Files
source/VFS/Interface/vfs_library_interface.h
T
Wanne 14750c6903 **********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-28 18:38:52 +00:00

37 lines
1.2 KiB
C++

#ifndef _VFS_LIBRARY_INTERFACE_H_
#define _VFS_LIBRARY_INTERFACE_H_
#include "vfs_location_interface.h"
namespace vfs
{
class VFS_API ILibrary : public vfs::TLocationTemplate<vfs::IReadable,vfs::IWriteType>
{
typedef vfs::TLocationTemplate<vfs::IReadable,vfs::IWriteType> tBaseClass;
public:
ILibrary(vfs::tReadableFile *libraryFile, vfs::Path const& mountPoint, bool ownFile = false);
virtual ~ILibrary();
virtual bool init() = 0;
virtual void closeLibrary() = 0;
virtual void close(tFileType *fileHandle) = 0;
virtual bool openRead(tFileType *fileHandle) = 0;
virtual vfs::size_t read(tFileType *fileHandle, vfs::Byte* data, vfs::size_t bytesToRead) = 0;
virtual vfs::size_t getReadPosition(tFileType *fileHandle) = 0;
virtual void setReadPosition(tFileType *fileHandle, vfs::size_t positionInBytes) = 0;
virtual void setReadPosition(tFileType *fileHandle, vfs::offset_t offsetInBytes, IBaseFile::ESeekDir seekDir) = 0;
virtual vfs::size_t getSize(tFileType *pFileHandle) = 0;
vfs::Path const& getName();
protected:
bool m_ownLibFile;
vfs::tReadableFile* m_libraryFile;
};
}
#endif // _VFS_LIBRARY_INTERFACE_H_