Files
source/VFS/vfs_vloc.h
T
Wanne 14750c6903 **********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-28 18:38:52 +00:00

45 lines
1.0 KiB
C++

#ifndef _VFS_VLOC_H_
#define _VFS_VLOC_H_
#include "vfs_types.h"
#include "Interface/vfs_file_interface.h"
#include "Interface/vfs_iterator_interface.h"
#include <map>
namespace vfs
{
class CVirtualFile;
class CVirtualLocation
{
class VFileIterator;
typedef std::map<vfs::Path, CVirtualFile*, vfs::Path::Less> tVFiles;
public:
typedef vfs::TIterator<CVirtualFile> Iterator;
CVirtualLocation(vfs::Path const& sPath);
~CVirtualLocation();
const vfs::Path cPath;
void setIsExclusive(bool exclusive);
bool getIsExclusive();
void addFile(vfs::IBaseFile* pile, utf8string const& profileName);
vfs::IBaseFile* getFile(vfs::Path const& filename, utf8string const& profileName = "") const;
vfs::CVirtualFile* getVirtualFile(vfs::Path const& filename);
bool removeFile(vfs::IBaseFile* file);
Iterator iterate();
private:
void operator=(vfs::CVirtualLocation const& vloc);
bool m_exclusive;
tVFiles m_VFiles;
};
} // end namespace
#endif // _VFS_VLOC_H_