Files
source/VFS/File/vfs_memory_file.cpp
T
Wanne 47db604b50 *** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:01:45 +00:00

223 lines
4.5 KiB
C++

#include "vfs_memory_file.h"
#include "vfs_file_raii.h"
#include <vector>
vfs::CMemoryFile::CMemoryFile()
: vfs::IFileTemplate<vfs::IReadable,vfs::IWriteable>(vfs::Path()), m_bIsOpen_read(false), m_bIsOpen_write(false)
{
m_ssBuffer.str("");
}
vfs::CMemoryFile::CMemoryFile(vfs::Path const& sFileName)
: vfs::IFileTemplate<vfs::IReadable,vfs::IWriteable>(sFileName), m_bIsOpen_read(false), m_bIsOpen_write(false)
{
m_ssBuffer.str("");
}
vfs::CMemoryFile::~CMemoryFile()
{
m_ssBuffer.str("");
m_ssBuffer.clear();
}
bool vfs::CMemoryFile::Close()
{
m_ssBuffer.clear();
m_bIsOpen_read = false;
m_bIsOpen_write = false;
return m_ssBuffer.good();
}
bool vfs::CMemoryFile::GetFileSize(UInt32& uiFileSize)
{
uiFileSize = 0;
if(!m_ssBuffer.good())
{
return false;
}
std::ios::pos_type current_position = 0;
if(!m_ssBuffer.str().empty())
{
current_position = m_ssBuffer.tellg();
m_ssBuffer.seekg(0,std::ios::end);
uiFileSize = m_ssBuffer.tellg();
m_ssBuffer.seekg(current_position,std::ios::beg);
}
return m_ssBuffer.good();
}
bool vfs::CMemoryFile::IsOpenRead()
{
return m_bIsOpen_read;
}
bool vfs::CMemoryFile::OpenRead()
{
m_bIsOpen_read = m_ssBuffer.good();
return m_bIsOpen_read;
}
bool vfs::CMemoryFile::Read(Byte* pData, UInt32 uiBytesToRead, UInt32& uiBytesRead)
{
if(!m_bIsOpen_read && !this->OpenRead())
{
return false;
}
m_ssBuffer.read(static_cast<Byte*>(pData),uiBytesToRead);
uiBytesRead = m_ssBuffer.gcount();
return m_ssBuffer.good();
}
vfs::UInt32 vfs::CMemoryFile::GetReadLocation()
{
if(!m_bIsOpen_read && this->OpenRead())
{
return false;
}
return m_ssBuffer.tellg();
}
bool vfs::CMemoryFile::SetReadLocation(UInt32 uiPositionInBytes)
{
if(!m_ssBuffer.good())
{
return false;
}
m_ssBuffer.seekg(uiPositionInBytes);
return m_ssBuffer.good();
}
bool vfs::CMemoryFile::SetReadLocation(Int32 uiOffsetInBytes, IBaseFile::ESeekDir eSeekDir)
{
if(!m_bIsOpen_read && !this->OpenRead())
{
return false;
}
std::ios::seekdir ioSeekDir;
if(eSeekDir == IBaseFile::SD_BEGIN)
{
ioSeekDir = std::ios::beg;
}
else if(eSeekDir == IBaseFile::SD_CURRENT)
{
ioSeekDir = std::ios::cur;
}
else if(eSeekDir == IBaseFile::SD_END)
{
ioSeekDir = std::ios::end;
}
else
{
return false;
}
m_ssBuffer.seekg(uiOffsetInBytes,ioSeekDir);
return m_ssBuffer.good();
}
bool vfs::CMemoryFile::IsOpenWrite()
{
return m_bIsOpen_write;
}
bool vfs::CMemoryFile::OpenWrite(bool bCreateWhenNotExist, bool bTruncate)
{
if(bTruncate)
{
m_ssBuffer.str("");
m_ssBuffer.clear();
}
m_bIsOpen_write = m_ssBuffer.good();
return m_bIsOpen_write;
}
bool vfs::CMemoryFile::Write(const Byte* pData, UInt32 uiBytesToWrite, UInt32& uiBytesWritten)
{
if(!m_bIsOpen_write && !this->OpenWrite())
{
return false;
}
vfs::UInt64 start = 0;
if(!m_ssBuffer.str().empty())
{
start = m_ssBuffer.tellp();
}
m_ssBuffer.write(pData,uiBytesToWrite);
vfs::UInt64 end = m_ssBuffer.tellp();
uiBytesWritten = end-start;
if(uiBytesWritten != uiBytesToWrite)
{
return false;
}
return m_ssBuffer.good();
}
vfs::UInt32 vfs::CMemoryFile::GetWriteLocation()
{
return m_ssBuffer.tellp();
}
bool vfs::CMemoryFile::SetWriteLocation(Int32 uiPositionInBytes)
{
if(!m_bIsOpen_write && !this->OpenWrite())
{
return false;
}
m_ssBuffer.seekp(uiPositionInBytes);
return m_ssBuffer.good();
}
bool vfs::CMemoryFile::SetWriteLocation(Int32 uiOffsetInBytes, IBaseFile::ESeekDir eSeekDir)
{
if(!m_bIsOpen_write && !this->OpenWrite())
{
return false;
}
std::ios::seekdir ioSeekDir;
if(eSeekDir == IBaseFile::SD_BEGIN)
{
ioSeekDir = std::ios::beg;
}
else if(eSeekDir == IBaseFile::SD_CURRENT)
{
ioSeekDir = std::ios::cur;
}
else if(eSeekDir == IBaseFile::SD_END)
{
ioSeekDir = std::ios::end;
}
else
{
return false;
}
m_ssBuffer.seekp(uiOffsetInBytes,ioSeekDir);
return m_ssBuffer.good();
}
bool vfs::CMemoryFile::CopyToBuffer(vfs::tReadableFile& rFile)
{
bool needToClose = !rFile.IsOpenRead();
vfs::COpenReadFile readfile(&rFile);
if(!needToClose)
{
readfile.release();
}
vfs::UInt32 uiSize,uiIO;
uiSize = rFile.GetFileSize();
std::vector<Byte> vBuffer(uiSize);
if( rFile.Read(&vBuffer[0],uiSize,uiIO) && (uiSize == uiIO) )
{
if( this->Write(&vBuffer[0],uiSize,uiIO) && (uiSize == uiIO) )
{
return true;
}
}
return false;
}
bool vfs::CMemoryFile::Delete()
{
m_ssBuffer.clear();
m_ssBuffer.str("");
return m_ssBuffer.good();
}