Files
source/VFS/vfs_init.h
T
Wanne 14750c6903 **********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-28 18:38:52 +00:00

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453 B
C++

#ifndef _VFS_INIT_H_
#define _VFS_INIT_H_
#include "vfs_types.h"
#include "vfs_profile.h"
#include "PropertyContainer.h"
VFS_API bool initWriteProfile(vfs::CVirtualProfile &rProf, vfs::Path const& profileRoot);
VFS_API bool initVirtualFileSystem(vfs::Path const& vfs_ini);
VFS_API bool initVirtualFileSystem(std::list<vfs::Path> const& vfs_ini_list);
VFS_API bool initVirtualFileSystem(CPropertyContainer& props);
#endif // _VFS_INIT_H_