Files
source/VFS/Interface/vfs_location_aware_file_interface.h
T
Wanne 14750c6903 **********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-28 18:38:52 +00:00

44 lines
902 B
C++

#ifndef _VFS_LOCATION_AWARE_FILE_INTERFACE_H_
#define _VFS_LOCATION_AWARE_FILE_INTERFACE_H_
#include "vfs_file_interface.h"
namespace vfs
{
template<typename ReadType, typename WriteType>
class IVFSLocation;
template<class WriteType> class IDirectory;
class ILibrary;
/**
* ILocationAware
*/
//template<typename ReadType, typename WriteType>
//class ILocationAware
//{
//public:
// typedef vfs::IVFSLocation<ReadType,WriteType> tLocationType;
//public:
// ILocationAware(vfs::IVFSLocation<ReadType,WriteType> *pLocation)
// : _pLoc_(pLocation)
// {};
// virtual ~ILocationAware()
// {};
//protected:
// tLocationType* _pLoc_;
//};
/******************************************************************/
/******************************************************************/
}
#endif // _VFS_LOCATION_AWARE_FILE_INTERFACE_H_