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** Merged Source Code from Development trunk, for the Spring 2011 Release ** **************************************************************************** o Development Trunk (Revision: 4444): https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP o This trunk (the official 1.13 source trunk) will only be used for fixing bugs. No new features will be added here. New Features are only included in the Development trunk o !!! After we have fixed a bug here in this trunk, we should MANUALLY merge the bugfix in the development trunk !!! git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4446 3b4a5df2-a311-0410-b5c6-a8a6f20db521
55 lines
2.0 KiB
C
55 lines
2.0 KiB
C
#ifndef STRUCURE_WRAP_H
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#define STRUCURE_WRAP_H
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BOOLEAN IsTreePresentAtGridNo( INT32 sGridNo );
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BOOLEAN IsFencePresentAtGridNo( INT32 sGridNo );
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BOOLEAN IsJumpableFencePresentAtGridNo( INT32 sGridNo );
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BOOLEAN IsDoorPresentAtGridNo( INT32 sGridNo );
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// OK, THIS FUNCTION RETURNS A LEVELNODE POINTER TO A WALL OF THE SAME ORIENTATION
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// AS WAS GIVEN. RETURNS NULL IF NONE FOUND.
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LEVELNODE *GetWallLevelNodeOfSameOrientationAtGridNo( INT32 sGridNo, INT8 ubOrientation );
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LEVELNODE *IsWallPresentAtGridNo( INT32 sGridNo );
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BOOLEAN IsDoorVisibleAtGridNo( INT32 sGridNo );
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BOOLEAN IsHiddenStructureVisible( INT32 sGridNo, UINT16 usIndex );
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BOOLEAN DoesGridNoContainHiddenStruct( INT32 sGridNo, BOOLEAN *pfVisible );
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BOOLEAN WallExistsOfTopLeftOrientation( INT32 sGridNo );
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BOOLEAN WallExistsOfTopRightOrientation( INT32 sGridNo );
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BOOLEAN WallOrClosedDoorExistsOfTopLeftOrientation( INT32 sGridNo );
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BOOLEAN WallOrClosedDoorExistsOfTopRightOrientation( INT32 sGridNo );
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BOOLEAN OpenRightOrientedDoorWithDoorOnRightOfEdgeExists( INT32 sGridNo );
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BOOLEAN OpenLeftOrientedDoorWithDoorOnLeftOfEdgeExists( INT32 sGridNo );
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LEVELNODE *GetWallLevelNodeAndStructOfSameOrientationAtGridNo( INT32 sGridNo, INT8 ubOrientation, STRUCTURE **ppStructure );
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BOOLEAN CutWireFence( INT32 sGridNo );
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BOOLEAN IsCuttableWireFenceAtGridNo( INT32 sGridNo );
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BOOLEAN IsCutWireFenceAtGridNo( INT32 sGridNo );
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BOOLEAN IsRepairableStructAtGridNo( INT32 sGridNo, UINT8 *pubID );
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BOOLEAN IsRefuelableStructAtGridNo( INT32 sGridNo, UINT8 *pubID );
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BOOLEAN IsRoofPresentAtGridNo( INT32 sGridNo );
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INT32 FindDoorAtGridNoOrAdjacent( INT32 sGridNo );
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BOOLEAN IsCorpseAtGridNo( INT32 sGridNo, UINT8 ubLevel );
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BOOLEAN SetOpenableStructureToClosed( INT32 sGridNo, UINT8 ubLevel );
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//Legion by Jazz
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BOOLEAN IsJumpableWindowPresentAtGridNo( INT32 sGridNo , INT8 direction2 ); //legion 2 Windows
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BOOLEAN IsLegionWallPresentAtGridno( INT32 sGridNo ); //legion 2 Fence
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#endif |