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- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-) - Multiplayer Version 1.1 + some additional features and bugfixes * INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory * git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
14 lines
852 B
XML
14 lines
852 B
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioPropertySheet
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ProjectType="Visual C++"
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Version="8.00"
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Name="ja2"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="..\.;.\.;..\VFS;..\Utils;.\Utils;..\TileEngine;.\TileEngine;..\TacticalAI;.\TacticalAI;..\Tactical;.\Tactical;..\Strategic;.\Strategic;"..\Standard Gaming Platform";".\Standard Gaming Platform";..\Res;.\Res;..\lua;.\lua;..\Laptop;.\Laptop;..\Multiplayer;.\Multiplayer;..\Multiplayer\raknet;.\Multiplayer\raknet;..\Editor;.\Editor;..\Console;.\Console;.\ext\7z;..\ext\7z;.\ext\libpng;..\ext\libpng;.\ext\zlib;..\ext\zlib;.\ext\utf8\source;..\ext\utf8\source;$(NOINHERIT)"
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PreprocessorDefinitions="JA2;CINTERFACE;XML_STATIC;_CRT_SECURE_NO_DEPRECATE"
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Detect64BitPortabilityProblems="false"
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/>
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</VisualStudioPropertySheet>
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