Files
source/Tactical/Interface Enhanced.h
T
Wanne 91087ca8c0 ************************************************************
* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-01-18 09:11:09 +00:00

32 lines
1.3 KiB
C

#ifndef __INTERFACE_ENHANCED_H
#define __INTERFACE_ENHANCED_H
extern INV_DESC_STATS gMiscItemStatsEDB[];
UINT8 UsingEDBSystem();
void InitItemDescriptionBoxOffsets(OBJECTTYPE * gpItemDescObject);
BOOLEAN InternalInitEnhancedDescBox();
void InternalInitEDBTooltipRegion( OBJECTTYPE * gpItemDescObject, UINT32 guiCurrentItemDescriptionScreen );
void DeleteEnhancedDescBox( UINT32 guiCurrentItemDescriptionScreen );
void InitDescStatCoords(OBJECTTYPE *pObject);
void InitLBECoords();
void InitEDBCoords(OBJECTTYPE * pObject);
// HEADROCK HAM 4: UDB Secondary Stats column icons (no values)
void DrawSecondaryStats( OBJECTTYPE * gpItemDescObject );
void DrawAdvancedStats( OBJECTTYPE * gpItemDescObject );
void DrawAdvancedValues( OBJECTTYPE *gpItemDescObject );
void DrawWeaponStats( OBJECTTYPE * gpItemDescObject );
void DrawAmmoStats( OBJECTTYPE * gpItemDescObject );
void DrawExplosiveStats( OBJECTTYPE * gpItemDescObject );
void DrawArmorStats( OBJECTTYPE * gpItemDescObject );
void DrawMiscStats( OBJECTTYPE * gpItemDescObject );
void DrawWeaponValues( OBJECTTYPE * gpItemDescObject );
void DrawAmmoValues( OBJECTTYPE * gpItemDescObject, int shotsLeft );
void DrawExplosiveValues( OBJECTTYPE * gpItemDescObject );
void DrawArmorValues( OBJECTTYPE * gpItemDescObject );
void DrawMiscValues( OBJECTTYPE * gpItemDescObject );
#endif