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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
47 lines
1.2 KiB
C
47 lines
1.2 KiB
C
#ifndef __INSURANCE_H
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#define __INSURANCE_H
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#define INS_FONT_COLOR 2
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#define INS_FONT_COLOR_RED FONT_MCOLOR_RED
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#define INS_FONT_BIG FONT14ARIAL
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#define INS_FONT_MED FONT12ARIAL
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#define INS_FONT_SMALL FONT10ARIAL
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#define INS_FONT_BTN_COLOR FONT_MCOLOR_WHITE
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#define INS_FONT_BTN_SHADOW_COLOR 2
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#define INS_FONT_SHADOW FONT_MCOLOR_WHITE
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#define INSURANCE_BULLET_TEXT_OFFSET_X 21
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#define INS_INFO_LEFT_ARROW_BUTTON_X 71 + LAPTOP_SCREEN_UL_X
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#define INS_INFO_LEFT_ARROW_BUTTON_Y 354 + LAPTOP_SCREEN_WEB_UL_Y
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#define INS_INFO_RIGHT_ARROW_BUTTON_X 409 + LAPTOP_SCREEN_UL_X
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#define INS_INFO_RIGHT_ARROW_BUTTON_Y INS_INFO_LEFT_ARROW_BUTTON_Y
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void GameInitInsurance();
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BOOLEAN EnterInsurance();
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void ExitInsurance();
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void HandleInsurance();
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void RenderInsurance();
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BOOLEAN InitInsuranceDefaults();
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void DisplayInsuranceDefaults();
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void RemoveInsuranceDefaults();
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void DisplaySmallRedLineWithShadow( UINT16 usStartX, UINT16 usStartY, UINT16 EndX, UINT16 EndY);
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void GetInsuranceText( UINT8 ubNumber, STR16 pString );
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#endif
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