Files
source/VFS/vfs_vfile.h
T
Wanne 14750c6903 **********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-28 18:38:52 +00:00

47 lines
1.1 KiB
C++

#ifndef _VFS_VFILE_H_
#define _VFS_VFILE_H_
#include "vfs_profile.h"
#include <vector>
#define VFILE_BLOCK_CREATE
namespace vfs
{
class CVirtualFile
{
public:
enum ESearchFile
{
SF_TOP,
SF_FIRST_WRITABLE,
SF_STOP_ON_WRITABLE_PROFILE,
};
public:
CVirtualFile();
~CVirtualFile();
void destroy();
static CVirtualFile* create(vfs::Path const& sFilePath, vfs::CProfileStack& rPStack);
vfs::Path const& path();
void add(vfs::IBaseFile *pFile, utf8string sProfileName, bool bReplace = false);
bool remove(vfs::IBaseFile *pFile);
//////////////////////////////////////////////////
vfs::IBaseFile* file(ESearchFile eSearch);
vfs::IBaseFile* file(utf8string const& sProfileName);
//////////////////////////////////////////////////
private:
vfs::Path _path;
utf8string _top_pname;
vfs::IBaseFile* _top_file;
CProfileStack* _pstack;
private:
vfs::UInt32 _myID;
#ifdef VFILE_BLOCK_CREATE
static ObjBlockAllocator<vfs::CVirtualFile>* _vfile_pool;
#endif
};
} // end namspace
#endif // _VFS_VFILE_H_