Files
source/VFS/vfs_profile.h
T
Wanne 14750c6903 **********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-28 18:38:52 +00:00

67 lines
1.6 KiB
C++

#ifndef _VFS_PROFILE_H_
#define _VFS_PROFILE_H_
#include "vfs_types.h"
#include "Interface/vfs_location_interface.h"
#include <map>
#include <set>
namespace vfs
{
class VFS_API CVirtualProfile
{
typedef std::map<vfs::Path,vfs::IBaseLocation*, vfs::Path::Less> tLocations;
typedef std::set<vfs::IBaseLocation*> tUniqueLoc;
class IterImpl;
class FileIterImpl;
public:
typedef TIterator<vfs::IBaseLocation> Iterator;
typedef TIterator<vfs::IBaseFile> FileIterator;
CVirtualProfile(utf8string const& sProfileName, bool bWritable = false);
~CVirtualProfile();
const utf8string cName;
const bool cWritable;
Iterator begin();
FileIterator files(vfs::Path const& sPattern);
void addLocation(vfs::IBaseLocation* pLoc);
vfs::IBaseLocation* getLocation(vfs::Path const& sPath) const;
vfs::IBaseFile* getFile(vfs::Path const& sPath) const;
private:
void operator=(vfs::CVirtualProfile const& vprof);
tLocations m_mapLocations;
tUniqueLoc m_setLocations;
};
class VFS_API CProfileStack
{
class IterImpl;
public:
typedef vfs::TIterator<CVirtualProfile> Iterator;
CProfileStack();
~CProfileStack();
CVirtualProfile* getWriteProfile();
CVirtualProfile* getProfile(utf8string const& sName) const;
CVirtualProfile* topProfile() const;
/**
* All files from the top profile will be removed from the VFS and the profile object will be deleted.
*/
bool popProfile();
void pushProfile(CVirtualProfile* pProfile);
Iterator begin();
private:
std::list<vfs::CVirtualProfile*> m_profiles;
};
} // end namespace
#endif