mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
- Data type changes - Templates removed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
42 lines
934 B
C++
42 lines
934 B
C++
#ifdef PRECOMPILEDHEADERS
|
|
#include "JA2 All.h"
|
|
#else
|
|
#include <stdarg.h>
|
|
#include <stdio.h>
|
|
#include <wchar.h>
|
|
#include "types.h"
|
|
#include "screenids.h"
|
|
#include "Sys Globals.h"
|
|
#include "gameloop.h"
|
|
#endif
|
|
|
|
|
|
// External globals
|
|
extern CHAR8 gubFilename[ 200 ]; // symbol already declared globally in editscreen.cpp (jonathanl)
|
|
BOOLEAN gfEditMode = FALSE;
|
|
extern CHAR8 gDebugStr[128]; // symbol already defined in overhead.cpp (jonathanl)
|
|
CHAR8 gSystemDebugStr[128];
|
|
INT8 gbFPSDisplay = SHOW_MIN_FPS;
|
|
BOOLEAN gfResetInputCheck = FALSE;
|
|
BOOLEAN gfGlobalError = FALSE;
|
|
|
|
UINT32 guiGameCycleCounter = 0;
|
|
CHAR8 gubErrorText[ 200 ];
|
|
|
|
BOOLEAN SET_ERROR( const STR8 String, ...)
|
|
{
|
|
va_list ArgPtr;
|
|
|
|
va_start(ArgPtr, String);
|
|
vsprintf( gubErrorText, String, ArgPtr);
|
|
va_end(ArgPtr);
|
|
|
|
SetPendingNewScreen( ERROR_SCREEN );
|
|
|
|
gfGlobalError = TRUE;
|
|
|
|
return( FALSE );
|
|
}
|
|
|
|
|