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** Big Maps Projects code (incl. Multiplayer v1.5 ** ********************************************************** - Merged Big Maps Project code from BMP+MP trunk (Revision: 3340) o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP - Before THIS merge, I made a branch of the existing 1.13 source o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src - Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago - I will add VS 2010 projects and solution file in the next few days git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
#ifndef _VFS_LIB_FILE_H_
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#define _VFS_LIB_FILE_H_
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#include "../Interface/vfs_file_interface.h"
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#include "../Interface/vfs_location_interface.h"
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#include "../Interface/vfs_location_aware_file_interface.h"
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#include "../Interface/vfs_library_interface.h"
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namespace vfs
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{
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class ILibrary;
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class CLibFile : public vfs::TFileTemplate<vfs::IReadable,vfs::IWriteType>
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{
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typedef vfs::TFileTemplate<vfs::IReadable,vfs::IWriteType> tBaseClass;
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typedef vfs::TLocationTemplate<vfs::IReadable,vfs::IWriteType> tLocation;
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public:
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CLibFile();
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static CLibFile* create(vfs::Path const& filename,
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tLocation *location,
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vfs::ILibrary *library,
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ObjBlockAllocator<CLibFile>* allocator = NULL);
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// don't delete objects that YOU have not created with 'new'
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// dtor has to remain public to be usable at all
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virtual ~CLibFile();
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virtual vfs::FileAttributes getAttributes();
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virtual void close();
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virtual vfs::Path getPath();
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virtual bool isOpenRead();
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virtual bool openRead();
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virtual vfs::size_t read(vfs::Byte* pData, vfs::size_t bytesToRead);
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virtual vfs::size_t getReadPosition();
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virtual void setReadPosition(vfs::size_t positionInBytes);
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virtual void setReadPosition(vfs::offset_t offsetInBytes, vfs::IBaseFile::ESeekDir seekDir);
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virtual vfs::size_t getSize();
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protected:
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bool m_isOpen_read;
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ILibrary* m_library;
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tLocation* m_location;
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private:
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static ObjBlockAllocator<CLibFile>* _lfile_pool;
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};
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} // end namespace
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#endif // _VFS_LIB_FILE_H_
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