Files
source/VFS/vfs.h
T
Wanne 14750c6903 **********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-28 18:38:52 +00:00

78 lines
2.5 KiB
C++

#ifndef _VFS_H_
#define _VFS_H_
#include "Interface/vfs_file_interface.h"
#include "Interface/vfs_location_interface.h"
#include "Interface/vfs_iterator_interface.h"
#include "vfs_vloc.h"
#include "vfs_vfile.h"
#include "vfs_types.h"
#include <map>
class CFileAllocator
{
public:
static void registerAllocator(BasicAllocator* allocator);
static void clear();
private:
static std::vector<BasicAllocator*> _valloc;
};
namespace vfs
{
class CProfileStack;
class VFS_API CVirtualFileSystem
{
typedef std::map<vfs::Path,CVirtualLocation*,vfs::Path::Less> tVFS;
class CRegularIterator;
class CMatchingIterator;
public:
typedef TIterator<vfs::tReadableFile> Iterator;
~CVirtualFileSystem();
static CVirtualFileSystem* getVFS();
static void shutdownVFS();
vfs::CProfileStack* getProfileStack();
vfs::CVirtualLocation* getVirtualLocation(vfs::Path const& sPath, bool bCreate = false);
bool addLocation(vfs::IBaseLocation* pLocation,
utf8string const& sProfileName,
bool bIsWritable = false);
bool fileExists(vfs::Path const& rLocalFilePath, vfs::CVirtualFile::ESearchFile eSF = vfs::CVirtualFile::SF_TOP );
bool fileExists(vfs::Path const& rLocalFilePath, std::string const& sProfileName);
vfs::IBaseFile* getFile(vfs::Path const& rLocalFilePath, vfs::CVirtualFile::ESearchFile eSF = vfs::CVirtualFile::SF_TOP );
vfs::IBaseFile* getFile(vfs::Path const& rLocalFilePath, utf8string const& sProfileName);
vfs::tReadableFile* getReadFile(vfs::Path const& rLocalFilePath, vfs::CVirtualFile::ESearchFile eSF = vfs::CVirtualFile::SF_TOP );
vfs::tReadableFile* getReadFile(vfs::Path const& rLocalFilePath, utf8string const& sProfileName);
vfs::tWritableFile* getWriteFile(vfs::Path const& rLocalFilePath, vfs::CVirtualFile::ESearchFile eSF = vfs::CVirtualFile::SF_TOP );
vfs::tWritableFile* getWriteFile(vfs::Path const& rLocalFilePath, utf8string const& sProfileName);
bool removeFileFromFS(vfs::Path const& sFilePath);
bool removeDirectoryFromFS(vfs::Path const& sDir);
bool createNewFile(vfs::Path const& sFileName);
Iterator begin();
Iterator begin(vfs::Path const& sPattern);
private:
vfs::CProfileStack m_oProfileStack;
tVFS m_mapFS;
private:
CVirtualFileSystem();
static CVirtualFileSystem* m_pSingleton;
};
} // end namespace
VFS_API vfs::CVirtualFileSystem* getVFS();
#endif // _VFS_H_