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** Big Maps Projects code (incl. Multiplayer v1.5 ** ********************************************************** - Merged Big Maps Project code from BMP+MP trunk (Revision: 3340) o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP - Before THIS merge, I made a branch of the existing 1.13 source o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src - Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago - I will add VS 2010 projects and solution file in the next few days git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
#ifndef _VFS_DIRECTORY_INTERFACE_H_
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#define _VFS_DIRECTORY_INTERFACE_H_
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#include "vfs_location_interface.h"
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namespace vfs
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{
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template<class WriteType>
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class TDirectory : public vfs::TLocationTemplate<vfs::IReadable, WriteType>
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{
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public:
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typedef typename vfs::TLocationTemplate<vfs::IReadable, WriteType> tBaseClass;
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typedef typename tBaseClass::tFileType tFileType;
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typedef typename tBaseClass::tWriteType tWriteType;
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TDirectory(vfs::Path const& mountPoint, vfs::Path const& realPath)
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: tBaseClass(mountPoint), m_realPath(realPath)
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{};
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virtual ~TDirectory()
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{};
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vfs::Path const& getRealPath()
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{
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return m_realPath;
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}
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virtual tFileType* addFile(vfs::Path const& sFilename, bool bDeleteOldFile=false) = 0;
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virtual bool addFile(typename tBaseClass::tFileType* pFile, bool bDeleteOldFile=false) = 0;
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virtual bool createSubDirectory(vfs::Path const& sSubDirPath) = 0;
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virtual bool deleteDirectory(vfs::Path const& sDirPath) = 0;
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virtual bool deleteFileFromDirectory(vfs::Path const& sFileName) = 0;
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protected:
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const vfs::Path m_realPath;
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private:
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void operator=(TDirectory<WriteType> const& t);
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};
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}
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#endif // _VFS_DIRECTORY_INTERFACE_H_
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