BinkGoto( pBink->BinkHandle, 0, 0 );
|
|
}
|
|
else if( pBink->uiFlags & BINK_FLIC_AUTOCLOSE)
|
|
{
|
|
BinkCloseFlic( pBink );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
BinkNextFrame( BinkList[uiCount].BinkHandle );
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
return( fFlicStatus );
|
|
}
|
|
|
|
|
|
|
|
void BinkSetupVideo(void)
|
|
{
|
|
DDSURFACEDESC SurfaceDescription;
|
|
HRESULT ReturnCode;
|
|
UINT16 usRed, usGreen, usBlue;
|
|
HVSURFACE hVSurface;
|
|
|
|
GetVideoSurface( &hVSurface, FRAME_BUFFER );
|
|
|
|
lpBinkVideoPlayback2 = GetVideoSurfaceDDSurface( hVSurface );
|
|
|
|
ZEROMEM(SurfaceDescription);
|
|
SurfaceDescription.dwSize = sizeof (DDSURFACEDESC);
|
|
|
|
ReturnCode = IDirectDrawSurface2_GetSurfaceDesc ( lpBinkVideoPlayback2, &SurfaceDescription );
|
|
if (ReturnCode != DD_OK)
|
|
{
|
|
DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
|
|
return;
|
|
}
|
|
/*
|
|
usRed = (UINT16) SurfaceDescription.ddpfPixelFormat.dwRBitMask;
|
|
usGreen = (UINT16) SurfaceDescription.ddpfPixelFormat.dwGBitMask;
|
|
usBlue = (UINT16) SurfaceDescription.ddpfPixelFormat.dwBBitMask;
|
|
|
|
// SurfaceDescription.ddpfPixelFormat
|
|
|
|
if((usRed==0xf800) && (usGreen==0x07e0) && (usBlue==0x001f))
|
|
guiBinkPixelFormat = BINKSURFACE565;
|
|
else
|
|
guiBinkPixelFormat = BINKSURFACE555;
|
|
*/
|
|
//
|
|
// Get bit count for the RGB
|
|
//
|
|
usRed = GetNumberOfBits( SurfaceDescription.ddpfPixelFormat.dwRBitMask );
|
|
usGreen = GetNumberOfBits( SurfaceDescription.ddpfPixelFormat.dwGBitMask );
|
|
usBlue = GetNumberOfBits( SurfaceDescription.ddpfPixelFormat.dwBBitMask );
|
|
|
|
// 555
|
|
if( usRed == 5 && usGreen == 5 && usBlue == 5 )
|
|
{
|
|
guiBinkPixelFormat = BINKSURFACE555;
|
|
}
|
|
//565
|
|
else if( usRed == 5 && usGreen == 6 && usBlue == 5 )
|
|
{
|
|
guiBinkPixelFormat = BINKSURFACE565;
|
|
}
|
|
//655
|
|
else if( usRed == 6 && usGreen == 5 && usBlue == 5 )
|
|
{
|
|
guiBinkPixelFormat = BINKSURFACE655;
|
|
}
|
|
|
|
//dont know the format, wont get video
|
|
else
|
|
{
|
|
guiBinkPixelFormat = 0;
|
|
}
|
|
}
|
|
|
|
UINT16 GetNumberOfBits( UINT32 uiMask )
|
|
{
|
|
UINT16 usBits = 0;
|
|
|
|
while( uiMask )
|
|
{
|
|
uiMask = uiMask & ( uiMask - 1 );
|
|
usBits++;
|
|
}
|
|
return usBits;
|
|
}
|
|
|
|
|
|
void BinkShutdownVideo(void)
|
|
{
|
|
}
|