Files
source/Tactical/XML_SoundProfile.cpp
T
Wanne 91087ca8c0 ************************************************************
* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-01-18 09:11:09 +00:00

200 lines
4.7 KiB
C++

#ifdef PRECOMPILEDHEADERS
#include "Tactical All.h"
#else
#include "sgp.h"
#include "Debug Control.h"
#include "expat.h"
#include "XML.h"
#endif
#include "Dialogue Control.h"
#include "soldier profile type.h"
struct
{
PARSE_STAGE curElement;
CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
SOUND_PROFILE_VALUES curSoundProfile;
SOUND_PROFILE_VALUES * curArray;
UINT32 maxArraySize;
UINT32 curIndex;
UINT32 currentDepth;
UINT32 maxReadDepth;
}
typedef SoundProfileParseData;
static void XMLCALL
SoundProfileStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
{
SoundProfileParseData * pData = (SoundProfileParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
{
if(strcmp(name, "SOUNDPROFILE") == 0 && pData->curElement == ELEMENT_NONE)
{
pData->curElement = ELEMENT_LIST;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "PROFILE") == 0 && pData->curElement == ELEMENT_LIST)
{
pData->curElement = ELEMENT;
pData->maxReadDepth++; //we are not skipping this element
}
else if(pData->curElement == ELEMENT &&
(strcmp(name, "uiIndex") == 0 ||
strcmp(name, "EnabledSound") == 0 ))
{
pData->curElement = ELEMENT_PROPERTY;
pData->maxReadDepth++; //we are not skipping this element
}
pData->szCharData[0] = '\0';
}
pData->currentDepth++;
}
static void XMLCALL
SoundProfileCharacterDataHandle(void *userData, const XML_Char *str, int len)
{
SoundProfileParseData * pData = (SoundProfileParseData *)userData;
if( (pData->currentDepth <= pData->maxReadDepth) &&
(strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
){
strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
}
}
static void XMLCALL
SoundProfileEndElementHandle(void *userData, const XML_Char *name)
{
SoundProfileParseData * pData = (SoundProfileParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading
{
if(strcmp(name, "SOUNDPROFILE") == 0)
{
pData->curElement = ELEMENT_NONE;
}
else if(strcmp(name, "PROFILE") == 0)
{
pData->curElement = ELEMENT_LIST;
gSoundProfileValue[pData->curSoundProfile.uiIndex].EnabledSound = pData->curSoundProfile.EnabledSound;
}
else if(strcmp(name, "uiIndex") == 0)
{
pData->curElement = ELEMENT;
pData->curSoundProfile.uiIndex = (UINT16) atol(pData->szCharData);
}
else if(strcmp(name, "EnabledSound") == 0)
{
pData->curElement = ELEMENT;
pData->curSoundProfile.EnabledSound = (BOOLEAN) atol(pData->szCharData);
}
pData->maxReadDepth--;
}
pData->currentDepth--;
}
BOOLEAN ReadInSoundProfile(STR fileName)
{
HWFILE hFile;
UINT32 uiBytesRead;
UINT32 uiFSize;
CHAR8 * lpcBuffer;
XML_Parser parser = XML_ParserCreate(NULL);
SoundProfileParseData pData;
DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading SoundsProfiles.xml" );
// Open file
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
if ( !hFile )
return( FALSE );
uiFSize = FileGetSize(hFile);
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
//Read in block
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
{
MemFree(lpcBuffer);
return( FALSE );
}
lpcBuffer[uiFSize] = 0; //add a null terminator
FileClose( hFile );
XML_SetElementHandler(parser, SoundProfileStartElementHandle, SoundProfileEndElementHandle);
XML_SetCharacterDataHandler(parser, SoundProfileCharacterDataHandle);
memset(&pData,0,sizeof(pData));
XML_SetUserData(parser, &pData);
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
{
CHAR8 errorBuf[511];
sprintf(errorBuf, "XML Parser Error in SoundsProfiles.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
LiveMessage(errorBuf);
MemFree(lpcBuffer);
return FALSE;
}
MemFree(lpcBuffer);
XML_ParserFree(parser);
return( TRUE );
}
BOOLEAN WriteSoundProfile(STR fileName)
{
HWFILE hFile;
//Debug code; make sure that what we got from the file is the same as what's there
// Open a new file
hFile = FileOpen( fileName, FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE );
if ( !hFile )
return( FALSE );
{
UINT32 cnt;
FilePrintf(hFile,"<SOUNDPROFILE>\r\n");
for(cnt = 0;cnt < NUM_PROFILES;cnt++)
{
FilePrintf(hFile,"\t<PROFILE>\r\n");
FilePrintf(hFile,"\t\t<uiIndex>%d</uiIndex>\r\n", cnt);
FilePrintf(hFile,"\t\t<EnabledSound>1</EnabledSound>\r\n");
FilePrintf(hFile,"\t</PROFILE>\r\n");
}
FilePrintf(hFile,"</SOUNDPROFILE>\r\n");
}
FileClose( hFile );
return( TRUE );
}